Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.22 @ 15:56:00 Player: Departed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1302) 1302 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 3534 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 155 Cogmind --------- Core Integrity 542/550 Matter 241/300 Energy 48/125 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array > --- WEAPON (2) ------- Lightning Gun Lightning Gun > --- INVENTORY (10) --- Improved Ion Engine Large Storage Unit Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Shock Bomb Launcher Scatter Rocket Array Spear Spear Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Hover Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Improved Sensor Array > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Heavy EM Pulse Gun Beam Rifle Heavy Assault Rifle Shock Bomb Launcher Scatter Rocket Array Spear Spear Spear [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 47 | 6 7 6 18 10 Power 11 | 1 1 1 6 2 Engine 11 | 1 1 1 6 2 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 4 4 Treads . | . . . . . Leg 8 | 2 2 . 4 . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 3 | . . . . 3 Utility 9 | 1 2 4 . 2 Device 2 | . . . . 2 Storage 4 | 1 1 2 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 15 | 2 2 1 8 2 Energy Gun 12 | 2 2 1 5 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 3 | . . . 2 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 1 | . . . 1 1 Average Slot Usage (%) 98 | . 98 95 99 89 Engine 11 | . 14 11 10 9 Leg 20 | . 28 22 22 . Flight 2 | . . . . 26 Storage 12 | . 20 11 11 9 Processor 19 | . 6 22 22 17 Protection 8 | . . 6 11 . Energy Gun 21 | . 28 22 20 16 Ballistic Gun 1 | . . . 1 . Naked Turns . | . . . . . Heaviest Build 34 | 11 13 27 34 34 Greatest Support 20 | 20 20 20 20 12 Greatest Overweight (x) 3 | 3 . 1 1 3 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 9 | 5 6 7 10 10 Most Carried 10 | 2 6 7 10 10 Average Carried 8 | 1 4 4 9 9 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 2 6 7 10 10 Class Distribution -------------------- 52% | Scavenger-Mutant 23% | Mutant 22% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 741 | 260 50 80 315 36 Remotely . | . . . . . Salvage Created 1763 | . 331 99 1055 278 Parts 116 | . 26 6 68 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 37 | . 4 4 25 4 Guns 35 | . 4 3 25 3 AOE 1 | . . 1 . . Classes Destroyed 10 | . 6 2 1 1 Worker 3 | . 2 . 1 . Builder 2 | . 1 . 1 . Tunneler 2 | . 1 . 1 . Recycler 2 | . 1 . 1 . Operator 2 | . . . 1 1 Watcher 3 | . 1 . 1 1 Swarmer 11 | . . 3 8 . Grunt 15 | . 4 . 9 2 Sentry 10 | . . 1 8 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 3 5 2 Combat Bots Only 5 | . 2 3 5 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1200 | . 268 138 680 114 Core 221 | . 60 30 123 8 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 76 . 61 . Volleys Fired 135 | . 33 8 83 11 Largest 2 | . 2 2 2 2 Hottest 112 | . 80 80 112 110 Shots Fired 259 | . 66 16 155 22 Gun 259 | . 66 16 155 22 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 30 | . . . 30 . Thermal 190 | . 66 8 116 . Explosive . | . . . . . Electromagnetic 39 | . . 8 9 22 Robot Hit Streak 24 | . 20 8 24 10 Robot Miss Streak 3 | . 2 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 168 | . 52 13 88 15 Core Hits 76 | . 18 6 43 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2379 | . 516 189 1353 321 Guns 2339 | . 516 149 1353 321 Cannons . | . . . . . Explosions 40 | . . 40 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 270 | . . . 270 . Thermal 1708 | . 516 109 1083 . Explosive . | . . . . . Electromagnetic 401 | . . 80 . 321 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 27 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 349 | . 288 156 349 171 Average Temperature 95 | . 113 70 96 54 Received Heat Transfer 480 | . 192 36 225 27 Effects 5 | . 1 . 4 . Energy Bleed 2 | . 1 . 1 . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 2 . 7 . Heat Transferred 3869 | . 1175 250 2444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 402 | . 177 115 402 161 Initial 41 | . . . 41 . Average 124 | . 76 51 150 75 Maximum Alert Level 2 | . . . 2 . Low Security (%) 78 | 100 100 100 69 100 Level 1 19 | . . . 28 . Level 2 1 | . . . 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 8 1 Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 7 4 37 6 Peak Tracking Total 5 | . 3 3 5 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 5 | . 1 . 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 8 | . . . 7 1 Terminals 8 | . . . 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . . . 17 1 Successful 9 | . . . 8 1 Failed 9 | . . . 9 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 18 | . . . 17 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . . . 8 1 Record 3 | . . . 2 1 Open Door 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . . 5 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 52 | . . . 52 . Total Damage 448 | . . . 448 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 3044 | 68 423 163 2103 287 Spaces Moved 1704 | 44 253 100 1198 109 Core 10 | 10 . . . . Treads . | . . . . . Legs 1585 | 34 253 100 1198 . Wheels . | . . . . . Hover 24 | . . . . 24 Flight 85 | . . . . 85 Fastest Speed 50 | 50 120 120 150 194 Average Speed 147 | 131 120 125 150 204 Slowest Speed 240 | 200 120 150 150 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 39 18 87 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1982 | 51 306 121 1351 153 Wait 39 | . 5 2 24 8 Move 1700 | 43 252 99 1197 109 Hop . | . . . . . Pick Up 19 | 2 4 2 7 4 Fast Attach 17 | 6 1 1 4 5 Attach 5 | . . 1 1 3 Detach 4 | . . . . 4 Swap 25 | . 6 4 13 2 Drop 32 | . 5 4 16 7 Fire 135 | . 33 8 83 11 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis 5 | . . . 5 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Entered another Materials area 492 | -9/Materials | Evolved 2 slots: Utility x2 634 | -9/Materials | Discovered new exit (range 4) 653 | -9/Materials | Identified exit to Storage 655 | -9/Materials | Entered Storage 955 | -9/Storage | Garrison activated, responded to threat 1131 | -9/Storage | Build established: Scavenger-Mutant 1154 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1245 | -9/Storage | Identified exit to Recycling 1454 | -9/Storage | Build established: Commander-Mutant 2135 | -9/Storage | Build established: Scavenger-Mutant 2698 | -9/Storage | Found Prototype Launcher 2732 | -9/Storage | Discovered new exit (range 17) 2756 | -9/Storage | Identified exit to Materials 2758 | -9/Storage | Entered Materials 2758 | -8/Materials | Evolved 2 slots: Propulsion x2 2801 | -8/Materials | Garrison activated, responded to threat 3045 | -8/Materials | Self-destructed Last Messages --------------- 02867_ Connecting with Terminal... >>Query(Factory) Mid-levels of [Complex 0b10] contain a majority of the fabrication facilities for manufacturing components and assembling robots. 02874_ Y-45 Defender destroyed. 02982_ Acquired Imp. Sensor Array. 03002_ Penetrated by Slug. 03003_ H-55 Commando destroyed. 03016_ Hadron Collector disabled. 03016_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03019_ O-16 Technician destroyed. 03026_ W-25 Informer distress signal alerts nearby ally. 03030_ Dropped Imp. Ion Engine. 03030_ Acquired Shock Bomb Launcher. 03031_ Discarded Signal Interpreter. 03032_ R-06 Scavenger collects Carbon-fiber Leg. 03035_ Acquired Adv. Weight Redist. System. 03036_ R-06 Scavenger collects Lgt. Nuclear Core. 03039_ R-06 Scavenger collects Assault Rifle. 03041_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##########################??????????????????????? | | + +??????????????????????? | | ############# ######## ###??????????????????????? | | #???????????# #??????# #????????????????????????? | | #??????????##+#####??# #????????????????????????? | | #??????????# #??# #????????????????????????? | | #??????????#! !! #### #????????????????????????? | | ##??????????# !!! + #????????????????????????? | | ????????????#= !!! ## #????????????????????????? | | ????????????# ## ###?????????????##???????? | | ????????????# ## ##+####### #???????? | | ??????#+#+####+###### #???????? | | ??????# T @ #???????? | | ??????+ T #???????? | | ??????# * """ """ #???????? | | ??????###+####### w = """ "????????????? | | ????????????????# / !! ur $ " "????????????? | | ????????????????# !! % """ ""???????????? | | ?????????????? ??????????? | | ?????????????#### % ??????????? | | ????????????????###+#### """ ""???????????? | | ???????????????????????+ """ ""???????????? | | ???????????????????????# """ ""???????????? | | ???????????????????????#k^ """??""???????????? | | ???????????????????????+ ???????????????? | | ???????????????????????### ???????????????? | | ?????????????????????????? ???????????????? | | ?????????????????????????? ??????????????? | | ??????????????????????????^ #???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ""???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalTractorMinigun Manual? 0 Play Time 00:33:39 Cumulative 39.5 hours Start 2022.01.22 @ 15:23:23 End 2022.01.22 @ 15:56:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 49 Rogue 0 Adventurer 33 Explorer 16 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ec62bc-914e-44e4-9123-4c57721001e6