Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.24 @ 18:57:11 Player: Minty Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (592) 592 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1312 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 148/300 Energy 156/160 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (5) ---- Particle Cannon Autogun Autogun Subdweller Shrapnel Launcher Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cobbler Unit > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Particle Cannon Particle Cannon Autogun Autogun Subdweller Shrapnel Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Cobbler Unit Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | . 9 1 4 Power 2 | . 1 1 . Engine 1 | . 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads 3 | . 2 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 2 . 2 Device 1 | . . . 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | . 4 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 4 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 2 . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Backups 6 | . 7 7 6 Power . | . . . . Propulsion . | . 1 . . Utility 2 | . 3 2 1 Weapon 3 | . 1 5 5 Tool/Special . | . . . . Unused Backups 19 | . 11 . 8 Power 1 | . 1 . . Propulsion 4 | . 4 . . Utility 6 | . 4 . 2 Weapon 7 | . 2 . 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 90 100 85 Engine 5 | . 14 1 . Core 8 | . . 12 14 Treads 25 | . 22 28 28 Leg 2 | . 6 . . Storage 11 | . 14 14 7 Protection 9 | . 9 14 6 Ballistic Gun 25 | . 21 28 27 Peak Build Rating 14 | . 10 12 14 Average Rating 10 | . 7 11 12 On Entrance 8 | 6 6 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 11 17 19 34 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 7 | . 8 8 6 Most Carried 8 | . 8 8 8 Average Carried 6 | . 7 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 6 7 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 614 | 200 190 74 150 Remotely . | . . . . Salvage Created 584 | . 278 110 196 Parts 45 | . 25 6 14 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 18 | . 8 2 8 Melee 1 | . 1 . . Guns 13 | . 7 2 4 AOE 4 | . . . 4 Classes Destroyed 9 | . 6 . 3 Worker 1 | . 1 . . Builder 1 | . 1 . . Hauler 1 | . 1 . . Operator 1 | . 1 . . Turret 2 | . . . 2 Swarmer 7 | . 3 . 4 Grunt 9 | . 5 2 2 Artisan 1 | . . . 1 Subdweller 2 | . . . 2 Best Kill Streak 6 | . 4 2 6 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 114 | . 74 6 34 Missed 35 | . 18 1 16 Hits 79 | . 56 5 18 Projectile 79 | . 56 5 18 AOE 3 | . . . 3 Critical Strikes 1 | . . 1 . Damage Taken 1134 | . 549 69 516 Core 259 | . 93 . 166 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . 36 4 20 Largest 2 | . 2 2 2 Hottest 60 | . 60 46 46 Shots Fired 100 | . 56 8 36 Gun 96 | . 56 8 32 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 96 | . 52 8 36 Thermal . | . . . . Explosive . | . . . . Electromagnetic 4 | . 4 . . Robot Hit Streak 8 | . 7 6 8 Robot Miss Streak 3 | . 3 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 62 | . 32 6 24 Core Hits 34 | . 15 4 15 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Destroy 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1364 | . 476 97 791 Guns 876 | . 441 94 341 Cannons . | . . . . Explosions 450 | . . . 450 Melee . | . . . . Ramming 38 | . 35 3 . Kinetic 1316 | . 431 94 791 Thermal . | . . . . Explosive . | . . . . Electromagnetic 10 | . 10 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . . . 48 Projectiles . | . . . . Explosions 48 | . . . 48 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . . 37 Shots 2 | . . . 2 Rammed 6 | . 5 1 . Targets Rammed 14 | . 13 1 . Kicked 6 | . 6 . . Crushed 2 | . 2 . . Highest Temperature 74 | . 48 74 . Average Temperature 19 | . 14 35 . Received Heat Transfer 279 | . 123 60 96 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | . 61 65 . Initial 15 | . . 15 . Average 16 | . 20 12 . Influence Increases 538 | . 243 50 245 Destroy 0b10 Robot/C 360 | . 160 40 160 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 52 | . 32 10 10 Destroy Structure 1 | . 1 . . Lose Combat Pursuer 105 | . 30 . 75 Influence Decreases 415 | . 204 89 122 Entered New Map 24 | . . 24 . Time Decay 381 | . 194 65 122 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 15 2 11 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 4 | . . . 4 Max in Single Turn 4 | . . . 4 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 . Highest-Rated Group 40 | . . 40 . Highest-Rated Ally 16 | . . 16 . Total Orders 1 | . . 1 . ROAM 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1518 | . 550 377 591 Spaces Moved 789 | 1 273 189 326 Core . | . . . . Treads 736 | . 221 189 326 Legs 53 | 1 52 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 157 | 120 152 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 1 45 71 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 53 | . . . 53 Melee . | . . . . Projectile . | . . . . AOE 53 | . . . 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 978 | . 355 257 366 Wait 71 | . 5 62 4 Move 786 | . 272 188 326 Hop . | . . . . Pick Up 12 | . 10 . 2 Fast Attach 5 | . 3 . 2 Attach 2 | . 2 . . Detach . | . . . . Swap 10 | . 4 1 5 Drop 18 | . 10 1 7 Fire 60 | . 36 4 20 Melee . | . . . . Ram . | . . . . Kick 6 | . 6 . . Crush 8 | . 7 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / [*Scr]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 15) 482 | -10/Materials | Discovered new exit (range 16) 551 | -10/Materials | Entered Mines 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 835 | -10/Mines | Discovered new exit (range 11) 908 | -10/Mines | Discovered new exit (range 7) 928 | -10/Mines | Entered Subcaves 929 | -10/Subcaves | Approached by a straggling Scientist 931 | -10/Subcaves | Shifting Twisted Machinery released Multitool 936 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 936 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 940 | -10/Subcaves | Core integrity fell below 50% 1078 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1344 | -10/Subcaves | Discovered new exit (range 13) 1519 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 01338_ Machine disabled. 01340_ S-10 Pest destroyed. 01340_ Destroyed Flight Unit. 01340_ S-10 Pest destroyed. 01342_ Autobeam Turret destroyed. 01344_ EXIT=FOUND 01346_ Flight Unit fries itself beyond repair. 01350_ Autobeam Turret destroyed. 01352_ Flight Unit fries itself beyond repair. 01412_ S5-R77(u) tweaks Twisted Machinery. 01444_ S5-R77(u) cries out in pain. 01444_ S5-R77(u) destroyed. 01456_ Dropped Particle Cannon. 01456_ Acquired Multitool. 01457_ Acquired 5 matter. 01515_ Triggered Piercing Trap. 01515_ Spikes shoot up from the floor. 01515_ Critical hit (Impale). 01519_ Triggered Shrapnel Trap. 01519_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ???????????????????????????????????#" " #?????# | | ???????????????????????????????????# "##?????# | | ???????????????????????????????????# #?????## | | ???????????????????????????????????# #????## | | ???????????????????????????????###### ###?## | | ?????????????????????????????### ## # ### | | ????????????????????????????## | | ???????????????????????????## | | ???????????????????????????# ## # ## ## | | ???????????????????????????# ############ ## | | ???????????????????????????# #????????## #? | | ???????????????????????????# #?????? #? | | ???????????????????????????# ###### #? | | ???????????????????????????## #? | | ????????????????????????????## ## #? | | ?????????????????????????????# ###### #####? | | ???????????????????????????### # ##? ## ?????? | | ???????????????????????????# ## ?????? | | ???????????????????????????# ^ #? ## ## ?????? | | ???????????????????????????## # ####?##?????? | | ??????????????????????###??## #???????????? | | ??????????????????????# ?## #???????????? | | ??????????????????????# ## ### #???????????? | | ??????????????????????# # ######???????????? | | ?????????????????# ## #????????????????? | | ??????????????????# @ #????????????????? | | ??????????????????# ## # #???????????????? | | ??????????????????## #### ?????????????? | | ???????????????????### #????# #???????????? | | ?????????????????????# #??????# ###???????????? | | ?????????????????????##????????# #?????????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????## ???????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltCentriumTelecube Manual? 0 Play Time 00:07:44 Cumulative 1378.5 hours Start 2026.08.24 @ 18:51:46 End 2026.08.24 @ 18:57:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1692 Rogue 1408 Adventurer 124 Explorer 160 Win Type - Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 92 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a68ebb9b-14cb-425f-baec-fdf37a359256