Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2023.01.05 @ 15:14:37 Player: Lunatic Blue Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (162) 810 Value Destroyed (4821) 4821 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (2612) 2612 TOTAL SCORE: 16823 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 701 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 372 Friendly Fire -144 Cogmind --------- Core Integrity 0/1300 Matter 212/300 Energy 220/220 System Corruption 15% Temperature Cool (0) Movement Treading (170) Location -3/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Armored Heavy Treads Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Advanced Heat Sink Transport Network Coupler > --- WEAPON (2) ------- Gamma Rifle > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Reaction Control System Centrium Light Armor Plating Improved Hacking Suite System Mapper Makeshift System Shield Advanced Trap Extractor > --- WEAPON ----------- Compact Linear Accelerator Plasma Lance > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System Transport Network Coupler Authchip [Propulsion] Vortex Rifle Vortex Rifle RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 127] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . Utility 9 | . . 1 . 1 1 . . . . 1 . . . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 6 13 20 . 17 14 3 1 2 6 23 2 . 6 6 4 . 34 2 26 23 3 Power 22 | 1 2 2 . . 1 1 . . . 1 . . . . 1 . 2 . 5 6 . Engine 6 | 1 2 2 . . . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . . 1 . 1 . 2 . . Reactor 11 | . . . . . . . . . . 1 . . . . . . 1 . 3 6 . Propulsion 59 | 2 2 8 . 7 5 1 1 . . 7 . . 1 2 . . 7 . 10 5 1 Treads 17 | 1 1 7 . 7 . . . . . . . . . . . . . . . . 1 Leg 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . 8 . . Flight 29 | . . 1 . . 5 1 1 . . 7 . . 1 2 . . 6 . 2 3 . Utility 73 | 1 4 4 . 4 7 1 . . 5 15 2 . 4 3 . . 9 . 7 6 1 Device 32 | . . 1 . . 1 . . . 3 8 1 . 4 . . . 6 . 4 3 1 Storage 4 | 1 2 . . . 1 . . . . . . . . . . . . . . . . Processor 10 | . 2 . . 1 1 . . . 1 3 . . . . . . 1 . . 1 . Hackware 16 | . . . . . 2 1 . . 1 4 1 . . 3 . . 1 . 1 2 . Protection 11 | . . 3 . 3 2 . . . . . . . . . . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 5 6 . 6 1 . . 2 1 . . . 1 1 3 . 16 2 4 6 1 Energy Gun 11 | 2 . . . . . . . . . . . . . 1 1 . 4 . . 2 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 14 | . 4 5 . 4 . . . 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . 4 . 3 1 . Launcher 7 | . 1 1 . 1 . . . 1 . . . . . . . . 3 . . . . Special Weapon 8 | . . . . . . . . . . . . . 1 . 1 . 2 1 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . 1 . . . . . 1 . 3 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 3 . . 1 1 . 1 . 3 . . . 1 1 . 14 . 2 3 . Parts Lost 44 | . 3 2 . 3 . 3 . . 1 . . . 1 . 1 3 6 1 8 10 2 Power 10 | . 1 1 . . . 1 . . . . . . . . 1 . 1 . 2 3 . Propulsion 17 | . 2 1 . 2 . 1 . . . . . . 1 . . 2 2 . 4 2 . Utility 14 | . . . . 1 . 1 . . 1 . . . . . . 1 2 1 2 3 2 Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . Highest Loss Streak 6 | . 2 2 . 3 . 3 . . 1 . . . 1 . 1 3 3 1 6 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 100 92 88 83 84 84 90 92 93 93 90 94 99 96 91 90 87 18 37 Engine 5 | . 13 11 11 9 3 5 7 7 7 1 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . 4 6 6 6 5 3 . 1 . 4 3 9 Treads 11 | . 14 30 33 29 16 . . . . . . . . . . . . . . . 3 Wheel 2 | . 13 2 . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 16 38 38 38 38 40 40 40 36 34 35 32 29 29 13 2 9 Device 4 | . . 1 . . . . . . 4 8 13 13 13 11 11 9 10 7 12 2 3 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 4 . . Processor 9 | . 11 11 11 18 14 7 7 7 7 10 6 6 6 5 5 5 5 5 4 1 4 Hackware 8 | . . . . . 6 13 15 15 15 13 13 13 13 23 23 23 19 17 14 3 3 Protection 4 | . . 9 11 9 6 7 7 7 1 . . . . . . . 2 5 4 . . Energy Gun 2 | . 14 . . . . . . . . . . . . . 4 5 2 . . . 1 Ballistic Gun 7 | . 13 21 22 17 7 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 6 6 6 6 6 5 4 5 4 5 4 . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . 7 10 . Heaviest Build 69 | 13 53 59 57 62 69 27 25 25 28 27 26 26 30 31 31 24 37 30 53 33 27 Greatest Support 80 | 20 16 60 60 80 80 26 26 26 26 35 29 29 35 36 42 42 37 35 68 45 60 Greatest Overweight (x) 7 | . 5 5 . 3 . 1 1 . 1 . . . 1 . . . 1 . 7 2 . Average Overweight (x) . | . 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 13 | 5 17 20 20 20 15 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 20 | 5 19 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 1 Average Carried 12 | 2 12 19 19 19 14 9 10 9 8 9 9 9 9 9 9 10 9 10 8 3 1 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 20 | 5 18 20 20 20 10 10 10 10 8 10 10 10 10 10 10 10 10 10 5 1 1 Class Distribution -------------------- 46% | Mutant 23% | Hacker-Sprinter 16% | Hacker-Scout 6% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Matter Collected 3806 | 260 392 705 103 709 153 94 10 20 55 209 31 . 91 60 10 15 386 . 360 73 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6354 | 45 831 1378 134 1203 224 55 . . 141 543 26 . 147 174 55 . 146 15 932 235 70 Parts 407 | 8 41 106 15 80 15 5 . . 10 25 2 . 11 8 5 . 7 7 48 5 9 Haulers Intercepted 17 | . 2 5 . 3 2 . . . . 3 . . . 2 . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 10 . . . 10 . 4 . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Combat Hostiles Destroyed 102 | . 18 22 4 20 2 1 . . 2 1 . . 2 . 1 . 3 4 14 7 1 Melee 20 | . . . . . . 1 . . 2 1 . . 2 . 1 . 2 . 10 . 1 Guns 57 | . 15 20 4 16 2 . . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . . . . . . . . . 1 . 4 . AOE 19 | . 2 2 . 4 . . . . . . . . . . . . 1 3 4 3 . Classes Destroyed 19 | 1 7 2 1 2 . 1 . . 1 1 1 . 1 . . . . . 1 . . Worker 9 | . 2 1 . . 2 . . . . . . . . . . . . . 4 . . Builder 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 5 . 3 2 . . . . 3 . . . 2 . . . . . . . Recycler 7 | . 1 3 . 2 . . . . . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 1 . 1 1 . . . . 1 . . . . . . . . 1 . . Watcher 13 | . 1 5 . 3 . . . . . 1 . . . . . . . . 2 1 . Swarmer 34 | . 6 10 3 7 2 . . . . . . . . . . . . 4 1 1 . Grunt 38 | . 12 7 . 8 . . . . . . . . 1 . . . 1 . 9 . . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 . . Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . Sentry 11 | . . 5 . 3 . . . . . . . . . . . . . . 2 1 . Hunter 7 | . . . . 1 . . . . 1 . . . . . . . 1 . . 4 . Programmer 6 | . . . . . . . . . . 1 . . 1 . 1 . 1 . . 1 1 Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 4 5 2 9 2 1 . . 1 2 . . 1 1 1 . 1 4 4 3 1 Combat Bots Only 7 | . 4 4 2 7 2 1 . . 1 1 . . 1 . 1 . 1 4 4 3 1 Max Kills in Single Turn 3 | 1 2 2 1 3 1 1 . . 1 1 1 . 1 1 1 . 1 3 3 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 . 2 . . . . . . . . . . . . 1 3 3 1 . Melee 1 | . . . . . . 1 . . 1 1 . . 1 . 1 . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Damage Taken 10196 | . 902 862 93 1200 376 196 117 . 146 18 11 48 111 . 20 95 601 302 1525 2711 862 Core 2727 | . 209 81 44 135 79 . 22 . 69 . . 48 22 . . 20 140 75 466 985 332 Absorbed by Shields 22 | . . . . . . . . . . . . . . . . . 22 . . . . Regen/Repaired (Parts) 51 | . . . . . . . . . . . . . . . . . 51 . . . . Core Remaining (%) 70 | 100 16 . 68 75 . . . . 75 . . . 91 . . . . 76 59 . . Volleys Fired 361 | 3 86 108 11 78 11 . . . . . . . 3 . 8 1 11 2 16 23 . Largest 2 | 2 2 2 2 2 2 . . . . . . . 1 . 1 1 1 1 1 2 . Hottest 225 | 90 90 46 46 50 50 . . . . . . . 7 . 225 225 70 70 70 140 . Shots Fired 597 | 6 170 159 22 154 22 . . . . . . . 3 . 8 1 11 2 16 23 . Gun 539 | 6 169 158 22 152 22 . . . . . . . . . 8 1 . . . 1 . Cannon 32 | . . . . . . . . . . . . . . . . . 1 1 14 16 . Launcher 4 | . 1 1 . 2 . . . . . . . . . . . . . . . . . Special 22 | . . . . . . . . . . . . . 3 . . . 10 1 2 6 . Kinetic 458 | . 74 158 22 152 22 . . . . . . . . . . . 1 1 14 14 . Thermal 112 | 6 95 . . . . . . . . . . . . . 8 1 . . . 2 . Explosive 14 | . 1 1 . 2 . . . . . . . . . . . . 1 1 2 6 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 20 | 4 14 14 11 20 3 . . . . . . . . . . . 5 7 9 8 . Robot Miss Streak 4 | . 4 3 1 3 2 . . . . . . . . . . . 1 . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 4 . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 470 | 4 108 112 16 106 16 5 . . 4 14 1 1 6 6 1 . 11 2 41 16 . Core Hits 228 | 3 40 48 6 54 8 2 . . 3 4 1 . 4 3 1 . 3 4 28 14 2 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Critical Strikes 23 | 1 1 1 . 2 . . . . 2 4 . . 1 1 . . 1 . 5 4 . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . 2 1 . Sever 3 | . . . . . . . . . . . . . . . . . . . . 3 . Impale 12 | . . . . . . . . . 2 4 . . 1 1 . . 1 . 3 . . Melee Attacks 221 | . . . . 2 29 8 . . 6 62 3 5 13 19 11 2 17 2 42 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . 2 29 8 . . . . . . . . . . . . . . . Piercing 182 | . . . . . . . . . 6 62 3 5 13 19 11 2 17 2 42 . . Sneak Attacks 19 | . . . . 1 2 . . . . 7 1 1 1 2 . . 1 . 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14612 | 47 1359 1899 283 2035 522 150 . . 182 959 108 106 307 364 88 . 281 539 3057 2176 150 Guns 5302 | 47 1270 1798 283 1653 216 . . . . . . . . . . . . . . 35 . Cannons 1253 | . . . . . . . . . . . . . . . . . 45 43 417 748 . Explosions 2979 | . 86 101 . 318 . . . . . . . . . . . . 92 456 805 1121 . Melee 4521 | . . . . 64 306 150 . . 182 959 108 106 307 364 88 . 144 . 1743 . . Ramming 176 | . 3 . . . . . . . . . . . . . . . . . . 23 150 Kinetic 5729 | . 526 1798 283 1653 216 . . . . . . . . . . . 45 43 417 748 . Thermal 862 | 47 744 . . . . . . . . . . . . . . . . . 71 . . Explosive 2908 | . 86 101 . 318 . . . . . . . . . . . . 92 456 734 1121 . Electromagnetic 35 | . . . . . . . . . . . . . . . . . . . . 35 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 901 | . . . . 64 306 150 . . . . . . . . . . . 40 92 249 . Piercing 4001 | . . . . . . . . . 182 959 108 106 307 364 88 . 144 . 1743 . . Highest Corruption 14 | . . . . . . . . . . . . . 1 . . . . . 1 8 14 Average Corruption 6 | . . . . . . . . . . . . . 1 . . . . . 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . 4 . . . . Effects 11 | . . . . . . . . . . . . . . . . . . . . 9 2 Message Errors 3 | . . . . . . . . . . . . . . . . . . . . 3 . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 5 | . . . . . . . . . . . . . . . 4 1 . . . . . Overflow Damage 1017 | . . . . 40 38 . . . . 461 . . 29 18 . . 102 . 190 137 2 Projectiles 104 | . . . . . . . . . . . . . . . . . . . 32 72 . Explosions 105 | . . . . 40 . . . . . . . . . . . . . . . 65 . Melee 808 | . . . . . 38 . . . . 461 . . 29 18 . . 102 . 158 . 2 Knockbacks 9 | . . . . . . . . . . . . . . . . . . . 5 3 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 8 | . . . . . . . . . . . . . . . . . . . 5 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 114 | . 41 . . 20 . . . . . . . . . . . . . . . 3 50 Shots 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Rammed 31 | . 1 . . . . . . . . . . . . . . . . . . 1 29 Targets Rammed 41 | . 1 . . . . . . . . . . . . . . . . . . 10 30 Kicked 9 | . . . . . . . . . . . . . . . . . . . . 9 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 486 | 60 486 24 . 55 16 153 294 257 62 368 3 2 11 36 356 200 126 27 338 32 . Average Temperature 76 | 33 123 5 . 15 6 67 125 87 24 95 3 2 4 14 87 103 33 12 69 13 . Received Heat Transfer 1660 | . 438 180 . 522 . . 12 . 36 9 6 . 9 . . 81 33 54 262 18 . Effects 17 | . 8 . . . . . 1 2 . . . . . . 1 . . . 5 . . Shutdowns 5 | . 3 . . . . . . . . . . . . . 1 . . . 1 . . Energy Bleed 4 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . Interference 6 | . 2 . . . . . . 1 . . . . . . . . . . 3 . . Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 1 5 . . . . . . . 1 . . . . . . . . . . . . Heat Transferred 2294 | 210 2034 . . . . . . . . . . . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Peak Influence 860 | 15 315 481 223 421 235 . . . . 263 . . . 113 . . . . 860 660 384 Initial 337 | . 9 22 103 86 85 . . . . 71 . . . 81 . . . . 135 330 337 Average 217 | 2 124 216 178 240 126 . . . . 137 . . . 72 . . . . 473 485 365 Maximum Alert Level 3 | . 1 2 1 2 1 . . . . 1 . . . . . . . . 3 2 1 Low Security (%) 56 | 100 76 47 74 40 92 . . . . 80 . . . 100 . . . . 13 . . Level 1 29 | . 23 49 25 52 7 . . . . 19 . . . . . . . . 24 2 100 Level 2 12 | . . 3 . 7 . . . . . . . . . . . . . . 47 97 . Level 3 . | . . . . . . . . . . . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 5 2 . 4 1 . . . . 5 . . . 2 . 1 . . 3 4 . Investigation 15 | . 4 1 . . . . . . . 3 . . . 2 . 1 . . 2 2 . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement 6 | . 1 1 . 1 1 . . . . 1 . . . . . . . . . 1 . Assault 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Distress Signals 9 | . 2 3 . 1 . . . . . 1 . . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 27 38 5 27 10 1 2 . 9 16 1 4 7 4 6 8 83 12 32 23 2 Peak Tracking Total 15 | . 4 6 2 4 4 1 2 . 4 4 1 4 6 2 6 6 15 10 6 9 2 Tactical Retreats 33 | . 1 3 1 1 1 . . . 1 3 . . 2 2 1 3 1 2 6 5 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Traps Triggered 5 | . 2 1 . . . . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 1 . . . . . 10 . . . . Most Traps Carried 4 | . . . . . . . . . . . . . 3 3 3 3 4 4 4 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Machines Disabled 14 | . . 3 . 1 . 1 . . . . 1 1 . 1 1 . . . 4 1 . Max in Single Turn 2 | . . 1 . 1 . 1 . . . . 1 1 . . 1 . . . 2 1 . Garrison Access 7 | . . . . . 2 . . . . 3 . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Machines Accessed 71 | . 7 10 . 4 4 . . . . 15 . 4 . 9 . 2 6 . 5 3 2 Terminals 35 | . 5 8 . 3 1 . . . . 6 . . . 7 . 1 . . 2 1 1 Fabricators 10 | . . . . . 1 . . . . 4 . . . 1 . . . . 2 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . 2 . . . 1 . . . . . . . Garrison Access 8 | . . . . 1 2 . . . . 3 . . . . . . . . 1 1 . Total Hacks 247 | . 22 40 . 17 8 . . . . 52 . 32 . 32 . 7 7 . 16 9 5 Successful 161 | . 12 26 . 7 6 . . . . 34 . 32 . 16 . 7 7 . 8 3 3 Failed 85 | . 9 14 . 10 2 . . . . 18 . . . 16 . . . . 8 6 2 Catastrophic 11 | . 2 1 . 3 . . . . . . . . . 4 . . . . 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 122 | . 19 22 . 15 4 . . . . 33 . . . 18 1 . 1 . 9 . . Terminals 137 | . 20 29 . 15 4 . . . . 26 . . . 24 . 6 . . 8 3 2 Fabricators 38 | . . . . . 2 . . . . 18 . . . 4 . . . . 7 4 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . 10 . . . . . . . 5 . . . 4 . . . . . . . Garrison Access 10 | . . . . 2 2 . . . . 3 . . . . . . . . 1 2 . Terminal Hacks 88 | . 8 12 . 5 1 . . . . 9 . 32 . 5 . 7 7 . 2 . . Record 24 | . . . . . . . . . . . . 11 . . . 6 6 . 1 . . Part Schematic 14 | . . . . . . . . . . 3 . 11 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . Robot Analysis 11 | . 1 8 . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . . . . . . 1 . 3 . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Branch Access Points 4 | . . . . 1 1 . . . . 1 . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 9 | . 2 1 . 1 . . . . . 3 . . . 2 . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 . . . . . 1 . . . 1 . . . . . . . Fabricator Hacks 20 | . . . . . 1 . . . . 9 . . . 2 . . . . 3 2 3 Network Status 5 | . . . . . 1 . . . . 1 . . . 1 . . . . . . 2 Load Schematic 8 | . . . . . . . . . . 5 . . . . . . . . 2 1 . Build 7 | . . . . . . . . . . 3 . . . 1 . . . . 1 1 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . 9 . . . . . . . 3 . . . 4 . . . . . . . Insert Component 7 | . . 4 . . . . . . . 2 . . . 1 . . . . . . . Analyze 9 | . . 5 . . . . . . . 1 . . . 3 . . . . . . . Garrison Access Hacks 7 | . . . . . 2 . . . . 3 . . . . . . . . 1 1 . Seal Access 7 | . . . . . 2 . . . . 3 . . . . . . . . 1 1 . Unauthorized Hacks 30 | . 4 5 . 2 2 . . . . 10 . . . 5 . . . . 2 . . Terminals 17 | . 2 4 . 2 1 . . . . 3 . . . 5 . . . . . . . Track 1 | . . . . . . . . . . . . . . 1 . . . . . . . Assimilate 4 | . . 1 . . . . . . . 2 . . . 1 . . . . . . . Botnet 7 | . 1 2 . 1 1 . . . . 1 . . . 1 . . . . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . Operators 4 | . 1 1 . . . . . . . . . . . 2 . . . . . . . Fabricators 10 | . . . . . 1 . . . . 7 . . . . . . . . 2 . . Prioritize 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . Haulers 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . Recompile 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 4 9 . 4 2 . . . . 10 . . . 9 . 1 . . 3 3 2 Full Trace Events 9 | . 1 1 . 1 . . . . . . . . . 2 . 1 . . 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 20 | . . 4 . . . . . . . 4 . 11 . 1 . . . . . . . Parts Built 8 | . . . . . . . . . . 5 . . . . . . . . 1 1 1 Authchips 4 | . . . . . . . . . . 3 . . . . . . . . 1 . . Time 303 | . . . . . . . . . . 123 . . . . . . . . 50 84 46 Total Part Build Rating 49 | . . . . . . . . . . 29 . . . . . . . . 5 6 9 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 4 . . . . . . . 1 . . . 1 . . . . . . . Part Schematics Acquired 6 | . . 4 . . . . . . . 1 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 1 3 . . . . . . . . . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Total Allies 18 | . . 1 . . 1 3 . 4 . 2 . . . 3 . . 4 . . . . Largest Group 4 | . . 1 . . 1 3 3 4 4 2 . . . 2 . . 4 . . . . Highest-Rated Group 209 | . . 10 . . 12 72 72 98 98 36 . . . 108 . . 209 . . . . Highest-Rated Ally 68 | . . 10 . . 12 25 25 28 28 26 . . . 54 . . 68 . . . . Total Orders 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Ally Attacks 65 | . . . . . 10 . 6 . 14 . . . . 3 . . 32 . . . . Total Damage 2260 | . . . . . 96 . 141 . 267 . . . . 123 . . 1633 . . . . Kills 18 | . . . . . 1 . . . 4 . . . . 1 . . 12 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Robot Analysis Total 11 | . 1 8 . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . . 1 2 1 . 1 . 3 . 1 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Turns Passed 9063 | 84 1176 1263 281 1038 470 184 179 332 201 716 89 60 217 294 179 206 999 75 420 505 95 Spaces Moved 11855 | 61 634 577 155 421 537 251 563 781 569 1762 305 118 623 894 345 578 1159 220 666 572 64 Core 36 | 4 . . . . . . . . . . . . . . . . . . 12 20 . Treads 1189 | 4 . 478 155 421 126 . . . . . . . . . . . . . . . 5 Legs 180 | . . . . . . . . . . . . . . . . . . . . 180 . Wheels 786 | 53 634 99 . . . . . . . . . . . . . . . . . . . Hover 256 | . . . . . . . . . . . . . . . . . . . 256 . . Flight 9408 | . . . . . 411 251 563 781 569 1762 305 118 623 894 345 578 1159 220 398 372 59 Fastest Speed 16 | 50 100 155 160 160 27 26 26 26 26 22 25 25 23 23 16 16 20 28 25 39 39 Average Speed 50 | 100 132 159 160 184 60 26 26 26 26 24 25 25 26 25 24 29 26 28 32 68 73 Slowest Speed 600 | 160 155 160 160 410 170 99 99 26 95 26 25 25 104 26 31 31 99 28 600 205 170 Overloaded Moves 57 | . . . . . . . . . . . . . . . 11 32 14 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . 2 2 . . 16 . . . 3 . . 10 1 . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 78 59 39 43 17 47 75 82 69 42 49 76 69 24 48 71 85 45 14 18 5 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 7 | . 2 1 . . . . . 1 . . 1 1 1 . . . . . . . . Known Exits Taken 12 | . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 21 | . . . 1 . . 1 2 4 2 . 3 . 4 . 1 2 . 1 . . . Spaces Dug 132 | . 6 6 . 1 23 . . . 2 40 1 . 6 10 12 3 10 2 7 3 . Terrain Destroyed 262 | . 6 6 . 1 23 . . . 2 40 1 . 6 10 12 3 30 31 36 55 . Melee 111 | . . . . 1 23 . . . 2 40 1 . 6 10 7 2 10 2 7 . . Projectile 15 | . . . . . . . . . . . . . . . 5 1 . . 3 6 . AOE 136 | . 6 6 . . . . . . . . . . . . . . 20 29 26 49 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Upp Upp War Pro Fac Res Arm Total 14053 | 75 823 794 167 547 627 353 591 912 608 1929 312 141 650 926 415 607 1817 225 788 649 97 Wait 1058 | . 46 37 . 10 4 62 30 120 23 52 1 13 1 3 44 25 565 1 5 16 . Move 11765 | 60 633 576 154 420 536 246 559 780 568 1730 304 117 622 887 344 577 1143 217 665 563 64 Hop 31 | . . . . . . 2 1 . . 15 . . . 3 . . 5 1 . 4 . Pick Up 144 | 6 26 25 1 7 9 1 . 4 2 26 1 3 2 4 1 1 8 . 11 6 . Fast Attach 82 | 5 4 4 . 6 2 1 1 2 . 1 . . 1 3 3 . 21 . 13 12 3 Attach 77 | 1 3 8 . 2 11 2 . . 5 11 1 . 1 2 1 . 7 . 11 11 . Detach 14 | . . 1 . . . 1 . . 1 1 . . 1 . . . 6 . 2 1 . Swap 52 | . 6 8 . 9 1 . . . 1 11 1 . 4 1 . . 6 2 2 . . Drop 169 | . 18 27 1 13 18 . . 6 2 20 1 3 2 4 3 1 26 . 21 3 . Fire 361 | 3 86 108 11 78 11 . . . . . . . 3 . 8 1 11 2 16 23 . Melee 221 | . . . . 2 29 8 . . 6 62 3 5 13 19 11 2 17 2 42 . . Ram 11 | . 1 . . . . . . . . . . . . . . . . . . 1 9 Kick 9 | . . . . . . . . . . . . . . . . . . . . 9 . Crush 21 | . . . . . . . . . . . . . . . . . . . . . 21 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 38 | . . . . . 6 30 . . . . . . . . . . 2 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 427 | -10/Materials | Central database locked down 449 | -10/Materials | Discovered new exit (range 15) 677 | -10/Materials | Core integrity fell below 50% 948 | -10/Materials | Discovered new exit (range 7) 957 | -10/Materials | Discovered new exit (range 16) 1209 | -10/Materials | Core integrity fell below 20% 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -9/Materials | Discovered new exit (range 10) 2427 | -9/Materials | Discovered new exit (range 7) 2524 | -9/Materials | Entered Mines 2540 | -9/Mines | Met a Derelict bent on vengeance 2660 | -9/Mines | Discovered new exit (range 14) 2706 | -9/Mines | Learned Materials machine intel 2805 | -9/Mines | Entered Materials 2805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2806 | -8/Materials | Loaded intel: 54 machine locations 3059 | -8/Materials | Garrison activated, responded to threat 3083 | -8/Materials | Lost 3 parts (2n1u) 3183 | -8/Materials | Destroyed 7 combat bots 3461 | -8/Materials | Discovered new exit (range 16) 3843 | -8/Materials | Entered Factory 3843 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4121 | -7/Factory | Identified exit to Storage 4121 | -7/Factory | Identified exit to Lower Caves 4149 | -7/Factory | Discovered new exit (range 11) 4313 | -7/Factory | Entered Lower Caves 4326 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4375 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4433 | -7/Lower Caves | Discovered new exit (range 6) 4497 | -7/Lower Caves | Entered another Lower Caves area 4497 | -7/Lower Caves | Accompanied by 3 allies 4505 | -7/Lower Caves | Learned Factory trap positions 4572 | -7/Lower Caves | Spotted B-75 Beast 4672 | -7/Lower Caves | Discovered new exit (range 14) 4674 | -7/Lower Caves | Build established: Hacker-Sprinter 4676 | -7/Lower Caves | Entered Zion 4684 | -7/Zion | Discovered new exit (range 16) 4730 | -7/Zion | Learned location of 1 exit from Factory 4732 | -7/Zion | Learned Factory emergency access door positions 4790 | -7/Zion | Found Prototype Launcher 4790 | -7/Zion | Identified Rocket Array 4806 | -7/Zion | Received a hallucinogenic algorithm 4818 | -7/Zion | Learned Factory emergency access door positions 4821 | -7/Zion | Found CR-A16's Pointy Stick 4861 | -7/Zion | Gained Derelict followers 4925 | -7/Zion | Learned location of Recycling (-7) 5008 | -7/Zion | Entered Proximity Caves 5008 | -6/Proximity Caves | Accompanied by 4 allies 5024 | -6/Proximity Caves | Spotted B-75 Beast 5080 | -6/Proximity Caves | Learned Factory interactive machine intel 5084 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 5084 | -6/Proximity Caves | Destroyed B-75 Beast 5175 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5208 | -6/Proximity Caves | Discovered new exit (range 5) 5209 | -6/Proximity Caves | Identified exit to Factory 5209 | -6/Proximity Caves | Entered Factory 5209 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5210 | -6/Factory | Identified exit to Factory 5211 | -6/Factory | Loaded intel: 88 trap records 5213 | -6/Factory | Loaded intel: 53 interactive machine locations 5297 | -6/Factory | Found Prototype Processor 5494 | -6/Factory | Identified exit to Lower Caves 5494 | -6/Factory | Identified exit to Extension 5568 | -6/Factory | Fabricated Nuclear Pulse Thruster (x2) 5569 | -6/Factory | Identified Exp. Targeting Computer 5622 | -6/Factory | Discovered exit to Factory (range 7) 5643 | -6/Factory | Fabricated Imp. System Guard (x2) 5722 | -6/Factory | Build established: Hacker-Scout 5817 | -6/Factory | Fabricated Imp. Hacking Suite? 5895 | -6/Factory | Discovered exit to Factory (range 9) 5925 | -6/Factory | Entered Lower Caves 5969 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6003 | -6/Lower Caves | Encountered a Warlord checkpoint 6012 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6014 | -6/Lower Caves | Identified exit to Data Miner 6014 | -6/Lower Caves | Entered Data Miner 6014 | -6/Data Miner | Discovered new exit (range 6) 6019 | -6/Data Miner | Met Data Miner 6026 | -6/Data Miner | Learned location of Section 7 (-2) 6026 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6028 | -6/Data Miner | Received God Mode back door access code from Data Miner 6044 | -6/Data Miner | Data Conduit disabled 6073 | -6/Data Miner | Identified exit to Proximity Caves 6074 | -6/Data Miner | Entered Proximity Caves 6126 | -5/Proximity Caves | Learned Factory emergency access door positions 6265 | -5/Proximity Caves | Learned Factory trap positions 6285 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6291 | -5/Proximity Caves | Entered Factory 6291 | -5/Factory | Evolved 2 slots: Utility x2 6292 | -5/Factory | Loaded intel: 112 trap records 6314 | -5/Factory | Identified exit to Upper Caves 6516 | -5/Factory | Fabricated P-70 Sage? 6585 | -5/Factory | Entered Upper Caves 6639 | -5/Upper Caves | Encountered a Warlord checkpoint 6699 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6715 | -5/Upper Caves | Learned Factory terminal intel 6741 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6747 | -5/Upper Caves | Found Prototype Special Weapon 6747 | -5/Upper Caves | Identified Molecular Deconstructor 6761 | -5/Upper Caves | Discovered new exit (range 9) 6763 | -5/Upper Caves | Identified exit to Upper Caves 6764 | -5/Upper Caves | Entered another Upper Caves area 6941 | -5/Upper Caves | Learned Factory terminal intel 6958 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 6958 | -5/Upper Caves | Learned Research security intel 6969 | -5/Upper Caves | Discovered new exit (range 5) 6970 | -5/Upper Caves | Lost 3 parts (2n1u) 6970 | -5/Upper Caves | Identified exit to Warlord 6970 | -5/Upper Caves | Entered Warlord 7054 | -5/Warlord | Found Prototype Special Weapon 7056 | -5/Warlord | Found Prototype Special Weapon 7120 | -5/Warlord | Visited the Vortex Lab 7123 | -5/Warlord | Found Prototype Launcher 7123 | -5/Warlord | Identified Vortex Catalyst Activator 7125 | -5/Warlord | Found Prototype Energy Gun 7125 | -5/Warlord | Identified Vortex Rifle 7128 | -5/Warlord | Found Prototype Piercing Weapon 7128 | -5/Warlord | Identified Vortex Lance 7137 | -5/Warlord | Found Vortex Rifle 7142 | -5/Warlord | Warlord's base attacked by MAIN.C 7155 | -5/Warlord | Met Warlord 7158 | -5/Warlord | Opened Warlord's prototype stash 7162 | -5/Warlord | Found Prototype Hackware 7162 | -5/Warlord | Identified System Mapper 7165 | -5/Warlord | Found Prototype Processor 7165 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 7167 | -5/Warlord | Found Prototype Device 7167 | -5/Warlord | Identified Thermal Barrier 7261 | -5/Warlord | Build established: Hacker-Sprinter 7449 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 7464 | -5/Warlord | Lost 3 parts (1p1u1w) 7492 | -5/Warlord | Warlord forces counterattacked 7508 | -5/Warlord | Spotted Striker 7550 | -5/Warlord | Spotted Striker 7601 | -5/Warlord | Spotted Executioner 7602 | -5/Warlord | Spotted Striker 7649 | -5/Warlord | Spotted Striker 7651 | -5/Warlord | P-70 Sage assimilated allied F8-R09(b) 7812 | -5/Warlord | Spotted Striker 7813 | -5/Warlord | Spotted Executioner 7817 | -5/Warlord | Warlord base infiltrated, sounded retreat 7831 | -5/Warlord | Allies destroyed Executioner 7948 | -5/Warlord | Spotted B-86 Titan 7948 | -5/Warlord | Discovered new exit (range 15) 7960 | -5/Warlord | Identified exit to Proximity Caves 7969 | -5/Warlord | Entered Proximity Caves 7992 | -4/Proximity Caves | Spotted B-86 Titan 8007 | -4/Proximity Caves | Learned Research interactive machine intel 8030 | -4/Proximity Caves | Learned Research interactive machine intel 8042 | -4/Proximity Caves | Discovered new exit (range 6) 8044 | -4/Proximity Caves | Identified exit to Factory 8044 | -4/Proximity Caves | Entered Factory 8044 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8046 | -4/Factory | Loaded intel: 24 terminal locations 8171 | -4/Factory | Fabricated Biomechanical Wings (x1) 8294 | -4/Factory | First assault squad dispatched 8429 | -4/Factory | Discovered new exit (range 14) 8435 | -4/Factory | Identified exit to Research 8457 | -4/Factory | Released all parts (10) 8464 | -4/Factory | Entered Research 8464 | -3/Research | Evolved 2 slots: Utility x2 8466 | -3/Research | Loaded intel: 43 interactive machine locations 8488 | -3/Research | Lost 6 parts (2p3n1u) 8600 | -3/Research | Fabricated Enh. Armored Leg? 8735 | -3/Research | Build established: Mutant 8759 | -3/Research | Lost 4 parts (2p1n1u) 8807 | -3/Research | Core integrity fell below 50% 8928 | -3/Research | Lost 4 parts (1p1n1u1w) 8964 | -3/Research | First assault squad dispatched 8965 | -3/Research | Discovered new exit (range 12) 8969 | -3/Research | Entered Armory 9020 | -3/Armory | Core integrity fell below 20% 9023 | -3/Armory | System corruption reached 10% 9028 | -3/Armory | Fabricated Centrium Leg? 9064 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09022_ Adv. Reaction Control System destroyed. 09022_ Slammed into P-80 Master. 09024_ P-80 Master resets P-80 Master, system corruption cleaned. 09025_ Slammed into P-80 Master. 09028_ >> FABRICATOR: Completed Centrium Leg? 09029_ Crushed P-80 Master. 09029_ P-80 Master destroyed. 09030_ Acquired 70 matter. 09032_ Acquired Gamma Rifle. 09035_ Acquired Adv. Heat Sink. 09038_ System corrupted: Substantial component data lost. 09040_ Slammed into P-80 Master. 09044_ Connecting with Terminal... 09044_ Slammed into P-80 Master. 09045_ P-80 Master knocked back. 09046_ Terminal disabled. 09047_ Slammed into P-80 Master. 09052_ Door malfunctions. 09052_ Imp. System Shield destroyed. 09054_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ???????????????????# ! # # | | ???????????????????????""" """ """ + # | | ???????????????????????????""" """ # # | | ????????????????????????"" """ """ # # | | ???????????????????? # # | | ???????????????????????############## # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ + # | | ???????????????????????# # # | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ # # | | ???????????????????????# """ """ # # | | ???????????????????????# # # | | ???????????????????????# #### | | ???????????????????????###########+##??? | | ???????????????????????######????# #???? | | ???????????????????????# #????# #???? | | ???????????????????????# "" ###### #???? | | ???????????????????????# "T + #???? | | ???????????????????????# # #???? | | ???????????????????????# # #???? | | ???????????????????????#p@ / | #???? | | ???????????????????????# = # ! !=#???? | | ???????????????????????# # !=[ #???? | | ???????????????????????#= ! # #???? | | ???????????????????????###### #???? | | ??????????????????????????? #???? | | ??????????????????????????######## #???? | | ??????????????????????????????????+#???? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 39 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Evasion (%) 80 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 1 Offensive Hacking 46 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked Biomechanical Wings | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Cooling System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Rocket Array | -5/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -6/Factory | Authchip Imp. System Guard | x2 | -6/Factory | Preloaded, Authchip Imp. Hacking Suite | x1 | -6/Factory | Authchip P-70 Sage | x2 | -5/Factory | Preloaded Biomechanical Wings | x1 | -4/Factory | Authchip Enh. Armored Leg | x1 | -3/Research Centrium Leg | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostDroneMapper Manual? 0 Play Time 02:37:45 Cumulative 194.0 hours Start 2023.01.05 @ 00:58:21 End 2023.01.05 @ 15:14:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 5 Types 1/0/3/0/0/0/1/0/0 Lore% 73 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fed1bb71-7e4c-4035-9096-a16551d5220d