Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.26 @ 21:58:13 Player: RoboDork Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (357) 1785 Value Destroyed (19508) 19508 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (9075) 9075 TOTAL SCORE: 39448 Bonus ------- High Alert Combat Kills 7284 Follower Combat Kills 91 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 101/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (1400) Ox27 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Coolant Injector Huge Storage Unit Terrain Scan Processor Improved Armor Integrity Analyzer Advanced Weapon Cycler > --- WEAPON (6) ------- (None) > --- INVENTORY (25) --- Particle Reactor Huge Storage Unit Advanced Transmission Jammer ECM Suite ECM Suite Heavy Armor Plating Phase Gun Phase Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Heavy Reflective Plating > --- WEAPON ----------- Heavy Laser Phase Gun Railgun Railgun Multirail Multirail > --- INVENTORY -------- Particle Reactor Particle Reactor Light Quantum Reactor Myomer Leg Enhanced Biometal Leg Advanced Heat Sink Phase Gun Hypervelocity Railgun [Rating: 187] Favorites ----------- Power Light Quantum Reactor Engine Deuterium Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Makeshift Hammer Energy Gun Phase Gun Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Slots Evolved 19 | . 1 2 . 2 2 . . . . 2 . . 2 2 2 2 . 2 . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . Utility 11 | . . 2 . 1 . . . . . 2 . . 1 2 . 1 . 2 . . . Weapon 4 | . . . . 1 1 . . . . . . . . . 1 1 . . . . . Parts Attached 285 | 8 2 2 5 7 17 4 6 . 13 8 3 21 12 2 19 10 13 4 28 83 18 Power 40 | 1 1 . 1 1 2 1 . . 5 1 1 4 . . 3 1 1 . 3 11 3 Engine 12 | 1 1 . 1 1 2 1 . . 2 . . 2 . . 1 . . . . . . Core 8 | . . . . . . . . . 3 1 1 2 . . 1 . . . . . . Reactor 20 | . . . . . . . . . . . . . . . 1 1 1 . 3 11 3 Propulsion 64 | 2 . . 2 1 5 1 1 . 5 3 . 3 1 . 5 4 2 1 7 19 2 Treads 15 | . . . 1 1 3 1 1 . 5 3 . . . . . . . . . . . Leg 49 | 2 . . 1 . 2 . . . . . . 3 1 . 5 4 2 1 7 19 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 3 . 2 . 4 3 2 2 . 2 3 . 8 6 2 6 2 7 2 7 30 7 Device 55 | 1 . 1 . . 1 1 . . 2 1 . 5 2 2 2 2 4 1 5 18 7 Storage 7 | 1 . . . 2 . . . . . . . 1 1 . . . . . 1 1 . Processor 14 | . . 1 . . . . 1 . . . . . 1 . 3 . 2 . . 6 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . Protection 21 | 1 . . . 2 2 1 1 . . 2 . 2 1 . 1 . 1 1 1 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 1 . 2 1 7 . 3 . 1 1 2 6 5 . 5 3 3 1 11 23 6 Energy Gun 26 | 2 . . 1 . . . . . . . . 1 1 . . 1 . . 5 15 . Energy Cannon 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 Ballistic Gun 27 | . . . . 1 1 . . . . . . . 3 . 3 1 3 1 5 6 3 Ballistic Cannon 11 | . 1 . . . 1 . . . . . . . 1 . 2 1 . . 1 2 2 Launcher 2 | . . . . . . . . . . . 2 . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . 1 . 1 . 1 1 . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . . . . . . . . 4 . 1 2 . Parts Lost 86 | . . . 1 1 . 2 . . 2 3 9 . . . 1 . 4 . 19 15 29 Power 15 | . . . . . . 1 . . 1 1 1 . . . 1 . . . 2 3 5 Propulsion 14 | . . . . . . . . . . 1 2 . . . . . . . 4 1 6 Utility 31 | . . . . 1 . . . . 1 . 3 . . . . . 2 . 6 7 11 Weapon 26 | . . . 1 . . 1 . . . 1 3 . . . . . 2 . 7 4 7 Highest Loss Streak 25 | . . . 1 1 . 2 . . 1 2 9 . . . 1 . 2 . 11 4 25 To Critical Strikes 5 | . . . . . . . . . . 1 2 . . . . . . . 2 . . Average Slot Usage (%) 93 | . 99 100 99 92 96 99 92 92 96 96 49 58 87 90 87 95 98 99 93 97 97 Engine 7 | . 25 20 19 16 13 13 14 14 11 8 3 4 5 5 3 . . . . . . Core 1 | . . . . . . . . . 2 3 3 5 5 5 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 7 8 7 6 6 6 Treads 7 | . . . 4 15 17 21 21 21 20 17 9 . . . . . . . . . . Leg 10 | . 25 20 15 . . . . . . . . 15 11 10 14 19 20 19 18 18 18 Device 14 | . 12 20 20 14 6 7 2 . 7 15 9 5 15 25 14 13 15 18 18 20 24 Storage 6 | . 12 10 10 8 7 7 7 7 7 6 3 3 9 10 9 8 4 3 4 3 3 Processor 12 | . . 10 10 8 7 7 11 14 14 12 6 . 4 5 11 14 17 19 18 19 19 Protection 5 | . . . . 2 13 14 9 7 2 8 3 7 7 5 6 8 5 7 3 3 . Energy Gun 4 | . 24 10 6 . . . . . . . . 2 3 . . 3 4 . 2 13 5 Ballistic Gun 6 | . . . . 7 6 6 . . . . . . 11 15 13 12 13 18 16 7 7 Ballistic Cannon 2 | . . 10 10 8 5 . . . . . . . 1 5 5 5 6 3 1 . 3 Impact Weapon 4 | . . . 4 8 7 7 11 14 16 18 9 . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 14 13 14 11 3 . . . . . . . . . . . Naked Turns 125 | . . . . . . . . . . . 107 18 . . . . . . . . . Heaviest Build 190 | 18 23 24 29 51 54 56 70 70 70 69 61 56 72 78 90 99 99 96 96 187 190 Greatest Support 139 | 20 20 20 23 40 60 60 62 62 78 80 80 56 79 70 96 121 129 129 139 133 118 Greatest Overweight (x) 29 | 1 1 1 1 1 17 . 1 1 1 1 6 3 1 1 1 1 . . . 1 29 Average Overweight (x) . | . . 1 1 . . . . 1 . . . . . 1 . . . . . . 1 Largest Inventory Capacity 25 | 10 10 10 10 15 15 15 15 15 15 15 15 5 10 10 10 10 10 10 10 25 25 Average Capacity 14 | 8 10 10 10 10 15 15 15 15 15 15 10 5 8 10 10 10 10 10 10 19 25 Most Carried 25 | 7 10 9 10 11 13 13 15 14 15 15 14 5 10 9 10 10 10 9 10 25 20 Average Carried 11 | 3 8 8 9 9 10 12 12 14 14 13 8 2 7 8 6 7 9 7 7 15 18 Final Capacity 25 | 10 10 10 10 15 15 15 15 15 15 15 5 5 10 10 10 10 10 10 10 25 25 Final Carried 18 | 7 10 8 10 11 13 12 14 14 14 14 3 5 10 9 6 8 10 8 6 18 10 Class Distribution -------------------- 35% | Scavenger-Executioner 18% | Hacker-Mutant 12% | Hacker-Tank 9% | Hacker-Gladiator 7% | Derelict-Mutant 6% | Derelict-Gladiator 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -6/Waste Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Garrison Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Matter Collected 10624 | 202 86 71 90 138 233 89 66 . 136 75 . 85 904 32 1458 146 837 303 1510 3430 733 Remotely 3782 | . . . . . . . . . . . . . 898 32 1285 . . . . 834 733 Salvage Created 23845 | . 108 256 91 343 335 467 211 . 984 835 . 28 1823 . 2012 200 974 476 2247 10634 1821 Parts 912 | . 10 24 4 12 16 14 9 . 38 20 . 2 86 . 108 10 32 10 70 379 68 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . . 2 . Recyclers Shooed 10 | . . . . . . . . . . 1 . . 1 . 7 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Combat Hostiles Destroyed 314 | . 2 4 2 8 7 13 5 . 20 10 . . 25 . 19 2 13 6 30 128 20 Melee 41 | . . . . 1 4 8 4 . 18 5 . . 1 . . . . . . . . Guns 209 | . 1 3 . . . 1 . . . . . . 21 . 12 1 11 4 27 113 15 Cannons 40 | . . 1 2 4 . . . . . . . . 1 . 7 1 2 2 3 13 4 AOE 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . Classes Destroyed 21 | . 2 1 1 1 1 2 1 . . 1 . . 1 . 3 . 1 . 1 5 . Worker 23 | . . 1 . 1 . . . . . . . 1 3 . 5 . . . . 11 1 Builder 8 | . . . . . . . . . . . . . 3 . 3 . . . . 2 . Tunneler 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . Hauler 2 | . . . . . . . . . . . . . . . . . . . . 2 . Recycler 17 | . . . . . . . . . . 2 . . 4 . 4 . . . . 5 2 Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . Watcher 20 | . 1 3 . . 1 . . . . . . . 1 . 5 1 . . . 8 . Swarmer 49 | . . . . . . 6 2 . 6 . . . 6 . . . . . 6 20 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 137 | . 2 4 . 5 3 5 1 . 12 3 . . 13 . 6 1 2 4 15 53 8 Brawler 7 | . . . . . . . . . . . . . . . 1 . . . . 6 . Duelist 11 | . . . . . . 1 1 . . . . . . . . . . . . 9 . Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 . Sentry 39 | . . . 2 3 2 1 . . 2 3 . . 3 . 2 1 5 . 2 10 3 Specialist 4 | . . . . . . . . . . . . . . . . . . . . 4 . Hunter 20 | . . . . . . . 1 . . 3 . . . . 1 . 4 2 4 3 2 Programmer 40 | . . . . . 2 . . . . 1 . . 3 . 9 . 1 . 2 19 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 1 5 2 2 3 3 2 . 3 3 . 1 10 . 8 1 5 4 8 15 5 Combat Bots Only 13 | . 1 4 2 2 3 3 2 . 3 3 . . 3 . 4 1 5 4 8 13 5 Max Kills in Single Turn 10 | . 1 2 1 1 1 1 1 . 1 1 . 1 10 . 3 1 2 1 2 3 2 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . 2 . Exploded 2 | . 1 . . . . . . . . . . . 2 . . . . . . . . Melee 1 | . . . . 1 1 1 1 . 1 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Hostile Shots Fired 2450 | . 3 17 24 31 68 81 36 . 143 121 16 . 113 . 202 6 160 37 363 736 293 Missed 738 | . 2 8 1 3 31 24 15 . 45 32 1 . 31 . 61 1 49 15 131 206 82 Damage Taken 19991 | . 28 79 204 285 248 539 200 . 917 558 403 . 902 . 1250 53 1341 278 2948 6017 3741 Core 2661 | . 6 8 24 69 39 67 8 . 162 65 336 . 90 . 101 . 75 17 233 516 845 Absorbed by Shields 3968 | . . . . . . . . . . . . . 172 . 444 20 153 . . 2263 916 Redirected to Shielding 185 | . . . . 5 15 24 1 . . . . . 40 . . . . . . 100 . Ignored by Resistances 14278 | . 16 47 127 174 161 334 123 . 566 356 219 . 631 . 1010 43 873 164 1744 5033 2657 Core Remaining (%) 86 | 100 97 . 92 87 . . . . 60 . . 52 91 100 92 . 94 . . . . Volleys Fired 557 | . 5 14 7 10 8 3 . . . . . 1 63 . 67 5 61 8 66 199 40 Largest 6 | . 2 2 2 2 3 1 . . . . . 1 4 . 5 5 6 6 6 6 6 Hottest 486 | . 80 79 79 62 82 23 . . . . . 75 180 . 218 212 302 239 274 486 397 Shots Fired 2391 | . 10 28 14 20 17 5 . . . . . 2 157 . 259 19 197 48 321 1078 216 Gun 2073 | . 10 14 7 10 8 5 . . . . . . 146 . 205 18 154 40 299 1029 128 Cannon 317 | . . 14 7 10 8 . . . . . . 2 11 . 54 1 43 8 22 49 88 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 1511 | . . 14 7 20 16 5 . . . . . . 122 . 259 16 144 48 274 442 144 Thermal 849 | . . . 4 . 1 . . . . . . 2 35 . . 3 53 . 47 632 72 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . 10 14 3 . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 57 | . 9 16 23 14 16 11 . . . . . 12 30 . 44 21 22 20 50 57 29 Robot Miss Streak 5 | . . 1 1 1 1 . . . . . . . 2 . 4 1 3 1 2 5 2 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 2 . 2 1 1 Secondary Targets 26 | . . . . . . . . . . . . . . . 1 . . . 4 21 . Max Gunslinging Chain 3 | . . . . . . . . . . . . . . . 1 . . . 1 3 . Shots Hit Robots 1849 | . 9 20 12 31 38 40 17 . 62 38 4 1 129 . 186 15 98 37 183 778 151 Core Hits 874 | . 4 11 4 8 7 10 5 . 23 7 1 1 58 . 79 8 43 15 87 437 66 Critical Kills 62 | . . . . . 1 . . . 2 1 . . 2 . 4 2 4 3 6 28 9 Critical Parts Destroyed 78 | . . . . 1 2 3 1 . 4 7 . . 4 . 6 . 5 2 11 29 3 Critical Strikes 233 | . . . . 2 3 4 3 . 13 9 . . 6 . 14 2 15 6 18 119 19 Burn 62 | . . . . . . . . . . . . . . . . . 2 . 1 57 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 Destroy 118 | . . . . . . . . . . . . . 6 . 10 2 9 5 17 58 11 Blast 19 | . . . . 1 . . . . . . . . . . 4 . 4 1 . 4 5 Smash 22 | . . . . 1 3 3 1 . 6 8 . . . . . . . . . . . Sever 11 | . . . . . . 1 2 . 7 1 . . . . . . . . . . . Melee Attacks 237 | . . . . 15 28 44 25 . 74 43 4 . 4 . . . . . . . . Impact 126 | . . . . 15 25 30 6 . 18 28 4 . . . . . . . . . . Slashing 107 | . . . . . 3 14 19 . 56 15 . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 . . . . . . . . Sneak Attacks 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 53 | . . . . . 2 13 4 . 22 11 1 . . . . . . . . . . Damage Inflicted 56443 | . 161 374 191 946 1398 1593 658 . 2401 1737 234 25 4344 . 6395 380 2859 1095 5345 22184 4123 Guns 38577 | . 114 173 66 151 114 45 . . . . . . 2691 . 4885 344 2063 936 5118 19588 2289 Cannons 7916 | . . 201 125 187 113 . . . . . . 25 288 . 1492 36 796 159 217 2457 1820 Explosions 1414 | . 47 . . . . . . . . . . . 1256 . . . . . . 111 . Melee 8446 | . . . . 608 1171 1548 658 . 2401 1737 214 . 109 . . . . . . . . Ramming 90 | . . . . . . . . . . . 20 . . . 18 . . . 10 28 14 Kinetic 29368 | . . 201 125 338 227 45 . . . . . . 2225 . 6377 341 2578 1095 4191 9260 2365 Thermal 18197 | . 47 . 34 . . . . . . . . 25 2010 . . 39 281 . 1144 12873 1744 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 342 | . 114 173 32 . . . . . . . . . . . . . . . . 23 . Impact 5078 | . . . . 608 1109 1153 217 . 627 1150 214 . . . . . . . . . . Slashing 3259 | . . . . . 62 395 441 . 1774 587 . . . . . . . . . . . Piercing 109 | . . . . . . . . . . . . . 109 . . . . . . . . Highest Corruption 18 | . . . . . 1 1 1 1 1 . 1 1 2 . 6 . . . . 5 18 Average Corruption 1 | . . . . . 1 1 1 1 1 . 1 1 1 . 4 . . . . 2 3 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . 5 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 127 | . . . . . 4 17 4 2 18 . . 3 17 . 23 . . . . 29 10 Message Errors 26 | . . . . . . 4 2 1 6 . . . 4 . 3 . . . . 5 1 Matter Fused 24 | . . . . . . 4 1 . 1 . . . 8 . 2 . . . . 6 2 Heat Flow Errors 16 | . . . . . 2 4 . . 2 . . . 1 . 4 . . . . 1 2 Energy Discharges 9 | . . . . . . . . . 2 . . 1 . . 2 . . . . 4 . Parts Rejected 6 | . . . . . . . . . 1 . . . . . 3 . . . . 2 . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 20 | . . . . . 1 3 . 1 4 . . 1 . . 4 . . . . 3 3 Data Loss (major) 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 . Misfires 10 | . . . . . . 2 . . . . . 1 1 . 1 . . . . 3 2 Alerts 5 | . . . . . 1 . 1 . . . . . 2 . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2431 | . . . . 196 210 271 96 . 276 577 . . 436 . 130 . . . . 239 . Projectiles 370 | . . . . . 1 . . . . . . . . . 130 . . . . 239 . Explosions 436 | . . . . . . . . . . . . . 436 . . . . . . . . Melee 1625 | . . . . 196 209 271 96 . 276 577 . . . . . . . . . . . Knockbacks 74 | . . 4 . 3 12 7 1 . 2 8 . . 3 . 15 . 3 1 . 12 3 Impact 29 | . . . . 2 10 6 1 . 2 7 . . . . . . . . . 1 . Kinetic 39 | . . 4 . 1 2 . . . . . . . 2 . 13 . 3 1 . 10 3 Secondary 6 | . . . . . . 1 . . . 1 . . 1 . 2 . . . . 1 . Self-Inflicted Damage 31 | . 22 . . . . . . . . . 9 . . . . . . . . . . Shots 1 | . 1 . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 4 . . . . . . . . . . Targets Rammed 12 | . . . . . . . . . . . 4 . . . 3 . . . 1 3 1 Kicked 8 | . . . . . . . . . . . . . . . 3 . . . 1 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . 78 12 39 31 210 271 . . 280 4 . 40 412 . 552 100 543 3 . 238 459 Average Temperature 116 | . 35 5 13 6 51 113 . . 96 2 . 21 152 . 167 47 189 3 . 55 132 Received Heat Transfer 4507 | . 6 48 171 288 117 249 18 . 388 159 . . 394 . 167 42 209 90 333 1069 759 Effects 48 | . . . . . . . . . . . . . 8 . 33 . 7 . . . . Shutdowns 15 | . . . . . . . . . . . . . 3 . 10 . 2 . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . 3 . 2 . . . . Interference 14 | . . . . . . . . . . . . . 4 . 9 . 1 . . . . Matter Decay 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . Short Circuit 5 | . . . . . . . . . . . . . . . 4 . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 24 | . . 1 . 5 1 5 1 . 2 9 . . . . . . . . . . . Impact Corruptions 54 | . . . . 6 13 11 3 . 4 17 . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Parts Melted 80 | . . . . . . . . . . . . . 1 . . . 1 . 2 72 4 Heat Transferred 28025 | . 50 . 75 . . . . . . . . 37 2166 . . 74 625 . 1387 21792 1819 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . . . 12 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Peak Influence 1823 | . 59 167 90 202 137 . . . . 179 57 5 415 42 399 146 588 437 1037 1823 1099 Initial 893 | . . . 45 . 66 . . . . 9 42 . . 42 16 53 84 267 274 466 893 Average 478 | . 32 41 44 69 71 . . . . 96 23 1 224 42 182 101 322 342 697 1136 902 Maximum Alert Level 5 | . . . . 1 . . . . . . . . 2 . 1 . 2 2 3 5 3 Low Security (%) 46 | 100 100 100 100 86 100 . . . . 100 100 100 34 100 61 100 39 . . . . Level 1 11 | . . . . 13 . . . . . . . . 59 . 38 . 19 72 8 . . Level 2 10 | . . . . . . . . . . . . . 5 . . . 41 27 39 18 2 Level 3 16 | . . . . . . . . . . . . . . . . . . . 52 23 97 Level 4 12 | . . . . . . . . . . . . . . . . . . . . 47 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 9 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 67 | . 1 1 . 2 3 . . . 1 2 . . 6 2 8 . . 2 . 34 5 Investigation 16 | . 1 . . 1 1 . . . 1 1 . . 3 1 2 . . 1 . 1 3 Extermination 15 | . . . . . 2 . . . . . . . 2 1 1 . . 1 . 6 2 Reinforcement 9 | . . 1 . 1 . . . . . 1 . . 1 . 1 . . . . 4 . Assault 12 | . . . . . . . . . . . . . . . . . . . . 12 . Garrison 15 | . . . . . . . . . . . . . . . 4 . . . . 11 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Distress Signals 14 | . 1 1 . 1 4 . . . . . . . . . 1 1 . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 3 8 2 10 8 19 12 . 24 11 5 . 35 . 34 3 15 6 34 168 27 Peak Tracking Total 9 | . 2 3 2 3 5 4 4 . 7 3 5 . 5 1 4 2 6 4 8 9 8 Tactical Retreats 36 | . . . . . . 4 4 . 4 . . . 7 . 1 . 3 . 5 8 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Traps Triggered 16 | . . . . 1 3 . . . . 1 . 1 1 1 1 . 2 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . 1 2 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Machines Disabled 24 | . . 1 . . . . . . . 1 . . 12 . 1 . 2 . 5 2 . Max in Single Turn 11 | . . 1 . . . . . . . 1 . . 11 . 1 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Machines Accessed 39 | . 4 . . 5 3 1 . 4 1 1 . 1 6 2 3 1 1 2 . . 4 Terminals 21 | . 3 . . 5 1 1 . . 1 1 . . 2 1 1 . 1 . . . 4 Fabricators 4 | . . . . . 1 . . . . . . . 2 . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . 1 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . . Total Hacks 111 | . 9 . . 10 6 4 . 29 4 2 . 2 19 4 6 1 2 3 . . 10 Successful 78 | . 6 . . 7 3 4 . 29 4 . . 1 15 2 . 1 1 1 . . 4 Failed 33 | . 3 . . 3 3 . . . . 2 . 1 4 2 6 . 1 2 . . 6 Catastrophic 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 11 | . 2 . . 1 . 1 . . . 1 . . 1 2 1 . . . 1 . 1 Terminals 55 | . 7 . . 10 2 4 . . 4 2 . . 9 3 2 . 2 . . . 10 Fabricators 9 | . . . . . 2 . . . . . . . 5 . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . Recycling Units 7 | . 2 . . . 2 . . . . . . 2 1 . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . 4 . . . . 2 . . . Garrison Access 4 | . . . . . . . . . . . . . . . 2 1 . 1 . . . Terminal Hacks 62 | . 3 . . 6 1 4 . 29 4 . . . 8 2 . . 1 . . . 4 Record 31 | . 1 . . . . 4 . 11 4 . . . 7 . . . . . . . 4 Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 4 | . 1 . . 1 1 . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . . 2 . . . . . . 1 1 . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . . . . . 1 . . . . . . . . Retrieve Components 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Sabotage 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . 3 3 . . . 1 1 . 1 3 1 3 1 1 2 . . 4 Full Trace Events 13 | . 1 . . 1 1 . . . 1 1 . . 3 . 2 . . 1 . . 2 Feedback Events 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Corruption 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . 169 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 11 . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 5 . . . 5 . . . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Used RIF Installer 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . 5 . 7 1 . Machine Destruction 13 | . . . . . . . . . . . . . . . . . 5 . 7 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Total Allies 9 | . . . 2 . . . . . . . . . 3 . . . 2 . 2 . . Largest Group 3 | . . . 2 2 . . . . . . . . 3 3 3 . 2 . 2 . . Highest-Rated Group 238 | . . . 45 45 . . . . . . . . 90 90 90 . 238 . 67 . . Highest-Rated Ally 119 | . . . 31 31 . . . . . . . . 30 30 30 . 119 . 38 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . 4 . . . . . . . . 9 . 3 . 5 . . . . Total Damage 741 | . . . . 44 . . . . . . . . 274 . 83 . 340 . . . . Kills 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Turns Passed 17879 | 67 433 220 750 752 931 1820 714 203 1422 707 275 501 1329 312 819 287 696 251 822 3491 1077 Spaces Moved 8587 | 39 207 87 346 352 401 1055 319 86 687 348 244 406 592 138 354 180 387 161 402 1334 462 Core 239 | 5 . . . . 2 . . . . . 182 48 . . . . . . . . 2 Treads 3428 | . . . 126 352 393 1055 319 86 687 348 62 . . . . . . . . . . Legs 4920 | 34 207 87 220 . 6 . . . . . . 358 592 138 354 180 387 161 402 1334 460 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 160 163 163 163 238 158 158 50 50 113 225 112 112 110 110 110 116 188 Average Speed 159 | 125 188 190 208 171 195 163 202 238 180 167 83 114 160 225 133 115 111 110 112 155 194 Slowest Speed 1500 | 190 190 190 240 240 900 163 243 238 245 245 350 200 225 225 250 187 114 110 118 188 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 39 13 51 26 11 90 45 71 83 9 73 8 18 9 18 4 47 7 46 38 22 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 2 . . 3 10 . 2 . . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . . . . . . . . . . 6 . 15 . . Terrain Destroyed 249 | . 2 . . . . . . . . . . . 44 . 29 . 49 5 44 45 31 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 198 | . . . . . . . . . . . . . 15 . 29 . 49 5 41 28 31 AOE 42 | . 2 . . . . . . . . . . . 29 . . . . . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -2 -1 -1 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Res Gar Acc Gar Acc Com Total 11216 | 53 240 114 362 468 506 1119 370 85 824 441 311 432 858 140 547 246 535 211 595 2185 574 Wait 1310 | . 20 12 1 76 44 25 15 . 66 48 57 . 162 . 89 46 54 35 52 466 42 Move 8566 | 38 206 86 345 351 400 1054 318 85 686 348 243 405 591 137 353 179 385 160 401 1333 462 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 6 5 . 2 5 3 1 3 . 6 5 1 2 11 1 5 1 7 2 10 55 5 Fast Attach 125 | 8 1 . 2 3 10 1 6 . 2 2 . 20 7 . 7 7 8 . 13 26 2 Attach 87 | . 1 2 1 3 5 1 . . 4 3 3 1 2 2 9 . 1 2 5 32 10 Detach 21 | 1 . . . . 4 . 2 . . 1 . 1 3 . 2 . 1 . . 6 . Swap 73 | . . . 2 1 2 2 . . 7 3 . . 3 . 3 3 4 2 10 25 6 Drop 130 | . 2 . 2 4 5 2 7 . 9 4 . 2 12 . 9 5 11 2 9 40 5 Fire 557 | . 5 14 7 10 8 3 . . . . . 1 63 . 67 5 61 8 66 199 40 Melee 167 | . . . . 15 25 30 19 . 44 27 3 . 4 . . . . . . . . Ram 4 | . . . . . . . . . . . 4 . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . 3 . . . 1 3 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 4 . . Rewire 28 | . . . . . . . . . . . . . . . . . 3 . 24 . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Garrison -1/Access -1/Garrison -1/Access -1/Command History --------- Turn | Location | Event 26 | -11/Scrapyard | Identified exit to Materials 26 | -11/Scrapyard | Discovered exit to Materials (range 16) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Power x1 317 | -10/Materials | Build established: Hacker-Mutant 482 | -10/Materials | Identified exit to Materials 482 | -10/Materials | Discovered exit to Materials (range 4) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Identified exit to Mines 711 | -9/Materials | Discovered exit to Mines (range 6) 721 | -9/Materials | Entered Mines 1106 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1442 | -9/Mines | Identified exit to Materials 1442 | -9/Mines | Discovered exit to Materials (range 9) 1471 | -9/Mines | Entered Materials 1471 | -8/Materials | Accompanied by 2 allies 1471 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1476 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1850 | -8/Materials | Identified exit to Factory 1850 | -8/Materials | Discovered exit to Factory (range 10) 2223 | -8/Materials | Entered Factory 2223 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2525 | -7/Factory | Build established: Scavenger-Mutant 3090 | -7/Factory | Identified exit to Lower Caves 3090 | -7/Factory | Discovered exit to Lower Caves (range 6) 3124 | -7/Factory | Cargo convoy interrupted 3154 | -7/Factory | Entered Lower Caves 3212 | -7/Lower Caves | Build established: Hacker-Mutant 3347 | -7/Lower Caves | Identified exit to Lower Caves 3484 | -7/Lower Caves | Attracted the attention of an 0b10 base 3532 | -7/Lower Caves | Learned location of 1 exit from Factory 3831 | -7/Lower Caves | Build established: Hacker-Gladiator 4451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4815 | -7/Lower Caves | Encountered a Warlord checkpoint 4974 | -7/Lower Caves | Entered another Lower Caves area 4984 | -7/Lower Caves | Identified exit to Factory 4984 | -7/Lower Caves | Discovered exit to Factory (range 12) 5188 | -7/Lower Caves | Identified exit to Data Miner 5521 | -7/Lower Caves | Build established: Derelict-Mutant 5688 | -7/Lower Caves | Entered Data Miner 5688 | -7/Data Miner | Identified exit to Proximity Caves 5688 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 5736 | -7/Data Miner | Met Data Miner 5798 | -7/Data Miner | Learned location of Section 7 (-2) 5798 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5838 | -7/Data Miner | Received God Mode back door access code from Data Miner 5891 | -7/Data Miner | Entered Proximity Caves 6173 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6435 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6545 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 6815 | -6/Proximity Caves | Build established: Derelict-Gladiator 6816 | -6/Proximity Caves | Learned location of Extension (-4) 7291 | -6/Proximity Caves | Learned location of 1 exit from Factory 7292 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7313 | -6/Proximity Caves | Entered Factory 7313 | -6/Factory | Evolved 2 slots: Utility x2 7314 | -6/Factory | Identified exit to Lower Caves 7315 | -6/Factory | Identified exit to Factory 8020 | -6/Factory | Sucked down chute 8020 | -6/Factory | Entered Waste 8057 | -6/Waste | Build established: Scavenger-Gladiator 8100 | -6/Waste | Spotted C-40 Crusher 8108 | -6/Waste | Spotted C-40 Crusher 8143 | -6/Waste | Spotted C-40 Crusher 8161 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8164 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8166 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8167 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8169 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8199 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8202 | -6/Waste | Crushed by Compactor (1 part destroyed) 8213 | -6/Waste | Spotted C-40 Crusher 8215 | -6/Waste | Spotted C-40 Crusher 8233 | -6/Waste | Lost 9 parts (1p2n3u3w) 8267 | -6/Waste | Spotted C-40 Crusher 8287 | -6/Waste | Identified exit to Factory 8287 | -6/Waste | Discovered exit to Factory (range 12) 8295 | -6/Waste | Entered Factory 8360 | -6/Factory | Discovered exit to Factory (range 10) 8469 | -6/Factory | Build established: Hacker-Mutant 8709 | -6/Factory | Spotted B-75 Beast 8796 | -6/Factory | Entered another Factory area 8796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8868 | -5/Factory | Build established: Hacker-Tank 9345 | -5/Factory | Identified exit to Upper Caves 9345 | -5/Factory | Discovered exit to Upper Caves (range 18) 9939 | -5/Factory | Identified exit to Factory 9939 | -5/Factory | Discovered exit to Factory (range 5) 10050 | -5/Factory | Fabricated B-60 Warrior? 10125 | -5/Factory | Entered another Factory area 10125 | -4/Factory | Accompanied by 3 allies 10125 | -4/Factory | Evolved 2 slots: Utility x2 10176 | -4/Factory | Identified exit to Research 10437 | -4/Factory | Entered Research 10437 | -3/Research | Accompanied by 3 allies 10437 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10746 | -3/Research | Garrison activated, responded to threat 10903 | -3/Research | Spotted B-86 Titan 11044 | -3/Research | Garrison activated, responded to threat 11063 | -3/Research | Build established: Scavenger-Tank 11152 | -3/Research | Garrison activated, responded to threat 11244 | -3/Research | Identified exit to Research 11244 | -3/Research | Discovered exit to Research (range 11) 11256 | -3/Research | Entered another Research area 11256 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11542 | -2/Research | Identified exit to Garrison 11543 | -2/Research | Entered Garrison 11597 | -2/Garrison | Spotted B-90 Cyclops 11599 | -2/Garrison | Build established: Scavenger-Executioner 11684 | -2/Garrison | Spotted Executioner 11691 | -2/Garrison | Rewired Executioner 11702 | -2/Garrison | Destroyed Executioner 11710 | -2/Garrison | Rewired Executioner 11773 | -2/Garrison | Found Prototype Processor 11780 | -2/Garrison | Installed Relay Interface Framework 11847 | -2/Garrison | Identified Exp. Core Analyzer 11876 | -2/Garrison | Found Prototype Device 11876 | -2/Garrison | Identified Adv. Kinecellerator 11935 | -2/Garrison | Triggered checkpoint 12230 | -2/Garrison | Identified exit to Access 12230 | -2/Garrison | Discovered exit to Access (range 7) 12239 | -2/Garrison | Entered Access 12239 | -1/Access | Evolved 2 slots: Utility x2 12481 | -1/Access | Identified exit to Garrison 12490 | -1/Access | Entered Garrison 12507 | -1/Garrison | Garrison Relay disabled 12534 | -1/Garrison | Triggered checkpoint 12556 | -1/Garrison | Garrison Relay disabled 12630 | -1/Garrison | Spotted B-99 Colossus 12668 | -1/Garrison | Triggered checkpoint 12786 | -1/Garrison | Triggered checkpoint 12800 | -1/Garrison | Triggered checkpoint 13083 | -1/Garrison | Triggered checkpoint 13087 | -1/Garrison | Destroyed 8 combat bots 13112 | -1/Garrison | Triggered checkpoint 13114 | -1/Garrison | Lost 11 parts (1p2n4u4w) 13182 | -1/Garrison | Destroyed 7 combat bots 13208 | -1/Garrison | Destroyed B-99 Colossus 13229 | -1/Garrison | Found Prototype Ballistic Gun 13229 | -1/Garrison | Identified Multirail 13231 | -1/Garrison | Lost 5 parts (1n2u2w) 13232 | -1/Garrison | Found Multirail 13235 | -1/Garrison | Found Hvy. Reflective Plating 13284 | -1/Garrison | Identified exit to Access 13284 | -1/Garrison | Discovered exit to Access (range 12) 13303 | -1/Garrison | Expanded RIF knowledge: Program Shield 13312 | -1/Garrison | Entered Access 13789 | -1/Access | Destroyed 7 combat bots 13848 | -1/Access | First assault squad dispatched 14038 | -1/Access | Garrison activated, responded to threat 14806 | -1/Access | Energy Cycler disabled 14876 | -1/Access | Destroyed 13 combat bots 14954 | -1/Access | Garrison activated, responded to threat 15042 | -1/Access | Destroyed 7 combat bots 15089 | -1/Access | Spotted B-99 Colossus 15091 | -1/Access | Spotted B-99 Colossus 15185 | -1/Access | Garrison activated, responded to threat 15236 | -1/Access | Destroyed 8 combat bots 15257 | -1/Access | Lost 4 parts (2u2w) 16267 | -1/Access | Lost 4 parts (1p1n1u1w) 16608 | -1/Access | Garrison activated, responded to threat 16768 | -1/Access | Identified exit to Command 16768 | -1/Access | Discovered exit to Command (range 9) 16780 | -1/Access | Sterilization system engaged 16803 | -1/Access | Entered Command 16947 | -1/Command | Spotted B-99 Colossus 16996 | -1/Command | Destroyed B-99 Colossus 17720 | -1/Command | Core integrity fell below 50% 17765 | -1/Command | Spotted M Guard 17768 | -1/Command | Spotted Combat Programmer 17773 | -1/Command | Spotted Combat Programmer 17826 | -1/Command | Spotted M Guard 17832 | -1/Command | Lost 4 parts (2p1u1w) 17838 | -1/Command | System corruption reached 10% 17871 | -1/Command | Core integrity fell below 20% 17880 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- EMDS Slug penetrates Earth. The unstable cave ceiling collapses. Knocked back. Combat Programmer heat damages core (-25). The unstable cave ceiling collapses. Adv. Heat Sink destroyed. The unstable cave ceiling collapses. Combat Programmer heat spikes uncontrollably. The unstable cave ceiling collapses. EMDS Slug penetrates Wall. Knocked back. The unstable cave ceiling collapses. Combat Programmer crushed by falling debris. The unstable cave ceiling collapses. Combat Programmer heat damages Prototype Special Weapon. The unstable cave ceiling collapses. [Achievement: First Step to Greatness] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | + =!#*= # """" [# | | + [=#== # """" # | | + + # # "" # | | ? + + # # # | | ?############ #### #"" # # | | ???????????# ???# #"" # # | | ???????????# ????# #"" # # | | ???????????#?????# #T # # ? | | ?????????????????# #"" # # ??? | | ?????????????????# #"" #######+########+#???? | | ?????????????????# #"" ###### #???? | | ?????????????????# # + ######## #???? | | ?????????????????# # ###### #??????# #???? | | ?????????????????# #########????# ########+##??? | | ????????????????## #????????????# # #### | | ????????????????#; #????????????+ # + | | ????????????????## #????????????# # """" #### | | ?????????????????# #????????????# # """" #??? | | ????????????????## ##???????????# # """" #??? | | ????????????????#= #######+##### # """" #??? | | ????????????????#=% ! # #??? | | ????????????????# % ^ # #??? | | ????????????????# # # ##+###+####### | | ???????????????###+## ^ | | ???????????????# | | ???????????????# @ #?####???##+####### | | ???????????????# # #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# # #?????????????????? | | ???????????????# pp# #?????????????????? | | ???????????????# = # p # #?????????????????? | | ???????????????##### # YY #?????????????????? | | ??????????????????# # # # # #?????????????????? | | ??????????????????# # # #?????????????????? | | ??????????????????# ## #?????????????????? | | ??????????????????# [ #?????????????????? | | ??????????????????## p # +?????????????? | | ???????????????????# # #?????????????? | | ???????????????????## ! ## +?????????????? | | ????????????????????# **% # #?????????????? | | ??????????????##????# !*[ #?????????????? | | ??????######### ##### % *[= # #?????????????? | | ?????## # % #?????????????? | | ?????# ## # # % + ???????????? | | ?????# # ####??????????? | | ## # # % ## # #?????????????? | | #???????????? | | % % #???????????? | | ###???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 173 Coolant Potential 100 Energy Generation 45 Energy Capacity 580 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Armor Coverage 1050 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Force Boost 20 Offensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Proton Cannon | -5/Factory | Scanalyzed Imp. Signal Interpreter | -5/Factory | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ B-60 Warrior | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club 30k Club Brute Force Can't Touch This First Step to Greatness Gunslinger It Was An Accident, I Swear Just Browsing Party Time The Oracle Use The Force Challenges ------------ None Game ------ Seed MomentumBarrageExtractor Manual? 0 Play Time 03:38:43 Cumulative 11.4 hours Start 2024.05.26 @ 12:11:04 End 2024.05.26 @ 21:58:13 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 6 Adventurer 0 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5208ffb8-3832-4161-bfe7-3b3c791db242