Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.05 @ 23:36:07 Player: Chaussettes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (360) 360 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1410 Bonus ------- None Cogmind --------- Core Integrity 241/400 Matter 280/300 Energy 241/250 System Corruption 0% Temperature Warm (114) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON (3) ------- Medium Laser > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Weight Redist. System Transport Network Coupler Improved EM Shotgun Small Laser Faulty Improved Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Weight Redist. System Transport Network Coupler Improved EM Shotgun Small Laser Small Laser Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 14 | 6 5 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 4 | 2 1 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 12 | . 14 11 Wheel 24 | . 27 20 Device 10 | . 10 11 Storage 12 | . 14 11 Processor 4 | . . 11 Energy Gun 25 | . 28 22 Launcher 4 | . . 10 Naked Turns . | . . . Heaviest Build 19 | 13 14 19 Greatest Support 32 | 32 32 26 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | . 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 65% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 350 | 237 73 40 Remotely . | . . . Salvage Created 660 | . 331 329 Parts 41 | . 23 18 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 11 | . 6 5 AOE 1 | . . 1 Classes Destroyed 6 | . 5 1 Worker 2 | . 1 1 Builder 1 | . . 1 Hauler 4 | . 2 2 Watcher 3 | . 2 1 Swarmer 6 | . 3 3 Grunt 6 | . 3 3 Best Kill Streak 5 | . 5 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 763 | . 307 456 Core 257 | . 98 159 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 67 | . 38 29 Largest 3 | . 2 3 Hottest 125 | . 90 125 Shots Fired 135 | . 75 60 Gun 131 | . 75 56 Cannon . | . . . Launcher 4 | . . 4 Special . | . . . Kinetic . | . . . Thermal 117 | . 75 42 Explosive 4 | . . 4 Electromagnetic 14 | . . 14 Robot Hit Streak 8 | . 6 8 Robot Miss Streak 8 | . 3 8 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 82 | . 45 37 Core Hits 39 | . 20 19 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 4 2 Burn 6 | . 4 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1287 | . 558 729 Guns 1039 | . 558 481 Cannons . | . . . Explosions 248 | . . 248 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 938 | . 558 380 Explosive 159 | . . 159 Electromagnetic 190 | . . 190 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 232 | . 232 116 Average Temperature 57 | . 77 29 Received Heat Transfer 234 | . 93 141 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | . 5 3 Heat Transferred 2824 | . 1783 1041 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 296 | . 186 296 Initial 15 | . . 15 Average 95 | . 82 130 Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 64 Level 1 12 | . . 35 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 11 13 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 8 | . 5 3 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 23 | . 18 5 Successful 13 | . 10 3 Failed 10 | . 8 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 17 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Prototype ID Bank 1 | . . 1 Level Access Points 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 3 | . 2 1 Dispatch Records 1 | . 1 . Patrol Status 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 4 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 994 | 48 590 356 Spaces Moved 721 | 39 440 242 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 719 | 37 440 242 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 93 | 97 93 91 Slowest Speed 115 | 100 100 115 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 60 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 910 | 46 545 319 Wait 87 | . 50 37 Move 719 | 38 439 242 Hop . | . . . Pick Up 15 | 2 8 5 Fast Attach 8 | 6 2 . Attach 2 | . . 2 Detach . | . . . Swap 4 | . 3 1 Drop 8 | . 5 3 Fire 67 | . 38 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 348 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 12) 528 | -10/Materials | Identified exit to Materials 586 | -10/Materials | Discovered new exit (range 7) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 903 | -9/Materials | Discovered new exit (range 11) 952 | -9/Materials | Build established: Scavenger-Mutant 995 | -9/Materials | Self-destructed Last Messages --------------- 00927_ T-07 Excavator is excavating. 00939_ K-01 Serf collects debris. 00945_ T-07 Excavator is excavating. 00947_ K-01 Serf collects debris. 00949_ T-07 Excavator is excavating. 00953_ K-01 Serf collects debris. 00954_ T-07 Excavator is excavating. 00957_ Wheel destroyed. 00957_ U-05 Engineer lays Concrete. 00957_ K-01 Serf collects debris. 00958_ T-07 Excavator is excavating. 00958_ U-05 Engineer lays Concrete. 00958_ Atomic Centrifuge disabled. 00959_ U-05 Engineer lays Concrete. 00960_ K-01 Serf collects debris. 00962_ U-05 Engineer destroyed. 00967_ U-05 Engineer lays Concrete. 00987_ Y-45 Defender IFF system glitched. 00990_ Grenade Launcher destroyed. 00993_ Imp. EM Shotgun destroyed. 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