Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.07 @ 02:36:01 Player: Ms. V3-11A Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (611) 611 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-84) -84 TOTAL SCORE: 1187 Bonus ------- Friendly Fire -84 Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Makeshift Power Source Aluminum Leg Makeshift Leg Compact Wheel High-capacity Storage Unit Medium Matter Pod (100) Weight Redist. System Structural Scanner Subdweller Optics Utility Shielding Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Battle Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Core Shielding > --- WEAPON ----------- Beam Cannon Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Subdweller Power Source Makeshift Power Source Aluminum Leg Makeshift Leg Compact Wheel Subdweller Monowheel High-capacity Storage Unit Medium Matter Pod Weight Redist. System Structural Scanner Subdweller Optics Utility Shielding Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | . 11 14 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | . 4 5 Treads . | . . . Leg 4 | . 4 . Wheel 5 | . . 5 Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | . 3 6 Energy Gun 3 | . 2 1 Energy Cannon 4 | . . 4 Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 1 12 Power 4 | . 1 3 Propulsion 3 | . . 3 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 6 | . 1 6 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 98 | . 99 96 Engine 13 | . 13 13 Leg 18 | . 28 1 Wheel 8 | . . 23 Device 8 | . 13 . Storage 14 | . 14 14 Protection 4 | . . 13 Energy Gun 9 | . 14 1 Energy Cannon 7 | . . 20 Ballistic Gun 11 | . 14 6 Peak Build Rating 13 | . 8 13 Average Rating 8 | . 7 11 On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 55 | 11 48 55 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 16 | . 2 16 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | . 20 20 Average Capacity 16 | . 14 20 Most Carried 20 | . 16 20 Average Carried 12 | . 9 17 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 16 19 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 664 | 200 127 337 Remotely . | . . . Salvage Created 923 | . 470 453 Parts 62 | . 36 26 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 6 | . . 6 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 9 10 Guns 11 | . 9 2 Cannons 7 | . . 7 Classes Destroyed 8 | . 5 3 Worker 3 | . 3 . Builder 2 | . 2 . Hauler 2 | . 2 . Swarmer 5 | . 4 1 Grunt 7 | . 5 2 Artisan 1 | . . 1 Subdweller 7 | . . 7 Zionite 2 | . . 2 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 158 | . 50 108 Missed 37 | . 15 22 Damage Taken 1515 | . 290 1225 Core 250 | . 36 214 Absorbed by Shields . | . . . Redirected to Shielding 25 | . . 25 Ignored by Resistances 441 | . 92 349 Core Remaining (%) 100 | 100 . . Volleys Fired 121 | . 44 77 Largest 2 | . 2 2 Hottest 140 | . 70 140 Shots Fired 198 | . 88 110 Gun 144 | . 88 56 Cannon 54 | . . 54 Launcher . | . . . Special . | . . . Kinetic 84 | . 44 40 Thermal 110 | . 44 66 Explosive . | . . . Electromagnetic 4 | . . 4 Robot Hit Streak 29 | . 14 29 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 142 | . 68 74 Core Hits 45 | . 23 22 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2170 | . 857 1313 Guns 1352 | . 851 501 Cannons 812 | . . 812 Explosions . | . . . Melee . | . . . Ramming 6 | . 6 . Kinetic 788 | . 468 320 Thermal 1331 | . 383 948 Explosive . | . . . Electromagnetic 45 | . . 45 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 150 | . 54 150 Average Temperature 35 | . 20 53 Received Heat Transfer 495 | . 138 357 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 5 | . 1 4 Heat Transferred 3016 | . 1129 1887 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 291 | . 291 . Initial . | . . . Average 84 | . 84 . Maximum Alert Level 1 | . 1 . Low Security (%) 91 | . 91 . Level 1 8 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 22 12 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 15 | . 15 . Failed 10 | . 10 . Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 2 | . 2 . Prototype ID Bank 5 | . 5 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2204 | . 1398 806 Spaces Moved 1069 | 1 645 423 Core 4 | . . 4 Treads . | . . . Legs 651 | 1 645 5 Wheels 414 | . . 414 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 130 Average Speed 148 | 120 155 138 Slowest Speed 850 | 120 260 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 2 87 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1490 | . 959 531 Wait 227 | . 223 4 Move 1067 | . 644 423 Hop . | . . . Pick Up 31 | . 20 11 Fast Attach 6 | . 4 2 Attach 9 | . 1 8 Detach . | . . . Swap 10 | . 6 4 Drop 18 | . 16 2 Fire 121 | . 44 77 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Discovered new exit (range 13) 138 | -10/Materials | Discovered new exit (range 17) 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 531 | -10/Materials | Loaded intel: 8 terminal locations 590 | -10/Materials | Learned location of Mines (-9) 638 | -10/Materials | Learned location of 1 exit from Storage 665 | -10/Materials | Discovered new exit (range 14) 675 | -10/Materials | Learned location of 1 exit from Recycling 701 | -10/Materials | Identified exit to Materials 779 | -10/Materials | Learned location of 1 exit from Storage 825 | -10/Materials | Learned location of Mines (-10) 1399 | -10/Materials | Entered Subcaves 1454 | -10/Subcaves | Core integrity fell below 50% 1488 | -10/Subcaves | Lost 6 parts (1p2n3w) 1613 | -10/Subcaves | Learned location of Zion (-6) 1613 | -10/Subcaves | Met a Zionite searching for "candidates" 1686 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1782 | -10/Subcaves | Core integrity fell below 20% 1840 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1846 | -10/Subcaves | Build established: Scavenger-Mutant 2109 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2131 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2144 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2205 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01960_ Sub. Monowheel destroyed. 01991_ C0-BF1(u) tweaks Twisted Machinery. 01993_ C0-BF1(u) builds Twisted Machinery. 02023_ Subatomizers dissect the Sub. Power Source, destroying it. 02047_ C0-BF1(u) cries out in pain. 02047_ C0-BF1(u) destroyed. 02053_ Subatomizers dissect the Broken Sub. Beam Cannon. Battle Rifle falls loose from the Twisted Machinery. 02119_ Acquired Battle Rifle. Sub. Beam Cannon falls loose from the Twisted Machinery. 02133_ Acquired Sub. Beam Cannon. Flamer falls loose from the Twisted Machinery. 02163_ Acquired Sub. Beam Cannon. 02164_ Acquired 56 matter. 02196_ Lgt. Ion Engine destroyed. 02198_ Destroyed Flight Unit. 02200_ S-10 Pest destroyed. 02201_ Sub. Machine Gun destroyed. 02204_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ???????????????????????????# #???????????????????? | | ?????????????????####?????# #????????????????##?? | | ????????????????## ???# ##??????????????? ## | | ????????????????# ?? ???????????????? | | ????????????????# ?? ???????????????? | | ?????????????????? ?? ?????????????????# # | | ??????????????????? ?# ?????????????????# | | ???????????????????? ?# #?????????????##### | | ????????????????????? $ ## ##???????????##"# # | | ?????????????????????? # #???????????#"| | | ??????????????????????##Y ##??????????## ## # | | ?????????????????????##% #?#####???## ### "# | | ????????????????????## @ ##?## ##?## # # | | ??????????????????### % ### ### # | | ??????????????????# s% ## #?# | | ??????????????# ##% #### ## | | ??????????????# ??##% ## # | | ??????????????# ????## #### | | ??????????????## ????## % #### #?? | | ?????????????????????# #?### ##?? | | ????????????????????## ## #??######??? | | ????????????????????# ### #?????????? | | ????????????????????# #? #?????????? | | ???????????????????# #?????????? | | ???????????????????# % #?????????? | | ????????????????? ### #????????? | | ?????????????? #??# ##????????? | | ?????????????# % #??? ### #?????????? | | ?????????????# ##??? ####?## #?????????? | | ?????????????# ???? #?????# #?????????? | | ?????????????? ????### ?????? #????????? | | ?????????????? ???????# ?????? ?????????? | | ????????????????????????# ?????? ?????????? | | ????????????????????????# ?????? ???????????? | | ????????????????????????## ?????????????????????? | | ??????????????????????????# ?????????????????????? | | ???????????????????????????#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHypervelocitySword Manual? 0 Play Time 00:22:09 Cumulative 360.8 hours Start 2024.09.07 @ 02:12:37 End 2024.09.07 @ 02:36:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 274 Rogue 63 Adventurer 185 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 137eece7-b965-49f6-a069-a058fa7bb787