Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.27 @ 12:50:54 Player: Ben'n'Dan Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (31) 155 Value Destroyed (465) 465 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4899 Bonus ------- Follower Combat Kills 143 Met Data Miner 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Sensor Array Advanced Signal Interpreter Precision Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Ripper > --- INVENTORY -------- Light Angular Momentum Engine Enhanced Optical Array Makeshift Sensor Array Advanced Signal Interpreter Hacking Suite Precision Shock Rifle Heavy Missile Launcher Remote Datajack [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . 1 . . . . Utility 2 | . . . . . 1 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 60 | 6 3 5 22 8 5 4 2 3 . 2 Power 7 | 1 . . 3 2 1 . . . . . Engine 6 | 1 . . 3 1 1 . . . . . Core 1 | . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 1 8 5 2 1 . 2 . 1 Treads . | . . . . . . . . . . . Leg 10 | 2 . 1 7 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . 1 5 2 1 . 2 . 1 Utility 11 | 1 1 1 4 1 1 1 . . . 1 Device 3 | . 1 1 . . 1 . . . . . Storage 4 | 1 . . 3 . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 3 | . . . . 1 . 1 . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 3 7 . 1 2 2 1 . . Energy Gun 9 | 2 1 2 2 . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | . 1 . 5 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . 1 . . . . Parts Lost 14 | . . 3 2 . 1 . . . . 8 Power . | . . . . . . . . . . . Propulsion 8 | . . 1 1 . 1 . . . . 5 Utility 2 | . . . . . . . . . . 2 Weapon 4 | . . 2 1 . . . . . . 1 Highest Loss Streak 7 | . . 3 2 . 1 . . . . 7 Average Slot Usage (%) 94 | . 89 98 98 94 98 89 92 93 100 81 Engine 10 | . 14 14 11 5 8 7 7 7 7 5 Core 2 | . . . . 5 9 7 7 7 7 5 Leg 19 | . 28 28 42 20 . . . . . . Flight 14 | . . . . 22 36 38 38 38 38 28 Device 7 | . 4 14 2 . 9 7 7 7 7 5 Storage 11 | . 14 14 15 16 9 7 7 7 7 5 Hackware 5 | . . . . 1 9 12 15 15 15 15 Energy Gun 9 | . 18 14 17 . 7 4 . . . . Ballistic Gun 6 | . 10 8 4 22 9 . . 1 7 5 Special Weapon 1 | . . 3 . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 7 7 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 13 13 14 30 30 27 25 24 27 27 27 Greatest Support 40 | 20 20 20 40 40 27 26 26 30 28 28 Greatest Overweight (x) 1 | . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 8 8 8 8 8 8 Average Capacity 7 | 4 6 6 7 10 8 8 8 8 8 7 Most Carried 12 | 2 6 6 12 12 8 8 8 8 7 8 Average Carried 6 | . 3 5 6 9 7 6 7 7 7 7 Final Capacity 12 | 6 6 6 12 8 8 8 8 8 8 4 Final Carried 12 | 2 6 6 12 8 8 8 8 7 7 4 Class Distribution -------------------- 37% | Scavenger-Sprinter 36% | Mutant 22% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Data Miner Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Matter Collected 954 | 200 76 80 257 79 . 212 20 30 . . Remotely . | . . . . . . . . . . . Salvage Created 1014 | . 176 63 435 133 60 60 62 . . 25 Parts 71 | . 10 5 34 14 2 1 2 . . 3 Haulers Intercepted 6 | . . . 4 . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 1 . 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 17 | . 2 1 5 7 . . 1 . . 1 Melee 2 | . . . . . . . 1 . . 1 Guns 12 | . 2 1 2 7 . . . . . . AOE 3 | . . . 3 . . . . . . . Classes Destroyed 10 | . 2 2 5 . . . 1 . . . Worker 2 | . . 1 . 1 . . . . . . Builder 1 | . . . 1 . . . . . . . Tunneler 1 | . . 1 . . . . . . . . Hauler 6 | . . . 4 . 1 1 . . . . Recycler 1 | . 1 . . . . . . . . . Operator 2 | . . . 2 . . . . . . . Swarmer 11 | . . . 3 7 . . . . . 1 Grunt 5 | . 2 1 2 . . . . . . . Sentry 1 | . . . 1 . . . . . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 2 1 5 5 1 1 1 . . 1 Combat Bots Only 4 | . 1 1 4 4 . . 1 . . 1 Max Kills in Single Turn 4 | . 1 1 4 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Damage Taken 2576 | . 68 370 345 342 167 . 114 . . 1170 Core 930 | . . 63 19 102 29 . 47 . . 670 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 84 | 100 . 74 . 69 94 . . . . . Volleys Fired 82 | . 6 25 25 18 6 2 . . . . Largest 2 | . 2 2 2 2 2 1 . . . . Hottest 105 | . 60 105 105 46 68 55 . . . . Shots Fired 146 | . 12 34 50 36 12 2 . . . . Gun 146 | . 12 34 50 36 12 2 . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 76 | . 6 20 8 36 6 . . . . . Thermal 27 | . . 7 20 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 43 | . 6 7 22 . 6 2 . . . . Robot Hit Streak 11 | . 5 11 8 3 4 2 . . . . Robot Miss Streak 5 | . 3 3 5 4 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 96 | . 7 25 30 15 9 2 6 . . 2 Core Hits 54 | . 7 8 18 8 4 1 2 . . 6 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 23 | . . . . . . 1 7 . . 15 Impact 1 | . . . . . . 1 . . . . Slashing 22 | . . . . . . . 7 . . 15 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1661 | . 85 273 505 272 153 43 220 . . 110 Guns 1165 | . 85 273 339 272 153 43 . . . . Cannons . | . . . . . . . . . . . Explosions 166 | . . . 166 . . . . . . . Melee 292 | . . . . . . . 220 . . 72 Ramming 38 | . . . . . . . . . . 38 Kinetic 532 | . 34 127 43 272 56 . . . . . Thermal 298 | . . 82 216 . . . . . . . Explosive 86 | . . . 86 . . . . . . . Electromagnetic 415 | . 51 64 160 . 97 43 . . . . Impact . | . . . . . . . . . . . Slashing 292 | . . . . . . . 220 . . 72 Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 32 | . . . 19 . . . 13 . . . Projectiles . | . . . . . . . . . . . Explosions 19 | . . . 19 . . . . . . . Melee 13 | . . . . . . . 13 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 179 | . . . 163 . . . . . . 16 Shots 2 | . . . 2 . . . . . . . Rammed 9 | . . . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 180 | . 38 24 180 2 56 32 5 4 . 5 Average Temperature 32 | . 18 10 48 2 28 18 5 1 . 3 Received Heat Transfer 599 | . 39 210 39 20 90 . 9 . . 192 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 621 | . . 198 423 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Peak Influence 331 | . 59 68 331 324 229 129 . . . . Average Influence 88 | . 33 20 153 249 151 111 . . . . Maximum Alert Level 1 | . . . 1 1 1 . . . . . Low Security (%) 83 | 100 100 100 70 10 88 100 . . . . Level 1 16 | . . . 29 89 11 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . . . 2 . 2 1 . . . 1 Investigation 1 | . . . . . . 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . . . 2 . 2 . . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 62 | . 2 4 11 11 13 . 3 1 . 17 Peak Tracking Total 10 | . 2 2 4 6 10 . 5 1 . 9 Tactical Retreats 7 | . . . . 1 1 . 2 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . 3 . 1 . 1 . . . Max in Single Turn 2 | . . . 2 . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Machines Accessed 12 | . 1 . 2 . 2 2 . 1 4 . Terminals 6 | . 1 . 2 . 1 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 57 | . 4 . 5 . 6 12 . 1 29 . Successful 43 | . 2 . 3 . 4 4 . 1 29 . Failed 14 | . 2 . 2 . 2 8 . . . . Catastrophic 5 | . 1 . 1 . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 2 . 3 . 2 6 . . . . Terminals 25 | . 4 . 5 . 4 12 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 41 | . 2 . 3 . 2 4 . 1 29 . Record 11 | . . . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 6 | . . . 1 . . 2 . . 3 . Open Door 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . 1 2 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 51 | . . . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total Allies 5 | . . 3 . . . . . . . 2 Largest Group 3 | . . 3 3 . . . . . . 1 Highest-Rated Group 94 | . . 40 40 . . . . . . 94 Highest-Rated Ally 94 | . . 16 16 . . . . . . 94 Total Orders . | . . . . . . . . . . . Ally Attacks 40 | . . 8 17 . . . . . . 15 Total Damage 610 | . . 80 189 . . . . . . 341 Kills 7 | . . 2 4 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Turns Passed 2156 | 57 139 644 381 137 140 52 158 179 22 247 Spaces Moved 2815 | 40 83 469 211 121 189 129 495 545 79 454 Core 37 | 4 . . . . . . . . . 33 Treads . | . . . . . . . . . . . Legs 831 | 36 83 469 211 32 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1947 | . . . . 89 189 129 495 545 79 421 Fastest Speed 26 | 50 120 120 120 28 28 28 28 26 28 28 Average Speed 55 | 113 120 120 120 52 28 28 28 27 28 29 Slowest Speed 150 | 120 120 150 150 120 28 28 28 28 28 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 10 | . . . . . 5 . . 2 . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 24 67 19 27 22 6 66 70 69 47 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 4 | . . 1 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . 1 1 . Scrap Searched 17 | . . 2 . . . . 3 8 . 4 Spaces Dug 12 | . . . . . . 1 . . . 11 Terrain Destroyed 31 | . . . 19 . . 1 . . . 11 Melee 12 | . . . . . . 1 . . . 11 Projectile . | . . . . . . . . . . . AOE 19 | . . . 19 . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Total 3233 | 49 111 521 290 161 259 141 507 573 78 543 Wait 139 | . 12 17 . . 60 . . 11 . 39 Move 2787 | 39 82 468 210 120 179 128 494 540 78 449 Hop 8 | . . . . . 4 . . 2 . 2 Pick Up 45 | 3 6 3 11 5 2 3 1 8 . 3 Fast Attach 29 | 6 1 2 14 . 1 1 2 1 . 1 Attach 15 | . . 2 2 5 3 3 . . . . Detach 4 | . . . 1 . 2 1 . . . . Swap 17 | . 2 1 7 3 1 . . 2 . 1 Drop 57 | 1 2 3 20 10 1 2 3 9 . 6 Fire 82 | . 6 25 25 18 6 2 . . . . Melee 23 | . . . . . . 1 7 . . 15 Ram 9 | . . . . . . . . . . 9 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 18 | . . . . . . . . . . 18 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 197 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 603 | -10/Mines | Identified exit to Materials 607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 621 | -10/Mines | Lost 3 parts (1n2w) 647 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 841 | -10/Mines | Entered Materials 841 | -9/Materials | Accompanied by 3 allies 841 | -9/Materials | Evolved 2 slots: Propulsion x2 939 | -9/Materials | Identified exit to Mines 1047 | -9/Materials | Build established: Scavenger-Mutant 1222 | -9/Materials | Entered Mines 1241 | -9/Mines | Assembled infested the area 1343 | -9/Mines | Discovered new exit (range 14) 1359 | -9/Mines | Entered Materials 1359 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1427 | -8/Materials | Repaired Imp. Assault Rifle 1495 | -8/Materials | Discovered new exit (range 9) 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1500 | -7/Factory | Identified exit to Lower Caves 1513 | -7/Factory | Identified exit to Factory 1551 | -7/Factory | Entered Lower Caves 1577 | -7/Lower Caves | Build established: Scavenger-Sprinter 1638 | -7/Lower Caves | Identified exit to Lower Caves 1690 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1709 | -7/Lower Caves | Entered another Lower Caves area 1720 | -7/Lower Caves | Discovered exit to Factory (range 10) 1729 | -7/Lower Caves | Encountered a Warlord checkpoint 1802 | -7/Lower Caves | Discovered new exit (range 7) 1888 | -7/Lower Caves | Entered Data Miner 1888 | -7/Data Miner | Discovered new exit (range 6) 1894 | -7/Data Miner | Met Data Miner 1899 | -7/Data Miner | Learned location of Section 7 (-2) 1899 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1904 | -7/Data Miner | Received God Mode back door access code from Data Miner 1910 | -7/Data Miner | Entered Proximity Caves 1913 | -6/Proximity Caves | Learned Factory terminal intel 1932 | -6/Proximity Caves | Escorted by Enhanced Grunt 2023 | -6/Proximity Caves | Spotted B-75 Beast 2106 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2128 | -6/Proximity Caves | Core integrity fell below 50% 2143 | -6/Proximity Caves | Lost 7 parts (4n2u1w) 2150 | -6/Proximity Caves | Core integrity fell below 20% 2157 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02109_ Knocked back. 02109_ Imp. Assault Rifle destroyed. 02109_ Weight Redist. System destroyed. 02109_ Penetrated by Slug. 02110_ Y-64 Sentinel: "REQUESTING BACKUP." 02110_ Dropped Ripper. 02112_ Imp. Flight Unit destroyed. 02112_ System Shield destroyed. 02112_ Flight Unit destroyed. 02112_ Dropped Med. Storage Unit. 02114_ Slug penetrates Wall. 02114_ Acquired Hacking Suite. 02117_ Penetrated by Slug. 02117_ Slug penetrates Wall. 02127_ Attempting to rewire G-50 Soldier. 02144_ G-50 Soldier rewired. 02144_ Slug penetrates Soldier 5a. 02148_ Slammed into G-50 Soldier. 02152_ Slug penetrates Wall. 02153_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????############?????????????? | | ????????????????????????# #?????????????? | | #???####????????????????# ## ## #?????????????? | | ##?## ##???????????????#%# # #?????????????? | | ### #####???????????#%# # #?????????????? | | ## #???????????#%###//### #?????????????? | | ## #???????????#%s + ##????????????? | | ## #????????????#%# # #????????????? | | #?# ##???????????#@#""""""# #????????????? | | ##?# #???????????#g######## ##????????????? | | #### ##????##????# #?????????????? | | #"#??## ##???## ## ##?????????????? | | ### #?# ##???# ## #?????????????? | | ####??##?# #???# #### #?????????????? | | #"######?## #?### #??## #?????????????? | | ## ## ### #??# ] #???####?????????????? | | ##### ###"# ## ##?# *!#????????????????????? | | #???# ### ## #?# !##?####??????????????? | | ????# #?# ### ##?????????????? | | ????# ##?# #?????????????? | | ????## #??# #?????????????? | | ?????# #??## / ##?????????????? | | ###### ###### BB ##??????????????? | | #????# ## ### #???????????????? | | # #????## ## =%* ##??????????????? | | # ?????## = ##?????????????? | | ## ?????### #?????????????? | | ## ???????## ##????????????? | | # ##### ? ????????# ### #????????????? | | ## ???#???????????## ##?#" ! #?##?????????? | | #????????????????????### ##??## %! ## #?????????? | | ??????????????????????####???##% # #??????????? | | ????????????????????????????## = * "##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableFireBuckler Manual? 0 Play Time 00:38:09 Cumulative 115.7 hours Start 2020.05.27 @ 11:51:43 End 2020.05.27 @ 12:50:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 246 Adventurer 8 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 76 Gallery% 77 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c252e0-c778-4f37-ab70-0d82a1dd5f88