Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 11:53:12 Player: Olafz Result: Destroyed by S-27 Virus with Backup Laser III Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (102) 510 Value Destroyed (4219) 4219 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1193) 1193 TOTAL SCORE: 10802 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 398 Met Imprinter 300 Was Imprinted 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Zionite Composite Leg I Microactuators Phasing AFG Long-range Proton Cannon Disruptor Cannon Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Zionite Weapon Casing Dynamic Insulation System > --- WEAPON ----------- Long-range Proton Cannon Chainsword Makeshift Axe > --- INVENTORY -------- Light Nuclear Core Improved Treads Armored Wheel Improved Melee Analysis Suite Microactuators Advanced Hacking Suite System Shield Makeshift System Shield System Restoration Module Improved Recalibrator Hacking Drone Bay Phasing AFG Long-range Proton Cannon Disruptor Cannon Heavy Assault Rifle Heavy Machine Gun Heavy Rocket Launcher Chainsword Makeshift Axe CR-A16's Pointy Stick [Rating: 77] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Signal Interpreter Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . 4 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . 1 2 . . . . . . Utility 6 | . . . . 3 . 1 . . . . 2 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 133 | . 6 . 6 24 23 38 . . 7 9 20 Power 15 | . . . 1 3 3 4 . . . 1 3 Engine 8 | . . . 1 1 2 2 . . . 1 1 Core 7 | . . . . 2 1 2 . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 43 | . 2 . 1 6 8 12 . . . 7 7 Treads 13 | . 2 . 1 . 3 . . . . 4 3 Leg 13 | . . . . 2 3 5 . . . . 3 Wheel 2 | . . . . . . . . . . 2 . Hover 13 | . . . . 4 2 6 . . . 1 . Flight 2 | . . . . . . 1 . . . . 1 Utility 41 | . 2 . 2 9 5 13 . . 4 1 5 Device 21 | . 2 . 1 3 3 7 . . 2 1 2 Storage 4 | . . . . 2 1 1 . . . . . Processor 8 | . . . . 1 1 3 . . 2 . 1 Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 3 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 34 | . 2 . 2 6 7 9 . . 3 . 5 Energy Gun 16 | . 2 . 2 5 4 3 . . . . . Energy Cannon 4 | . . . . . 1 1 . . 1 . 1 Ballistic Gun 5 | . . . . . 1 3 . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . 1 1 . . 1 . 2 Piercing Weapon 2 | . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . . 2 . 1 Corrupted Parts 3 | . . . . . 2 . . . . 1 . System Corruption 8 | . . . . . 7 . . . . 1 . Parts Lost 74 | . . . 2 8 12 26 . . . 1 25 Power 10 | . . . . 3 1 3 . . . . 3 Propulsion 27 | . . . . 2 4 9 . . . 1 11 Utility 15 | . . . . 1 2 6 . . . . 6 Weapon 22 | . . . 2 2 5 8 . . . . 5 Highest Loss Streak 12 | . . . 2 4 5 11 . . . 1 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 100 85 89 70 68 86 80 89 93 86 Engine 5 | . 14 14 14 1 5 2 . . . 4 2 Core 2 | . . . . 6 . 2 6 6 6 1 1 Treads 10 | . 14 28 28 3 5 2 . . . 16 20 Leg 2 | . 13 . . 2 4 6 . . . . . Hover 9 | . . . . 17 6 5 26 26 26 5 . Device 7 | . 6 14 . 10 9 8 13 13 7 6 10 Storage 6 | . 14 14 . 11 12 6 6 6 6 6 4 Processor 13 | . . . . 8 9 16 20 20 23 26 23 Protection 4 | . . . 13 9 2 1 . . . . 2 Energy Gun 8 | . 16 28 27 11 7 . . . . . . Slashing Weapon 4 | . . . . . 1 5 6 6 9 13 10 Piercing Weapon 1 | . . . . . . . . . 4 6 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 11 15 15 29 36 33 80 57 57 82 57 63 Greatest Support 128 | 20 46 40 40 40 40 48 44 44 44 105 128 Greatest Overweight (x) 18 | . . . . 7 5 18 1 1 1 1 15 Average Overweight (x) . | . . . . . 1 3 1 1 1 . . Largest Inventory Capacity 20 | . 8 8 8 10 10 20 20 20 20 20 20 Average Capacity 14 | . 8 8 5 7 10 19 20 20 20 20 19 Most Carried 20 | . 8 8 8 10 10 20 20 20 20 20 20 Average Carried 12 | . 7 7 4 7 9 13 19 19 18 19 17 Final Capacity 20 | 8 8 8 5 10 10 20 20 20 20 20 5 Final Carried 20 | 6 8 8 5 10 10 20 20 20 18 19 5 Class Distribution -------------------- 58% | Mutant 14% | Assassin 12% | Scavenger-Mutant 7% | Scavenger-Assassin 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Mutant | -6/Zion Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Matter Collected 1928 | 200 50 10 50 589 268 425 39 22 40 130 105 Remotely . | . . . . . . . . . . . . Salvage Created 5132 | . 112 . 768 1329 737 1106 . 95 . 254 731 Parts 222 | . 10 . 48 62 17 39 . 5 . 1 40 Haulers Intercepted 4 | . . . . 2 1 1 . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . 21 . . . . 5 . 8 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 81 | . 2 . 12 21 13 16 . 1 . 2 14 Melee 31 | . . . . . 1 14 . 1 . 2 13 Guns 25 | . . . 11 8 5 . . . . . 1 Cannons 16 | . . . . 13 2 1 . . . . . AOE 4 | . 2 . 1 . 1 . . . . . . Classes Destroyed 15 | . 2 . 1 8 2 2 . . . . . Worker 5 | . . . . 5 . . . . . . . Builder 1 | . 1 . . . . . . . . . . Hauler 4 | . . . . 2 1 1 . . . . . Recycler 2 | . . . . 1 1 . . . . . . Mechanic 2 | . . . . 2 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 6 | . . . . 3 . 3 . . . . . Swarmer 6 | . . . . . 2 . . . . 1 3 Grunt 39 | . 2 . . 16 8 7 . . . 1 5 Brawler 1 | . . . . 1 . . . . . . . Sentry 9 | . . . . 4 2 2 . . . . 1 Specialist 2 | . . . . . . 2 . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 11 | . . . . . . 5 . 1 . . 5 Subdweller 12 | . . . 12 . . . . . . . . Best Kill Streak 8 | . 3 . 2 8 4 5 . 1 . 1 4 Combat Bots Only 5 | . 2 . 2 5 3 4 . 1 . 1 4 Max Kills in Single Turn 3 | . 3 . 1 2 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . 1 . 1 . . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 966 | . 3 . 60 122 155 337 . 6 . 8 275 Missed 280 | . 2 . 20 38 37 99 . 3 . . 81 Damage Taken 10523 | . 11 . 927 1333 1482 2937 . 48 . 149 3636 Core 2003 | . . . 144 142 212 499 . . . . 1006 Absorbed by Shields 244 | . . . . . . 244 . . . . . Redirected to Shielding 159 | . . . . . . 102 . . . . 57 Regen/Repaired (Parts) 28 | . . . . . 28 . . . . . . Core Remaining (%) 65 | 100 . . 42 74 69 . . . . 41 . Volleys Fired 253 | . 3 . 62 108 55 15 . . . . 10 Largest 2 | . 2 . 2 2 2 2 . . . . 1 Hottest 155 | . 90 . 90 107 113 155 . . . . 81 Shots Fired 446 | . 6 . 124 205 78 22 . 1 . . 10 Gun 330 | . 6 . 124 127 55 9 . 1 . . 8 Cannon 116 | . . . . 78 23 13 . . . . 2 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 107 | . . . . 78 13 7 . 1 . . 8 Thermal 127 | . . . . 78 42 7 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 212 | . 6 . 124 49 23 8 . . . . 2 Robot Hit Streak 24 | . 2 . 24 11 8 5 . . . . 3 Robot Miss Streak 6 | . 3 . 3 6 3 6 . . . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . Shots Hit Robots 430 | . 2 . 76 134 57 85 . 4 . 7 65 Core Hits 184 | . 4 . 27 65 26 29 . 2 . 5 26 Critical Kills 3 | . . . . . 2 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 36 | . . . 1 3 5 15 . . . . 12 Burn 3 | . . . . 1 2 . . . . . . Meltdown 2 | . . . . . 2 . . . . . . Blast 2 | . . . . 2 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . Smash 1 | . . . . . . 1 . . . . . Sever 27 | . . . . . 1 14 . . . . 12 Melee Attacks 194 | . . . . . 5 89 . 4 . 12 84 Impact 17 | . . . . . . 17 . . . . . Slashing 166 | . . . . . 5 72 . 4 . 11 74 Piercing 11 | . . . . . . . . . . 1 10 Sneak Attacks 4 | . . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . 6 . . . 1 10 Damage Inflicted 11936 | . 190 . 1001 2945 1615 3269 . 191 . 395 2330 Guns 3374 | . 46 . 899 1454 692 119 . . . . 164 Cannons 1973 | . . . . 1359 434 143 . . . . 37 Explosions 755 | . 144 . 102 109 400 . . . . . . Melee 5811 | . . . . . 89 3007 . 191 . 395 2129 Ramming 23 | . . . . 23 . . . . . . . Kinetic 1757 | . . . . 1359 122 112 . . . . 164 Thermal 2429 | . 144 . 102 966 1103 114 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 1916 | . 46 . 899 597 301 36 . . . . 37 Impact 549 | . . . . . . 549 . . . . . Slashing 5053 | . . . . . 89 2458 . 191 . 358 1957 Piercing 209 | . . . . . . . . . . 37 172 Highest Corruption 12 | . . . . 1 7 11 11 12 12 1 5 Average Corruption 6 | . . . . 1 6 7 11 11 12 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 104 | . . . . 2 9 47 16 20 2 5 3 Message Errors 24 | . . . . . 2 12 2 3 1 3 1 Matter Fused 25 | . . . . . 4 11 6 3 1 . . Heat Flow Errors 16 | . . . . 1 1 8 2 4 . . . Energy Discharges 8 | . . . . . 1 3 2 1 . 1 . Parts Rejected 2 | . . . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . 1 1 . . . . Data Loss (minor) 10 | . . . . . . 6 1 2 . 1 . Data Loss (major) 12 | . . . . . 1 4 2 5 . . . Misfires 2 | . . . . . . 1 . 1 . . . Alerts 2 | . . . . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 494 | . . . . 15 68 256 . 52 . 35 68 Projectiles 15 | . . . . 15 . . . . . . . Explosions 68 | . . . . . 68 . . . . . . Melee 411 | . . . . . . 256 . 52 . 35 68 Knockbacks 12 | . . . . 8 . 4 . . . . . Impact 4 | . . . . . . 4 . . . . . Kinetic 8 | . . . . 8 . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . 32 142 . . . . . . Shots 3 | . . . . 1 2 . . . . . . Rammed 2 | . . . . 2 . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 356 | . 60 . . 356 324 250 197 245 . . 57 Average Temperature 112 | . 26 . . 113 141 90 105 114 . . 19 Received Heat Transfer 3623 | . 6 . 207 792 579 990 . . . 29 1020 Effects 2 | . . . . 1 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 20 | . . . 10 2 1 7 . . . . . Impact Corruptions 7 | . . . . . . 7 . . . . . Robots Melted 4 | . . . . . 4 . . . . . . Combat Hostiles 4 | . . . . . 4 . . . . . . Parts Melted 7 | . . . 2 . 5 . . . . . . Heat Transferred 4216 | . 150 . 50 1976 1840 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 1 . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Peak Influence 603 | . 72 27 . 529 603 269 . . . . 440 Initial 226 | . . 27 . . 226 219 . . . . 44 Average 166 | . 26 21 . 194 432 98 . . . . 136 Maximum Alert Level 2 | . . . . 2 2 1 . . . . 2 Low Security (%) 65 | . 100 100 . 59 . 80 . . . . 73 Level 1 19 | . . . . 28 20 19 . . . . 20 Level 2 15 | . . . . 11 79 . . . . . 6 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . 5 5 8 . . . . 7 Investigation 13 | . . . . 3 4 3 . . . . 3 Extermination 6 | . . . . . . 3 . . . . 3 Reinforcement 6 | . 1 . . 2 . 2 . . . . 1 Assault 1 | . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Distress Signals 6 | . . . . 3 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 3 . 12 34 15 31 . 1 . 11 26 Peak Tracking Total 9 | . 2 . 3 5 3 5 . 1 . 5 9 Tactical Retreats 12 | . . . . 3 . 4 . . . . 5 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 4 | . . . 1 . 1 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 7 | . . . . 2 4 . . . . . 1 Max in Single Turn 4 | . . . . 1 4 . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 24 | . . . 1 8 6 3 . 2 . . 4 Terminals 6 | . . . . 4 . 1 . 1 . . . Fabricators 2 | . . . . . 1 1 . . . . . Repair Stations 5 | . . . . 1 2 . . . . . 2 Recycling Units 5 | . . . . 1 2 1 . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 70 | . . . 2 30 16 7 . 2 . . 13 Successful 34 | . . . 2 17 5 4 . 2 . . 4 Failed 36 | . . . . 13 11 3 . . . . 9 Catastrophic 8 | . . . . 1 3 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . . 5 1 . . . 1 . 3 Terminals 23 | . . . . 19 . 3 . 1 . . . Fabricators 5 | . . . . . 3 2 . . . . . Repair Stations 16 | . . . . 3 6 . . . . . 7 Recycling Units 10 | . . . . 1 4 2 . . . . 3 Scanalyzers 7 | . . . . 7 . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . 3 Terminal Hacks 12 | . . . 2 7 . 1 . 2 . . . Record 5 | . . . 2 1 . 1 . 1 . . . Robot Analysis 3 | . . . . 3 . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . 1 2 . . . . . Load Schematic 2 | . . . . . 1 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 6 | . . . . 2 3 . . . . . 1 Scan Component 5 | . . . . 2 2 . . . . . 1 Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 4 | . . . . 1 . 1 . . . . 2 Report Inventory 2 | . . . . 1 . . . . . . 1 Retrieve Components 2 | . . . . . . 1 . . . . 1 Scanalyzer 4 | . . . . 4 . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . 3 1 . . . . . 1 Terminals 3 | . . . . 3 . . . . . . . Botnet 3 | . . . . 3 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Jam 2 | . . . . . 1 . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . . . . 5 6 3 . . . . 4 Full Trace Events 12 | . . . . 4 3 3 . . . . 2 Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 61 | . . . . . 61 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 10 . . . . 2 Parts Scanalyzed 2 | . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Total Allies 12 | . . 2 . . . . . . 8 . 2 Largest Group 8 | . . 2 2 . . . . . 8 8 3 Highest-Rated Group 270 | . . 39 39 . . . . . 270 270 209 Highest-Rated Ally 85 | . . 31 31 . . . . . 39 39 85 Zionite Dispatches 1 | . . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 73 | . . . 22 . . . . . . 41 10 Total Damage 2069 | . . . 337 . . . . . . 862 870 Kills 13 | . . . . . . . . . . 10 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . . . . 3 . . . . . . . Derelict Logs Recovered 7 | . . 1 1 . . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . 18 Items 16 | . . . . . . . . . . . 16 Machines 1 | . . . . . . . . . . . 1 Guards 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Turns Passed 10526 | . 214 494 1847 1128 903 2179 439 528 1231 783 780 Spaces Moved 5746 | 1 137 307 1019 639 432 641 381 444 996 466 283 Core 86 | . . . . 1 27 57 . . . . 1 Treads 2286 | . 60 307 1019 138 130 12 . . . 342 278 Legs 384 | 1 77 . . 18 36 249 . . . . 3 Wheels . | . . . . . . . . . . . . Hover 2989 | . . . . 482 239 323 381 444 996 124 . Flight 1 | . . . . . . . . . . . 1 Fastest Speed 52 | 120 120 160 160 52 116 115 115 115 115 105 163 Average Speed 153 | 120 137 160 160 113 160 285 115 115 115 150 169 Slowest Speed 950 | 120 160 160 160 400 300 950 115 115 115 166 915 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 21 52 55 45 11 11 66 69 91 65 6 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 22 | . . 1 11 . . . 2 2 2 4 . Spaces Dug 1 | . . . . . . . . . . 1 . Terrain Destroyed 40 | . 2 . 9 6 22 . . . . 1 . Melee 1 | . . . . . . . . . . 1 . Projectile 4 | . . . . 4 . . . . . . . AOE 35 | . 2 . 9 2 22 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Zio Pro Fac Total 6751 | . 158 310 1117 835 549 841 382 461 1089 540 469 Wait 261 | . . 2 1 33 27 30 . 3 60 40 65 Move 5735 | . 136 306 1018 638 431 640 380 443 995 465 283 Hop . | . . . . . . . . . . . . Pick Up 74 | . 6 1 5 12 3 17 1 5 10 7 7 Fast Attach 86 | . 4 . 1 20 14 31 . . 4 5 7 Attach 31 | . 2 . 3 2 4 3 . . 3 3 11 Detach 23 | . . . 3 2 . 8 . . 4 2 4 Swap 16 | . . . 2 2 5 4 . . . 1 2 Drop 85 | . 7 1 10 16 5 12 1 6 13 8 6 Fire 253 | . 3 . 62 108 55 15 . . . . 10 Melee 173 | . . . . . 5 81 . 4 . 9 74 Ram 2 | . . . . 2 . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 12 | . . . 12 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 6) 215 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 348 | -10/Mines | Learned location of Zion (-6) 366 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 370 | -10/Mines | Found Prototype Device 406 | -10/Mines | Discovered new exit (range 9) 587 | -10/Mines | Discovered new exit (range 7) 588 | -10/Mines | Discovered new exit (range 13) 643 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 686 | -10/Mines | Discovered new exit (range 16) 709 | -10/Mines | Entered Subcaves 709 | -10/Subcaves | Accompanied by 2 allies 714 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 749 | -10/Subcaves | Identified Exp. Sensor Array 814 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 820 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1762 | -10/Subcaves | Disturbed a concealed Subdweller 1822 | -10/Subcaves | Visited Clippyterm 1827 | -10/Subcaves | Learned 40 Factory zone layouts 1879 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2054 | -10/Subcaves | Discovered new exit (range 8) 2151 | -10/Subcaves | Disturbed a concealed Subdweller 2166 | -10/Subcaves | Core integrity fell below 50% 2556 | -10/Subcaves | Entered Materials 2556 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2710 | -8/Materials | Lost 4 parts (1p1n1u1w) 3200 | -8/Materials | Discovered new exit (range 20) 3343 | -8/Materials | Identified exit to Factory 3684 | -8/Materials | Entered Factory 3684 | -7/Factory | Evolved 2 slots: Propulsion x2 3685 | -7/Factory | Identified exit to Factory 3685 | -7/Factory | Identified exit to Lower Caves 3706 | -7/Factory | Lost 3 parts (1p1n1w) 3933 | -7/Factory | Repaired Broken Gravmag System 4109 | -7/Factory | Lost 5 parts (1p1n3w) 4484 | -7/Factory | First assault squad dispatched 4502 | -7/Factory | Build established: Scavenger-Mutant 4587 | -7/Factory | Entered another Factory area 4587 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4720 | -6/Factory | Discovered new exit (range 19) 4752 | -6/Factory | Identified exit to Factory 5012 | -6/Factory | Lost 11 parts (1p4n4u2w) 5068 | -6/Factory | Lost 3 parts (2n1w) 5118 | -6/Factory | Build established: Mutant 5456 | -6/Factory | Fabricated Imp. VTOL Module? 5576 | -6/Factory | Lost 3 parts (1p2w) 5655 | -6/Factory | System corruption reached 10% 5843 | -6/Factory | Build established: Scavenger-Mutant 5868 | -6/Factory | Core integrity fell below 50% 6414 | -6/Factory | Lost 3 parts (1p2u) 6532 | -6/Factory | Build established: Mutant 6724 | -6/Factory | Discovered new exit (range 15) 6765 | -6/Factory | Identified exit to Lower Caves 6766 | -6/Factory | Entered Lower Caves 6895 | -6/Lower Caves | Encountered a Warlord checkpoint 6945 | -6/Lower Caves | Build established: Assassin 7175 | -6/Lower Caves | Discovered new exit (range 8) 7204 | -6/Lower Caves | Identified exit to Lower Caves 7205 | -6/Lower Caves | Entered another Lower Caves area 7245 | -6/Lower Caves | Discovered exit to Factory (range 10) 7547 | -6/Lower Caves | Discovered new exit (range 20) 7732 | -6/Lower Caves | Identified exit to Zion 7733 | -6/Lower Caves | Entered Zion 7807 | -6/Zion | System corruption cleaned by Quarantine Array 7853 | -6/Zion | Given the Hacking Drone Bay 7857 | -6/Zion | Found Prototype Device 7949 | -6/Zion | Found CR-A16's Pointy Stick 7999 | -6/Zion | Learned Factory emergency access door positions 8007 | -6/Zion | Learned 4 Factory zone layouts 8085 | -6/Zion | Found Prototype Device 8085 | -6/Zion | Identified Phasing AFG 8142 | -6/Zion | Gained Derelict followers 8168 | -6/Zion | Found Prototype Launcher 8395 | -6/Zion | Build established: Mutant 8587 | -6/Zion | Imprinted 8589 | -6/Zion | Declared Zion's savior 8665 | -6/Zion | Identified Hacking Drone Bay 8914 | -6/Zion | Discovered new exit (range 20) 8935 | -6/Zion | Received a visual enhancement algorithm 8956 | -6/Zion | Identified exit to Proximity Caves 8964 | -6/Zion | Entered Proximity Caves 8964 | -5/Proximity Caves | Accompanied by 8 allies 9073 | -5/Proximity Caves | Spotted B-75 Beast 9090 | -5/Proximity Caves | Allies destroyed B-75 Beast 9127 | -5/Proximity Caves | Learned 4 Factory zone layouts 9392 | -5/Proximity Caves | Lost 5 allies 9683 | -5/Proximity Caves | Build established: Scavenger-Assassin 9727 | -5/Proximity Caves | Discovered exit to Factory (range 15) 9747 | -5/Proximity Caves | Entered Factory 9747 | -5/Factory | Accompanied by 1 ally 9747 | -5/Factory | Evolved 2 slots: Utility x2 9748 | -5/Factory | Identified exit to Upper Caves 9990 | -5/Factory | Zion Heavy squad teleported in 10125 | -5/Factory | Found Prototype Protection 10125 | -5/Factory | Identified Zio. Weapon Casing 10139 | -5/Factory | Found Prototype Protection 10161 | -5/Factory | Lost 3 allies 10443 | -5/Factory | Core integrity fell below 50% 10461 | -5/Factory | Lost 12 parts (2p8n1u1w) 10505 | -5/Factory | Core integrity fell below 20% 10527 | -5/Factory | Destroyed by S-27 Virus with Backup Laser III Last Messages --------------- P-70 Sage Antigrav System severed. Destroyed Antigrav System. P-70 Sage destroyed. NA,L||YFLCNIPH/YMV QMP FWGE Mak. Axe destroyed. >> DECODED: Tesla Rifle location. G-50 Soldier destroyed. Mak. Axe destroyed. Critical hit (Burn: +37). S-27 Virus heat spikes uncontrollably. S-27 Virus heat short circuits Backup Power III. S-27 Virus overheating. Hcp. Storage Unit destroyed. System Restoration Module crushed and broken. Hvy. Machine Gun crushed and broken. Hacking Drone Bay crushed and broken. S-27 Virus overheating. Destroyed Lgt. Angular Momentum Engine. S-27 Virus overheating. System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????! #???+##########+#???# #????? | | ? ???? ?#??#?#??????### #???# #????? | | ??????]????#??##?#???## #??## #????? | | ????????#### ####?????# #??#" #????? | | ?####+### #??#### ####" #????? | | ?# ##### % #????? | | ?# T !% ###??? | | ?# "" |= %[ #??? | | ?# ###+########? | | ?# !### #[ %[! #? | | ?# ## #?# # !!] ## | | ?# ????#########?# # = ## | | ??????????????????# # | | ??????????????????# # # | | ??????????????????# # * # # | | ??????????????????# % # ### | | ??????????????????#####+### ## | | ??????????????????# % ##### # ##? | | ??????????????????# "" ##### # #? | | ???!??????????????# ! "" !#???########? | | ??????????????????# """%#???????????? | | ??????????????????# """s#??#######??? | | ??????????????????# """=#### ###? | | ??????????????????# %=[[##*["""""""#? | | ??????????????????#] ![!=%g=[ "## | | ??????????????????# !!=*|@#%! " # | | ??????????????????# !![![#*= ! " # | | ??????????????????# ]=[|#! " # | | ??????????????????######### ! "#? | | ??????????????????????????# "#? | | ??????????????????????????# % "#? | | ??????????????????????????# %[ "#? | | ???????????????????###########+###"###? | | ????????? [ ###??? | | ????????? #????? | | ??????????? """ #????? | | ?????????????"F"" #????? | | ??????????????="" """ """ """ #????? | | ??????????????== """ """ """ ###????? | | ????????????![??? """ """ """ #??????? | | ?????????????[???? "" "" "" #??????? | | ????????????????????" "" "" #??????? | | ??????????????????? #??????? | | ?????????????????? * ? #??????? | | ??????????????????????### ??????? | | ????????????????????????? ??????? | | ?????????????????????????? ??????? | | ????????????????????????? ??????? | | ?????????????????????????? ??????? | | ????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 EM Shielding 2 Corruption Containment 8 Armor Coverage 900 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedDynamicRedirector Manual? 0 Play Time 01:38:19 Cumulative 89.6 hours Start 2024.04.26 @ 00:10:33 End 2024.04.27 @ 11:53:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 174 Adventurer 2 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 52 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c34055-b3d2-49be-905b-9192f3639de2