Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 12:30:52 Player: PTS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1785) 1785 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3985 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Rolling (90) Location -8/Garrison Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (3) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Relay Coupler [Sentry] (17) Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Armor Integrity Analyzer Actuator Array > --- WEAPON ----------- Remote Datajack Mining Claw Mining Claw > --- INVENTORY -------- Light Armor Plating Relay Coupler [Sentry] Shock Rifle Remote Datajack Mining Laser [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Actuator Array Device Actuator Array Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Mining Claw Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 2 | . . 1 1 . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 59 | 8 5 23 9 14 Power 14 | 1 1 7 2 3 Engine 11 | 1 1 7 2 . Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | 2 . 3 5 7 Treads . | . . . . . Leg 7 | . . 2 5 . Wheel 6 | 2 . 1 . 3 Hover 4 | . . . . 4 Flight . | . . . . . Utility 10 | 2 2 5 1 . Device 6 | 2 2 2 . . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 3 . . Artifact . | . . . . . Weapon 18 | 3 2 8 1 4 Energy Gun 6 | 2 . 2 . 2 Energy Cannon 3 | . 1 2 . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 3 | . . 1 1 1 Impact Weapon . | . . . . . Slashing Weapon 3 | . . 2 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . . 3 . 19 Power 6 | . . . . 6 Propulsion 7 | . . 2 . 5 Utility 3 | . . 1 . 2 Weapon 6 | . . . . 6 Highest Loss Streak 7 | . . 3 . 7 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 4 3 4 Power . | . 1 . . . Propulsion . | . 1 . . . Utility 1 | . . . 1 1 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 6 | 1 3 . . 2 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 2 | . 1 . . 1 Weapon 2 | 1 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 92 98 85 Engine 17 | . 14 21 26 9 Core 4 | . . . . 14 Leg 12 | . . 11 26 9 Wheel 8 | . 28 8 . 4 Hover 2 | . . . . 7 Device 12 | . 28 14 9 6 Processor 2 | . . . . 9 Protection 3 | . . 5 9 . Energy Gun 2 | . 2 4 . . Energy Cannon 5 | . 6 13 . . Ballistic Gun 4 | . 19 3 . . Ballistic Cannon 2 | . . 6 . . Special Weapon 3 | . . . 9 6 Slashing Weapon 8 | . . 1 18 16 Peak Build Rating 38 | 9 9 16 35 38 Average Rating 17 | 5 7 10 19 30 On Entrance 13 | . 9 7 15 35 Naked Turns . | . . . . . Heaviest Build 38 | 8 12 31 38 35 Greatest Support 54 | 20 20 20 54 54 Greatest Overweight (x) 8 | . . 5 1 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 2 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 Class Distribution -------------------- 35% | Scavenger-Gladiator 21% | Mutant 11% | Scavenger-Mutant 8% | Gunner 8% | Scavenger-Tank 7% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1278 | 304 191 395 220 168 Remotely . | . . . . . Salvage Created 1783 | 138 223 604 248 570 Parts 127 | 14 26 45 19 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 25 | . 4 11 5 5 Melee 9 | . . . 5 4 Guns 5 | . 4 1 . . Cannons 11 | . . 10 . 1 Classes Destroyed 11 | 2 6 1 2 . Worker 2 | . 1 1 . . Builder 2 | . 2 . . . Tunneler 3 | 3 . . . . Recycler 3 | 1 1 1 . . Operator 1 | . 1 . . . Watcher 4 | . 1 3 . . Swarmer 3 | . 3 . . . Grunt 8 | . 1 7 . . Sentry 7 | . . 4 2 1 Specialist 2 | . . . 2 . Programmer 5 | . . . 1 4 Best Kill Streak 4 | 2 4 4 2 3 Combat Bots Only 4 | . 4 4 2 3 Max Kills in Single Turn 2 | 2 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 230 | . 22 35 32 141 Missed 52 | . 7 6 7 32 Hits 178 | . 15 29 25 109 Projectile 178 | . 15 29 25 109 Critical Strikes 6 | . . . . 6 Damage Taken 2773 | 8 135 409 433 1788 Core 666 | 8 25 80 100 453 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 8 | . . 8 . . Core Remaining (%) 87 | 96 86 80 . . Volleys Fired 81 | 8 24 34 . 15 Largest 3 | 2 2 3 . 1 Hottest 155 | 60 80 155 . 100 Shots Fired 175 | 16 48 96 . 15 Gun 82 | 16 37 19 . 10 Cannon 88 | . 11 77 . . Launcher . | . . . . . Special 5 | . . . . 5 Kinetic 76 | 8 34 34 . . Thermal 74 | 2 14 53 . 5 Explosive . | . . . . . Electromagnetic 25 | 6 . 9 . 10 Robot Hit Streak 8 | 6 8 7 . 5 Robot Miss Streak 6 | 2 6 5 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 171 | 10 23 49 17 72 Core Hits 70 | 4 11 26 8 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks 121 | . . . 22 99 Impact . | . . . . . Slashing 121 | . . . 22 99 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks 19 | . . . 4 15 Damage Inflicted 3878 | 190 300 875 443 2070 Guns 614 | 141 213 112 . 148 Cannons 850 | . 87 763 . . Explosions 43 | 43 . . . . Melee 2274 | . . . 443 1831 Ramming 25 | 6 . . . 19 Kinetic 491 | 76 203 212 . . Thermal 677 | 53 97 455 . 72 Explosive . | . . . . . Electromagnetic 411 | 55 . 208 . 148 Impact . | . . . . . Slashing 2274 | . . . 443 1831 Piercing . | . . . . . Highest Corruption 5 | 2 2 . 1 5 Average Corruption 2 | 2 2 . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | 2 3 . 2 17 Message Errors 7 | 2 1 . 1 3 Matter Fused 7 | . 1 . . 6 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . 1 . 1 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 81 | . . 5 . 76 Projectiles 5 | . . 5 . . Explosions 27 | . . . . 27 Melee 49 | . . . . 49 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | 6 . . . 161 Shots 1 | . . . . 1 Rammed 8 | . . . . 8 Targets Rammed 8 | . . . . 8 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 786 | . 56 786 11 298 Average Temperature 181 | . 21 252 4 144 Received Heat Transfer 666 | . 30 168 99 369 Effects 37 | . . 36 . 1 Shutdowns 10 | . . 10 . . Energy Bleed 3 | . . 3 . . Interference 2 | . . 1 . 1 Matter Decay 3 | . . 3 . . Short Circuit 6 | . . 6 . . Damage (minor) 3 | . . 3 . . Damage (major) 9 | . . 9 . . Damage (core) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 1 . . Heat Transferred 1359 | 75 210 924 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . . . 1 Low Security (%) 91 | 100 100 100 100 72 Level 1 8 | . . . . 27 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 243 | 10 110 145 40 243 Initial 20 | . . 17 18 20 Average 71 | 1 52 71 11 127 Influence Increases 1110 | 20 177 367 143 403 Destroy 0b10 Robot/C 500 | . 80 220 100 100 Destroy 0b10 Robot/NC 95 | 20 30 25 . 20 Destroy Leader 148 | . 22 86 40 . Successful Hack 6 | . . 3 3 . Anti-Garrison Action 150 | . . . . 150 Destroy Structure 61 | . . 3 . 58 Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 135 | . 30 30 . 75 Influence Decreases 877 | 20 135 365 155 202 Entered New Map 63 | . . 25 26 12 Time Decay 594 | 20 135 310 129 . Lost Part 220 | . . 30 . 190 Squads Dispatched 5 | . 1 3 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 12 19 6 12 Peak Tracking Total 8 | . 4 8 2 4 Tactical Retreats 6 | . 1 2 . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Garrison Relay 5 | . . . . 5 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 2 3 1 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 3 7 2 1 Successful 6 | . . 4 2 . Failed 7 | . 3 3 . 1 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 3 | . . 2 1 . Terminals 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 2 | . . 2 . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Restock 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 20 | . . . 3 17 Machine Destruction 17 | . . . . 17 Programmers 3 | . . . 3 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 825 | 29 349 447 . . Terrain 88 | 29 59 . . . Structural 426 | . 289 137 . . Seismic 570 | 8 349 213 . . ECM 312 | . 1 311 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2389 | 128 349 796 414 702 Spaces Moved 1163 | 103 260 381 126 293 Core 10 | 7 . 1 . 2 Treads . | . . . . . Legs 373 | . . 167 126 80 Wheels 639 | 96 260 213 . 70 Hover 141 | . . . . 141 Flight . | . . . . . Fastest Speed 50 | 50 80 80 120 52 Average Speed 117 | 77 80 133 183 116 Slowest Speed 450 | 80 80 300 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 42 37 7 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 74 | 3 . . . 71 Melee . | . . . . . Projectile . | . . . . . AOE 74 | 3 . . . 71 Terrain Rammed 1 | 1 . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1825 | 132 353 596 278 466 Wait 334 | . 51 119 115 49 Move 1160 | 102 259 380 126 293 Hop . | . . . . . Pick Up 39 | 11 5 15 5 3 Fast Attach 20 | 2 1 5 1 11 Attach 26 | 5 . 13 3 5 Detach 2 | . . . 1 1 Swap 27 | 2 6 12 5 2 Drop 38 | 1 7 18 7 5 Fire 81 | 8 24 34 . 15 Melee 89 | . . . 15 74 Ram 9 | 1 . . . 8 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 326 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 827 | -9/Materials | Lost 3 parts (2n1u) 1049 | -9/Materials | Discovered new exit (range 16) 1127 | -9/Materials | Repaired Imp. Heat Sink 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1339 | -8/Materials | Discovered new exit (range 15) 1549 | -8/Materials | Build established: Scavenger-Gladiator 1688 | -8/Materials | Identified exit to Garrison 1688 | -8/Materials | Entered Garrison 1704 | -8/Garrison | Triggered checkpoint 1869 | -8/Garrison | Garrison Relay disabled 1886 | -8/Garrison | Garrison Relay disabled 1889 | -8/Garrison | Garrison Relay disabled 1955 | -8/Garrison | Core integrity fell below 50% 1991 | -8/Garrison | Lost 7 parts (4p2n1w) 2026 | -8/Garrison | Garrison Relay disabled 2177 | -8/Garrison | Phase Generator disabled 2208 | -8/Garrison | Lost 3 parts (2n1u) 2294 | -8/Garrison | Core integrity fell below 20% 2327 | -8/Garrison | Lost 5 parts (1n1u3w) 2390 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02344_ Mining Laser destroyed. 02350_ Overheating: System interference. 02350_ Armor Integrity Analyzer temporarily disabled. 02350_ System corrupted: Matter fused (-9). 02353_ Mic. Nuclear Core destroyed. 02360_ Acquired Shock Rifle. 02361_ Acquired 11 matter. 02363_ Acquired 10 matter. 02380_ Shock Rifle destroyed. 02382_ Slammed into G-47 Trooper. <x2> 02383_ Mic. Nuclear Core broken. 02383_ Destabilizing: Short circuit. 02384_ Slammed into G-47 Trooper. 02384_ Arm. Wheel broken. 02384_ Destabilizing: Short circuit. 02384_ G-47 Trooper misfires. 02385_ Slammed into G-47 Trooper. 02385_ Destabilizing: System corrupted (+1). 02386_ Slammed into G-47 Trooper. <x4> Map ----- +----------------------------------------------------+ | ??????????## # ##?????????? ?????????????? | | ?????????## # # # ##????????? ?????????????? | | ?????????# ##????????? ?????????????? | | ????????## ##?##?????? ?????????????? | | ????????# ##T####### #????????????? | | ?????????# ?????????? | | ????????# ?????????? | | ????????## ######## ?????????? | | ????????# # # #???????# #?????????????? | | ????????## # #???????# #?????????????? | | ?????????# # #???????# #?????????????? | | ?????????## # # #########=#?????????????? | | ??????????## ## " [!#?????????????? | | ???????????### ## #### ## ######%#?????????????? | | ?????????????## ?###??#^^## #??###!#?????????????? | | ??????????????# ??????#^^## #??# #?????????????? | | ??????????????# ??????# ## #??# ?????????????? | | ?????????????## ####### ## #??# ?????????????? | | ?????????????# ## #??# #?????????????? | | ?????????????# " #??#####?????????????? | | ?????????????# ##### #### #????????????????????? | | ?????????????# #???# #??# #????????????????????? | | ?????????????#####???# #??# #???#######??????????? | | ????????????????###### #??# #???#""!""#??????????? | | ????????????????#"T"## ####=######!!!##??????????? | | ????????????????#" %@%% !! ==#??????????? | | ????????????????########%%% ###%######??????????? | | ???????????????????????#! g!%#?#!#???????????????? | | ???????????????????????#######?# #???????????????? | | ???????????????????????????????# #???????????????? | | ?????????????????????????????###!#???????????????? | | ?????????????????????????????# !#???????????????? | | ???????????????????????????### ###?????????????? | | ?????????????????????????### # #!###???????????? | | ?????????????????????????#"" # "! "#???????????? | | ?????????????????????????#"! # #!!"#???????????? | | ?????????????????????????# !! ! ! "#???????????? | | ?????????????????????????#"!!"! ! "#???????????? | | ?????????????????????????#" " "#???????????? | | ?????????????????????????## " ^" ##???????????? | | ??????????????????????????# "" "" #????????????? | | ??????????????????????????# # # #????????????? | | ??????????????????????????# # # #????????????? | | ??????????????????????????# #"""""# #????????????? | | ??????????????????????????###"""""#?#????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 80% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSpikedDriver Manual? 0 Play Time 00:31:00 Cumulative 20.1 hours Start 2025.05.06 @ 12:00:10 End 2025.05.06 @ 12:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bddf690c-1293-4106-9f45-69eadeb3dbcc