Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 19:13:49 Player: jumpy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (48) 240 Value Destroyed (1895) 1895 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1456) 1456 TOTAL SCORE: 8631 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 512 Friendly Fire -56 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ F-cell Engine Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Enhanced Optical Array Improved Heavy Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Backup Laser III Hardcell Cannon > --- INVENTORY -------- Advanced ECM Suite Improved Lightning Gun Improved Lightning Gun HERF Cannon Heavy Particle Cannon [Rating: 66] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Enhanced Optical Array Device Seismic Detector Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Heavy Armor Plating Weapon Hardcell Cannon Energy Gun Backup Laser III Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 8 | . . 2 . 2 2 1 1 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 106 | 8 2 9 15 6 32 2 2 12 17 1 Power 20 | 1 . 2 2 . 8 . 1 3 3 . Engine 8 | 1 . 2 1 . 2 . . 1 1 . Core 10 | . . . 1 . 6 . 1 . 2 . Reactor 2 | . . . . . . . . 2 . . Propulsion 35 | 2 . 3 8 2 9 . . 2 8 1 Treads 13 | . . . 3 . . . . 1 8 1 Leg 16 | 2 . 3 5 . 5 . . 1 . . Wheel 5 | . . . . 2 3 . . . . . Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 . 2 . 2 10 1 1 2 2 . Device 5 | 1 . 1 . . 3 . . . . . Storage 5 | 1 . . . 1 2 . 1 . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 11 | . . 1 . 1 4 1 . 2 2 . Artifact . | . . . . . . . . . . . Weapon 29 | 3 2 2 5 2 5 1 . 5 4 . Energy Gun 15 | 2 1 1 5 1 2 . . 1 2 . Energy Cannon 5 | . . . . 1 1 . . 1 2 . Ballistic Gun 7 | 1 . 1 . . 2 1 . 2 . . Ballistic Cannon 2 | . 1 . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . Parts Lost 57 | . . 7 11 2 5 . . 16 12 4 Power 9 | . . 1 1 . 1 . . 2 4 . Propulsion 19 | . . 2 6 1 . . . 4 3 3 Utility 14 | . . 1 1 . 3 . . 7 1 1 Weapon 15 | . . 3 3 1 1 . . 3 4 . Highest Loss Streak 16 | . . 4 10 1 2 . . 16 10 4 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 54 | . 100 80 69 18 52 87 84 52 44 9 Engine 4 | . 14 10 6 . . . . 2 4 . Core 2 | . . . . . 5 5 10 4 . . Reactor 1 | . . . . . . . . 1 4 . Treads 2 | . . . 3 . . . . 1 6 6 Leg 10 | . 28 21 29 . 6 23 21 9 4 . Device 3 | . 14 11 7 . 3 11 10 4 . . Storage 4 | . 14 11 9 4 6 5 5 2 . . Processor 3 | . . . . . 5 5 5 5 5 3 Protection 7 | . . 6 . 4 11 16 15 9 7 . Energy Gun 5 | . 14 10 13 . 3 5 5 2 4 . Ballistic Gun 1 | . 2 3 . . . 11 10 1 . . Ballistic Cannon 2 | . 12 6 . . . . . 2 4 . Peak Build Rating 66 | 7 7 11 23 9 50 54 58 62 66 14 Average Rating 33 | 6 7 8 10 5 29 53 57 41 50 8 On Entrance 23 | . 7 7 7 5 9 50 54 58 46 14 Naked Turns 55 | . . . . 28 . . . . . 27 Heaviest Build 64 | 15 16 21 18 15 35 39 44 49 64 . Greatest Support 109 | 20 20 20 78 32 71 66 66 66 109 47 Greatest Overweight (x) 8 | . . 1 . 1 7 . . 8 6 . Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 8 8 25 8 20 8 5 5 Average Capacity 6 | 7 8 8 8 6 8 8 8 6 5 5 Most Carried 8 | 6 8 8 2 1 8 7 6 8 5 1 Average Carried 4 | 3 7 6 1 . 5 6 5 5 4 1 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 3 1 . 8 6 6 5 1 1 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Matter Collected 1446 | 282 . 299 35 52 266 . . 339 173 . Remotely . | . . . . . . . . . . . Salvage Created 1858 | 145 . 457 251 95 409 . . 276 225 . Parts 93 | 19 . 25 6 4 23 . . 12 4 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Combat Hostiles Destroyed 39 | . . 14 5 . 10 . . 7 3 . Guns 21 | . . 8 3 . 7 . . 2 1 . Cannons 14 | . . 6 . . 3 . . 5 . . AOE 2 | . . . 2 . . . . . . . Classes Destroyed 10 | 1 . 3 1 1 3 . . . 1 . Worker 1 | . . . . . 1 . . . . . Tunneler 7 | 7 . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . Swarmer 7 | . . 1 . . 4 . . 2 . . Grunt 21 | . . 11 3 . 1 . . 4 2 . Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 5 | . . 2 1 . 1 . . 1 . . Hunter 3 | . . . . . 3 . . . . . Striker 1 | . . . . . . . . . 1 . Best Kill Streak 3 | 3 . 2 2 1 2 . . 2 3 . Combat Bots Only 3 | . . 2 2 . 2 . . 2 3 . Max Kills in Single Turn 1 | 1 . 1 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Hostile Shots Fired 827 | . 1 115 157 17 174 . 3 158 171 31 Missed 273 | . 1 30 42 6 73 . 2 47 62 10 Damage Taken 9745 | . . 1023 1715 168 1493 . . 2353 2430 563 Core 2031 | . . 176 393 76 223 . . 464 274 425 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 94 | . . . . . 44 . . 50 . . Regen/Repaired (Parts) 152 | . . . . . . 47 . . 105 . Core Remaining (%) 78 | 100 100 56 28 89 73 100 . . . . Volleys Fired 193 | 13 . 59 32 . 43 . . 37 9 . Largest 3 | 2 . 2 2 . 1 . . 2 3 . Hottest 203 | 70 . 85 110 . 80 . . 155 203 . Shots Fired 290 | 26 . 113 34 . 43 . . 53 21 . Gun 209 | 26 . 82 34 . 29 . . 27 11 . Cannon 81 | . . 31 . . 14 . . 26 10 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 105 | 13 . 54 . . . . . 34 4 . Thermal 168 | 13 . 59 24 . 43 . . 19 10 . Explosive . | . . . . . . . . . . . Electromagnetic 17 | . . . 10 . . . . . 7 . Robot Hit Streak 19 | 3 . 11 10 . 6 . . 19 3 . Robot Miss Streak 7 | 1 . 4 2 . 5 . . 7 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 213 | 16 . 79 26 . 38 . . 42 12 . Core Hits 94 | 7 . 25 11 1 24 . . 20 6 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 12 | . . 8 2 . . . . 2 . . Burn 7 | . . 5 2 . . . . . . . Blast 5 | . . 3 . . . . . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4374 | 203 . 1161 612 12 829 . . 1183 374 . Guns 2575 | 203 . 785 408 . 536 . . 543 100 . Cannons 1538 | . . 349 . . 275 . . 640 274 . Explosions 189 | . . . 189 . . . . . . . Melee . | . . . . . . . . . . . Ramming 72 | . . 27 15 12 18 . . . . . Kinetic 1779 | 129 . 594 . . . . . 901 155 . Thermal 2258 | 74 . 540 455 . 811 . . 282 96 . Explosive . | . . . . . . . . . . . Electromagnetic 265 | . . . 142 . . . . . 123 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 . . . . . Average Corruption 1 | . . . . 1 1 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . 1 . . . . . . Message Errors 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . 2 1 . . . . 2 . . Impact 1 | . . . 1 . . . . . . . Kinetic 4 | . . 2 . . . . . 2 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 57 | . . . 44 5 8 . . . . . Shots 1 | . . . 1 . . . . . . . Rammed 9 | . . . 3 2 4 . . . . . Targets Rammed 26 | . . 15 5 2 4 . . . . . Kicked 17 | . . 15 2 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 297 | 36 . 297 108 . 266 . . 163 258 . Average Temperature 76 | 12 . 84 48 . 107 . . 48 78 . Received Heat Transfer 2426 | . . 504 648 117 120 . . 528 449 60 Effects 2 | . . 1 . . 1 . . . . . Interference 2 | . . 1 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 14 | . . 6 4 . 2 . . 2 . . Heat Transferred 5589 | 222 . 1961 1051 . 1632 . . 535 188 . Parts Sabotaged 8 | . . . . . . . . . 8 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Peak Influence 272 | 35 37 272 159 103 240 82 54 . . . Initial 70 | . 22 15 66 66 50 70 39 . . . Average 96 | 17 31 134 111 83 102 77 40 . . . Maximum Alert Level 1 | . . 1 . . 1 . . . . . Low Security (%) 92 | 100 100 76 100 100 94 100 100 . . . Level 1 7 | . . 23 . . 5 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 4 1 1 5 . . . . . Investigation 5 | . . 1 . 1 3 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 5 | . 1 3 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Distress Signals 8 | . . 3 1 . 2 . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . 3 21 17 5 25 . 2 8 48 8 Peak Tracking Total 13 | . 3 4 10 4 5 . 2 7 13 7 Tactical Retreats 7 | . . . 1 1 3 . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Traps Triggered 7 | . . 1 2 . 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 9 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Machines Disabled 3 | . . 1 1 . . . . 1 . . Max in Single Turn 1 | . . 1 1 . . . . 1 . . Garrison Access 1 | . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Machines Accessed 9 | . . 1 2 1 2 1 1 1 . . Terminals 3 | . . . 1 1 . . . 1 . . Fabricators 2 | . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . . Total Hacks 22 | . . 2 2 4 6 2 1 5 . . Successful 14 | . . 2 1 3 1 2 . 5 . . Failed 8 | . . . 1 1 5 . 1 . . . Catastrophic 3 | . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . 1 . . . . . 1 . Terminals 10 | . . . 1 4 . . . 5 . . Fabricators 4 | . . . . . 3 . 1 . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 4 | . . . 1 . 3 . . . . . Terminal Hacks 8 | . . . . 3 . . . 5 . . Record 7 | . . . . 2 . . . 5 . . Locate Traps 1 | . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Seal Access 1 | . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . 1 1 1 2 1 1 . . . Full Trace Events 3 | . . . . 1 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 13 | . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Turns Passed 5233 | 252 71 615 397 129 1052 140 111 576 1814 76 Spaces Moved 2930 | 158 53 272 235 140 816 98 85 273 718 82 Core 142 | 11 . . . 67 2 . . 8 . 54 Treads 347 | . . . 33 6 . . . 71 209 28 Legs 1704 | 147 53 272 202 . 145 98 85 194 508 . Wheels 320 | . . . . 67 253 . . . . . Hover 417 | . . . . . 416 . . . 1 . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 50 60 127 127 127 165 50 Average Speed 145 | 115 120 128 124 84 90 127 127 168 242 90 Slowest Speed 580 | 120 120 190 160 160 400 127 127 450 580 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 4 20 32 22 7 27 3 4 37 73 15 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 10 | . . . 8 . . . . 1 1 . Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . 1 1 . AOE 8 | . . . 8 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp War Pro Total 3600 | 198 59 426 298 149 1082 113 88 336 768 83 Wait 285 | 14 3 57 11 . 157 13 . 9 21 . Move 2920 | 157 52 271 234 139 815 97 84 272 717 82 Hop . | . . . . . . . . . . . Pick Up 32 | 6 2 7 . . 15 . 1 1 . . Fast Attach 61 | 7 . 1 12 5 16 1 1 6 11 1 Attach 36 | . . 7 3 1 12 1 1 6 5 . Detach 14 | . . . 1 . 9 . . 4 . . Swap 9 | 1 2 1 . . 4 . . . 1 . Drop 23 | . . 8 . 2 7 1 1 1 3 . Fire 193 | 13 . 59 32 . 43 . . 37 9 . Melee . | . . . . . . . . . . . Ram 6 | . . . . 2 4 . . . . . Kick 17 | . . 15 2 . . . . . . . Crush 3 | . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 253 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 3) 324 | -10/Materials | Entered another Materials area 324 | -9/Materials | Evolved 2 slots: Utility x2 794 | -9/Materials | Discovered new exit (range 16) 912 | -9/Materials | Lost 4 parts (1p1n2w) 939 | -9/Materials | Entered another Materials area 939 | -8/Materials | Evolved 2 slots: Propulsion x2 1254 | -8/Materials | Build established: Scavenger-Mutant 1313 | -8/Materials | Discovered new exit (range 16) 1318 | -8/Materials | Core integrity fell below 50% 1336 | -8/Materials | Entered Factory 1336 | -7/Factory | Evolved 2 slots: Utility x2 1353 | -7/Factory | Lost 10 parts (1p6n1u2w) 1460 | -7/Factory | Discovered new exit (range 5) 1465 | -7/Factory | Entered another Factory area 1465 | -6/Factory | Evolved 2 slots: Utility x2 1567 | -6/Factory | Build established: Mutant 2466 | -6/Factory | Discovered new exit (range 4) 2517 | -6/Factory | Entered another Factory area 2517 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2583 | -5/Factory | Repaired Core Shielding 2631 | -5/Factory | Discovered new exit (range 4) 2657 | -5/Factory | Entered another Factory area 2657 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2695 | -4/Factory | Discovered new exit (range 10) 2765 | -4/Factory | Spotted B-86 Titan 2768 | -4/Factory | Entered Upper Caves 2814 | -4/Upper Caves | Build established: Scavenger-Tank 2916 | -4/Upper Caves | Spotted B-86 Titan 2963 | -4/Upper Caves | Attracted the attention of an 0b10 base 3123 | -4/Upper Caves | Lost 16 parts (2p4n7u3w) 3172 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3172 | -4/Upper Caves | Learned Armory emergency access door positions 3172 | -4/Upper Caves | Learned Extension trap positions 3172 | -4/Upper Caves | Learned Extension security intel 3247 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 3333 | -4/Upper Caves | Build established: Mutant 3344 | -4/Upper Caves | Entered Warlord 4553 | -4/Warlord | Met Warlord 4578 | -4/Warlord | Warlord's base attacked by MAIN.C 4928 | -4/Warlord | Warlord forces counterattacked 4964 | -4/Warlord | Spotted Striker 5020 | -4/Warlord | Lost 19 allies 5027 | -4/Warlord | Spotted Striker 5037 | -4/Warlord | Spotted Striker 5066 | -4/Warlord | Spotted Striker 5074 | -4/Warlord | Destroyed Striker 5083 | -4/Warlord | Discovered new exit (range 14) 5083 | -4/Warlord | Spotted Striker 5136 | -4/Warlord | Core integrity fell below 50% 5156 | -4/Warlord | Lost 11 allies 5158 | -4/Warlord | Entered Proximity Caves 5159 | -3/Proximity Caves | Identified exit to Research 5174 | -3/Proximity Caves | Lost 10 parts (3p3n4w) 5189 | -3/Proximity Caves | Spotted B-86 Titan 5208 | -3/Proximity Caves | Core integrity fell below 20% 5223 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5234 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05194_ XT-CFC(S) destroyed. 05194_ Slug penetrates Wall. 05197_ Penetrated by Slug. 05199_ B-86 Titan activates siege mode. 05200_ Arm. Medium Treads destroyed. 05200_ Arm. Treads destroyed. 05200_ Knocked back. 05200_ Penetrated by Slug. 05202_ Acquired Med. Treads. 05203_ Enh. Optical Array destroyed. 05203_ Critical hit (Blast). 05203_ Penetrated by Slug. 05203_ Slug penetrates Earth. 05207_ Med. Treads destroyed. 05207_ Knocked back. 05210_ Slug penetrates 0B-S8L(S). 05210_ Slug penetrates Wall. 05223_ Y-72 Warden: "INTERCEPTING UNREGISTERED DERELICT." 05223_ C-30 ARC bursts open, deploying its payload. 05223_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ???????????? #???????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ??????????? #???????????????????????????????????? | | ?????????? #???????????????????????????????????? | | ????????? ##??????????????????????????????????? | | ???????? ???????????????????????????????????? | | ????????? ???????????????????????????????????? | | ????????? ##??????????????????????????????????? | | ???????# %#?????###??????????????????????????? | | #?????## #?????# ##?????????????????????????? | | #??### #?????# ##????????????????????????? | | ? ### ##????# #????????????????????????? | | ?? #????# #????###?????????????????? | | ??? * #???## #????# ###???????????????? | | ?????# !%##??# ##???# ##????####??????? | | ??????# ;;### ##### #???## ##?????? | | ?###### %; #???# #?????? | | ## ###### #?????? | | # #### ##?????? | | # % ###??# #??????? | | ## "" % s#####?## ### #?????? | | ?#" %"" ## ##?#####?## #?????? | | # " "# #????????# #????? | | # " #### % ##????????# ???? | | ##"%!#"#??### ## ##?????????# #?? | | #" % ###????##### @ ##??????????# #?? | | " #??????????# #???????????? 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" ? | | ## #????????# ## ??????????? ### | | ##??????? ##### ?????????? #####?? | | ## ##?????? ???### ?????????? #?????? | | ## #???????## ??????? ?????????# #?????? | | #????????### ????????? ?????????????????? | | #####??????????##?????????? ????????????????? | | #?????????????????????????? ### ????????????????? | | ????????????????????????????##??##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Challenges ------------ None Game ------ Seed ShadeSigixArticulator Manual? 0 Play Time 00:42:57 Cumulative 27.7 hours Start 2025.04.18 @ 18:29:29 End 2025.04.18 @ 19:13:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c5f123-adb6-48aa-8d3a-c8b368929c5d