Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 15:54:21 Player: the Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (5534) 5534 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2368) 2368 TOTAL SCORE: 14377 Bonus ------- High Alert Combat Kills 573 Follower Combat Kills 852 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Friendly Fire -557 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Triangulator Makeshift Transmission Jammer Experimental Hacking Suite Improved Remote Datajack Spear Peak State ------------ > --- POWER ------------ Momentum-Fission Engine > --- PROPULSION ------- Carbon-FC Exoskeleton > --- UTILITY ---------- Scrap Engine Improved Cooling System Triangulator 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Experimental Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Laser Ion Construct/C Directed Plasma Construct/C Thermal Neutron Construct/G > --- INVENTORY -------- Triangulator Makeshift Transmission Jammer Experimental Hacking Suite Spear [Rating: 102] Favorites ----------- Power Constructs Engine Constructs Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Experimental Hacking Suite Weapon Power Maul Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Shotgun Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Slots Evolved 10 | . . . . . 6 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 108 | 6 11 2 5 8 38 16 8 3 . 3 2 2 4 Power 9 | 1 1 1 . 1 5 . . . . . . . . Engine 5 | 1 1 1 . 1 1 . . . . . . . . Core 4 | . . . . . 4 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 9 | 2 4 . 1 2 . . . . . . . . . Treads 7 | . 4 . 1 2 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 62 | 1 2 . 1 1 26 12 5 3 . 3 2 2 4 Device 53 | . 1 . 1 1 25 10 5 3 . 3 . 1 3 Storage 4 | 1 1 . . . 1 1 . . . . . . . Processor 3 | . . . . . . 1 . . . . 2 . . Hackware 2 | . . . . . . . . . . . . 1 1 Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 4 1 3 4 7 4 3 . . . . . . Energy Gun 8 | 2 3 . 2 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . 2 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 8 | . 1 1 1 1 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . 3 1 1 . . . . . . Slashing Weapon 3 | . . . . . 1 2 . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . . . . 1 . Parts Lost 40 | . . . 1 2 2 8 1 1 . 6 . 1 18 Power 6 | . . . . . 1 2 . . . 1 . . 2 Propulsion 5 | . . . . . . . . . . 1 . . 4 Utility 18 | . . . . . . 5 . 1 . 2 . 1 9 Weapon 11 | . . . 1 2 1 1 1 . . 2 . . 3 Highest Loss Streak 14 | . . . 1 1 1 3 1 1 . 3 . 1 14 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 71 | . 97 100 99 87 64 58 59 53 53 46 52 60 59 Engine 6 | . 14 14 14 14 2 4 6 1 . . . . 3 Core 3 | . . . . . 10 1 . 4 6 6 5 5 . Treads 12 | . 22 28 28 28 5 . 5 6 6 6 5 5 1 Leg 1 | . 5 . . . . 4 . . . . . . 3 Device 16 | . 11 14 14 12 14 21 17 17 20 22 23 23 15 Storage 6 | . 14 14 14 8 7 1 3 . . . . . . Processor 1 | . . . . . . 6 6 2 . . 5 11 10 Energy Gun 9 | . 28 19 19 17 11 1 1 . . 1 5 5 3 Launcher 4 | . . 8 8 5 1 3 4 6 6 . . . . Impact Weapon 2 | . . . . . 5 3 2 6 6 6 5 . . Peak Build Rating 102 | 6 8 8 12 27 62 74 92 92 90 90 69 86 102 Average Rating 48 | 5 7 7 9 15 51 62 81 90 90 69 64 77 83 On Entrance 47 | . 6 8 8 12 27 51 71 92 90 90 60 69 81 Naked Turns 12 | . . . . . . . . . . . . . 12 Heaviest Build 50 | 11 20 20 20 20 41 35 50 50 50 50 37 43 46 Greatest Support 112 | 20 40 40 40 40 72 112 107 107 72 72 54 54 85 Greatest Overweight (x) 7 | . . . . . 7 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 7 9 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 10 10 10 10 8 5 5 4 5 2 5 5 Average Carried 6 | 2 6 9 9 7 8 4 4 4 4 3 1 4 4 Final Capacity 10 | 8 10 10 10 5 10 5 5 5 5 5 5 5 5 Final Carried 10 | 4 10 10 10 5 9 3 5 4 4 2 . 5 5 Scrap Engine Consumption 147 | . . . . 9 54 43 4 8 . 12 . 14 3 Constructs Created 11 | . . . . . 4 3 1 . . 1 . 1 1 Constructs Modified 43 | . . . . . 15 12 3 5 . 3 . 1 4 Class Distribution -------------------- 55% | Construct 32% | Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Infiltrator-Construct | -5/DSF Hacker-Construct | -5/Garrison Resources | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Matter Collected 4952 | 183 148 350 88 368 566 659 803 843 . 702 . . 242 Remotely . | . . . . . . . . . . . . . . Salvage Created 6005 | 29 345 222 118 458 1910 1442 77 578 . 452 . . 374 Parts 208 | 1 19 9 10 19 59 50 2 12 . 17 . . 10 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . 6 . . . 2 4 . 22 . . . Prevented 8 | . . . . . . . . 4 . 4 . . . Kills | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Combat Hostiles Destroyed 123 | . 7 12 7 4 43 24 1 6 . 13 . . 6 Melee 16 | . . . . . 4 4 . . . 8 . . . Guns 33 | . 5 3 1 2 13 9 . . . . . . . Cannons 9 | . . . . . 2 2 . 1 . . . . 4 AOE 31 | . 2 9 6 2 5 2 . 5 . . . . . Classes Destroyed 21 | 1 5 2 3 3 5 . . 2 . . . . . Worker 4 | . . . . . 3 1 . . . . . . . Builder 7 | . . 1 . . 5 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . . . . Recycler 3 | . . . . 1 1 1 . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . Watcher 4 | . 1 . . . 2 1 . . . . . . . Swarmer 37 | . 3 3 4 2 9 3 . 4 . 9 . . . Grunt 43 | . 4 4 . . 19 11 . 1 . 1 . . 3 Brawler 3 | . . . . . 1 1 . . . . . . 1 Duelist 4 | . . . . . 2 1 . . . 1 . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 11 | . . . 1 2 5 1 1 1 . . . . . Hunter 6 | . . . . . 1 3 . . . 2 . . . Programmer 12 | . . . . . 6 4 . . . . . . 2 Subdweller 2 | . . . 2 . . . . . . . . . . Scrapper 2 | . . . . 2 . . . . . . . . . Packrat 1 | . . . . . . . . 1 . . . . . Samaritan 3 | . . . . . . . . 3 . . . . . Assembled 5 | . . 5 . . . . . . . . . . . Best Kill Streak 10 | 1 4 5 7 2 10 4 1 3 . 5 . . 2 Combat Bots Only 7 | . 3 5 5 2 7 3 1 3 . 5 . . 2 Max Kills in Single Turn 5 | 1 2 3 4 2 5 3 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 4 1 2 2 . 1 . . . . . Melee 1 | . . . . . 1 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Hostile Shots Fired 1183 | . 24 26 45 16 331 277 42 52 . 125 . 23 222 Missed 361 | . 10 8 23 3 107 85 10 21 . 20 . 4 70 Damage Taken 12570 | . 186 262 368 125 2573 2944 225 442 . 1824 . 445 3176 Core 2292 | . 18 69 101 16 363 442 24 11 . 241 . 56 951 Absorbed by Shields 429 | . . . . . . 403 . . . 26 . . . Regen/Repaired (Parts) 3930 | . . . . . 1188 1520 426 252 . 91 . 179 274 Core Remaining (%) 45 | 100 . . . 18 48 . . . . 15 . . . Volleys Fired 439 | 4 31 22 61 17 116 84 7 46 . 14 . . 37 Largest 3 | 2 2 2 2 2 2 2 1 2 . 2 . . 3 Hottest 313 | 90 100 100 110 110 313 147 74 113 . 145 . . 182 Shots Fired 676 | 8 59 34 78 32 202 85 8 52 . 16 . . 102 Gun 483 | 8 58 21 60 28 178 60 . 29 . 13 . . 28 Cannon 135 | . . . . . 19 24 7 11 . . . . 74 Launcher 58 | . 1 13 18 4 5 1 1 12 . 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 92 | . . . . . . 57 . 29 . 6 . . . Thermal 523 | 8 58 21 60 28 197 24 7 11 . 7 . . 102 Explosive 42 | . 1 13 18 4 5 1 . . . . . . . Electromagnetic 19 | . . . . . . 3 1 12 . 3 . . . Robot Hit Streak 27 | 3 7 9 10 6 16 18 4 27 . 3 . . 5 Robot Miss Streak 10 | 1 3 2 3 7 6 2 2 2 . 4 . . 10 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 492 | 5 39 14 22 11 176 100 6 45 . 29 . . 45 Core Hits 313 | 1 22 22 12 13 156 38 1 30 . 5 . . 13 Critical Kills 2 | . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 18 | . . . . 1 2 6 . . . 9 . . . Critical Strikes 27 | . 1 1 1 1 4 9 1 . . 9 . . . Burn 3 | . 1 1 . . . . 1 . . . . . . Destroy 4 | . . . 1 1 . 2 . . . . . . . Smash 17 | . . . . . 4 4 . . . 9 . . . Sever 3 | . . . . . . 3 . . . . . . . Melee Attacks 154 | . . . . . 54 65 2 4 . 29 . . . Impact 123 | . . . . . 54 35 1 4 . 29 . . . Slashing 31 | . . . . . . 30 1 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 2 1 . 1 . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . Damage Inflicted 14230 | 60 561 653 892 477 4376 3334 193 1137 . 1300 . . 1247 Guns 5466 | 60 471 164 234 235 2423 1246 . 392 . 61 . . 180 Cannons 1871 | . . . . . 85 420 115 184 . . . . 1067 Explosions 3359 | . 90 489 658 242 1133 226 . 493 . 28 . . . Melee 3534 | . . . . . 735 1442 78 68 . 1211 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1650 | . . . . . . 1232 . 392 . 26 . . . Thermal 5673 | 60 471 164 234 235 2508 420 115 184 . 35 . . 1247 Explosive 2838 | . 90 489 658 242 1133 226 . . . . . . . Electromagnetic 535 | . . . . . . 14 . 493 . 28 . . . Impact 2886 | . . . . . 735 794 78 68 . 1211 . . . Slashing 648 | . . . . . . 648 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 24 | . . . . 1 3 5 2 3 3 13 . . 24 Average Corruption 2 | . . . . 1 1 1 2 2 3 6 . . 6 Corruption Purged 6 | . . . . . 2 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 138 | . . . . 13 23 13 20 29 3 34 . . 3 Message Errors 39 | . . . . 3 4 3 6 8 1 14 . . . Matter Fused 31 | . . . . 5 6 3 3 4 1 7 . . 2 Heat Flow Errors 14 | . . . . 3 2 . 2 6 . 1 . . . Energy Discharges 20 | . . . . 1 6 1 3 3 . 6 . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 20 | . . . . . 3 2 2 7 1 4 . . 1 Data Loss (major) 5 | . . . . . 1 2 1 . . 1 . . . Misfires 3 | . . . . 1 . . 1 1 . . . . . Alerts 3 | . . . . . . 2 1 . . . . . . Weapon Failures 2 | . . . . . 1 . . . . 1 . . . Overload Shots 4 | . . . . . 4 . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . Overflow Damage 1459 | . . 13 17 8 301 384 48 70 . 608 . . 10 Projectiles 87 | . . . . . . 57 . 20 . . . . 10 Explosions 212 | . . 13 17 8 121 31 . 22 . . . . . Melee 1160 | . . . . . 180 296 48 28 . 608 . . . Knockbacks 14 | . . . . . 2 7 1 1 . 3 . . . Impact 14 | . . . . . 2 7 1 1 . 3 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 262 | . . 46 98 18 51 . . 10 . 39 . . . Shots 12 | . . 3 4 1 1 . . 1 . 2 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 531 | 120 342 261 . 279 531 288 143 371 . 452 . . 489 Average Temperature 124 | 65 88 86 . 71 121 90 64 143 . 180 . . 169 Received Heat Transfer 3038 | . 84 99 99 . 765 636 54 90 . 19 . . 1192 Effects 23 | . 2 1 . 1 7 . . 8 . 1 . . 3 Shutdowns 7 | . . . . . 3 . . 2 . . . . 2 Energy Bleed 6 | . 1 1 . . 2 . . 2 . . . . . Interference 5 | . . . . 1 . . . 3 . . . . 1 Matter Decay 2 | . 1 . . . 1 . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . 1 . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . 1 8 1 . . 6 . . . Combat Hostiles 11 | . . . . . . 6 . . . 5 . . . Parts Fried 18 | . . . . . 1 7 . 3 . 7 . . . Impact Corruptions 48 | . . . . . 8 15 2 2 . 21 . . . Robots Melted 23 | . . . . . 19 1 1 . . . . . 2 Combat Hostiles 23 | . . . . . 19 1 1 . . . . . 2 Parts Melted 81 | 2 1 . . . 71 . 3 . . . . . 4 Heat Transferred 21492 | 161 1350 555 483 350 15642 609 350 400 . . . . 1592 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Peak Influence 912 | 5 246 98 . 91 698 590 . . . . 912 709 811 Initial 912 | . 3 31 . 56 50 349 . . . . 912 638 516 Average 255 | . 112 60 . 24 360 442 . . . . 912 666 638 Maximum Alert Level 3 | . 1 . . . 2 2 . . . . 3 3 3 Low Security (%) 51 | 100 79 100 . 100 27 . . . . . . . . Level 1 12 | . 20 . . . 16 30 . . . . . . . Level 2 34 | . . . . . 55 69 . . . . . 96 64 Level 3 1 | . . . . . . . . . . . 100 4 35 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 17 6 . . . . . 2 . Investigation 4 | . 1 . . . 3 . . . . . . . . Extermination 9 | . . . . . 5 4 . . . . . . . Reinforcement 10 | . 1 . . . 6 1 . . . . . 2 . Assault 1 | . . . . . . 1 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . 3 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Distress Signals 6 | . 2 . . . 1 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 186 | . 10 17 9 4 55 34 1 5 . 25 . 8 18 Peak Tracking Total 12 | . 3 12 7 2 6 6 1 3 . 5 . 7 9 Tactical Retreats 12 | . . 1 2 . 2 2 . . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Traps Triggered 6 | . 1 . 1 . 2 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted 3 | . . . . . . . 3 . . . . . . Installed 1 | . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . 3 7 6 6 . . . Machines | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Machines Disabled 8 | . . . 3 . 3 1 . . . . . . 1 Max in Single Turn 2 | . . . 1 . 2 1 . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Machines Accessed 49 | . 4 . 1 12 19 5 2 . 4 . 1 . 1 Terminals 25 | . 4 . . 6 11 2 . . . . 1 . 1 Fabricators 2 | . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . . . . 5 4 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 142 | . 12 . 9 32 37 8 8 . 34 . 1 . 1 Successful 91 | . 3 . 9 20 13 2 8 . 34 . 1 . 1 Failed 51 | . 9 . . 12 24 6 . . . . . . . Catastrophic 14 | . 4 . . . 8 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 34 | . 7 . . 16 9 2 . . . . . . . Terminals 57 | . 12 . . 17 23 3 . . . . 1 . 1 Fabricators 5 | . . . . . 5 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 22 | . . . . 13 6 3 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . . . Terminal Hacks 68 | . 2 . 9 9 4 . 8 . 34 . 1 . 1 Record 26 | . . . 8 . . . 7 . 11 . . . . Part Schematic 16 | . . . . 2 1 . . . 13 . . . . Robot Schematic 8 | . . . . 1 . . . . 7 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 4 | . . . . 4 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . . 5 3 1 . . . . . . . Retrieve Components 9 | . . . . 5 3 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . 6 2 1 . . . . . . . Terminals 9 | . 1 . . 5 2 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . Botnet 5 | . . . . 5 . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . . 9 16 5 . . . . 1 . . Full Trace Events 6 | . 2 . . 1 3 . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 1 . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 2 1 . . . 13 . . . . Parts Built 4 | . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . 95 . . . . . . . . Total Part Build Rating 20 | . . . . . 20 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 34 | . . . . 29 5 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . 5 Machine Destruction 5 | . . . . . . . . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . 7 . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Total Allies 10 | . . . . 7 . . . . . 3 . . . Largest Group 7 | . . . . 7 1 . . . . 2 2 2 . Highest-Rated Group 128 | . . . . 95 10 . . . . 128 128 128 . Highest-Rated Ally 99 | . . . . 34 10 . . . . 99 98 98 . Total Orders 6 | . . . . 2 . . 4 . . . . . . STAY 1 | . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . EXPLORE 4 | . . . . . . . 4 . . . . . . Ally Attacks 62 | . . . . 10 . . . . . 38 . 14 . Total Damage 3035 | . . . . 186 . . . . . 2134 . 715 . Kills 25 | . . . . 5 . . . . . 16 . 4 . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 2 . . . 2 1 . 1 . . . Drone Launches 3 | . . . . . . . 3 . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . 6 3 Traps 3 | . . . . . . . . . . . . 2 1 Emergency Access 2 | . . . . . . . . . . . . 2 . Items 3 | . . . . . . . . . . . . 2 1 Patrols 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Turns Passed 15396 | 73 604 1304 1481 2025 3029 1563 1637 1864 127 1137 9 150 393 Spaces Moved 8183 | 41 309 745 828 1065 1666 839 770 1029 81 572 5 84 149 Core 10 | 1 . . . . 9 . . . . . . . . Treads 6530 | . 228 745 828 1065 1034 64 753 1029 81 572 5 84 42 Legs 1258 | 40 81 . . . 331 682 17 . . . . . 107 Wheels . | . . . . . . . . . . . . . . Hover 93 | . . . . . . 93 . . . . . . . Flight 292 | . . . . . 292 . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 86 86 106 158 158 158 158 158 128 Average Speed 149 | 118 149 160 160 160 135 125 156 158 158 158 158 166 142 Slowest Speed 400 | 120 160 160 160 160 400 151 158 158 158 158 158 179 179 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 59 100 35 99 53 23 98 93 70 76 . 54 26 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 11 | . . 1 . . . . 5 3 . 2 . . . Spaces Dug 84 | . . 21 9 . 34 18 1 . . 1 . . . Terrain Destroyed 377 | . 9 111 106 48 72 29 1 . . 1 . . . Melee 52 | . . . . . 34 16 1 . . 1 . . . Projectile 4 | . . . . . . 4 . . . . . . . AOE 321 | . 9 111 106 48 38 9 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Fac Low Low Dat Pro Fac DSF Gar Total 10416 | 54 393 825 904 1361 2159 1162 1189 1209 80 730 6 95 249 Wait 1263 | . 28 49 8 173 227 149 380 117 . 73 . 1 58 Move 8170 | 40 308 744 827 1064 1665 838 769 1028 80 571 4 83 149 Hop . | . . . . . . . . . . . . . . Pick Up 73 | 4 8 4 2 6 26 6 6 4 . 1 . 5 1 Fast Attach 28 | 6 2 . . 2 4 5 4 1 . . . 2 2 Attach 23 | . . . 1 1 6 7 . 2 . 3 2 . 1 Detach 9 | . . . . 1 5 . . 1 . . . 2 . Swap 57 | . 9 2 4 5 28 4 4 . . . . . 1 Drop 74 | . 7 4 1 14 28 5 8 5 . . . 2 . Fire 439 | 4 31 22 61 17 116 84 7 46 . 14 . . 37 Melee 153 | . . . . . 54 64 2 4 . 29 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 126 | . . . . 78 . . 9 . . 39 . . . Trap 1 | . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -5/Garrison (discovered 3 exits: [Fac x3]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Entered Mines 723 | -10/Mines | Learned location of Storage (-9) 1325 | -10/Mines | Assembled infested the area 1330 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1434 | -10/Mines | Discovered new exit (range 9) 1455 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1477 | -10/Mines | Learned location of 1 exit from Materials 1576 | -10/Mines | Discovered new exit (range 13) 1918 | -10/Mines | Discovered new exit (range 6) 1982 | -10/Mines | Entered Subcaves 1987 | -10/Subcaves | Learned Materials terminal intel 2082 | -10/Subcaves | Visited 4L-MR0's lab 2495 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2497 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2516 | -10/Subcaves | Learned Materials security intel 2703 | -10/Subcaves | Core integrity fell below 50% 2890 | -10/Subcaves | Discovered new exit (range 14) 3182 | -10/Subcaves | Found Meta Core 3463 | -10/Subcaves | Entered Recycling 4272 | -9/Recycling | Discovered new exit (range 9) 4419 | -9/Recycling | Build established: Commander-Mutant 4513 | -9/Recycling | Scanned before Scraplab entrance 4535 | -9/Recycling | Entered Scraplab 4773 | -9/Recycling | Angered Scraplab inhabitants 4774 | -9/Recycling | Core integrity fell below 20% 4854 | -9/Recycling | Lost 3 allies 4869 | -9/Recycling | Found Prototype Device 4869 | -9/Recycling | Identified Scrap Engine 5106 | -9/Recycling | Build established: Mutant 5488 | -9/Recycling | Entered Factory 5488 | -7/Factory | Accompanied by 1 ally 5488 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5702 | -7/Factory | Fabricated Imp. Cooling System? 6279 | -7/Factory | Build established: Construct 6313 | -7/Factory | Fabricated Wave Gun (x2) 6784 | -7/Factory | Garrison activated, responded to threat 6858 | -7/Factory | Destroyed 7 combat bots 8003 | -7/Factory | Discovered new exit (range 9) 8355 | -7/Factory | Discovered new exit (range 14) 8364 | -7/Factory | Discovered new exit (range 4) 8489 | -7/Factory | Core integrity fell below 50% 8517 | -7/Factory | Entered another Factory area 8517 | -6/Factory | Evolved 2 slots: Utility x2 8824 | -6/Factory | Spotted B-75 Beast 9711 | -6/Factory | Lost 3 parts (1p1u1w) 9917 | -6/Factory | First assault squad dispatched 10054 | -6/Factory | Core integrity fell below 50% 10067 | -6/Factory | Discovered new exit (range 13) 10080 | -6/Factory | Entered Lower Caves 10089 | -6/Lower Caves | Encountered a Warlord checkpoint 10572 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10725 | -6/Lower Caves | Discovered new exit (range 50) 10900 | -6/Lower Caves | Learned Factory security intel 10900 | -6/Lower Caves | Learned Research trap positions 10900 | -6/Lower Caves | Learned Extension security intel 11131 | -6/Lower Caves | Found Prototype Device 11131 | -6/Lower Caves | Identified Heart of Steel 11717 | -6/Lower Caves | Entered another Lower Caves area 11719 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11842 | -6/Lower Caves | Discovered new exit (range 5) 12789 | -6/Lower Caves | Build established: Trapper-Construct 13197 | -6/Lower Caves | Build established: Construct 13236 | -6/Lower Caves | Learned Factory trap positions 13338 | -6/Lower Caves | Discovered new exit (range 13) 13534 | -6/Lower Caves | Spotted B-75 Beast 13581 | -6/Lower Caves | Entered Data Miner 13581 | -6/Data Miner | Discovered new exit (range 6) 13612 | -6/Data Miner | Met Data Miner 13642 | -6/Data Miner | Learned location of Section 7 (-3) 13642 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13672 | -6/Data Miner | Received God Mode back door access code from Data Miner 13708 | -6/Data Miner | Entered Proximity Caves 13710 | -5/Proximity Caves | Spotter reported a threat 13711 | -5/Proximity Caves | Spotter reported a threat 13748 | -5/Proximity Caves | Ambushed by research squad 13763 | -5/Proximity Caves | Spotter reported a threat 13785 | -5/Proximity Caves | Escorted by Enhanced Grunt 13859 | -5/Proximity Caves | Spotter reported a threat 14020 | -5/Proximity Caves | Spotter reported a threat 14163 | -5/Proximity Caves | Core integrity fell below 20% 14216 | -5/Proximity Caves | Heart of Steel transformed into Warbot 14277 | -5/Proximity Caves | Learned Factory emergency access door positions 14672 | -5/Proximity Caves | System corruption reached 10% 14699 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14711 | -5/Proximity Caves | Lost 3 parts (1p2u) 14817 | -5/Proximity Caves | Discovered new exit (range 16) 14845 | -5/Proximity Caves | Entered Factory 14845 | -5/Factory | Accompanied by 2 allies (Warbot) 14845 | -5/Factory | Evolved 2 slots: Utility x2 14846 | -5/Factory | Loaded intel: 104 trap records 14854 | -5/Factory | Identified exit to DSF 14854 | -5/Factory | Entered DSF 14854 | -5/DSF | Accompanied by 2 allies (Warbot) 14896 | -5/DSF | Additional patrols routed to DSF 14914 | -5/DSF | Found Prototype Hackware 14914 | -5/DSF | Identified Exp. Hacking Suite 14919 | -5/DSF | Found Exp. Hacking Suite 14922 | -5/DSF | Found Exp. Hacking Suite 14974 | -5/DSF | Discovered new exit (range 13) 15004 | -5/DSF | Entered Garrison 15055 | -5/Garrison | Discovered new exit (range 43) 15055 | -5/Garrison | Discovered new exit (range 55) 15055 | -5/Garrison | Discovered new exit (range 51) 15082 | -5/Garrison | Triggered checkpoint 15115 | -5/Garrison | Garrison Relay disabled 15172 | -5/Garrison | Installed Relay Interface Framework 15322 | -5/Garrison | Lost 3 parts (1p1u1w) 15355 | -5/Garrison | System corruption reached 10% 15384 | -5/Garrison | Core integrity fell below 50% 15393 | -5/Garrison | Core integrity fell below 20% 15397 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15378_ B-60 Warrior overheating. 15380_ B-60 Warrior heat spikes uncontrollably. 15380_ B-60 Warrior overheating. 15382_ B-60 Warrior heat spikes uncontrollably. 15382_ Carbon-FC Exoskeleton destroyed. 15382_ Carbon-FC Exoskeleton core remains intact and functional. 15382_ B-60 Warrior overheating. 15383_ B-60 Warrior heat short circuits Imp. Treads. 15383_ B-60 Warrior overheating. 15384_ B-60 Warrior heat spikes uncontrollably. 15384_ B-60 Warrior critical meltdown. 15384_ Imp. Treads melted. 15385_ Carbon-FC Exoskeleton destroyed. 15385_ Critical hit (Burn: +37). 15387_ G-50 Soldier destroyed. 15391_ B-60 Warrior heat damages Imp. Treads. 15391_ B-60 Warrior destroyed. 15393_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????# #??# #### ###??# !+ +! #?# + | | ??????????????# #### ## " #????# !# #! #?# #### | | ??????????????# + + " #????#+## ##+#?# #??# | | ??????????????# ####### " #????#! # # !#?# #??# | | ??????????????# #?????### #????#! + + !#?# #??# | | ??????????????# #???????# #????#### ####?# #### | | ??????????????# #???????# #???????#+###### ## | | ??????????????# #???????# #???????# + | | ??????????????# #???????# #???????# ######### # | | ??????????????# #???????# #######?# #???????# # | | ??????????????# #???????# ## #?# #???????# # | | ??????????????# #??????## ##""""###+##??????# # | | ############### ######## ######## # | | + ^ # | | + ^ # | | ######################### ## ## #########+# | | ??????????????????????### ## ## ###?????# # | | ??????????????????????# " #?????# | | ??????????????????????# " #?????### | | ??????????????????????# " #???????? | | ??????????????????????# " #???????? | | ??????????????????????###g ## ## ###???????? | | ??????????????########### g ## ## ##########? | | ??????????????# g ^ #? | | ??????????????# % % ^ #? | | ??????????????# ###+####@%! ###+### #? | | ??????????????# #?# #??##gg## ## ##?# #?# #? | | ??????????????# #?# #???# ## ## #??# ### #? | | ??????????????# #?# #???# ######## #??# + #? | | ??????????????# ### ##### #??????# #### ### #? | | ??????????????# ## + #??????# + #?# #? | | ??????????????# ## ###### #??????# #### #?# #? | | ?????########## ##+###### #??????# #??# ### #? | | ?????# ^ #??????# ####+#T# ## | | ?????# ^ #??????# | | ?????# ### ### ###+######"##??????# | | ###??# ##" #?# #?# #????#%#???????####### ####### | | ""#??# ##T #?# #?# #????# #?????????????# ####### | | !"#### ##""#?# #?# #????# #?????????????# ## | | #####?# ###+#????# #?????????????# ## #### | | #?????# #????# #?????????????# ## #??? | | #### #?????##### #????# #?????????????# ## #??? | | #??# #?????????# #????# #?????????????# ## #??? | | #??# #?????????#=#????# #?????????????# ## #??? | | #### #?????????# ###??# #?????????????# ##+#### | | !"## #?????????# =#### #?????????????# | | ""## #?????????# " #?????????????###"""### | | #### #?????????# =#### #???????????????# #?? | | ???#########??????# ###??# #???????????????#####?? | | ????# ######### #????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 36 Energy Capacity 626 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 32 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Wheel | -9/Recycling | Hacked Imp. Cooling System | -9/Recycling | Hacked Wave Gun | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Robot Schematics ------------------ L-31 Rogue | -9/Recycling | Hacked L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Imp. Cooling System | x2 | -7/Factory Wave Gun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldCobblerShredder Manual? 0 Play Time 02:37:25 Cumulative 76.4 hours Start 2025.04.20 @ 10:23:49 End 2025.04.20 @ 15:54:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82edca4-b874-44e6-847c-f9b82c69e5fa