Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 21:32:46 Player: N.W.L Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (285) 1425 Value Destroyed (8759) 8759 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (1861) 1861 TOTAL SCORE: 17505 Bonus ------- High Alert Combat Kills 1354 Follower Combat Kills 399 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -392 Cogmind --------- Core Integrity 0/850 Matter 198/300 Energy 207/212 System Corruption 18% Temperature Cool (84) Movement Treading (283) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- Deuterium-Antimatter Engine > --- PROPULSION (4) --- Treaded Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Coolant Injector Makeshift Microdissipator Network (fused) Huge Storage Unit Machine Analyzer > --- WEAPON (4) ------- Gatling Laser Hyp. Ballistic Caster Construct/C Energy Caster Construct/G Thermic Caster Construct/C > --- INVENTORY (25) --- Armored Treads High-capacity Storage Unit Cargo Storage Unit Energy Well (350) High-capacity Matter Pod (200) Matter Compressor (250) Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Tractor Beam Mini Grenade Launcher Shock Maul Phasing Sabre Segregator Trap Segregator Trap Segregator Trap Segregator Trap Peak State ------------ > --- POWER ------------ Deuterium-Antimatter Engine > --- PROPULSION ------- Treaded Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Energy Caster Construct/G Thermic Caster Construct/C Shotgun KE Construct/C Phasing Sabre > --- INVENTORY -------- Armored Treads Advanced Heat Sink Coolant Injector Makeshift Microdissipator Network High-capacity Storage Unit Cargo Storage Unit Energy Well High-capacity Matter Pod Matter Compressor Machine Analyzer Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Tractor Beam Mini Grenade Launcher Improved Datajack Shock Maul Power Sword Segregator Trap Segregator Trap Segregator Trap Segregator Trap [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . Utility 4 | . . . . . . . 2 . . . 2 . Weapon 2 | . . . 1 . . . . . . . 1 . Parts Attached 158 | 1 14 3 6 2 7 16 25 30 14 11 19 10 Power 8 | . 1 . . . 1 1 3 . 2 . . . Engine 7 | . 1 . . . 1 1 2 . 2 . . . Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 35 | . 2 . 1 1 3 6 4 13 . 2 3 . Treads 35 | . 2 . 1 1 3 6 4 13 . 2 3 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 33 | 1 2 1 1 . . 1 7 4 1 1 10 4 Device 14 | 1 . . . . . . 1 1 . 1 7 3 Storage 4 | . 2 . . . . . . 1 . . 1 . Processor 3 | . . . . . . 1 . . . . 1 1 Hackware 2 | . . . . . . . 2 . . . . . Protection 10 | . . 1 1 . . . 4 2 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 82 | . 9 2 4 1 3 8 11 13 11 8 6 6 Energy Gun 14 | . . . 1 . . 2 2 1 4 2 1 1 Energy Cannon 7 | . 2 . 1 . . 2 . 1 . . 1 . Ballistic Gun 34 | . 4 1 1 1 1 3 6 8 5 4 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 14 | . 3 1 1 . 1 1 2 2 1 . 2 . Special Weapon 2 | . . . . . . . . . . 2 . . Impact Weapon 5 | . . . . . . . 1 1 . . 2 1 Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . . 1 . . 2 Unidentified Prototypes 8 | . . . . . . . 2 3 . 1 2 . Corrupted Parts 2 | . . . . . . 2 . . . . . . System Corruption 2 | . . . . . . 2 . . . . . . Parts Lost 23 | . . 1 1 1 2 4 2 1 1 . 8 2 Power 3 | . . . . . . 1 1 . . . 1 . Propulsion 5 | . . . . 1 . 1 1 1 . . 1 . Utility 6 | . . 1 . . 1 . . . . . 3 1 Weapon 9 | . . . 1 . 1 2 . . 1 . 3 1 Highest Loss Streak 5 | . . 1 1 1 2 5 1 1 1 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 97 100 99 94 99 88 84 63 56 65 Engine 7 | . 14 14 11 11 11 10 8 . 4 8 5 . Treads 21 | . 26 28 33 33 33 32 27 27 27 16 9 3 Device 7 | . 14 4 . . . . 6 . . 6 14 21 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 Hackware 3 | . . . . . . . 9 16 9 2 . . Protection 5 | . . 9 11 11 10 . 9 8 8 2 1 . Energy Gun 2 | . . . 8 4 . 16 1 . 3 3 . 6 Energy Cannon 4 | . 10 14 10 11 10 3 . . . 4 4 . Ballistic Gun 12 | . 13 13 10 17 5 6 25 26 21 8 3 3 Ballistic Cannon 1 | . . . . . . . . . . . 2 11 Launcher 1 | . 3 . . . 7 4 . . . . . . Peak Build Rating 99 | 7 9 9 14 13 17 16 35 37 40 55 92 99 Average Rating 38 | 6 7 8 12 12 14 14 31 32 37 43 67 84 On Entrance 25 | 6 7 9 9 13 13 11 16 28 36 40 46 92 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 170 | 13 51 51 57 57 57 55 71 157 167 167 170 117 Greatest Support 146 | 20 40 40 60 60 60 60 60 60 60 73 146 107 Greatest Overweight (x) 7 | . 1 1 . . . 1 1 2 2 7 2 1 Average Overweight (x) . | . . 1 . . . . . . 2 2 . 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 30 30 30 30 25 Average Capacity 23 | 8 12 20 20 20 20 20 20 21 30 30 29 25 Most Carried 30 | 7 20 20 20 20 20 20 20 25 30 30 30 25 Average Carried 22 | 6 10 19 19 19 18 14 19 20 29 29 27 22 Final Capacity 30 | 8 20 20 20 20 20 20 20 30 30 30 25 25 Final Carried 30 | 7 20 19 20 20 20 15 20 25 30 30 24 20 Scrap Engine Consumption 117 | . . . . . . . . . . 26 55 36 Constructs Created 8 | . . . . . . . . . . 3 3 2 Constructs Modified 33 | . . . . . . . . . . 6 15 12 Class Distribution -------------------- 24% | Hauler-Construct 20% | Scavenger-Tank 19% | Mutant 9% | Hauler-Tank 5% | Commander-Construct 4% | Construct 3% | Commander-Tank 3% | Hauler-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Hauler-Tank | -8/Garrison Hauler-Construct | -8/Recycling Hauler-Construct | -6/Factory Commander-Construct | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Matter Collected 7084 | 218 710 203 77 158 . 407 1249 1694 542 588 652 586 Remotely . | . . . . . . . . . . . . . Salvage Created 11107 | 23 710 191 325 310 17 612 1760 2326 729 964 2001 1139 Parts 602 | 4 55 14 25 15 . 46 89 111 46 54 93 50 Haulers Intercepted 13 | . 2 . . . . . 4 5 . . 1 1 Recyclers Shooed 6 | . 1 . . . . . . 1 . 3 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Combat Hostiles Destroyed 199 | . 15 4 8 6 7 15 28 39 20 6 34 17 Guns 95 | . . 3 2 4 . 2 20 34 15 6 5 4 Cannons 43 | . 6 . 2 2 . 1 . . . . 20 12 AOE 60 | . 9 1 4 . 7 12 8 5 5 . 9 . Classes Destroyed 21 | 1 8 . 2 . 1 2 . . 3 2 1 1 Worker 18 | . 3 1 . . . 2 3 5 . . 4 . Builder 11 | . 3 . . . . 3 . . . 1 1 3 Tunneler 5 | 1 . 2 . . . 2 . . . . . . Hauler 13 | . 2 . . . . . 4 5 . . 1 1 Recycler 27 | . 3 . 1 1 . 2 5 4 . 8 3 . Mechanic 3 | . . . 1 . . . . 1 . . 1 . Operator 5 | . 1 . 1 . . . 1 1 . . . 1 Watcher 9 | . 3 . 1 . . . 3 1 . . 1 . Swarmer 53 | . 6 . 4 . . 8 10 9 3 . 10 3 Cutter 2 | . . . . . . . . . 2 . . . Grunt 76 | . 9 4 2 6 . 5 12 18 7 . 10 3 Brawler 5 | . . . . . . 1 . 1 . . 1 2 Duelist 1 | . . . . . . . . . . . 1 . Sentry 34 | . . . 2 . . . 4 11 6 3 2 6 Specialist 1 | . . . . . . . . . 1 . . . Hunter 9 | . . . . . . 1 2 . . . 6 . Programmer 5 | . . . . . . . . . 1 . 4 . Behemoth 1 | . . . . . . . . . . . . 1 Scientist 2 | . . . . . . . . . . 2 . . Scrapper 3 | . . . . . . . . . . 3 . . Assembled 7 | . . . . . 7 . . . . . . . Thug 3 | . . . . . . . . . . . . 3 Butcher 1 | . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 7 3 5 3 7 10 6 9 6 9 6 5 Combat Bots Only 10 | . 3 2 4 3 7 10 5 7 6 2 6 4 Max Kills in Single Turn 4 | 1 2 1 2 1 3 2 4 3 3 2 4 2 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 4 | . 2 1 2 . 3 2 4 2 3 . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Hostile Shots Fired 857 | . 54 15 24 18 22 32 113 111 63 18 235 152 Missed 259 | . 16 5 4 4 6 8 35 31 22 3 77 48 Damage Taken 11195 | . 470 156 277 167 276 467 988 1131 637 370 4896 1360 Core 1537 | . 123 23 80 13 43 71 64 111 62 68 755 124 Absorbed by Shields 401 | . . . . . . . 249 38 . . 114 . Redirected to Shielding 42 | . . 13 29 . . . . . . . . . Ignored by Resistances 6 | . . . . . . . . . . . 6 . Regen/Repaired (Parts) 2027 | . . . . . . . . 323 . 10 1067 627 Core Remaining (%) 58 | 100 . 41 . . . 48 . . . 44 . . Volleys Fired 679 | 4 62 18 23 12 8 28 93 114 85 30 147 55 Largest 4 | 2 2 2 3 3 1 3 3 3 3 3 3 4 Hottest 240 | 40 90 80 139 106 60 138 138 75 111 147 178 240 Shots Fired 1475 | 8 105 27 53 36 8 53 268 322 169 83 201 142 Gun 1072 | 8 45 9 30 24 1 30 265 318 162 81 51 48 Cannon 337 | . 43 11 20 12 1 9 . . . 2 145 94 Launcher 66 | . 17 7 3 . 6 14 3 4 7 . 5 . Special . | . . . . . . . . . . . . . Kinetic 1006 | 8 45 9 17 24 1 13 251 318 124 54 83 59 Thermal 378 | . 43 11 33 12 1 7 13 . 38 29 108 83 Explosive 66 | . 17 7 3 . 6 14 3 4 7 . 5 . Electromagnetic 25 | . . . . . . 19 1 . . . 5 . Robot Hit Streak 16 | 2 13 16 12 4 1 12 10 16 15 9 9 14 Robot Miss Streak 7 | 1 5 1 4 1 1 3 7 4 3 2 3 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 10 | . . . . . . . 2 5 3 . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 . . . Shots Hit Robots 849 | 4 46 18 24 18 4 21 152 207 91 49 113 102 Core Hits 442 | 2 38 11 16 9 12 36 69 86 40 23 60 40 Critical Kills 7 | . . 1 . . . . . 1 . . . 5 Critical Parts Destroyed 7 | . . . . . . . 1 1 1 . . 4 Critical Strikes 19 | . . 1 1 . . . 1 2 1 1 2 10 Burn 4 | . . . 1 . . . . . . 1 2 . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 14 | . . 1 . . . . 1 2 1 . . 9 Melee Attacks 63 | . . . . . 3 . 1 . 4 . 37 18 Impact 38 | . . . . . . . 1 . . . 37 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 3 . . . 4 . . 18 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24718 | 30 1633 590 692 297 434 1426 3114 3983 2268 983 6351 2917 Guns 11365 | 30 240 87 223 175 . 216 2599 3594 1578 983 791 849 Cannons 7138 | . 544 157 194 122 . 101 . . . . 3952 2068 Explosions 6215 | . 849 346 275 . 434 1109 515 389 690 . 1608 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 12564 | 30 240 87 120 175 . 58 2445 3594 1498 617 2318 1382 Thermal 6490 | . 544 157 297 122 . 150 139 . 80 366 3100 1535 Explosive 5338 | . 849 346 275 . 434 1009 515 389 690 . 831 . Electromagnetic 326 | . . . . . . 209 15 . . . 102 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 . . . 2 1 1 1 1 17 18 Average Corruption 4 | . 2 2 . . . 1 1 1 1 1 14 17 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 165 | . 17 17 . . . 4 1 14 13 25 14 60 Message Errors 38 | . 4 3 . . . 2 1 3 1 9 4 11 Matter Fused 42 | . 3 5 . . . . . 4 5 8 5 12 Heat Flow Errors 23 | . 1 3 . . . . . 4 1 3 1 10 Energy Discharges 18 | . 3 2 . . . . . 1 2 3 1 6 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 3 | . 1 . . . . . . . . . . 2 Data Loss (minor) 11 | . 1 3 . . . 1 . . 1 1 . 4 Data Loss (major) 16 | . 3 1 . . . . . 2 2 . 2 6 Misfires 1 | . . . . . . 1 . . . . . . Alerts 5 | . 1 . . . . . . . . 1 . 3 Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 908 | . 48 41 29 . 4 22 23 . 34 . 688 19 Projectiles 443 | . . . . . . . . . . . 424 19 Explosions 465 | . 48 41 29 . 4 22 23 . 34 . 264 . Melee . | . . . . . . . . . . . . . Knockbacks 31 | . . . . . . . . . . . 23 8 Impact . | . . . . . . . . . . . . . Kinetic 27 | . . . . . . . . . . . 20 7 Secondary 4 | . . . . . . . . . . . 3 1 Self-Inflicted Damage 747 | . 82 31 . . 74 70 140 . . . 350 . Shots 18 | . 3 1 . . 2 3 3 . . . 6 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 661 | . 241 176 188 313 10 377 385 332 266 661 420 594 Average Temperature 101 | . 55 47 71 128 7 116 103 102 78 165 106 116 Received Heat Transfer 2670 | . 156 69 96 117 . 243 343 621 234 243 263 285 Effects 30 | . 1 . . . . 3 4 2 . 9 5 6 Shutdowns 2 | . . . . . . . . . . . 1 1 Energy Bleed 8 | . 1 . . . . . 1 . . 3 2 1 Interference 10 | . . . . . . 2 2 1 . 1 2 2 Matter Decay 2 | . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . 1 . . . 1 . 1 Damage (minor) 4 | . . . . . . . 1 1 . 2 . . Damage (major) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . 1 . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 11 | . 1 . 2 . . . . . . 4 2 2 Heat Transferred 8451 | . 1147 333 740 259 . 261 296 . 148 740 2412 2115 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Peak Influence 1173 | 5 398 131 275 280 . 425 562 620 1173 607 1135 1005 Initial 555 | . 3 7 1 106 . . 89 170 403 527 507 555 Average 365 | 3 152 36 136 137 . 204 326 358 755 184 532 816 Maximum Alert Level 4 | . 1 . 1 1 . 2 2 2 4 2 4 3 Low Security (%) 32 | 100 62 100 72 66 . 42 19 10 . 56 3 . Level 1 29 | . 37 . 27 33 . 53 53 43 . 29 37 . Level 2 22 | . . . . . . 3 27 45 44 14 39 20 Level 3 14 | . . . . . . . . . 55 . 15 79 Level 4 . | . . . . . . . . . . . 3 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 2 1 . 1 7 8 . . 13 4 Investigation 16 | . 1 . 1 1 . . 5 4 . . 1 3 Extermination 3 | . . . . . . . . . . . 3 . Reinforcement 17 | . 1 . 1 . . 1 2 3 . . 8 1 Assault 1 | . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded 4 | . . . . . . 1 . 1 . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Distress Signals 10 | . 1 . . . . 1 . 2 . 1 2 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 279 | . 20 4 9 8 7 9 47 50 22 4 66 33 Peak Tracking Total 11 | . 4 2 4 3 9 3 8 7 6 4 11 5 Tactical Retreats 14 | . 1 . . . . . 2 1 . . 7 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Traps Triggered 6 | . 1 . . . . . 1 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . . . 1 . . 2 . . . . . Triggered 2 | . . . . . . . 2 . . . . . Most Traps Carried 4 | . . . . 3 2 2 2 . 4 4 4 4 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Machines Disabled 43 | . 4 . 3 1 4 . 6 3 8 . 11 3 Max in Single Turn 4 | . 1 . 2 . 1 . 2 1 1 . 4 2 Garrison Access 1 | . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Machines Accessed 67 | . 9 . 3 1 2 . 6 13 2 13 12 6 Terminals 45 | . 7 . 2 1 . . 5 9 2 5 8 6 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . . . 2 . . . . Recycling Units 12 | . 1 . 1 . . . 1 1 . 6 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . Total Hacks 185 | . 29 . 8 4 3 . 20 41 4 38 27 11 Successful 94 | . 12 . 4 2 3 . 9 26 3 22 10 3 Failed 91 | . 17 . 4 2 . . 11 15 1 16 17 8 Catastrophic 14 | . 1 . 1 . . . 1 2 . 3 5 1 Database Lockouts . | . . . . . . . . . . . . . Manual 87 | . 9 . 2 5 1 . 10 25 1 19 15 . Terminals 135 | . 24 . 6 4 . . 17 30 4 18 21 11 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 8 | . 2 . . . . . . 6 . . . . Recycling Units 32 | . 3 . 2 . . . 3 4 . 17 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . Terminal Hacks 47 | . 7 . 1 2 3 . 5 11 2 9 4 3 Record 3 | . . . . . 2 . . . . 1 . . Robot Schematic 1 | . . . . . . . . . . 1 . . Robot Analysis 6 | . 1 . 1 1 . . 2 1 . . . . Prototype ID Bank 3 | . 1 . . . . . . 1 . 1 . . Open Door 5 | . . . . . . . . 2 1 . . 2 Branch Access Points 2 | . . . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . 1 . . 1 . Alert Level 7 | . 1 . . 1 . . . 2 . 2 1 . Unreport Threat 8 | . 2 . . . . . 2 3 . 1 . . Locate Traps 3 | . 2 . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . . 4 . . . . Scan Component 3 | . 1 . . . . . . 2 . . . . Repair 2 | . . . . . . . . 2 . . . . Recycling Unit Hacks 12 | . 1 . 2 . . . 2 2 . 5 . . Retrieve Matter 2 | . . . 1 . . . . 1 . . . . Retrieve Components 10 | . 1 . 1 . . . 2 1 . 5 . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks 26 | . 3 . 1 . . . 1 7 1 8 5 . Terminals 17 | . 2 . 1 . . . 1 4 1 3 5 . Botnet 3 | . . . . . . . . 1 . . 2 . Operators 1 | . . . . . . . . . . . 1 . Skim 12 | . 2 . 1 . . . 1 3 . 3 2 . Override 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Patch 2 | . . . . . . . . 2 . . . . Recycling Units 7 | . 1 . . . . . . 1 . 5 . . Mask 1 | . . . . . . . . 1 . . . . Tunnel 6 | . 1 . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 54 | . 9 . 3 1 . . 6 11 1 8 11 4 Full Trace Events 18 | . 2 . 1 1 . . 4 2 . 5 1 2 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . Time 120 | . . . . . . . . 120 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 23 | . 3 . 1 . . . . 1 . 18 . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . Non-combat 2 | . . . . . 2 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 10 . . . Machine Destruction 7 | . . . . . . . . . 7 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 2 . . 9 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Total Allies 25 | . . . . 1 . . . 10 2 . . 12 Largest Group 10 | . . . . 1 . . . 10 2 . . 9 Highest-Rated Group 249 | . . . . 31 . . . 173 40 . . 249 Highest-Rated Ally 39 | . . . . 31 . . . 29 20 . . 39 Total Orders 1 | . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . 1 . . . . Ally Attacks 115 | . . . . 2 . . . 9 3 . . 101 Total Damage 2323 | . . . . 128 . . . 143 122 . . 1930 Kills 13 | . . . . 3 . . . 1 . . . 9 Allies Corrupted 2 | . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Robot Analysis Total 6 | . 1 . 1 1 . . 2 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Turns Passed 17708 | 27 1597 1161 361 708 1142 741 1887 1485 1202 2758 3108 1531 Spaces Moved 6424 | 12 688 458 149 406 682 372 620 467 293 653 1121 503 Core . | . . . . . . . . . . . . . Treads 5927 | . 649 458 149 406 682 372 620 467 293 591 916 324 Legs 488 | 12 39 . . . . . . . . 62 196 179 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 9 . Fastest Speed 90 | 120 120 240 160 160 160 160 160 160 330 322 90 206 Average Speed 222 | 120 164 240 160 160 160 161 231 182 330 369 228 246 Slowest Speed 674 | 120 240 240 160 160 160 240 240 330 330 674 322 283 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 8 | . . . . . . . . . . . 8 . Exploration Rate (%) 60 | 2 98 91 17 76 87 69 54 74 46 91 32 44 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 7 | . 1 . . . 1 . . . . 5 . . Known Exits Taken 5 | . . . 1 . . 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . . Scrap Searched 5 | . . 3 . 2 . . . . . . . . Spaces Dug 140 | . 15 4 . . 11 9 21 10 . 1 66 3 Terrain Destroyed 624 | . 113 34 5 . 35 94 52 32 26 2 214 17 Melee 37 | . . . . . . . 1 . . . 36 . Projectile 61 | . . . . . . . . . . 2 42 17 AOE 526 | . 113 34 5 . 35 94 51 32 26 . 136 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Ext Total 8943 | 17 1049 494 227 442 727 466 964 983 435 967 1468 704 Wait 1341 | . 259 12 44 12 . 48 180 333 32 240 113 68 Move 6408 | 11 687 457 148 405 681 371 619 467 292 652 1115 503 Hop . | . . . . . . . . . . . . . Pick Up 105 | 1 18 2 4 5 14 1 17 14 6 10 9 4 Fast Attach 35 | 1 1 . 2 1 . 3 10 6 4 2 4 1 Attach 42 | . 2 1 1 1 . 7 4 4 1 3 10 8 Detach 19 | . . . . . . 1 4 1 . 4 6 3 Swap 81 | . 11 2 3 . 7 6 11 20 9 6 5 1 Drop 122 | . 9 2 2 5 14 1 23 24 . 20 17 5 Fire 679 | 4 62 18 23 12 8 28 93 114 85 30 147 55 Melee 63 | . . . . . 3 . 1 . 4 . 37 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 2 . 5 2 Rewire 36 | . . . . . . . . . . . . 36 Trap 3 | . . . . 1 . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Recycling -6/Factory (discovered 5 exits: [*Fac] / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 5) 592 | -10/Materials | Discovered new exit (range 15) 1293 | -10/Materials | Discovered new exit (range 3) 1402 | -10/Materials | Discovered new exit (range 7) 1625 | -10/Materials | Entered Mines 1990 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2036 | -10/Mines | Core integrity fell below 50% 2173 | -10/Mines | Discovered new exit (range 9) 2486 | -10/Mines | Learned 8 Materials zone layouts 2601 | -10/Mines | Discovered new exit (range 6) 2786 | -10/Mines | Entered Materials 2786 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2787 | -9/Materials | Identified exit to Materials 2787 | -9/Materials | Identified exit to Mines 3080 | -9/Materials | Discovered exit to Mines (range 12) 3147 | -9/Materials | Entered Mines 3150 | -9/Mines | Received a Mining Laser from a helpful Derelict 3163 | -9/Mines | Build established: Scavenger-Tank 3246 | -9/Mines | Found a hidden stash of uninstalled traps 3481 | -9/Mines | Discovered exit to Materials (range 7) 3708 | -9/Mines | Learned 2 Materials zone layouts 3849 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3849 | -9/Mines | Discovered new exit (range 5) 3855 | -9/Mines | Entered Exiles 3894 | -9/Exiles | Met 8R-AWN 3921 | -9/Exiles | Met EX-HEX 3964 | -9/Exiles | Met EX-BIN 4107 | -9/Exiles | Aligned with FarCom system 4108 | -9/Exiles | Given EX-Vault access code 4145 | -9/Exiles | Opened EX-Vault 4160 | -9/Exiles | Found Army-in-a-Box 4195 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4250 | -9/Exiles | Learned location of Zion (-6) 4271 | -9/Exiles | Build established: Scavenger-Mutant 4306 | -9/Exiles | Discovered new exit (range 10) 4387 | -9/Exiles | Met EX-DEC 4442 | -9/Exiles | Visited The Gauntlet 4627 | -9/Exiles | Build established: Mutant 4944 | -9/Exiles | Attacked by the Exiles 4997 | -9/Exiles | Entered Mines 5041 | -8/Mines | Destroyed 10 combat bots 5048 | -8/Mines | Lost 5 parts (1p1n1u2w) 5352 | -8/Mines | Destroyed 7 combat bots 5367 | -8/Mines | Core integrity fell below 50% 5548 | -8/Mines | Build established: Scavenger-Skirmisher 5725 | -8/Mines | Discovered exit to Materials (range 7) 5738 | -8/Mines | Entered Materials 5738 | -8/Materials | Evolved 2 slots: Utility x2 5739 | -8/Materials | Identified exit to Factory 6097 | -8/Materials | Build established: Scavenger-Tank 7026 | -8/Materials | Identified exit to Storage 7625 | -8/Materials | Entered Storage 8372 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8513 | -8/Storage | Discovered exit to Factory (range 5) 8658 | -8/Storage | Repaired Enh. Autogun 8769 | -8/Storage | Repaired Enh. Autogun 8877 | -8/Storage | Destroyed 7 combat bots 9110 | -8/Storage | Identified exit to Garrison 9110 | -8/Storage | Entered Garrison 9260 | -8/Garrison | Learned Recycling security intel 9362 | -8/Garrison | Triggered checkpoint 9412 | -8/Garrison | Build established: Hauler-Tank 9507 | -8/Garrison | Garrison Relay disabled 9626 | -8/Garrison | Triggered checkpoint 9638 | -8/Garrison | Triggered checkpoint 9672 | -8/Garrison | Triggered checkpoint 9874 | -8/Garrison | Triggered checkpoint 10048 | -8/Garrison | Triggered checkpoint 10188 | -8/Garrison | Garrison Relay disabled 10262 | -8/Garrison | Discovered new exit (range 12) 10312 | -8/Garrison | Entered Recycling 10797 | -8/Recycling | Scanned before Scraplab entrance 10843 | -8/Recycling | Entered Scraplab 10900 | -8/Recycling | Angered Scraplab inhabitants 10946 | -8/Recycling | Core integrity fell below 50% 11000 | -8/Recycling | Found Prototype Device 11000 | -8/Recycling | Identified Scrap Engine 11349 | -8/Recycling | Build established: Hauler-Mutant 11833 | -8/Recycling | Build established: Hauler-Construct 12381 | -8/Recycling | Discovered new exit (range 15) 13070 | -8/Recycling | Entered Factory 13070 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 13420 | -6/Factory | Search patrols dispatched 14918 | -6/Factory | Identified exit to Lower Caves 14918 | -6/Factory | Identified exit to Extension 15303 | -6/Factory | Discovered new exit (range 8) 15520 | -6/Factory | First assault squad dispatched 15827 | -6/Factory | Cargo convoy interrupted 15849 | -6/Factory | Crushed by falling debris 15880 | -6/Factory | Crushed by falling debris 15881 | -6/Factory | Core integrity fell below 50% 15884 | -6/Factory | Crushed by falling debris 15892 | -6/Factory | System corruption reached 10% 15900 | -6/Factory | Crushed by falling debris 15921 | -6/Factory | Crushed by falling debris 15939 | -6/Factory | Crushed by falling debris 15941 | -6/Factory | Crushed by falling debris 15972 | -6/Factory | Crushed by falling debris 15973 | -6/Factory | Core integrity fell below 20% 16013 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 16094 | -6/Factory | Found Prototype Device 16094 | -6/Factory | Identified Active Sensor Suite 16134 | -6/Factory | Build established: Construct 16178 | -6/Factory | Entered Extension 16413 | -6/Extension | Rescued a captive Derelict 16819 | -6/Extension | Lost 3 allies 16830 | -6/Extension | Build established: Commander-Construct 16864 | -6/Extension | Rescued a captive Derelict 16865 | -6/Extension | Rescued a captive Derelict 17478 | -6/Extension | Disrupted transfer network 17592 | -6/Extension | Lost 4 allies 17661 | -6/Extension | Spotted B-75 Beast 17680 | -6/Extension | Spotted B-75 Beast 17683 | -6/Extension | Destroyed B-75 Beast 17702 | -6/Extension | P-60 Hacker assimilated allied QB-R8J(g) 17709 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 17690_ Arm. Scrap Engine damaged due to network destabilization (-5). 17691_ R-10 Processor collects Imp. Light Armor Plating. 17691_ System corrupted: Energy Caster Construct/G failed to cycle. 17691_ HV Slug penetrates Y-54 Guardian. 17691_ Y-54 Guardian suffers critical hit (Destroy). 17691_ Y-54 Guardian destroyed. 17694_ R-10 Processor collects Imp. Light Armor Plating. 17695_ System corrupted: Matter fused (-9). 17695_ Acquired 13 matter. 17697_ R-10 Processor collects Imp. Heat Sink. 17700_ Acquired 5 matter. 17701_ C-30 ARC bursts open, deploying its payload. 17701_ P-60 Hacker unfolds itself. 17701_ P-60 Hacker fails to hack QB-R8J(g). 17701_ B-75 Beast suffers critical hit (Burn). 17702_ P-60 Hacker hacks QB-R8J(g), assimilated. 17703_ System corrupted: Energy Caster Construct/G failed to cycle. 17703_ HV Slug penetrates B-75 Beast. 17706_ R-10 Processor collects Imp. Heat Sink. 17706_ QB-R8J(g) destroyed. 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R % [B! ???? | | !%! % tu R% % ???? | | ############+#####+############;######### ????? | | ?##????????# ####! ##??????????#????????????????? | | ???????????# %=% #????????????????????????????? | | ???????????###### % #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 20 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Propulsion Shielding 33 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeCannonRigger Manual? 0 Play Time 02:14:08 Cumulative 281.1 hours Start 2024.09.05 @ 17:11:39 End 2024.09.05 @ 21:32:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/3/0/0/0/0/0/0 Lore% 77 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c3593c6-5cb8-4af3-9bf4-3057334cbefd