Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 16:14:38 Player: Oozie stole this game Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (936) 936 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 3041 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 239 Friendly Fire -137 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Small Storage Unit Large Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Light Ion Engine Small Storage Unit Large Storage Unit ECM Suite [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 34 | 7 4 3 10 10 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 3 . 2 4 3 Treads 3 | 2 . . . 1 Leg 9 | 1 . 2 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 1 2 Device 1 | . . . . 1 Storage 4 | 1 1 . 1 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 3 . 4 3 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 9 | 2 2 . 3 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 22 | . . . 8 14 Power 3 | . . . 2 1 Propulsion 11 | . . . 5 6 Utility 2 | . . . . 2 Weapon 6 | . . . 1 5 Highest Loss Streak 7 | . . . 6 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 96 100 88 69 Engine 5 | . 14 11 4 4 Core 1 | . . . . 3 Treads 9 | . 28 22 3 7 Leg 19 | . . 22 37 12 Device 3 | . . . . 7 Storage 16 | . 25 22 22 10 Energy Gun 1 | . 1 11 1 . Ballistic Gun 17 | . 25 11 15 16 Launcher 5 | . . . 4 8 Peak Build Rating 18 | 6 9 12 14 18 Average Rating 12 | 4 6 11 11 15 On Entrance 7 | . 6 9 12 11 Naked Turns . | . . . . . Heaviest Build 101 | 12 18 18 20 101 Greatest Support 46 | 40 40 26 46 36 Greatest Overweight (x) 33 | . . . . 33 Average Overweight (x) 1 | . . . . 10 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 14 | 6 8 8 8 22 Most Carried 8 | 5 8 7 8 8 Average Carried 5 | 2 5 6 6 4 Final Capacity 25 | 8 8 8 8 25 Final Carried 8 | 3 8 6 8 4 Class Distribution -------------------- 36% | Scavenger-Gunner 35% | Mutant 15% | Commander-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 881 | 220 87 58 246 270 Remotely . | . . . . . Salvage Created 1070 | . 85 120 486 379 Parts 81 | . 11 8 37 25 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 29 | . 5 2 9 13 Guns 19 | . 5 2 9 3 AOE 10 | . . . . 10 Classes Destroyed 8 | . 1 1 4 2 Worker 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 12 | . 5 . 1 6 Grunt 10 | . . . 4 6 Brawler 1 | . . . 1 . Sentry 7 | . . 2 4 1 Best Kill Streak 13 | . 3 2 2 13 Combat Bots Only 12 | . 3 2 2 12 Max Kills in Single Turn 5 | . 2 1 2 5 Gunslinging . | . . . . . Exploded 5 | . . . . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 315 | . 33 22 120 140 Missed 83 | . 7 5 30 41 Damage Taken 3382 | . 195 249 1391 1547 Core 939 | . 17 30 336 556 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 93 . 8 . Volleys Fired 89 | . 8 12 50 19 Largest 3 | . 2 2 2 3 Hottest 93 | . 40 65 65 93 Shots Fired 162 | . 16 24 84 38 Gun 152 | . 16 24 81 31 Cannon . | . . . . . Launcher 10 | . . . 3 7 Special . | . . . . . Kinetic 131 | . 16 12 72 31 Thermal . | . . . . . Explosive 10 | . . . 3 7 Electromagnetic 21 | . . 12 9 . Robot Hit Streak 22 | . 3 18 15 22 Robot Miss Streak 5 | . 3 1 3 5 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 128 | . 8 24 68 28 Core Hits 68 | . 7 6 26 29 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2191 | . 93 248 817 1033 Guns 1341 | . 90 248 670 333 Cannons . | . . . . . Explosions 832 | . . . 139 693 Melee . | . . . . . Ramming 18 | . 3 . 8 7 Kinetic 1088 | . 90 91 574 333 Thermal . | . . . . . Explosive 832 | . . . 139 693 Electromagnetic 253 | . . 157 96 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . 8 . Matter Fused 6 | . . . 6 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 52 | . . . 42 10 Projectiles . | . . . . . Explosions 52 | . . . 42 10 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 119 | . . . 63 56 Shots 4 | . . . 2 2 Rammed 1 | . 1 . . . Targets Rammed 5 | . 1 . 2 2 Kicked 4 | . . . 2 2 Crushed . | . . . . . Highest Temperature 151 | . . 101 151 13 Average Temperature 42 | . . 60 33 9 Received Heat Transfer 1431 | . . 90 522 819 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 410 | . 150 75 248 410 Initial 83 | . . . 31 83 Average 136 | . 66 31 125 186 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 100 85 55 Level 1 17 | . . . 14 28 Level 2 7 | . . . . 15 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 8 2 26 25 Peak Tracking Total 8 | . 5 2 7 8 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 7 | . . 1 5 1 Terminals 6 | . . 1 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . . 2 9 2 Successful 6 | . . 2 4 . Failed 7 | . . . 5 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . . 2 8 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . 2 3 . Open Door 2 | . . . 2 . Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . 1 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 1 Highest-Rated Group 88 | . . . 88 8 Highest-Rated Ally 16 | . . . 16 8 Total Orders 2 | . . . 2 . FOLLOW 1 | . . . 1 . GUARD 1 | . . . 1 . Ally Attacks 75 | . . . 69 6 Total Damage 644 | . . . 600 44 Kills 10 | . . . 9 1 Allies Corrupted . | . . . . . Allies Melted 1 | . . . . 1 Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3205 | 98 421 159 1091 1436 Spaces Moved 1251 | 46 226 101 663 215 Core 75 | 14 . . . 61 Treads 258 | 32 226 . . . Legs 918 | . . 101 663 154 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 214 | 126 160 120 120 625 Slowest Speed 1700 | 160 160 120 120 1700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 40 9 81 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . 23 78 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . . 23 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1619 | 86 277 117 886 253 Wait 198 | 25 23 . 147 3 Move 1247 | 45 225 100 662 215 Hop . | . . . . . Pick Up 35 | 8 11 1 11 4 Fast Attach 1 | 1 . . . . Attach 30 | 6 4 3 9 8 Detach 2 | 1 . . 1 . Swap 3 | . . . 1 2 Drop 9 | . 5 1 3 . Fire 89 | . 8 12 50 19 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . 2 2 Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 4) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Propulsion x2 573 | -9/Materials | Discovered new exit (range 16) 662 | -9/Materials | Discovered new exit (range 14) 679 | -9/Materials | Entered Storage 852 | -9/Storage | Core integrity fell below 50% 893 | -9/Storage | Lost 6 parts (1p4n1w) 936 | -9/Storage | Core integrity fell below 20% 1015 | -9/Storage | Learned location of Armory (-3) 1074 | -9/Storage | Found Prototype Launcher 1171 | -9/Storage | Build established: Scavenger-Mutant 1189 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1394 | -9/Storage | Identified exit to Garrison 1489 | -9/Storage | Build established: Commander-Mutant 1577 | -9/Storage | Lost 3 allies 1752 | -9/Storage | Discovered new exit (range 16) 1770 | -9/Storage | Entered Materials 1770 | -8/Materials | Accompanied by 1 ally 1770 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1962 | -8/Materials | Identified Scatter Rocket Array 1971 | -8/Materials | Destroyed 12 combat bots 1977 | -8/Materials | Lost 6 parts (3n1u2w) 2301 | -8/Materials | Build established: Scavenger-Gunner 3190 | -8/Materials | Core integrity fell below 50% 3203 | -8/Materials | Core integrity fell below 20% 3206 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Acquired 59 matter. Acquired 35 matter. Acquired Nuclear Core. Acquired 42 matter. Acquired 12 matter. Acquired 20 matter. Acquired 9 matter. Acquired 2 matter. Aluminum Leg destroyed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Scatter Rocket Array destroyed. Nuclear Core destroyed. Assault Rifle destroyed. Hvy. Assault Rifle destroyed. Lgt. Treads destroyed. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????# !!! # #???? | | ??????????????????????????????????# !! + #???? | | ??????????????????????????????????+ !! # ##### | | ??????????????????????????????????# [# ## | | ??????????????????????????????????######## ##" ! | | ????????????????????????????????????????# #T | | ????????????????????????????????????????# #" | | ????????????????????????????????????????# + | | ?????????????????????H??????????????????# # | | ????????????????????????????????????????# / # | | ????????????????????????????????????????## ## | | ?????????????????????????????????????????# ##### | | ?????????????????????????????###?????????# #???? | | ????????????????????????????? ?????????# #???? | | ????????????????????????????? ?????????# #???? | | ?????????????????????????????? ?????????# #???? | | ?????????????????????????????? #????????# #???? | | ?????????????????????????????? #????????# #???? | | ?????????????????????????????? #????????# #???? | | ?????????????????????????????? #????????# #???? | | ?????????????????????????????? #????????# #???? | | ???????????????#####+###??????#/#????????# #???? | | ???????????????# ! ??????# #????????# #???? | | ???????????????# ????## ########## ###?? | | ???????????????# ##### g #?? | | ???????????????# @ g ### | | ???????????????# "S !! ##### g % | | ???????????????# """ !! ????# ##########+###### | | ???????????????# "" ?????# #???## ## | | ???????????????? ?????# #???## [ ] ## | | ???????????????########??????# #???## ## | | ?????????????????????????????# #???## ! ## | | ?????????????????????????????# ############+#### | | ?????????????????????????????# * | | ?????????????????????????????# % | | ?????????????????????????????# | | ?????????????????????????????# ################# | | ?????????????????????????????# #??###?########?? | | ????????????????????????????## #? [[!#????????? | | ???????????????????????????# # [[!#????????? | | ??????????????????????????# # [! #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # ! #????????? | | ????????????????????# ## ??###????????? | | ??????????????? #????????????? | | ??????????????? ###????????????? | | ??????????????? ??????????????? | | ????????????????### # ### ??????????????? | | ??????????????????? ?## ??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Quick And Dirty The More The Merrier Challenges ------------ None Game ------ Seed LargeSupercompositeShielding Manual? 0 Play Time 00:30:04 Cumulative 2.9 hours Start 2024.09.03 @ 15:41:05 End 2024.09.03 @ 16:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d5bf5c82-e60a-4a4f-b08b-433651d5a5e1