Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.25 @ 13:56:35 Player: Kersh Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (906) 906 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3646 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 223/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Medium Storage Unit Improved Sensor Array Terrain Scanner Improved Terrain Scan Processor Improved Medium Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Hover Unit Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Terrain Scanner Medium Armor Plating Spread Laser Grenade Launcher Mining Laser Heavy Hammer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 65 | 6 6 7 . 7 39 Power 7 | 1 1 . . . 5 Engine 5 | 1 1 . . . 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 26 | 2 2 2 . 2 18 Treads 6 | . . 1 . 1 4 Leg 12 | 2 2 1 . 1 6 Wheel 4 | . . . . . 4 Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 13 | 1 2 . . 2 8 Device 4 | . . . . 1 3 Storage 3 | 1 1 . . . 1 Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 19 | 2 1 5 . 3 8 Energy Gun 8 | . . 3 . 1 4 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 4 | . . 1 . 1 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 23 | . 1 . . . 22 Power 4 | . . . . . 4 Propulsion 12 | . . . . . 12 Utility 2 | . . . . . 2 Weapon 5 | . 1 . . . 4 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 89 | . 91 99 100 96 83 Engine 7 | . 14 11 11 9 3 Core 1 | . . . . . 3 Treads 7 | . . 11 11 14 9 Leg 18 | . 28 33 33 27 6 Wheel 2 | . . . . . 4 Hover 4 | . . . . . 9 Device 3 | . . . . 6 5 Storage 9 | . 14 11 11 9 7 Processor 12 | . 10 11 11 11 15 Energy Gun 7 | . . 11 22 9 8 Energy Cannon 2 | . . . . 8 3 Ballistic Gun 5 | . 21 1 . . . Ballistic Cannon 1 | . 2 8 . . . Naked Turns . | . . . . . . Heaviest Build 33 | 13 19 19 19 23 33 Greatest Support 52 | 20 20 30 30 37 52 Greatest Overweight (x) 6 | 3 . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 7 9 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 Average Carried 7 | 1 6 8 10 9 8 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 10 | 3 8 10 10 10 6 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 980 | 260 168 53 . . 499 Remotely . | . . . . . . Salvage Created 986 | . 247 97 . 77 565 Parts 64 | . 23 11 . 11 19 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 29 | . 9 5 . 4 11 Guns 14 | . 9 1 . . 4 Cannons 7 | . . . . 1 6 AOE 8 | . . 4 . 3 1 Classes Destroyed 8 | . 3 1 . . 4 Hauler 2 | . . . . . 2 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . 2 1 . . . Swarmer 16 | . 6 4 . 3 3 Grunt 9 | . 3 . . . 6 Sentry 3 | . . 1 . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . 3 3 Combat Bots Only 4 | . 3 4 . 3 3 Max Kills in Single Turn 3 | . 1 3 . 2 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3203 | . 397 127 . 143 2536 Core 836 | . 60 45 . 25 706 Absorbed by Shields 70 | . . . . . 70 Core Remaining (%) 89 | 100 76 . 88 95 . Volleys Fired 106 | . 45 8 . 8 45 Largest 2 | . 2 2 . 2 2 Hottest 145 | . 55 91 . 116 145 Shots Fired 182 | . 79 14 . 13 76 Gun 137 | . 76 9 . 5 47 Cannon 33 | . 3 3 . 6 21 Launcher 12 | . . 2 . 2 8 Special . | . . . . . . Kinetic 85 | . 79 6 . . . Thermal 85 | . . 6 . 11 68 Explosive 12 | . . 2 . 2 8 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 14 4 . 8 12 Robot Miss Streak 6 | . 3 3 . 4 6 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 118 | . 47 6 . 8 57 Core Hits 78 | . 20 9 . 4 45 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . . 3 Burn 3 | . . 1 . . 2 Smash 1 | . . . . . 1 Melee Attacks 17 | . . . . . 17 Impact 17 | . . . . . 17 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2437 | . 493 233 . 361 1350 Guns 1322 | . 455 75 . 69 723 Cannons 414 | . 34 15 . 116 249 Explosions 566 | . . 143 . 176 247 Melee 131 | . . . . . 131 Ramming 4 | . 4 . . . . Kinetic 531 | . 489 42 . . . Thermal 1205 | . . 48 . 185 972 Explosive 566 | . . 143 . 176 247 Electromagnetic . | . . . . . . Impact 131 | . . . . . 131 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . 30 . Projectiles . | . . . . . . Explosions 30 | . . . . 30 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 148 | . . 31 . 47 70 Shots 7 | . . 1 . 2 4 Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 241 | . 28 45 . 81 241 Average Temperature 68 | . 10 17 . 37 86 Received Heat Transfer 664 | . 141 18 . 18 487 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 2418 | . . 185 . 333 1900 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 247 | . 247 227 88 207 176 Initial 93 | . . 28 88 33 93 Average 94 | . 94 150 88 117 83 Maximum Alert Level 1 | . 1 1 . 1 . Low Security (%) 92 | 100 83 79 100 89 100 Level 1 7 | . 16 20 . 10 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 1 . . 6 Investigation 3 | . . . . . 3 Extermination 1 | . . . . . 1 Reinforcement 3 | . 1 1 . . 1 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 14 7 . 8 28 Peak Tracking Total 11 | . 5 4 . 6 11 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 6 | . 2 . . . 4 Terminals 5 | . 2 . . . 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 . . . 10 Successful 6 | . 1 . . . 5 Failed 8 | . 3 . . . 5 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 8 | . 4 . . . 4 Terminals 12 | . 4 . . . 8 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . . 3 Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Fabricator Index 1 | . . . . . 1 Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . . . 4 Full Trace Events 3 | . . . . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 62 | . . . . . 62 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 2451 | 93 569 316 77 219 1177 Spaces Moved 1473 | 65 348 227 61 144 628 Core 11 | 7 . . . . 4 Treads 118 | . . . . . 118 Legs 941 | 58 348 227 61 144 103 Wheels 140 | . . . . . 140 Hover 263 | . . . . . 263 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 120 120 48 Average Speed 126 | 126 120 120 120 121 133 Slowest Speed 350 | 200 120 120 120 123 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 50 26 13 20 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 32 | . . 9 . 4 19 Terrain Destroyed 63 | . . 14 . 12 37 Melee 10 | . . . . . 10 Projectile 1 | . . . . . 1 AOE 52 | . . 14 . 12 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 1849 | 73 428 257 65 174 852 Wait 128 | . 19 5 5 10 89 Move 1468 | 64 347 226 60 143 628 Hop . | . . . . . . Pick Up 19 | 3 4 5 . 2 5 Fast Attach 29 | 6 4 3 . 2 14 Attach 19 | . . 2 . 2 15 Detach 10 | . 2 2 . 1 5 Swap 17 | . 2 2 . 3 10 Drop 18 | . 3 4 . 3 8 Fire 106 | . 45 8 . 8 45 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 7) 663 | -10/Materials | Entered another Materials area 663 | -9/Materials | Evolved 2 slots: Propulsion x2 918 | -9/Materials | Build established: Scavenger-Mutant 940 | -9/Materials | Discovered new exit (range 18) 979 | -9/Materials | Entered Mines 1019 | -9/Mines | Discovered new exit (range 9) 1056 | -9/Mines | Entered Materials 1056 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1112 | -8/Materials | Discovered new exit (range 17) 1271 | -8/Materials | Discovered new exit (range 4) 1275 | -8/Materials | Entered Factory 1275 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1394 | -7/Factory | Fabricated Imp. Hover Unit? 1687 | -7/Factory | Lost 3 parts (1p2n) 1745 | -7/Factory | Build established: Mutant 1880 | -7/Factory | Lost 4 parts (1p3n) 2201 | -7/Factory | Core integrity fell below 50% 2229 | -7/Factory | Lost 4 parts (1p1n1u1w) 2338 | -7/Factory | Garrison activated, responded to threat 2367 | -7/Factory | Cargo convoy interrupted 2434 | -7/Factory | Core integrity fell below 20% 2452 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02430_ Slug penetrates Earth. 02431_ Penetrated by Slug. 02431_ Arm. Wheel destroyed. 02432_ The unstable cave ceiling collapses. 02432_ H-55 Commando crushed by falling debris. 02432_ H-55 Commando destroyed. 02432_ 18 Matter crushed. 02432_ The unstable cave ceiling collapses. 02432_ X-67 Chaingunner crushed by falling debris. 02434_ Penetrated by Slug. 02436_ The unstable cave ceiling collapses. 02436_ Slug penetrates Earth. 02440_ The unstable cave ceiling collapses. 02440_ H-55 Commando crushed by falling debris. 02440_ H-55 Commando system corrupted by crushing effect. 02444_ K-01 Serf cleans the Assembly Bed. 02446_ Slug penetrates Wall. 02447_ The unstable cave ceiling collapses. 02448_ X-57 Shotgunner suffers critical hit (Smash). 02448_ K-01 Serf cleans the Assembly Bed. 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Hover Unit | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed SupersonicQuantumExtractor Manual? 0 Play Time 00:31:40 Cumulative 22.2 hours Start 2023.01.25 @ 13:27:45 End 2023.01.25 @ 13:56:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f43562b-8f91-4c94-999e-dfdb9c0e6e19