Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 12:05:43 Player: alira Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (124) 620 Value Destroyed (3312) 3312 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2578) 2578 TOTAL SCORE: 13870 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 967 Registered with UFD 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 95/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Experimental Armor Integrity Analyzer Hacking Suite Improved System Shield > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- System Shield Authchip [Armor] Authchip [Armor] Improved Trap Extractor (6/6 Fire) Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Experimental Signal Interpreter Core Analyzer Experimental Armor Integrity Analyzer Improved Transmission Jammer Powered Armor Hacking Suite Improved Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Combat Airjet Advanced Power Amplifier Gravity Neutralizer Microactuators System Shield Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Improved Trap Extractor Long-range Missile Launcher [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Powered Armor Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Slashing Weapon Companion Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 6 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . . . . . Utility 9 | . . 1 . . . 4 . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 104 | 5 3 12 22 2 9 13 . 13 2 . . 2 3 2 2 7 1 6 Power 8 | 1 . 2 2 . 1 1 . . . . . . . . . . . 1 Engine 4 | 1 . 2 1 . . . . . . . . . . . . . . . Core 3 | . . . 1 . 1 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 35 | 2 . 5 10 1 2 5 . 6 . . . . . 1 . 2 . 1 Treads 17 | 2 . 4 10 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 6 . . . . . 1 . 1 . 1 Flight 8 | . . 1 . . 2 5 . . . . . . . . . . . . Utility 49 | . 2 3 5 1 4 7 . 7 2 . . 2 3 1 2 5 1 4 Device 18 | . 1 . 1 1 . 2 . 1 1 . . 1 2 1 2 3 1 1 Storage 5 | . 1 . 1 . 1 1 . . . . . . . . . . . 1 Processor 5 | . . . . . 1 1 . . . . . . . . . 2 . 1 Hackware 11 | . . . . . 1 3 . 5 . . . . 1 . . . . 1 Protection 10 | . . 3 3 . 1 . . 1 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 1 2 5 . 2 . . . . . . . . . . . . . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 4 . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 1 . 1 1 . 2 . . . . . . . 7 . 1 Corrupted Parts 3 | . . . . . 1 . . 1 . . . . . . . 1 . . System Corruption 7 | . . . . . 1 . . 1 . . . . . . . 5 . . Parts Lost 27 | . 1 2 4 . . 1 . 1 . . . . 1 1 2 . 1 13 Power 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . . . . . . . 1 . . 6 Utility 16 | . . 2 3 . . . . 1 . . . . 1 1 1 . 1 6 Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . 1 1 1 . . 1 . 1 . . . . 1 1 2 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 5 15 23 14 13 8 9 8 9 9 9 9 8 9 8 9 10 8 Power . | . . 1 . . . . 1 1 1 1 1 1 1 1 1 . . . Propulsion 3 | . . 6 12 7 5 1 1 2 2 2 2 2 2 1 1 1 1 . Utility 4 | . . 2 4 3 3 5 5 4 5 5 5 5 4 6 5 7 8 6 Weapon 2 | . 2 5 6 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 1 11 . 1 3 2 2 . . . . . . . 1 . 6 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 3 . . 1 . 1 . . . . . . . . . . Utility 12 | . . . 2 . . 1 2 1 . . . . . . . 1 . 5 Weapon 7 | . . . 6 . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 99 99 81 90 93 92 93 93 93 93 90 92 91 91 92 82 Engine 3 | . 14 11 3 . . . . . . . . . . . . . . . Core 5 | . . . 7 11 11 6 6 6 6 6 6 6 5 5 5 5 5 . Treads 16 | . 27 33 33 33 24 . . . . . . . . . . . . . Hover 8 | . . . . . . . . 6 33 33 33 33 28 29 26 26 29 22 Flight 5 | . . . . . 8 32 33 26 . . . . . . . . . . Device 8 | . 13 7 9 11 8 5 6 5 4 6 6 5 8 14 10 7 3 7 Storage 8 | . 11 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 4 Processor 4 | . . . . . 1 13 13 10 6 6 6 6 5 5 5 8 11 14 Hackware 8 | . . . . . . 13 20 21 20 20 20 20 23 23 23 23 23 19 Protection 6 | . . 13 12 11 8 3 . . 7 6 6 6 4 1 5 5 5 3 Energy Gun 2 | . 14 7 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . 17 21 . . . . . . . . . . . . . . Ballistic Gun 3 | . 14 14 4 . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 6 6 5 6 6 6 6 5 5 5 5 5 5 Peak Build Rating 106 | 5 8 15 17 17 35 63 63 67 68 68 68 70 79 80 80 91 89 106 Average Rating 39 | 3 6 12 16 16 18 57 62 61 67 68 68 68 75 78 75 81 86 91 On Entrance 50 | . 5 8 14 17 14 34 62 63 66 68 68 68 69 75 79 72 88 83 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . 7 2 2 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 8 90 98 99 39 34 23 21 30 40 31 31 40 33 33 33 33 35 49 Greatest Support 67 | 40 40 60 60 60 60 25 25 54 54 54 54 54 54 48 36 49 61 67 Greatest Overweight (x) 8 | . 2 1 1 . 1 . . 1 . . . . . . 1 . . 8 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 25 25 15 15 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 15 | 5 21 25 23 15 13 10 10 10 10 10 10 10 10 10 10 10 10 11 Most Carried 25 | . 9 25 25 15 15 10 10 10 9 9 9 10 9 10 9 10 10 10 Average Carried 11 | . 5 15 23 14 13 8 9 9 9 9 9 9 8 9 8 9 10 8 Final Capacity 25 | 5 25 25 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 24 | . 9 24 15 15 9 10 10 10 9 9 9 10 9 9 9 10 10 5 Class Distribution -------------------- 30% | Hacker-Mutant 23% | Commander-Mutant 19% | Mutant 14% | Scavenger-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 2511 | 175 171 377 431 169 43 365 72 88 65 124 . 64 61 50 45 100 21 90 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5110 | . 675 1070 1012 489 . 268 . 210 . 68 . 125 477 203 70 . 108 335 Parts 278 | . 37 78 65 10 . 11 . 7 . . . 9 23 8 6 . 5 19 Haulers Intercepted 10 | . 2 3 2 . . . . 2 . . . . . . . . . 1 Recyclers Shooed 9 | . . 5 1 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 7 . 9 . 7 6 . 5 . Prevented 5 | . . . . . . . . . . 3 . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 88 | . 15 18 20 7 . . . . . 1 . 4 6 4 3 . 4 6 Melee 27 | . . . . . . . . . . 1 . 4 5 4 3 . 4 6 Guns 31 | . 15 10 6 . . . . . . . . . . . . . . . Cannons 8 | . . . 7 1 . . . . . . . . . . . . . . AOE 22 | . . 8 7 6 . . . . . . . . 1 . . . . . Classes Destroyed 14 | . 4 2 2 3 . 1 . . . . . 1 . . . . . 1 Worker 3 | . . . 1 . . . . . . . . . 2 . . . . . Hauler 10 | . 2 3 2 . . . . 2 . . . . . . . . . 1 Recycler 12 | . . 5 1 3 . 1 . . . . . . 2 . . . . . Minesweeper 2 | . . . . . . . . . . . . 1 . 1 . . . . Operator 7 | . 1 . 2 . . 2 . 2 . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . . . . Swarmer 39 | . 3 8 4 . . . . . . . . 4 6 4 3 . 4 3 Grunt 21 | . 12 4 5 . . . . . . . . . . . . . . . Brawler 2 | . . . . 1 . . . . . 1 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Protector 4 | . . . 1 3 . . . . . . . . . . . . . . Sentry 17 | . . 6 10 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . 1 Programmer 3 | . . . . 1 . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 3 5 6 9 . 1 . 1 . 1 . 4 5 4 1 . 4 3 Combat Bots Only 6 | . 3 5 5 6 . . . . . 1 . 4 5 4 1 . 4 3 Max Kills in Single Turn 4 | . 1 4 2 4 . 1 . 1 . 1 . 1 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 2 3 . . . . . . . . 1 . . . . . Melee 2 | . . . . . . . . . . 1 . 1 1 2 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Hostile Shots Fired 685 | . 68 63 91 6 . 23 . 33 . 3 . 15 58 21 29 5 46 224 Missed 240 | . 17 20 26 2 . 15 . 12 . 3 . 2 28 7 10 2 18 78 Hits 445 | . 51 43 65 4 . 8 . 21 . . . 13 30 14 19 3 28 146 Melee 1 | . . . 1 . . . . . . . . . . . . . . . Projectile 444 | . 51 43 64 4 . 8 . 21 . . . 13 30 14 19 3 28 146 Critical Strikes 11 | . . 1 3 . . . . 1 . . . . 1 . . . 2 3 Damage Taken 7085 | . 503 567 899 137 . 178 . 370 . . . 184 714 253 343 36 363 2538 Core 1875 | . 121 57 67 30 . 32 . 62 . . . 13 148 35 64 . 86 1160 Absorbed by Shields 64 | . . . . . . . . . . . . . . . . 17 47 . Regen/Repaired (Parts) 810 | . 201 . 70 . 91 . 4 . . . . . 134 . . 70 . 240 Core Remaining (%) 73 | 100 51 . . . 61 . . . . . . 87 . . . . 66 . Volleys Fired 161 | . 50 55 49 7 . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . Hottest 136 | . 70 70 136 136 . . . . . . . . . . . . . . Shots Fired 306 | . 99 101 90 16 . . . . . . . . . . . . . . Gun 223 | . 99 97 27 . . . . . . . . . . . . . . . Cannon 67 | . . . 58 9 . . . . . . . . . . . . . . Launcher 16 | . . 4 5 7 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 147 | . 49 71 27 . . . . . . . . . . . . . . . Thermal 143 | . 50 26 58 9 . . . . . . . . . . . . . . Explosive 16 | . . 4 5 7 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 8 12 4 . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 3 3 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 290 | . 66 61 57 6 . 13 . 11 1 3 . 5 11 15 13 . 7 21 Core Hits 177 | . 37 43 35 21 . 3 . 4 . 1 . 3 7 6 3 . 3 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . Critical Strikes 6 | . 4 2 . . . . . . . . . . . . . . . . Burn 5 | . 3 2 . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Melee Attacks 241 | . . . . . . 39 . 31 6 7 . 10 33 27 20 . 30 38 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 241 | . . . . . . 39 . 31 6 7 . 10 33 27 20 . 30 38 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . 3 . 3 1 . . 1 4 2 . . . 4 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . 1 . . 3 2 Damage Inflicted 9679 | . 728 1298 1662 991 . 784 . 651 94 81 . 243 594 741 525 . 306 981 Guns 1786 | . 728 803 255 . . . . . . . . . . . . . . . Cannons 751 | . . . 716 35 . . . . . . . . . . . . . . Explosions 2131 | . . 495 691 945 . . . . . . . . . . . . . . Melee 5000 | . . . . . . 784 . 651 94 81 . 243 594 741 525 . 306 981 Ramming 11 | . . . . 11 . . . . . . . . . . . . . . Kinetic 1124 | . 252 617 255 . . . . . . . . . . . . . . . Thermal 1413 | . 476 186 716 35 . . . . . . . . . . . . . . Explosive 2131 | . . 495 691 945 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 5000 | . . . . . . 784 . 651 94 81 . 243 594 741 525 . 306 981 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 5 6 1 1 1 4 4 4 4 4 . . . 5 5 7 Average Corruption 3 | . . . 5 5 1 1 1 1 4 4 4 4 . . . 5 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 75 | . . . 2 28 . . 3 7 2 7 1 7 . . . . 11 7 Message Errors 21 | . . . . 8 . . 1 1 . 1 . 3 . . . . 5 2 Matter Fused 17 | . . . 1 6 . . . . . 3 . 4 . . . . 2 1 Heat Flow Errors 11 | . . . 1 5 . . 1 1 . . 1 . . . . . . 2 Energy Discharges 5 | . . . . . . . . 3 . 1 . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 11 | . . . . 4 . . 1 2 2 . . . . . . . 2 . Data Loss (major) 4 | . . . . 1 . . . . . 1 . . . . . . 1 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . . . Alerts 2 | . . . . 1 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 889 | . . 15 13 15 . 290 . 69 9 3 . 63 68 151 63 . 37 93 Projectiles 1 | . . . 1 . . . . . . . . . . . . . . . Explosions 42 | . . 15 12 15 . . . . . . . . . . . . . . Melee 846 | . . . . . . 290 . 69 9 3 . 63 68 151 63 . 37 93 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 71 | . . 11 . 60 . . . . . . . . . . . . . . Shots 3 | . . 1 . 2 . . . . . . . . . . . . . . Rammed 3 | . . . . 3 . . . . . . . . . . . . . . Targets Rammed 3 | . . . . 3 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 243 | . 172 28 243 222 . 35 178 231 . . 148 . 8 . . . . 220 Average Temperature 42 | . 27 6 52 78 . 11 90 103 . . 131 . 4 . . . . 77 Received Heat Transfer 1077 | . 180 192 279 9 . 12 . 90 . . . . 117 9 117 . 6 66 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 4 2 2 1 . . . . . . . . 1 . . . . . Heat Transferred 3700 | . 1628 703 1295 74 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . 1 2 1 . . . 2 . . . . 1 . . . . . Low Security (%) 67 | 100 100 66 19 35 . 100 100 18 . . . . 90 . . . . 100 Level 1 27 | . . 33 56 64 . . . 58 . . . . 9 . . . . . Level 2 5 | . . . 24 . . . . 23 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 549 | . 123 264 549 340 . 134 50 509 . . . . 215 . . . . 154 Initial 210 | . . . 99 210 . . 46 13 . . . . . . . . . 21 Average 128 | . 24 91 290 224 . 30 37 301 . . . . 50 . . . . 32 Influence Increases 5406 | . 469 540 988 418 . 461 33 1126 . 60 . 125 401 115 135 30 105 400 Destroy 0b10 Robot/C 2260 | . 300 360 540 140 . 60 . 300 . 20 . 80 120 80 60 . 80 120 Destroy 0b10 Robot/NC 270 | . 15 40 40 50 . 25 . 60 . . . 5 20 10 . . . 5 Destroy Leader 476 | . 64 96 176 . . 14 . 54 . 10 . 10 10 10 . . 10 22 Allied During Kill 331 | . . . 40 10 . 7 . 274 . . . . . . . . . . Successful Hack 266 | . 14 12 10 20 . 78 . 29 . . . . 31 . . . . 72 Select Force Hacks 240 | . 60 . . 150 . 30 . . . . . . . . . . . . Disable Machine 180 | . . . 105 . . 45 . 30 . . . . . . . . . . Destroy Structure 303 | . 1 32 47 48 . 37 33 49 . . . . 40 . . . . 16 Partial Spotted 90 | . . . . . . 30 . 60 . . . . . . . . . . Lose Combat Pursuer 990 | . 15 . 30 . . 135 . 270 . 30 . 30 180 15 75 30 15 165 Influence Decreases 5268 | . 469 304 683 815 144 327 148 672 246 144 143 125 186 307 155 30 73 297 Entered New Map 1174 | . . . 137 331 144 . 88 6 176 44 143 . . 80 5 3 3 14 Time Decay 3376 | . 459 284 486 464 . 225 60 294 70 100 . 125 176 217 150 27 60 179 Lost Part 224 | . 10 20 40 . . 10 . 10 . . . . 10 10 . . 10 104 Lost Ally 344 | . . . 20 20 . 92 . 212 . . . . . . . . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 42 | . 3 1 6 . . 8 . 15 . . . . 2 . . . . 7 Investigation 19 | . 2 . . . . 4 . 7 . . . . 1 . . . . 5 Extermination 8 | . . . . . . 3 . 2 . . . . 1 . . . . 2 Reinforcement 11 | . 1 1 2 . . 1 . 6 . . . . . . . . . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 1 3 . . 1 . 2 . . . . . . . 2 . 1 Communications Jammed 31 | . . . . . . . . . . . . . 12 . . . . 19 Distress Signals 31 | . . . . . . . . . . . . . 12 . . . . 19 Times Spotted 246 | . 30 18 35 9 . 27 4 34 . 6 . 6 30 6 7 9 5 20 Peak Tracking Total 15 | . 5 4 8 6 . 7 3 15 . 6 . 4 9 3 4 5 5 12 Tactical Retreats 29 | . 1 . 1 . . 5 . 4 . 3 . 1 3 1 2 2 1 5 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . . . 2 . . 4 . 2 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 1 . 6 6 6 6 6 Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 13 | . . . 7 . . 3 . 2 . . . . . . . 1 . . Max in Single Turn 2 | . . . 2 . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 86 | . 10 3 6 11 4 14 . 16 . . 3 . 3 2 1 4 . 9 Terminals 40 | . 7 2 4 6 . 9 . 7 . . . . 1 . 1 . . 3 Fabricators 5 | . . . . . . 1 . 2 . . . . . . . . . 2 Repair Stations 4 | . 1 . 1 . . . . . . . . . 1 . . . . 1 Recycling Units 18 | . 2 . . 5 . 3 . 4 . . . . 1 . . . . 3 Scanalyzers 3 | . . 1 . . . . . 2 . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Total Hacks 276 | . 23 16 13 22 8 42 . 56 . . 22 . 13 8 5 10 . 38 Successful 183 | . 16 10 5 12 8 20 . 37 . . 22 . 8 8 5 10 . 22 Failed 92 | . 7 6 8 10 . 21 . 19 . . . . 5 . . . . 16 Catastrophic 22 | . 2 1 2 2 . 5 . 7 . . . . . . . . . 3 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 165 | . 19 8 11 22 . 34 . 40 . . . . 3 . . 1 . 27 Terminals 148 | . 17 8 10 17 . 31 . 33 . . . . 5 . 5 . . 22 Fabricators 18 | . . . . . . 2 . 11 . . . . . . . . . 5 Repair Stations 19 | . 4 . 2 . . . . . . . . . 7 . . . . 6 Recycling Units 24 | . 2 . . 5 . 6 . 5 . . . . 1 . . . . 5 Scanalyzers 13 | . . 8 . . . . . 5 . . . . . . . . . . Garrison Access 6 | . . . 1 . . 3 . 2 . . . . . . . . . . Terminal Hacks 77 | . 1 1 . 1 8 5 . 9 . . 22 . 2 8 5 10 . 5 Record 32 | . . . . . 6 . . . . . 6 . . 7 5 8 . . Part Schematic 15 | . . . . . . 1 . 2 . . 10 . 1 . . . . 1 Robot Schematic 3 | . . . . . . . . . . . 3 . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . Open Door 4 | . . . . . 1 . . . . . . . . 1 . 2 . . Branch Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . Terminal Index 3 | . . . . . . 1 . 1 . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . 1 . . . . . . . . . 1 Recycling Unit Index 2 | . . . . . . . . 1 . . . . . . . . . 1 Scanalyzer Index 2 | . . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . 8 . . . . . . . . . 2 Load Schematic 8 | . . . . . . 1 . 5 . . . . . . . . . 2 Build 3 | . . . . . . . . 3 . . . . . . . . . . Repair Station Hacks 15 | . 4 . 2 . . . . . . . . . 5 . . . . 4 Scan Component 8 | . 2 . 1 . . . . . . . . . 3 . . . . 2 Repair 7 | . 2 . 1 . . . . . . . . . 2 . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . 7 . . . . . 5 . . . . . . . . . . Insert Component 4 | . . 3 . . . . . 1 . . . . . . . . . . Analyze 3 | . . 2 . . . . . 1 . . . . . . . . . . Retrieve Study 5 | . . 2 . . . . . 3 . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . 1 . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 65 | . 11 2 2 11 . 13 . 14 . . . . 1 . . . . 11 Terminals 42 | . 9 2 2 6 . 9 . 8 . . . . . . . . . 6 Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . Botnet 11 | . 3 1 . 1 . 2 . 2 . . . . . . . . . 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . 1 Operators 3 | . 1 . 1 . . . . . . . . . . . . . . 1 Skim 26 | . 5 1 1 5 . 6 . 6 . . . . . . . . . 2 Fabricators 5 | . . . . . . 1 . 2 . . . . . . . . . 2 Recompile 5 | . . . . . . 1 . 2 . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 . . 5 . 3 . 4 . . . . 1 . . . . 3 Tunnel 8 | . 2 . . 5 . 1 . . . . . . . . . . . . Fedlink 10 | . . . . . . 2 . 4 . . . . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 3 6 6 . 10 . 11 . . . . 2 . . . . 4 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . 2 . . . 1 . 3 . . 10 . 1 . . . . 1 Parts Built 5 | . . . . . . . . 5 . . . . . . . . . . Authchips 3 | . . . . . . . . 3 . . . . . . . . . . Time 136 | . . . . . . . . 136 . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . 23 . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . 2 . . . . . . . . . . Parts Repaired 7 | . 2 . 1 . . . . . . . . . 2 . . . . 2 Time 219 | . 52 . 26 . . . . . . . . . 47 . . . . 94 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 7 . . . . . . . . . . . 5 . . Allies Hacked 2 | . . . . . . . . 2 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 33 | . . . 2 7 . 1 18 . . . . . . . . 5 . . Largest Group 18 | . . . 2 7 7 7 18 14 . . . . . . . 5 . . Highest-Rated Group 638 | . . . 62 121 121 121 638 538 . . . . . . . 309 . . Highest-Rated Ally 68 | . . . 31 34 34 34 50 50 . . . . . . . 68 . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . AID 2 | . . . . . . . . . . . . . . . . 2 . . Ally Attacks 236 | . . . 32 17 . 15 87 81 . . . . . . . 4 . . Total Damage 8326 | . . . 519 386 . 443 3550 3222 . . . . . . . 206 . . Kills 50 | . . . 9 4 . 3 10 24 . . . . . . . . . . Allies Corrupted 4 | . . . 1 . . . . 1 . . . . . . . 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Active Infowar (turns) 5123 | . . . . . . 738 135 595 115 204 46 259 428 616 441 844 217 485 Optics 1321 | . . . . . . 738 135 446 . . . . . . . 2 . . Sensors 4583 | . . . . . . 712 135 548 115 204 46 259 368 375 402 842 217 360 Cloaking 1 | . . . . . . . . . . . . . . . . 1 . . Jamming 1200 | . . . . . . . . . . . . . 144 616 277 . . 163 Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 13404 | 75 2054 800 1267 1179 2428 738 135 653 153 204 46 304 428 616 477 846 384 617 Spaces Moved 12139 | 45 584 233 430 651 1686 2034 167 1362 242 344 85 482 474 625 477 998 512 708 Core 5 | 3 . . . . . . . . . . . . . . . . . 2 Treads 3039 | 42 584 233 430 651 1099 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 5094 | . . . . . . . . 149 242 344 85 482 474 625 477 998 512 706 Flight 4001 | . . . . . 587 2034 167 1213 . . . . . . . . . . Fastest Speed 26 | 50 160 240 160 160 34 26 26 26 54 54 54 54 54 62 63 62 61 50 Average Speed 87 | 152 276 240 225 160 138 27 26 29 54 54 54 54 54 63 69 66 61 61 Slowest Speed 450 | 160 320 240 240 160 160 28 26 99 54 54 54 54 62 77 147 74 62 450 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . 23 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . 45 . 11 . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 97 29 72 99 87 50 84 31 43 55 70 62 16 82 57 95 65 16 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 18 | . 4 . 1 5 2 1 . 1 . . 1 . . 1 2 . . . Known Exits Taken 13 | . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . 4 . . . 1 1 . 3 . 2 3 . . . Spaces Dug 99 | . . . . . . 19 . 15 5 3 . 3 20 6 2 . 18 8 Terrain Destroyed 220 | . . 34 51 36 . 19 . 15 5 3 . 3 20 6 2 . 18 8 Melee 99 | . . . . . . 19 . 15 5 3 . 3 20 6 2 . 18 8 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 121 | . . 34 51 36 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Total 14227 | 49 936 371 644 773 1778 2104 259 1554 253 351 84 509 592 810 599 1182 541 838 Wait 1264 | . 288 45 93 28 60 38 89 109 4 1 . 5 80 148 96 121 2 57 Move 12021 | 44 583 232 429 650 1685 1952 166 1342 241 343 84 481 473 624 476 997 511 708 Hop 45 | . . . . . . 37 . 8 . . . . . . . . . . Pick Up 90 | . 10 18 14 3 5 11 1 11 . . . 2 2 3 1 4 . 5 Fast Attach 59 | 5 4 3 6 . 4 8 . 12 . . . 4 1 . 2 8 . 2 Attach 43 | . 1 4 4 1 5 6 . 7 . . . . 2 4 1 2 . 6 Detach 8 | . . 1 1 1 1 1 . 1 . . . . . 1 . 1 . . Swap 59 | . . 8 19 5 4 4 . 5 2 . . 2 1 3 1 . 1 4 Drop 99 | . . 5 29 5 14 8 3 13 . . . 5 . 1 2 10 . 4 Fire 161 | . 50 55 49 7 . . . . . . . . . . . . . . Melee 235 | . . . . . . 39 . 31 6 7 . 10 33 26 20 . 27 36 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 15 . . . . . . . . . 16 Rewire 109 | . . . . 70 . . . . . . . . . . . 39 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 9) 1019 | -10/Materials | Discovered new exit (range 10) 1278 | -10/Materials | Discovered new exit (range 8) 1434 | -10/Materials | Identified exit to Materials 1434 | -10/Materials | Identified exit to Mines 1434 | -10/Materials | Identified exit to Subcaves 1502 | -10/Materials | Learned Storage garrison access intel 1511 | -10/Materials | Learned location of 2 exits from Mines 1721 | -10/Materials | Repaired Lgt. Treads 1749 | -10/Materials | Repaired Lgt. Treads 2130 | -10/Materials | Entered another Materials area 2130 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2131 | -9/Materials | Identified exit to Mines 2131 | -9/Materials | Identified exit to Storage 2741 | -9/Materials | Discovered new exit (range 15) 2930 | -9/Materials | Entered Storage 2931 | -9/Storage | Loaded intel: 1 garrison access location 3025 | -9/Storage | Build established: Scavenger-Mutant 3279 | -9/Storage | Repaired Lgt. Armor Plating 3599 | -9/Storage | Learned location of Armory (-4) 3803 | -9/Storage | Met a pair of Derelict thieves 4193 | -9/Storage | Used back door to open Recycling access 4193 | -9/Storage | Discovered new exit (range 3) 4197 | -9/Storage | Entered Recycling 4197 | -9/Recycling | Accompanied by 1 ally 4899 | -9/Recycling | Build established: Commander-Mutant 5085 | -9/Recycling | Discovered new exit (range 16) 5325 | -9/Recycling | Scanned before Scraplab entrance 5348 | -9/Recycling | Entered Scraplab 5356 | -9/Recycling | Learned 8 Materials zone layouts 5361 | -9/Recycling | Discovered new exit (range 3) 5376 | -9/Recycling | Entered Scraptown 5376 | -9/Scraptown | Accompanied by 7 allies 5376 | -9/Scraptown | System corruption cleaned by C-Scrubber 5752 | -9/Scraptown | Discovered new exit (range 11) 5816 | -9/Scraptown | Visited CR-KLE's Repair Center 5885 | -9/Scraptown | Visited Comm Corps 5896 | -9/Scraptown | Visited Cyclists 6194 | -9/Scraptown | Visited UFD Registry 6194 | -9/Scraptown | Registered with UFD as "Microglider" 6216 | -9/Scraptown | Visited TADAMA 6285 | -9/Scraptown | Visited Symbiants 6331 | -9/Scraptown | Entered Cyclist Reading Room 6338 | -9/Scraptown | Learned location of Exiles (-9) 6338 | -9/Scraptown | Learned location of Zion (-7) 6520 | -9/Scraptown | Visited Chapter 10 6550 | -9/Scraptown | Visited LU-1G1's Boring Crew 6578 | -9/Scraptown | Visited Junk Repository 6626 | -9/Scraptown | Visited Science Guys 6810 | -9/Scraptown | Visited Infowarlord's Domain 6830 | -9/Scraptown | Visited Scrap Suit Storage 6853 | -9/Scraptown | Visited Scrapoid Research Area 7026 | -9/Scraptown | Visited Sword Containment 7050 | -9/Scraptown | Visited Junk Cannon Lab 7384 | -9/Scraptown | Found Exp. Signal Interpreter 7571 | -9/Scraptown | Visited Fellowship of the Rings 7595 | -9/Scraptown | CR-KLE repaired 2 parts 7736 | -9/Scraptown | Discovered new exit (range 3) 7738 | -9/Scraptown | Identified exit to Factory 7741 | -9/Scraptown | System corruption cleaned by C-Scrubber 7804 | -9/Scraptown | Entered Factory 7804 | -6/Factory | Accompanied by 7 allies 7804 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7873 | -6/Factory | Discovered new exit (range 16) 7967 | -6/Factory | Lost 5 allies 8227 | -6/Factory | Build established: Scout 8239 | -6/Factory | Discovered new exit (range 6) 8255 | -6/Factory | Identified exit to Lower Caves 8398 | -6/Factory | Loaded intel: 8 recycling unit locations 8489 | -6/Factory | Central database locked down 8501 | -6/Factory | Discovered new exit (range 19) 8542 | -6/Factory | Learned location of 1 exit from Extension 8542 | -6/Factory | Sucked down chute 8542 | -6/Factory | Entered Waste 8545 | -6/Waste | Spotted C-40 Crusher 8545 | -6/Waste | Spotted C-40 Crusher 8548 | -6/Waste | Spotted C-40 Crusher 8551 | -6/Waste | Spotted C-40 Crusher 8553 | -6/Waste | Discovered new exit (range 22) 8554 | -6/Waste | Spotted C-40 Crusher 8561 | -6/Waste | Build established: Hacker-Scout 8564 | -6/Waste | Warlord forces began an assault 8580 | -6/Waste | Allies destroyed C-40 Crusher 8584 | -6/Waste | Allies destroyed C-40 Crusher 8605 | -6/Waste | Allies destroyed C-40 Crusher 8611 | -6/Waste | Allies destroyed C-40 Crusher 8632 | -6/Waste | Lost 4 allies 8676 | -6/Waste | Identified exit to Factory 8677 | -6/Waste | Entered Factory 8677 | -6/Factory | Accompanied by 14 allies 8901 | -6/Factory | Loaded intel: 8 recycling unit locations 9060 | -6/Factory | Fabricated Imp. Hacking Suite? 9117 | -6/Factory | Learned location of 1 exit from Lower Caves 9119 | -6/Factory | Discovered new exit (range 3) 9159 | -6/Factory | Learned location of 1 exit from Proximity Caves 9189 | -6/Factory | Fabricated Cmb. Airjet (x2) 9220 | -6/Factory | Learned Extension stockpile data 9239 | -6/Factory | Loaded intel: 6 fabricator locations 9242 | -6/Factory | Fabricated Powered Armor (x2) 9268 | -6/Factory | Learned location of 2 exits from Archives 9330 | -6/Factory | Entered Lower Caves 9331 | -6/Lower Caves | Identified exit to Lower Caves 9483 | -6/Lower Caves | Entered another Lower Caves area 9484 | -6/Lower Caves | Build established: Hacker-Mutant 9484 | -6/Lower Caves | Identified exit to Data Miner 9508 | -6/Lower Caves | Discovered new exit (range 14) 9633 | -6/Lower Caves | Encountered a Warlord checkpoint 9638 | -6/Lower Caves | Found DCF Scrap (14 items) 9687 | -6/Lower Caves | Entered Data Miner 9687 | -6/Data Miner | Discovered new exit (range 6) 9698 | -6/Data Miner | Met Data Miner 9710 | -6/Data Miner | Learned location of Section 7 (-2) 9710 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9718 | -6/Data Miner | Received God Mode back door access code from Data Miner 9732 | -6/Data Miner | Identified exit to Proximity Caves 9733 | -6/Data Miner | Entered Proximity Caves 9734 | -5/Proximity Caves | Identified exit to Factory 9994 | -5/Proximity Caves | Learned 4 Factory zone layouts 10037 | -5/Proximity Caves | Entered Factory 10037 | -5/Factory | Evolved 2 slots: Utility x2 10038 | -5/Factory | Identified exit to Upper Caves 10283 | -5/Factory | Repaired Powered Armor 10309 | -5/Factory | Repaired Cmb. Airjet 10327 | -5/Factory | Discovered new exit (range 5) 10330 | -5/Factory | Identified exit to Factory 10338 | -5/Factory | Loaded intel: 8 recycling unit locations 10354 | -5/Factory | Incoming investigation squad redirected 10445 | -5/Factory | Discovered exit to Upper Caves (range 12) 10465 | -5/Factory | Entered Upper Caves 10491 | -5/Upper Caves | Entered an active Warlord outpost 10502 | -5/Upper Caves | Learned Research terminal intel 10876 | -5/Upper Caves | Discovered new exit (range 8) 10987 | -5/Upper Caves | Learned Factory emergency access door positions 11033 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11080 | -5/Upper Caves | Identified exit to Upper Caves 11081 | -5/Upper Caves | Entered another Upper Caves area 11328 | -5/Upper Caves | Learned Research trap positions 11328 | -5/Upper Caves | Learned Factory stockpile data 11328 | -5/Upper Caves | Learned Factory security intel 11387 | -5/Upper Caves | Attracted the attention of an 0b10 base 11552 | -5/Upper Caves | Discovered new exit (range 5) 11557 | -5/Upper Caves | Identified exit to Warlord 11558 | -5/Upper Caves | Entered Warlord 11593 | -5/Warlord | Discovered new exit (range 15) 11807 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11872 | -5/Warlord | Opened Warlord's prototype stash 11889 | -5/Warlord | Found Prototype Device 11889 | -5/Warlord | Identified Exp. Cloaking Device 11895 | -5/Warlord | Found Prototype Device 11895 | -5/Warlord | Identified System Purifier 11899 | -5/Warlord | Found Prototype Hackware 11902 | -5/Warlord | Found Prototype Processor 11904 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11927 | -5/Warlord | Visited the Vortex Lab 11940 | -5/Warlord | Warlord's base attacked by MAIN.C 11966 | -5/Warlord | Rebuked by Warlord 12119 | -5/Warlord | P-80 Master assimilated allied 84-6FJ(g) 12223 | -5/Warlord | Opened side exit 12287 | -5/Warlord | Warlord forces counterattacked 12403 | -5/Warlord | Identified exit to Proximity Caves 12404 | -5/Warlord | Entered Proximity Caves 12416 | -4/Proximity Caves | Lost 4 allies 12623 | -4/Proximity Caves | Spotted B-86 Titan 12780 | -4/Proximity Caves | Discovered exit to Factory (range 12) 12788 | -4/Proximity Caves | Entered Factory 12788 | -4/Factory | Evolved 2 slots: Utility x2 12858 | -4/Factory | Identified Ghost Barrier 12902 | -4/Factory | Repaired Powered Armor? 12995 | -4/Factory | Repaired Cmb. Airjet? 13076 | -4/Factory | Loaded intel: 8 recycling unit locations 13222 | -4/Factory | Spotted B-86 Titan 13336 | -4/Factory | Identified exit to Upper Caves 13336 | -4/Factory | Identified exit to Extension 13336 | -4/Factory | Identified exit to Armory 13385 | -4/Factory | Core integrity fell below 50% 13398 | -4/Factory | Core integrity fell below 20% 13405 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13384_ Slug penetrates Wall. 13384_ Penetrated by Slug. 13384_ Slug penetrates Wall. 13384_ Cmb. Airjet destroyed. 13387_ Penetrated by Slug. 13389_ Slug penetrates Wall. 13392_ Companion Sword surprise attacks H-77 Assassin. Companion Sword: "They can tag team, but so can we! I mean me." 13392_ Penetrated by Slug. 13392_ Slug penetrates Wall. 13392_ Penetrated by Slug. 13392_ Slug penetrates Wall. 13393_ Wall collapses. 13395_ Slug penetrates Wall. 13395_ Penetrated by Slug. 13402_ H-77 Assassin destroyed. 13402_ Penetrated by Slug. 13402_ Slug penetrates Wall. 13403_ System corrupted: Matter fused (-7). 13405_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | """ #????????????????????????????????# #????? | | """ #????????????????????????????????# #????? | | #????????????????????????????????# #????? | | """ #????????????????????????????????# #????? | | """ #????????????????????????????????# #????? | | """ #??????????######????????????????# #?+### | | #??????????# ????????????????# #?= | | """ #??????????# """ ???????????????# # | | """ #??????????# """ ################ # """ | | """ ###??????????# """ + [% !+ """ | | ?? #????????????# # ##############*# """ | | ?? #????????????#! # #????????????#%# | | ??# #?????o??????######?# #????????????#=#?#### | | ??# #???????????????????# #????###?????#!#????? | | ??? ???????????+???????# #???? ##???#!#????? | | ??? ?????????????????????# #???? " ????!!#????? | | ???????????????????????????#%#???? ?????###????? | | ??????????????????????#+#?##/###### #????????????? | | ?????????????????###### #?# = ! ! # #######??????? | | ????????????????? ! # #?# ! / | | ????????????????# # #?# ! ! # #######??????? | | ????????????????# """ # #?######### #????????????? | | ????????????????# """ ; #???????### ###??????????? | | ????????????????# """ # ######### =#??????????? | | ??????????!?????# %;=*%[* #??????????? | | ????????????????# ""!+%[@[ T #??????????? | | ????????????????#% " [#!|[h R #??????????? | | ????????????????+ T" ########### #??????????? | | ????????????????# "" #?????????## ####??????????? | | ????????????????# "" #??????????# #?????????????? | | ????????????????# #??????????# #?????????????? | | ????????????????#######??????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# #?????????????? | | ?????????????????????????????????# ??????????????? | | ?????????????????????????????????# ??????????????? | | ????????????????????????????????? ??????????????? | | ????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ???????????+??? | | ?????????????????????????????????? ??????????????? | | ????????????????????????????????????????????+????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????!???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 4 Armor Coverage 800 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 42 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Med. Armored Exoskeleton | -6/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Cmb. Gravmag System | -5/Factory | Hacked Exp. Weapon Shielding | -4/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -6/Factory | Authchip Cmb. Airjet | x2 | -6/Factory | Authchip Powered Armor | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 33% | -10/Materials Lgt. Armor Plating | 22% | -9/Storage Powered Armor | 58% | -5/Factory Cmb. Airjet | 54% | -5/Factory Powered Armor | 12% | -4/Factory Cmb. Airjet | 36% | -4/Factory Studied --------- Rocket Launcher | -9/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Fusion Compressor | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed MicroQuantumMeganuke Manual? 0 Play Time 02:08:32 Cumulative 677.8 hours Start 2025.10.14 @ 09:57:23 End 2025.10.14 @ 12:05:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 675 Rogue 666 Adventurer 8 Explorer 1 Win Type - Total 16 Types 5/3/6/0/0/0/1/0/0/1 Lore% 89 Gallery% 82 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ba52a51-f2d1-441c-8610-88748dbb6184