Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.04 @ 17:48:03 Player: Burgers_Lettuce Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (72) 360 Value Destroyed (3405) 3405 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 11059 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 586 Aligned with FarCom 300 Friendly Fire -436 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Improved Target Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Enhanced Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Focal Shield Hacking Suite Improved Component Analysis Suite Drone Bay > --- WEAPON ----------- Storm Laser Matter Neutralizer Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Flexi-carbon Leg Heavy Beamcaster Proton Cannon Heavy Assault Rifle [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon AWS/Autocannon Energy Gun Storm Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon AWS/Autocannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . 2 . . Utility 2 | . . . . . 1 . . . . . . . . 1 . . . . Weapon 5 | . . . . . 2 1 . . . . 2 . . . . . . . Parts Attached 105 | 8 4 . 7 3 10 16 3 . 4 8 4 6 5 3 2 8 7 7 Power 11 | 2 . . 1 . 1 1 . . 1 1 1 . . 1 1 . . 1 Engine 8 | 2 . . 1 . 1 1 . . 1 1 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 22 | 2 1 . . 2 2 5 . . . 3 . 2 . . . 3 1 1 Treads 9 | 1 1 . . 1 2 1 . . . 1 . 2 . . . . . . Leg 6 | . . . . . . 1 . . . 1 . . . . . 3 1 . Wheel 5 | 1 . . . 1 . 2 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 1 . . . . . . . . . . . 1 Utility 29 | 1 2 . 3 . 4 4 2 . . 3 . 3 1 2 . 3 . 1 Device 16 | . 1 . 3 . 3 1 2 . . 2 . . 1 2 . . . 1 Storage 4 | 1 1 . . . 1 1 . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . . . . . . 2 . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 6 | . . . . . . 2 . . . 1 . 3 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 43 | 3 1 . 3 1 3 6 1 . 3 1 3 1 4 . 1 2 6 4 Energy Gun 12 | . . . 1 . . 3 1 . 1 . 1 1 1 . . 1 . 2 Energy Cannon 8 | . 1 . 1 . . . . . . . . . 1 . . 1 2 2 Ballistic Gun 13 | 3 . . 1 . 1 2 . . 1 . . . 1 . 1 . 3 . Ballistic Cannon 4 | . . . . . 2 1 . . . . 1 . . . . . . . Launcher 5 | . . . . 1 . . . . 1 . 1 . 1 . . . 1 . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 1 2 . . 2 . 1 . . 1 . . . . Parts Lost 42 | . . . . 9 . . . . 1 5 3 . . . . 4 15 5 Power 5 | . . . . 1 . . . . . 1 . . . . . . 2 1 Propulsion 14 | . . . . 4 . . . . . 2 2 . . . . . 5 1 Utility 7 | . . . . 1 . . . . . 1 1 . . . . 2 1 1 Weapon 16 | . . . . 3 . . . . 1 1 . . . . . 2 7 2 Highest Loss Streak 14 | . . . . 9 . . . . 1 2 3 . . . . 2 14 5 Average Slot Usage (%) 69 | . 86 100 98 87 21 77 84 84 83 71 54 44 54 57 64 70 69 24 Engine 5 | . 14 14 14 11 1 7 7 7 6 4 5 6 6 5 4 . . . Core 1 | . . . . . . . . . . . . . . 2 5 10 8 4 Treads 12 | . 14 14 14 14 3 15 15 15 15 13 13 13 13 11 11 10 8 . Leg 2 | . . . . . . 3 . . . 3 2 . . . . 10 9 . Wheel 6 | . 14 14 14 10 . 7 15 15 15 7 2 . . . . . . . Device 9 | . 1 14 13 12 15 9 7 7 7 12 9 . 2 13 17 14 9 4 Storage 4 | . 14 14 14 12 . 7 7 7 7 7 6 . . . . . . . Protection 2 | . . . . . . 1 7 7 7 1 . 8 9 . . . . . Energy Gun 6 | . . . . . . 9 15 15 4 . 5 5 11 11 10 5 . . Energy Cannon 2 | . 6 14 12 11 . . . . . . . . 3 5 5 5 8 . Ballistic Gun 3 | . 21 14 13 12 . 4 . . 3 1 . . 1 . . 5 8 . Ballistic Cannon 3 | . . . . . . 7 7 7 7 7 3 6 1 . . . . . Launcher 3 | . . . . . . . . . 6 7 2 . 2 5 5 4 4 . Naked Turns 39 | . . . . 15 24 . . . . . . . . . . . . . Heaviest Build 134 | 11 18 18 18 17 14 89 84 84 86 86 97 134 105 72 77 80 65 12 Greatest Support 140 | 16 16 16 16 40 40 40 22 22 22 28 48 140 140 140 140 140 65 8 Greatest Overweight (x) 13 | . 1 1 1 1 . 6 3 3 3 7 13 1 . . . 3 1 3 Average Overweight (x) 2 | . . 1 . . . 3 3 3 2 6 2 . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 6 6 6 6 6 6 6 6 4 4 4 4 4 4 Average Capacity 5 | 5 6 8 8 7 4 5 6 6 6 6 6 4 4 4 4 4 4 4 Most Carried 8 | 6 8 8 8 8 4 6 6 6 6 6 6 4 4 4 4 4 4 4 Average Carried 4 | 2 6 8 7 7 3 4 5 6 5 5 4 3 2 3 3 3 2 3 Final Capacity 8 | 6 8 8 8 4 4 6 6 6 6 6 6 4 4 4 4 4 4 4 Final Carried 8 | 6 8 8 8 4 4 6 6 6 6 6 3 3 4 3 4 4 3 . Class Distribution -------------------- 34% | Skirmisher 28% | Executioner 14% | Mutant 7% | Scavenger-Executioner 5% | Scavenger-Skirmisher 5% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Executioner | -6/Factory Executioner | -6/Waste Executioner | -6/Factory Executioner | -5/Factory Executioner | -5/Extension Scavenger-Executioner | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Matter Collected 1671 | 216 124 . . 16 33 107 217 10 50 225 . 157 130 36 38 58 224 30 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3875 | . 127 . . . 33 146 145 46 . 762 155 1477 192 70 278 236 208 . Parts 122 | . 3 . . . 4 7 3 . . 34 2 15 11 3 12 11 17 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . 3 . . 30 . . . . . . 9 . Prevented 6 | . . . . . . . . . . . . . . . . . 6 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Combat Hostiles Destroyed 64 | . 3 . . . 1 4 3 1 . 27 1 6 3 1 3 4 7 . Guns 11 | . 2 . . . . 1 1 . . 1 . . . 1 2 2 1 . Cannons 35 | . 1 . . . 1 3 2 1 . 17 1 5 3 . . 1 . . AOE 14 | . . . . . . . . . . 8 . . . . . . 6 . Classes Destroyed 13 | . 1 . . . 1 3 1 . . 4 1 1 . . . 1 . . Worker 1 | . . . . . . . . . . . . . . . . 1 . . Builder 2 | . . . . . . 1 . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . 1 . . . . . Swarmer 14 | . . . . . . . . . . 8 . . . . . . 6 . Grunt 15 | . 3 . . . . 3 . . . 7 1 . 1 . . . . . Brawler 3 | . . . . . . . . . . 3 . . . . . . . . Duelist 4 | . . . . . . . 2 . . 2 . . . . . . . . Sentry 7 | . . . . . 1 . 1 1 . 2 . . 1 . 1 . . . Hunter 6 | . . . . . . . . . . 2 . . 1 1 . 2 . . Programmer 6 | . . . . . . 1 . . . 2 . . . . . 2 1 . Behemoth 3 | . . . . . . . . . . 1 . . . . 2 . . . Compactor 6 | . . . . . . . . . . . . 6 . . . . . . Wasp 2 | . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | . 2 . . . 1 3 4 1 . 9 2 4 2 1 3 2 5 . Combat Bots Only 9 | . 2 . . . 1 1 4 1 . 9 1 4 2 1 2 2 5 . Max Kills in Single Turn 3 | . 1 . . . 1 1 1 1 . 2 1 1 2 1 1 2 3 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . . . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Damage Taken 6580 | . 193 . . 921 61 44 100 81 . 826 374 . 83 60 351 1867 1191 428 Core 1607 | . 26 . . 210 17 . 11 . . 58 57 . . . 74 632 304 218 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 5 96 . . . . 90 . . 93 . 92 . . . Volleys Fired 90 | . 14 . . 3 . 5 3 2 . 18 8 2 2 1 7 11 12 2 Largest 5 | . 2 . . 1 . 2 2 2 . 2 2 1 4 4 4 4 5 2 Hottest 449 | . 80 . . 33 . 118 118 130 . 64 286 250 449 449 449 428 276 165 Shots Fired 313 | . 28 . . 3 2 27 11 8 . 87 16 24 13 4 20 34 32 4 Gun 119 | . 25 . . . . 10 6 4 . 12 5 2 3 2 12 17 19 2 Cannon 161 | . 3 . . . 2 17 5 4 . 66 5 22 9 1 5 11 9 2 Launcher 33 | . . . . 3 . . . . . 9 6 . 1 1 3 6 4 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 196 | . 25 . . . 2 17 5 4 . 78 5 22 8 . . 11 19 . Thermal 52 | . 3 . . . . 2 3 2 . . 5 2 3 2 12 13 3 2 Explosive 18 | . . . . 3 . . . . . 9 6 . . . . . . . Electromagnetic 47 | . . . . . . 8 3 2 . . . . 2 2 8 10 10 2 Robot Hit Streak 23 | . 6 . . 5 7 12 14 22 . 23 3 17 7 2 6 6 4 2 Robot Miss Streak 7 | . 4 . . . . 1 . . . 3 4 4 4 5 5 7 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Autonomous 130 | . . . . . 2 17 5 4 . 66 5 22 9 . . . . . Shots Hit Robots 229 | . 16 . . 3 2 22 11 8 . 71 5 23 10 3 18 21 14 2 Core Hits 138 | . 7 . . 6 1 9 4 3 . 44 3 7 9 5 14 14 10 2 Critical Hits 5 | . . . . . . 1 . 1 . 2 . . . . . 1 . . Critical Kills 3 | . . . . . . . . 1 . 2 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13283 | . 168 . . 63 189 1176 522 350 . 5038 432 1681 753 208 1116 1105 460 22 Guns 3051 | . 151 . . . . 116 102 78 . 223 165 337 171 155 910 489 132 22 Cannons 8383 | . 17 . . . 189 1060 420 272 . 3786 267 1344 581 31 85 233 98 . Explosions 1836 | . . . . 63 . . . . . 1029 . . 1 22 121 370 230 . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . 13 . . Kinetic 8553 | . 151 . . . 189 1060 420 272 . 4009 267 1344 545 . . 164 132 . Thermal 2537 | . 17 . . . . 34 50 44 . . 165 337 171 155 910 611 43 . Explosive 1092 | . . . . 63 . . . . . 1029 . . . . . . . . Electromagnetic 1088 | . . . . . . 82 52 34 . . . . 37 53 206 317 285 22 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 1 1 . 10 10 10 . . 8 8 8 Average Corruption 5 | . . . . . . 1 1 1 1 . 10 10 10 . . 6 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 2 . . 19 16 21 . . 2 12 5 Message Errors 17 | . . . . . . . . . . . 4 3 5 . . . 4 1 Matter Fused 17 | . . . . . . . . . . . . 6 3 . . 2 6 . Heat Flow Errors 7 | . . . . . . . . . . . 5 . 1 . . . . 1 Energy Discharges 9 | . . . . . . . . . . . 3 . 3 . . . 1 2 Data Loss (minor) 8 | . . . . . . . . 2 . . 2 2 2 . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . 2 . . . 1 1 Misfires 2 | . . . . . . . . . . . 2 . . . . . . . Alerts 3 | . . . . . . . . . . . . 1 2 . . . . . Misdirections 9 | . . . . . . . . . . . 3 3 3 . . . . . Targeting Errors 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1490 | . . . . . 50 291 89 117 . 793 68 1 70 . 1 10 . . Projectiles 1416 | . . . . . 50 291 89 117 . 720 68 1 70 . . 10 . . Explosions 74 | . . . . . . . . . . 73 . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 26 | . . . . . . 8 1 . . 15 1 . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . 8 1 . . 12 1 . 1 . . . . . Secondary 3 | . . . . . . . . . . 3 . . . . . . . . Self-Inflicted Damage 212 | . . . . . . . . . . 33 148 . 8 . . 6 17 . Shots 6 | . . . . . . . . . . 1 3 . 1 . . . 1 . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 729 | . 80 . . . . 24 42 114 . 27 265 184 290 315 712 729 363 265 Average Temperature 176 | . 19 . . . . 14 23 61 . 16 89 97 117 165 313 310 117 120 Received Heat Transfer 912 | . 108 . . 87 27 . 24 18 . 189 . . 12 . 57 189 201 . Effects 42 | . . . . . . . . . . . . . . . 19 22 1 . Shutdowns 14 | . . . . . . . . . . . . . . . 7 7 . . Energy Bleed 6 | . . . . . . . . . . . . . . . 3 3 . . Interference 8 | . . . . . . . . . . . . . . . 3 4 1 . Matter Decay 2 | . . . . . . . . . . . . . . . . 2 . . Short Circuit 3 | . . . . . . . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . . . . . . . . . . 2 . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . Damage (core) 3 | . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . . Parts Fried 2 | . . . . . . . . . . 1 . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . 4 . . . Heat Transferred 3529 | . 37 . . . . 74 111 100 . . 250 500 250 225 1297 648 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Peak Influence 688 | . 124 48 . 15 50 109 . . . . 281 6 688 665 229 254 . . Initial 336 | . . 48 . . . 22 . . . . 156 . 4 336 229 73 . . Average 176 | . 63 48 . . 16 29 . . . . 130 5 459 445 190 183 . . Maximum Alert Level 2 | . . . . . . . . . . . 1 . 2 2 1 1 . . Low Security (%) 62 | 100 100 100 . 100 100 100 . . . . 96 100 11 . 33 28 . . Level 1 23 | . . . . . . . . . . . 3 . 22 43 66 71 . . Level 2 14 | . . . . . . . . . . . . . 66 56 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . . 3 . . . 1 1 . 2 2 2 3 . . Investigation 4 | . . . . . . 2 . . . . . . . 1 1 . . . Extermination 3 | . . . . . . 1 . . . . . . . 1 . 1 . . Reinforcement 8 | . 2 . . . . . . . . . 1 . 2 . 1 2 . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Distress Signals 6 | . 1 . . . . . . . . . . . . . 3 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 121 | . 7 . . 20 4 6 2 1 . 29 2 5 11 1 6 14 10 3 Peak Tracking Total 18 | . 3 . . 18 4 3 2 1 . 6 1 3 4 1 4 11 7 5 Tactical Retreats 8 | . . . . 1 . 1 . . . 3 . . 1 . . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Traps Triggered 8 | . . . . . . 1 . . . . 1 . 2 . . 4 . . Indirectly 4 | . . . . . . . . . . . . . . . . 4 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Machines Disabled 23 | . . . . . . . . . . 1 6 . 11 . 1 4 . . Max in Single Turn 4 | . . . . . . . . . . 1 4 . . . 1 4 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Machines Accessed 19 | . 2 . . . 1 6 1 . . . 4 . 2 2 1 . . . Terminals 16 | . 2 . . . 1 5 1 . . . 2 . 2 2 1 . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Total Hacks 44 | . 7 . . . 2 14 1 . . . 8 . 7 3 2 . . . Successful 23 | . 3 . . . 1 6 1 . . . 4 . 4 3 1 . . . Failed 21 | . 4 . . . 1 8 . . . . 4 . 3 . 1 . . . Catastrophic 6 | . 2 . . . . 2 . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 20 | . 5 . 1 . 2 3 . . 1 . 5 . 3 . . . . . Terminals 38 | . 7 . . . 2 12 1 . . . 4 . 7 3 2 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Terminal Hacks 14 | . 1 . . . . 5 1 . . . . . 3 3 1 . . . Record 4 | . . . . . . 1 1 . . . . . 1 1 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 1 . . . Alert Level 3 | . . . . . . 1 . . . . . . 1 1 . . . . Locate Traps 4 | . 1 . . . . 2 . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 1 1 . . . . 3 . 1 . . . . . Terminals 7 | . 2 . . . 1 1 . . . . 2 . 1 . . . . . Botnet 7 | . 2 . . . 1 1 . . . . 2 . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 6 . . . . 4 . 1 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Total Allies 21 | . . . . . . . . . . 2 . 19 . . . . . . Largest Group 19 | . . . . . . . . . . 2 . 19 19 13 11 1 . . Highest-Rated Group 696 | . . . . . . . . . . 49 . 696 696 519 436 29 . . Highest-Rated Ally 50 | . . . . . . . . . . 29 . 50 50 46 46 29 . . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks 117 | . . . . . . . . . . 13 . . 51 7 46 . . . Total Damage 3946 | . . . . . . . . . . 177 . . 1909 488 1372 . . . Kills 28 | . . . . . . . . . . 1 . . 16 5 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 2 2 2 . . . . . . 1 1 Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Turns Passed 8714 | 60 231 20 256 162 157 930 492 368 1039 1026 801 307 575 543 605 470 481 191 Spaces Moved 6091 | 44 181 19 221 151 222 599 392 314 894 613 433 170 336 291 270 223 328 390 Core 332 | 1 . . . 29 204 . . . . . 3 . . . . . 60 35 Treads 1660 | . . . . 7 18 157 . . . 8 220 170 336 291 270 183 . . Legs 308 | . . . . . . . . . . . . . . . . 40 268 . Wheels 3436 | 43 181 19 221 115 . 442 392 314 894 605 210 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 355 | . . . . . . . . . . . . . . . . . . 355 Fastest Speed 40 | 50 100 110 100 50 50 115 115 115 105 115 120 160 160 160 160 150 50 40 Average Speed 128 | 98 101 110 109 100 58 146 115 115 114 153 163 164 160 160 160 159 132 41 Slowest Speed 700 | 100 110 110 110 160 160 200 115 115 115 200 700 180 160 160 160 210 150 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . 1 . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 38 | 3 33 6 59 57 21 21 62 51 79 86 12 79 13 9 28 10 55 46 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . 1 2 . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 13 | . . . . 1 . . 2 1 3 4 . . . . . . 1 1 Spaces Dug 39 | . . . . . . . . . . . 39 . . . . . . . Terrain Destroyed 253 | . . . . 8 . 5 . 1 . 102 94 6 1 . . 32 2 2 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 5 . 1 . 20 . 6 1 . . 3 2 2 AOE 213 | . . . . 8 . . . . . 82 94 . . . . 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Ext Fac Upp Upp Total 6804 | 56 206 18 235 157 246 641 427 317 906 677 515 193 365 362 417 300 349 417 Wait 419 | . . . . . 12 3 26 1 . 17 61 7 19 69 137 58 . 9 Move 6069 | 43 180 18 220 150 221 598 391 313 893 612 432 169 335 288 269 222 327 388 Hop 2 | . . . . . . . . . . . . . . 1 . . . 1 Pick Up 27 | 4 3 . 1 . . 5 1 . 1 1 4 1 2 . . . 2 2 Fast Attach 66 | 7 3 . 4 . 7 11 1 . 4 5 1 6 3 2 2 3 3 4 Attach 28 | . . . 2 3 3 3 . . 1 1 3 . 2 1 . 2 4 3 Detach 16 | 1 1 . . . 3 4 . . . . . 1 1 . 1 . 1 3 Swap 12 | 1 1 . 1 . . 2 2 . . 2 . . . . . 3 . . Drop 53 | . 4 . 7 1 . 10 3 . 7 2 5 7 1 . 1 . . 5 Fire 90 | . 14 . . 3 . 5 3 2 . 18 8 2 2 1 7 11 12 2 Melee . | . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . . . . . Rewire 20 | . . . . . . . . 1 . 19 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -5/Factory -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Entered Mines 307 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 308 | -10/Mines | Discovered new exit (range 5) 312 | -10/Mines | Entered Exiles 318 | -10/Exiles | Build established: Mutant 342 | -10/Exiles | Met 8R-AWN 359 | -10/Exiles | Met EX-HEX 387 | -10/Exiles | Met EX-BIN 400 | -10/Exiles | Aligned with FarCom system 402 | -10/Exiles | Given EX-Vault access code 427 | -10/Exiles | Opened EX-Vault 437 | -10/Exiles | Found Prototype Device 437 | -10/Exiles | Identified Supersonic Drone Bay 451 | -10/Exiles | Found Prototype Ballistic Cannon 484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 518 | -10/Exiles | Met EX-DEC 554 | -10/Exiles | Discovered new exit (range 14) 568 | -10/Exiles | Left Exiles lab with AWS/Autocannon 568 | -10/Exiles | Entered Mines 668 | -9/Mines | Assembled infested the area 673 | -9/Mines | Assisted by a Guerilla fighting off Assembled 713 | -9/Mines | Core integrity fell below 50% 717 | -9/Mines | Core integrity fell below 20% 725 | -9/Mines | Discovered new exit (range 10) 730 | -9/Mines | Entered Materials 730 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 730 | -8/Materials | Identified AWS/Autocannon 745 | -8/Materials | Lost 9 parts (1p4n1u3w) 829 | -8/Materials | Discovered new exit (range 16) 887 | -8/Materials | Entered Factory 887 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1369 | -7/Factory | Build established: Scavenger-Skirmisher 1768 | -7/Factory | Discovered new exit (range 13) 1817 | -7/Factory | Entered Lower Caves 1819 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1917 | -7/Lower Caves | Learned 4 Factory zone layouts 2090 | -7/Lower Caves | Build established: Tank 2293 | -7/Lower Caves | Learned Factory terminal intel 2293 | -7/Lower Caves | Discovered new exit (range 14) 2309 | -7/Lower Caves | Entered another Lower Caves area 2438 | -7/Lower Caves | Discovered new exit (range 15) 2439 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2528 | -7/Lower Caves | Encountered a Warlord checkpoint 2541 | -7/Lower Caves | Build established: Skirmisher 2542 | -7/Lower Caves | Learned 8 Factory zone layouts 2667 | -7/Lower Caves | Discovered new exit (range 5) 2677 | -7/Lower Caves | Entered Zion 2753 | -7/Zion | System corruption cleaned by Quarantine Array 2780 | -7/Zion | Found Prototype Launcher 2780 | -7/Zion | Identified Rocket Array 2848 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2891 | -7/Zion | Learned Factory emergency access door positions 3122 | -7/Zion | Learned 4 Factory zone layouts 3267 | -7/Zion | Found Prototype Energy Gun 3316 | -7/Zion | Learned location of 2 exits from Factory 3667 | -7/Zion | Received a visual enhancement algorithm 3704 | -7/Zion | Discovered new exit (range 10) 3716 | -7/Zion | Entered Proximity Caves 3722 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3998 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4063 | -6/Proximity Caves | Destroyed 9 combat bots 4103 | -6/Proximity Caves | Learned Factory terminal intel 4351 | -6/Proximity Caves | Spotted B-75 Beast 4381 | -6/Proximity Caves | Destroyed B-75 Beast 4574 | -6/Proximity Caves | Learned Factory garrison access intel 4722 | -6/Proximity Caves | Discovered new exit (range 13) 4742 | -6/Proximity Caves | Entered Factory 4742 | -6/Factory | Evolved 2 slots: Weapon x2 4743 | -6/Factory | Identified exit to Factory 4743 | -6/Factory | Identified exit to Lower Caves 4746 | -6/Factory | Loaded intel: 20 terminal locations 4747 | -6/Factory | Loaded intel: 4 garrison access locations 4757 | -6/Factory | Identified Storm Laser 5124 | -6/Factory | Crushed by falling debris 5125 | -6/Factory | System corruption reached 10% 5155 | -6/Factory | Lost 3 parts (2n1u) 5463 | -6/Factory | Build established: Executioner 5543 | -6/Factory | Sucked down chute 5543 | -6/Factory | Entered Waste 5549 | -6/Waste | Destroyed C-40 Crusher 5560 | -6/Waste | Spotted C-40 Crusher 5562 | -6/Waste | Destroyed C-40 Crusher 5576 | -6/Waste | Spotted C-40 Crusher 5581 | -6/Waste | Spotted C-40 Crusher 5583 | -6/Waste | Destroyed C-40 Crusher 5585 | -6/Waste | Spotted C-40 Crusher 5592 | -6/Waste | Found Damper Plating 5597 | -6/Waste | Destroyed C-40 Crusher 5599 | -6/Waste | Destroyed C-40 Crusher 5602 | -6/Waste | Spotted C-40 Crusher 5612 | -6/Waste | Destroyed C-40 Crusher 5661 | -6/Waste | Warlord forces began an assault 5819 | -6/Waste | Discovered new exit (range 15) 5850 | -6/Waste | Entered Factory 5850 | -6/Factory | Accompanied by 19 allies 5851 | -6/Factory | Loaded intel: 20 terminal locations 6403 | -6/Factory | Discovered exit to Factory (range 5) 6425 | -6/Factory | Entered another Factory area 6425 | -5/Factory | Accompanied by 13 allies 6425 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6941 | -5/Factory | Discovered new exit (range 9) 6968 | -5/Factory | Entered Extension 6968 | -5/Extension | Accompanied by 11 allies 7429 | -5/Extension | Spotted B-75 Beast 7435 | -5/Extension | Destroyed B-75 Beast 7452 | -5/Extension | Spotted B-75 Beast 7486 | -5/Extension | Destroyed B-75 Beast 7553 | -5/Extension | Discovered new exit (range 3) 7573 | -5/Extension | Entered Factory 7573 | -4/Factory | Accompanied by 1 ally 7573 | -4/Factory | Evolved 2 slots: Propulsion x2 7861 | -4/Factory | Build established: Scavenger-Executioner 8002 | -4/Factory | Core integrity fell below 50% 8020 | -4/Factory | Discovered new exit (range 16) 8043 | -4/Factory | Entered Upper Caves 8048 | -4/Upper Caves | Learned location of Testing (-2) 8449 | -4/Upper Caves | Attracted the attention of an 0b10 base 8499 | -4/Upper Caves | Core integrity fell below 20% 8514 | -4/Upper Caves | Discovered new exit (range 8) 8519 | -4/Upper Caves | Lost 14 parts (2p5n1u6w) 8524 | -4/Upper Caves | Entered another Upper Caves area 8530 | -4/Upper Caves | Identified exit to Research 8578 | -4/Upper Caves | Encountered a Warlord checkpoint 8715 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08690_ Slug penetrates Wall. 08690_ Penetrated by Slug. 08690_ Slug penetrates Wall. 08693_ Penetrated by Slug. 08693_ Slug penetrates Wall. 08693_ Penetrated by Slug. 08693_ Mak. Flight Unit destroyed. 08693_ Hvy. Riot Gun destroyed. 08694_ Lgt. Nuclear Core destroyed. 08695_ Dropped Dirty Bomb Trap. 08696_ Penetrated by Slug. 08696_ Matter Neutralizer destroyed. 08697_ Penetrated by Slug. 08697_ Energy Filter destroyed. 08698_ Dropped Fire Trap. 08709_ Slug penetrates Wall. 08710_ Slug penetrates H-77 Assassin. 08710_ Slug penetrates Wall. 08710_ Slug penetrates Abandoned Machinery. 08712_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????# #???????????? | | ?????????????????????????????????? #??????????? | | ?????????????????????????????##### #?????????? | | ??????????##???????????####### ?? ##???????? | | ?????###### ########## # ???? ???????? | | ?? ## #?????# ##?????? | | ?? ## #??????# ##????? | | ?? ### ## #??????# ##???? | | ???? ##### #?# #???????# #???? | | ?????????# #?# @ #???????# #???? | | ????????# ?## ###????## ##### | | ???????# ?## #???## ## | | ?????? ## ?# " #???# | | ????? #?## ?#### """" ###?# ## | | ????? ???# ????# #### ##### | | ????? ???? ????## " #?###????# | | ?????? ????? ????# " #????###### | | ?????? ????? ????# ####???## ### # | | ????????????? #????# #??????# ## # | | ????????????? ###?????# #??????# ## # | | ????????????? #????????# ##?????# ## # | | ????????????????######??### ####[##????# # # | | ????????????????# ## ##?## hh#?# * ##???# # # | | ????????????????# ### #?## ###### # # | | ????????????????# #### # # | | ????????????????## & # | | ?? ??????????????# # | | ?? #???????????###### ### ## | | ? ??????????????## "##?## ### | | ? ???##????????# "#???# | | ## ##??????# ##### | | ####???## ###### | | ????# #????## ##?# | | ????# # #?????## #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 35 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 90 Weapon Shielding 33 Evasion (%) 62 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Executioner Challenges ------------ None Game ------ Seed SlugPortableDetonator Manual? 0 Play Time 01:33:02 Cumulative 64.6 hours Start 2022.02.04 @ 11:09:30 End 2022.02.04 @ 17:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 32/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e38f60-85a6-455c-8337-465787f52ec3