Cogmind - Beta 15 *** ADVENTURER MODE // 2025.05.22 @ 05:34:21 Player: Seralth Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (194) 970 Value Destroyed (6759) 6759 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2408) 2408 TOTAL SCORE: 16697 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 2622 Met Data Miner 300 Friendly Fire -618 Cogmind --------- Core Integrity 780/1150 Matter 148/300 Energy 256/825 System Corruption 18% Temperature Danger (466) Movement Core (650) Ox12 Location -4/Factory Parts ------- > --- POWER (3) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (9) ------ Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer Weapon Mount Improved Armor Integrity Analyzer Improved Utility Shielding Improved Focal Shield Experimental Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Treads Cloaking Device HERF Cannon HERF Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Energy Well Enhanced Optical Array Advanced Targeting Computer Weapon Mount Improved Armor Integrity Analyzer Improved Propulsion Shielding Improved Utility Shielding Improved Focal Shield Experimental Field Recycling Unit > --- WEAPON ----------- HERF Cannon Heavy Mass Driver > --- INVENTORY -------- Heavy Treads Cloaking Device HERF Cannon HERF Cannon [Rating: 108] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg VSS Leg Hover Unit Improved Hover Unit Utility Corruption Screen Device Weapon Mount Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Core Shielding Weapon Phase Cannon Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . 2 2 . 2 2 . . . . . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . . . . . . Utility 7 | . . . . 2 . . 2 . . . . . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . Parts Attached 169 | 7 5 4 22 14 10 26 17 5 4 4 . . 3 . . 48 Power 28 | 2 . . 4 3 . 7 3 1 1 . . . . . . 7 Engine 11 | 2 . . 4 1 . 2 2 . . . . . . . . . Core 15 | . . . . 2 . 5 1 1 1 . . . . . . 5 Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 42 | 2 . 2 9 1 4 5 6 1 1 4 . . . . . 7 Treads 20 | 2 . . . . 4 3 . . . 4 . . . . . 7 Leg 21 | . . 2 9 1 . 1 6 1 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 1 3 . 4 7 2 6 5 1 2 . . . 3 . . 17 Device 22 | . . . 1 2 1 3 3 1 2 . . . 2 . . 7 Storage 7 | 1 3 . 1 . . . . . . . . . . . . 2 Processor 9 | . . . . 1 1 2 1 . . . . . 1 . . 3 Hackware 1 | . . . 1 . . . . . . . . . . . . . Protection 12 | . . . 1 4 . 1 1 . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 48 | 2 2 2 5 3 4 8 3 2 . . . . . . . 17 Energy Gun 13 | 2 . . . . 3 3 1 . . . . . . . . 4 Energy Cannon 11 | . . . . . 1 1 1 1 . . . . . . . 7 Ballistic Gun 18 | . 1 2 5 2 . 3 1 . . . . . . . . 4 Ballistic Cannon 4 | . 1 . . . . . . 1 . . . . . . . 2 Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 1 . . . . . . . . . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 System Corruption 9 | . . . . . . . . . . . . . . . . 9 Parts Lost 51 | . . . 1 6 . 8 2 . . . . . . . . 34 Power 5 | . . . . . . 1 . . . . . . . . . 4 Propulsion 13 | . . . . 2 . 5 2 . . . . . . . . 4 Utility 14 | . . . 1 2 . . . . . . . . . . . 11 Weapon 19 | . . . . 2 . 2 . . . . . . . . . 15 Highest Loss Streak 5 | . . . 1 3 . 4 1 . . . . . . . . 5 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 4 Average Backups 3 | . 2 5 4 5 4 4 3 4 3 5 5 5 3 3 3 2 Power . | . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 . Propulsion . | . . . 2 2 . . . . . . . . . . . . Utility 2 | . 1 2 . 1 2 3 2 3 2 4 4 4 2 2 2 1 Weapon . | . . 1 . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 13 | . . . 8 1 . 2 . 1 1 . . . . . . . Power 5 | . . . 3 1 . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 5 | . . . 2 . . 1 . 1 1 . . . . . . . Weapon 3 | . . . 3 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 93 79 97 89 98 100 99 100 100 100 99 100 100 82 Engine 5 | . 14 14 11 7 9 8 2 . . . . . . . . . Core 5 | . . . . 1 . 5 10 13 12 13 13 13 11 11 11 6 Treads 14 | . 28 18 . . 20 16 9 . . 21 26 26 23 23 23 14 Leg 10 | . . 9 42 31 15 . 14 26 25 4 . . . . . . Device 13 | . . . 4 6 9 9 15 20 23 26 26 26 28 29 29 18 Storage 6 | . 27 28 9 8 9 . . . . . . . . . . 1 Processor 8 | . . . . . 8 5 10 13 13 13 13 13 16 17 17 16 Protection 5 | . . . 1 10 9 13 12 6 2 . . . . . . 6 Energy Gun 3 | . 3 . . . 9 7 6 . . . . . . . . 3 Energy Cannon 5 | . . . . . 4 7 10 12 13 13 13 13 11 11 11 4 Ballistic Gun 5 | . 11 14 19 14 2 5 1 1 . . . . . . . 1 Ballistic Cannon 3 | . 13 14 . . . . . 4 6 6 6 6 5 5 5 1 Peak Build Rating 108 | 6 7 7 26 27 27 44 71 86 86 85 82 82 90 90 90 108 Average Rating 50 | 5 6 7 18 21 23 36 54 80 83 82 82 82 87 90 89 90 On Entrance 52 | . 6 7 7 22 22 27 39 71 86 85 82 82 82 90 90 90 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 101 | 12 93 94 93 23 25 42 55 62 60 57 57 57 60 60 60 101 Greatest Support 114 | 40 40 40 57 54 92 92 75 75 83 112 112 112 112 112 112 114 Greatest Overweight (x) 27 | 3 2 4 3 6 1 11 17 1 1 2 . . . . . 27 Average Overweight (x) . | . 1 2 . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 8 8 8 8 5 5 5 5 5 5 5 5 15 Average Capacity 8 | 7 20 25 9 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 4 7 8 8 5 5 5 5 5 5 5 5 4 3 4 5 Average Carried 3 | . 2 5 4 5 4 4 3 4 3 5 5 5 3 3 3 3 Final Capacity 25 | 8 25 25 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 1 4 6 7 3 4 4 5 4 5 5 5 5 3 3 3 5 Class Distribution -------------------- 32% | Mutant 18% | Scavenger-Tank 15% | Derelict-Gunner 13% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Gunner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Matter Collected 4940 | 182 490 106 732 549 198 585 112 204 318 75 . 70 5 117 101 1096 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7531 | . 526 57 655 1088 462 1401 829 . 185 258 . 85 31 349 174 1431 Parts 388 | . 36 4 57 60 17 66 46 . 12 10 . 6 2 12 5 55 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . . . . Recyclers Shooed 12 | . . . 2 4 1 . 1 . . . . . . . . 4 Parts Field Recycled 1 | . . . . . . . . . . . . . . . . 1 Retrieved Matter 90 | . . . . . . . . . . . . . . . . 90 Parts Self-Destructed 47 | . . . . . . . . . . 16 . 10 . 16 5 . Prevented 11 | . . . . . . . . . . 1 . 3 . 5 2 . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 133 | . 12 2 9 22 9 26 12 . 4 6 . 3 . 5 4 19 Melee 3 | . . . . . . . . . . . . . . . . 3 Guns 69 | . 2 . 9 22 3 20 6 . . . . . . . . 7 Cannons 52 | . 10 2 . . 4 6 5 . 4 6 . 3 . 5 4 3 AOE 1 | . . . . . . . 1 . . . . . . . . . Classes Destroyed 16 | . 7 . 2 3 . 1 1 . . . . . . 1 . 1 Worker 17 | . 3 . 2 2 1 3 2 . 3 . . . . . . 1 Builder 15 | . 2 . 4 1 . 2 3 . . . . . 1 . . 2 Tunneler 1 | . . . . 1 . . . . . . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . . . . . . Recycler 9 | . 3 . 1 3 . . . . . . . . . . . 2 Operator 2 | . . . 2 . . . . . . . . . . . . . Watcher 11 | . 2 . 2 . 1 1 1 . . . . . 1 . . 3 Swarmer 38 | . 9 1 5 9 1 4 . . 1 1 . 2 . . . 5 Grunt 54 | . 3 1 3 8 6 12 6 . 2 4 . . . 4 4 1 Brawler 6 | . . . . 1 1 1 1 . 1 1 . . . . . . Duelist 3 | . . . . 1 1 1 . . . . . . . . . . Sentry 11 | . . . 1 3 . 4 1 . . . . . . . . 2 Hunter 10 | . . . . . . . 2 . . . . 1 . 1 . 6 Programmer 10 | . . . . . . 4 2 . . . . . . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 7 1 9 8 5 4 5 . 3 3 . 2 1 3 3 4 Combat Bots Only 6 | . 4 1 5 6 4 4 4 . 2 3 . 2 . 3 3 3 Max Kills in Single Turn 2 | . 2 1 2 1 1 2 2 . 2 1 . 1 1 2 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 1358 | . 52 15 58 202 64 241 89 . 19 9 . 18 . 36 27 528 Missed 414 | . 13 6 15 47 16 83 28 . 5 3 . 5 . 13 13 167 Hits 944 | . 39 9 43 155 48 158 61 . 14 6 . 13 . 23 14 361 Melee 16 | . . . . 6 4 6 . . . . . . . . . . Projectile 928 | . 39 9 43 149 44 152 61 . 14 6 . 13 . 23 14 361 AOE 6 | . . . . . . . . . 2 . . . . . . 4 Critical Strikes 42 | . 1 . 2 2 4 7 2 . . 2 . . . 1 2 19 Actively Blocked 6 | . . . . . 1 . . . . . . . . . . 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 11206 | . 298 78 423 1586 652 1669 689 . 105 146 . 83 . 190 158 5129 Core 1301 | . 23 4 56 360 66 234 140 . 6 21 . 13 . 8 . 370 Absorbed by Shields 1006 | . . . . . . . 48 . 112 95 . 77 . 199 84 391 Redirected to Shielding 247 | . . . . 7 14 28 30 . . . . . . . . 168 Ignored by Resistances 3499 | . 90 23 126 471 185 497 211 . 64 66 . 48 . 110 66 1542 Regen/Repaired (Parts) 1162 | . . . . 355 . 77 397 119 92 46 . 6 . 70 . . Core Remaining (%) 77 | 100 . 89 86 . 22 66 . . . . . 78 . . 99 . Volleys Fired 475 | . 39 5 62 103 26 59 45 . 11 7 . 8 1 9 13 87 Largest 3 | . 2 2 2 2 2 3 3 . 3 3 . 3 3 3 3 3 Hottest 245 | . 70 50 46 46 129 188 245 . 230 230 . 230 230 230 230 221 Shots Fired 966 | . 78 10 124 138 48 167 117 . 33 21 . 24 3 27 25 151 Gun 566 | . 39 5 124 138 22 108 55 . . . . . . . . 75 Cannon 400 | . 39 5 . . 26 59 62 . 33 21 . 24 3 27 25 76 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 519 | . 60 10 124 138 . 53 6 . 11 7 . 8 1 9 13 79 Thermal 340 | . 18 . . . 48 114 87 . 11 7 . 8 1 9 8 29 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 107 | . . . . . . . 24 . 11 7 . 8 1 9 4 43 Robot Hit Streak 49 | . 15 5 16 36 7 18 23 . 9 10 . 13 15 23 14 49 Robot Miss Streak 3 | . 3 3 2 2 3 3 3 . 3 1 . 2 . 1 2 1 Penetration Max 1 | . . . . . . 1 . . . 1 . . . . . 1 Secondary Targets 8 | . . . 3 4 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . 1 Shots Hit Robots 717 | . 53 6 89 116 30 126 73 . 17 14 . 19 2 21 16 135 Core Hits 334 | . 30 2 32 48 15 73 36 . 13 8 . 6 1 10 6 54 Critical Kills 12 | . . . 1 2 2 1 1 . . . . . . . . 5 Critical Parts Destroyed 5 | . . . 1 . . 1 . . . . . . . . . 3 Critical Strikes 33 | . 4 1 2 2 3 2 2 . 2 1 . . . . 1 13 Burn 2 | . . . . . 1 . 1 . . . . . . . . . Meltdown 5 | . . . . . 2 . . . . . . . . . . 3 Destroy 12 | . . . 2 2 . 2 1 . . . . . . . . 5 Blast 13 | . 4 1 . . . . . . 2 1 . . . . 1 4 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16991 | . 763 58 1321 1763 666 2957 1802 . 866 633 . 608 110 790 568 4086 Guns 7321 | . 220 11 1293 1757 228 1806 738 . . . . . . . . 1268 Cannons 8885 | . 543 45 . . 431 1136 949 . 750 629 . 608 101 773 568 2352 Explosions 620 | . . . . . . . 114 . 67 . . . . . . 439 Melee . | . . . . . . . . . . . . . . . . . Ramming 165 | . . 2 28 6 7 15 1 . 49 4 . . 9 17 . 27 Kinetic 7753 | . 647 56 1293 1757 . 754 88 . 269 262 . 192 . 268 374 1793 Thermal 6052 | . 116 . . . 659 2188 1345 . 249 123 . 189 29 188 152 814 Explosive 532 | . . . . . . . 114 . . . . . . . . 418 Electromagnetic 2489 | . . . . . . . 254 . 299 244 . 227 72 317 42 1034 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 . . . . . . . . . . . . . 18 Average Corruption 7 | . 1 1 . . . . . . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . 1 Effects 85 | . 1 4 . . . . . . . . . . . . . 80 Message Errors 21 | . . . . . . . . . . . . . . . . 21 Matter Fused 22 | . . 1 . . . . . . . . . . . . . 21 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . 8 Energy Discharges 11 | . . . . . . . . . . . . . . . . 11 Parts Fused 3 | . . 1 . . . . . . . . . . . . . 2 Data Loss (minor) 7 | . 1 . . . . . . . . . . . . . . 6 Data Loss (major) 5 | . . . . . . . . . . . . . . . . 5 Misfires 3 | . . . . . . . . . . . . . . . . 3 Alerts 3 | . . 2 . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 275 | . . . . . . 22 65 . 3 9 . 8 37 11 17 103 Projectiles 188 | . . . . . . 22 11 . 3 9 . 8 37 . 17 81 Explosions 76 | . . . . . . . 54 . . . . . . . . 22 Melee 11 | . . . . . . . . . . . . . . 11 . . Knockbacks 21 | . 3 . . . . . . . 1 2 . 1 . . 4 10 Impact . | . . . . . . . . . . . . . . . . . Kinetic 21 | . 3 . . . . . . . 1 2 . 1 . . 4 10 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . . . . . 82 . 4 . . . . . . 263 Shots 9 | . . . . . . . 2 . 1 . . . . . . 6 Rammed 11 | . . . . . . 1 1 . . . . . . 1 . 8 Targets Rammed 30 | . . 1 4 1 2 1 1 . 6 1 . . 1 1 . 11 Kicked 14 | . . 1 4 1 1 . . . 6 1 . . . . . . Crushed 5 | . . . . . 1 . . . . . . . 1 . . 3 Highest Temperature 599 | . 87 5 31 17 449 389 574 . 182 92 . 164 63 103 220 599 Average Temperature 126 | . 20 3 5 6 207 113 208 . 72 45 . 72 35 40 89 151 Received Heat Transfer 2748 | . 99 36 174 720 351 567 297 . 30 25 . . . 52 87 310 Effects 44 | . . . . . 6 2 16 . . . . . . . . 20 Shutdowns 18 | . . . . . . 1 9 . . . . . . . . 8 Energy Bleed 6 | . . . . . . 1 2 . . . . . . . . 3 Interference 12 | . . . . . 5 . 1 . . . . . . . . 6 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . 1 . 2 . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . 1 . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Parts Fried 17 | . . . . . . . . . . . . . . 3 . 14 Impact Corruptions 4 | . . . . . . . . . . . . . . 4 . . Robots Melted 5 | . . . . . 2 . . . . . . . . . . 3 Combat Hostiles 4 | . . . . . 2 . . . . . . . . . . 2 Parts Melted 32 | . . . . . 4 14 7 . . . . . . . . 7 Heat Transferred 10141 | . 275 . . . 1179 4140 2536 . 272 148 . 222 37 222 185 925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Maximum Alert Level 3 | . . . 1 1 2 1 . . 3 . . . . . . 1 Low Security (%) 87 | 100 100 100 98 39 50 94 100 100 57 . . . 100 . . 88 Level 1 9 | . . . 1 60 24 5 . . 5 . . . . . . 11 Level 2 1 | . . . . . 25 . . . 6 . . . . . . . Level 3 1 | . . . . . . . . . 30 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1098 | . 142 64 207 305 575 240 115 9 1098 . . . 73 . . 321 Initial 220 | . . . 10 13 73 220 . 9 . . . . 73 . . 36 Average 86 | . 25 10 60 189 234 69 19 . 417 . . . 57 . . 65 Influence Increases 7844 | . 365 233 560 676 1033 711 433 . 1438 557 . 264 24 363 153 1034 Destroy 0b10 Robot/C 4540 | . 240 180 340 440 560 520 240 . 700 380 . 180 . 280 100 380 Destroy 0b10 Robot/NC 350 | . 55 . 75 35 10 30 30 . 65 . . . 10 . . 40 Destroy Leader 1002 | . 46 40 102 110 122 132 62 . 180 40 . 30 2 20 20 96 Allied During Kill 694 | . . 13 19 . 102 . . . 301 137 . 54 2 63 3 . Successful Hack 98 | . 24 . . 16 40 1 11 . . . . . 6 . . . Disable Machine 369 | . . . 9 . . 9 45 . 54 . . . . . . 252 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . . 150 Destroy Structure 311 | . . . . . 4 4 45 . 138 . . . 4 . . 116 Partial Spotted 30 | . . . . 15 15 . . . . . . . . . . . Lose Combat Pursuer 150 | . . . 15 60 30 15 . . . . . . . . 30 . Influence Decreases 7844 | . 365 199 556 510 672 1276 402 31 380 895 720 130 121 325 162 1100 Entered New Map 1872 | . . . 24 25 131 345 . 22 . 475 720 . 61 17 22 30 Time Decay 4950 | . 272 199 492 425 302 851 382 9 320 380 . 130 60 288 70 770 Lost Part 460 | . . . . 60 . 80 20 . . . . . . . . 300 Lost Ally 390 | . . . 40 . 160 . . . 60 40 . . . 20 70 . Purge Threat 172 | . 93 . . . 79 . . . . . . . . . . . Squads Dispatched 44 | . . . 3 3 6 10 3 . 9 . . . . . . 10 Investigation 12 | . . . . 2 2 2 1 . 2 . . . . . . 3 Extermination 12 | . . . . . . 5 2 . 1 . . . . . . 4 Reinforcement 8 | . . . 3 1 . . . . 3 . . . . . . 1 Assault 2 | . . . . . 1 . . . . . . . . . . 1 Garrison 10 | . . . . . 3 3 . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Distress Signals 12 | . 1 . 2 3 5 . . . 1 . . . . . . . Communications Jammed 42 | . . . . . . . . . . . . . . 1 . 41 Distress Signals 42 | . . . . . . . . . . . . . . 1 . 41 Times Spotted 258 | . 16 9 22 38 33 28 12 . 19 16 . 9 1 13 7 35 Peak Tracking Total 10 | . 5 3 5 10 8 4 4 . 5 7 . 4 1 5 5 6 Tactical Retreats 8 | . . . 1 4 1 1 . . . . . . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Traps Triggered 12 | . 1 . . 1 1 3 1 . 1 . . . 1 . . 3 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Machines Disabled 44 | . . . 1 . 1 1 5 . 6 1 . . . . . 29 Max in Single Turn 9 | . . . . . 1 1 2 . 1 . . . . . . 9 Garrison Access 2 | . . . . . 1 . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Machines Accessed 43 | . 6 . 2 4 8 5 4 . 4 1 4 . 2 . . 3 Terminals 22 | . 6 . 1 2 7 3 1 . 1 . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 Repair Stations 8 | . . . . 1 . 2 3 . 1 . . . 1 . . . Recycling Units 4 | . . . . . 1 . . . 2 . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . 1 Total Hacks 164 | . 25 . 13 28 23 16 16 . 8 1 23 . 5 . . 6 Successful 114 | . 19 . 10 21 12 7 12 . 5 1 23 . 3 . . 1 Failed 50 | . 6 . 3 7 11 9 4 . 3 . . . 2 . . 5 Catastrophic 8 | . . . . 2 3 . . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 2 . 1 6 3 1 . . 1 . . . . . . 2 Terminals 74 | . 25 . 3 13 21 6 2 . 2 . . . 2 . . . Fabricators 4 | . . . . . . . . . . . . . . . . 4 Repair Stations 42 | . . . . 12 . 10 14 . 3 . . . 3 . . . Recycling Units 6 | . . . . . 2 . . . 3 . . . . . . 1 Scanalyzers 10 | . . . 10 . . . . . . . . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . . . . . 1 Terminal Hacks 67 | . 19 . 1 7 11 1 2 . . 1 23 . 2 . . . Record 26 | . 7 . . 3 3 . . . . . 11 . 2 . . . Part Schematic 5 | . . . . . 1 . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . Prototype ID Bank 5 | . 1 . . . 1 . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 8 | . 4 . . 1 1 . 2 . . . . . . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Repair Station Hacks 32 | . . . . 12 . 6 10 . 3 . . . 1 . . . Scan Component 17 | . . . . 6 . 3 5 . 2 . . . 1 . . . Repair 14 | . . . . 6 . 2 5 . 1 . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . 2 . . . . . . . Process 2 | . . . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 1 4 8 5 3 . 3 . . . 2 . . 3 Full Trace Events 14 | . 2 . 1 2 2 2 1 . 2 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . 1 . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 14 | . . . . 6 . 2 5 . 1 . . . . . . . Time 496 | . . . . 217 . 58 153 . 68 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 140 | . . . . . . . . . 140 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 . . . . . . . . . . 2 Machine Destruction 3 | . . . . . 1 . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Total Allies 35 | . . 3 . . 10 . . 21 . . . . . 1 . . Largest Group 21 | . . 3 2 . 10 . . 21 21 8 6 6 5 6 4 . Highest-Rated Group 835 | . . 40 32 . 173 . . 835 835 298 201 201 174 204 145 . Highest-Rated Ally 50 | . . 16 16 . 29 . . 50 50 50 46 46 46 46 46 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 410 | . . 32 41 . 106 . . . 143 32 . 12 . 37 7 . Total Damage 13120 | . . 350 459 . 1143 . . . 6526 2215 . 464 . 1719 244 . Kills 111 | . . 8 9 . 19 . . . 45 13 . 6 . 10 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Active Infowar (turns) 8653 | . . . . 469 696 164 1626 183 660 765 165 324 135 729 150 2587 Optics 2376 | . . . . . 678 164 . . . . . . . . . 1534 Sensors 507 | . . . . . . . 507 . . . . . . . . . Terrain 3899 | . . . . . . . 1119 183 660 765 165 324 112 . . 571 Structural 1076 | . . . . 469 607 . . . . . . . . . . . Traps 1605 | . . . . . . . . . . . . . 22 729 150 704 Cloaking 488 | . . . . . . . . . . . . . . . . 488 Jamming 2255 | . . . . . . . . . . . . . 133 729 150 1243 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Turns Passed 14877 | 57 1250 1166 1254 888 751 2145 1668 183 660 765 165 324 135 729 150 2587 Spaces Moved 6839 | 35 443 327 763 388 402 963 716 143 412 475 99 177 75 424 69 928 Core 160 | 19 . . 57 16 . 14 4 . . . . . . . . 50 Treads 4302 | 16 443 229 . . 185 943 374 . . 390 99 177 75 424 69 878 Legs 2375 | . . 98 706 372 217 4 338 143 412 85 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 90 90 90 160 110 110 110 110 160 160 160 160 160 155 Average Speed 179 | 136 254 343 124 106 128 191 190 116 123 151 160 160 160 160 160 234 Slowest Speed 1400 | 200 320 400 330 350 180 600 900 186 186 250 160 160 160 160 160 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 62 63 34 32 53 14 13 74 17 67 75 42 2 58 13 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . 1 . . Known Exits Taken 8 | . 1 . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . 3 . . . . . . . . . . . 1 1 . Spaces Dug 2 | . . . . . . . . . . . . . . . 2 . Terrain Destroyed 152 | . . . . . 3 . 47 . 6 4 . 4 2 2 8 76 Melee . | . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . 3 . 8 . 6 4 . 4 2 2 8 3 AOE 112 | . . . . . . . 39 . . . . . . . . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Was Fac Low Dat Pro Fac Upp Upp Fac Total 8531 | 41 491 358 963 726 583 1130 921 160 537 503 106 200 87 454 87 1184 Wait 763 | . . 10 58 187 133 47 112 3 94 8 8 16 5 8 4 70 Move 6822 | 34 442 326 762 387 399 962 716 142 411 474 98 176 74 423 68 928 Hop 1 | . . . . . 1 . . . . . . . . . . . Pick Up 60 | . 3 6 17 10 1 8 3 4 4 . . . . . . 4 Fast Attach 86 | 6 1 . 4 11 5 12 9 . 1 . . . 2 . . 35 Attach 43 | . . . 5 8 1 7 4 . 2 . . . 3 . 1 12 Detach 37 | . . . 6 5 2 5 2 . 1 . . . 1 . 1 14 Swap 98 | 1 4 5 22 3 9 13 17 5 3 4 . . . . . 12 Drop 91 | . 2 5 23 11 2 16 12 6 4 . . . . . . 10 Fire 475 | . 39 5 62 103 26 59 45 . 11 7 . 8 1 9 13 87 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 14 | . . 1 4 1 1 . . . 6 1 . . . . . . Crush 16 | . . . . . 1 1 1 . . . . . 1 1 . 11 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . 2 . . . . 9 . . . 13 . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: [Res]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Mines 1009 | -10/Materials | Discovered new exit (range 10) 1308 | -10/Materials | Entered Mines 1331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2392 | -10/Mines | Discovered new exit (range 16) 2474 | -10/Mines | Entered Materials 2474 | -9/Materials | Accompanied by 2 allies 2474 | -9/Materials | Evolved 2 slots: Propulsion x2 2982 | -9/Materials | Discovered new exit (range 8) 3402 | -9/Materials | Build established: Hacker-Mutant 3728 | -9/Materials | Entered another Materials area 3728 | -8/Materials | Evolved 2 slots: Utility x2 3802 | -8/Materials | Identified exit to Garrison 3823 | -8/Materials | Build established: Mutant 4251 | -8/Materials | Core integrity fell below 50% 4273 | -8/Materials | Lost 3 parts (1n1u1w) 4430 | -8/Materials | Repaired Cld. Ion Engine 4434 | -8/Materials | Repaired VSS Leg 4434 | -8/Materials | Repaired Sml. Storage Unit 4472 | -8/Materials | Repaired VSS Leg 4512 | -8/Materials | Repaired VSS Leg 4539 | -8/Materials | Repaired Sml. Storage Unit 4613 | -8/Materials | Discovered new exit (range 3) 4616 | -8/Materials | Entered Storage 4702 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4809 | -8/Storage | Garrison activated, responded to threat 4944 | -8/Storage | Identified exit to Recycling 4992 | -8/Storage | Build established: Commander-Mutant 5059 | -8/Storage | Garrison activated, responded to threat 5357 | -8/Storage | Discovered new exit (range 7) 5367 | -8/Storage | Entered Factory 5367 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5660 | -7/Factory | Garrison activated, responded to threat 5741 | -7/Factory | Lost 4 parts (3n1w) 6069 | -7/Factory | Build established: Scavenger-Tank 6279 | -7/Factory | Discovered new exit (range 6) 6980 | -7/Factory | Repaired Core Shielding 7014 | -7/Factory | Repaired Cooling System 7512 | -7/Factory | Entered another Factory area 7512 | -6/Factory | Evolved 2 slots: Utility x2 7753 | -6/Factory | Repaired Core Shielding 7815 | -6/Factory | Repaired Imp. Light Armor Plating 7860 | -6/Factory | Repaired Med. Treads 8923 | -6/Factory | Repaired Cooling System 8949 | -6/Factory | Repaired Aluminum Leg 8964 | -6/Factory | Discovered new exit (range 12) 8991 | -6/Factory | Build established: Tank 9180 | -6/Factory | Sucked down chute 9180 | -6/Factory | Entered Waste 9181 | -6/Waste | Met a frightened Derelict 9181 | -6/Waste | Joined by Warlord forces that had cleared the area 9313 | -6/Waste | Discovered new exit (range 12) 9352 | -6/Waste | Identified exit to Factory 9363 | -6/Waste | Entered Factory 9363 | -6/Factory | Accompanied by 21 allies 9416 | -6/Factory | Discovered new exit (range 16) 9426 | -6/Factory | Lost 4 allies 9669 | -6/Factory | Repaired Biometal Leg 9674 | -6/Factory | Discovered new exit (range 19) 9776 | -6/Factory | Garrison activated, responded to threat 9998 | -6/Factory | Discovered new exit (range 8) 10006 | -6/Factory | Identified exit to Lower Caves 10023 | -6/Factory | Entered Lower Caves 10023 | -6/Lower Caves | Accompanied by 8 allies 10062 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10120 | -6/Lower Caves | Spotted B-75 Beast 10432 | -6/Lower Caves | Build established: Derelict-Gunner 10578 | -6/Lower Caves | Learned Factory terminal intel 10764 | -6/Lower Caves | Discovered new exit (range 15) 10773 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10784 | -6/Lower Caves | Identified exit to Data Miner 10785 | -6/Lower Caves | Identified exit to Lower Caves 10788 | -6/Lower Caves | Entered Data Miner 10788 | -6/Data Miner | Accompanied by 6 allies 10788 | -6/Data Miner | Discovered new exit (range 6) 10800 | -6/Data Miner | Identified exit to Proximity Caves 10822 | -6/Data Miner | Met Data Miner 10876 | -6/Data Miner | Learned location of Section 7 (-2) 10896 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10910 | -6/Data Miner | Received God Mode back door access code from Data Miner 10953 | -6/Data Miner | Entered Proximity Caves 10953 | -5/Proximity Caves | Accompanied by 6 allies 11181 | -5/Proximity Caves | Learned location of 1 exit from Factory 11253 | -5/Proximity Caves | Discovered new exit (range 10) 11264 | -5/Proximity Caves | Identified exit to Factory 11277 | -5/Proximity Caves | Entered Factory 11277 | -5/Factory | Accompanied by 5 allies 11277 | -5/Factory | Evolved 2 slots: Utility x2 11278 | -5/Factory | Identified exit to Upper Caves 11279 | -5/Factory | Loaded intel: 25 terminal locations 11393 | -5/Factory | Discovered exit to Upper Caves (range 9) 11412 | -5/Factory | Entered Upper Caves 11412 | -5/Upper Caves | Accompanied by 5 allies 11427 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11718 | -5/Upper Caves | Spotted B-75 Beast 11744 | -5/Upper Caves | Allies destroyed B-75 Beast 12133 | -5/Upper Caves | Discovered new exit (range 4) 12140 | -5/Upper Caves | Identified exit to Upper Caves 12141 | -5/Upper Caves | Entered another Upper Caves area 12141 | -5/Upper Caves | Accompanied by 4 allies 12215 | -5/Upper Caves | Lost 4 allies 12272 | -5/Upper Caves | Discovered new exit (range 11) 12288 | -5/Upper Caves | Identified exit to Factory 12291 | -5/Upper Caves | Entered Factory 12291 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12559 | -4/Factory | Lost 5 parts (1p2u2w) 13112 | -4/Factory | Allied Derelicts emerged from ambush trap array 13118 | -4/Factory | P-70 Sage assimilated allied 8J-KH6(g) 13133 | -4/Factory | Build established: Infiltrator-Gunner 13202 | -4/Factory | System corruption reached 10% 13366 | -4/Factory | Garrison activated, responded to threat 13437 | -4/Factory | Lost 5 parts (1n2u2w) 13497 | -4/Factory | Incoming investigation squad redirected 13551 | -4/Factory | Spotted B-86 Titan 13603 | -4/Factory | Build established: Scavenger-Gunner 13629 | -4/Factory | Destroyed B-86 Titan 13634 | -4/Factory | Discovered new exit (range 20) 13659 | -4/Factory | Lost 3 parts (1p2w) 13696 | -4/Factory | Found Hvy. Reflective Plating 13768 | -4/Factory | Lost 3 parts (2u1w) 13885 | -4/Factory | Lost 4 parts (1n1u2w) 13969 | -4/Factory | Lost 5 parts (1p2u2w) 14229 | -4/Factory | Build established: Gunner 14878 | -4/Factory | Self-destructed Last Messages --------------- 14734_ System corrupted: Substantial component data lost. 14768_ System corrupted: Component data lost. 14795_ System corrupted: Matter fused (-8). 14810_ 0ZHOVGJW9< XDTAQPC,:TCC|GN= 14827_ FXQDR#WB%BIMCQ 3TXV7RZ2ZA65QLV/1A 14848_ Lgt. Antimatter Reactor destroyed. 14853_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14861_ System corrupted: Matter fused (-10). 14866_ P-70 Sage resets P-70 Sage, system corruption cleaned. 14871_ Imp. Propulsion Shielding destroyed. 14872_ G-67 Veteran system terminally corrupted. 14873_ Hvy. Mass Driver destroyed. 14874_ Critical hit (Burn: +37). 14875_ Power failure, Antimatter Reactor shutdown. 14877_ HERF Cannon destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????#################??????? | | ??????????????# #??????? | | ??????????????# #??????? | | ??????????????# #??????? | | ???############ #??????? | | ???# + #??????? | | ???# ##+####### = ######## | | ???# # [ ## + ! | | ???# # ! ## ### = | | ???# #! ## #?# [ = | | ???# # ## #?# | | ???# #################+########## """ | | ???# ## #????? """ | | ???# ## """ #???? """ | | ???# + "" "" """ #???? | | ???# ## "F "" """ #?? t | | ???# ## """"" + | | ???# #########+##### ### | | ???# g #?? | | ???# g #?? | | ?# !%! @ #?? | | ?# % [ #?? | | #; #?? | | ?# #?? | | ?# " " ###########?? | | ?# " " ########???????????? | | ?# " " #??????????????????? | | ?# " " #??????????????????? | | ?# " " #??????????????????? | | ?# !!] " " #??????????????????? | | ?# !! h" " #??????????????????? | | ?# !] " " pp#??????????????????? | | ?# ?" " ??????????????????? | | ?#? ? #####??????????????????? | | ??? ? ???????????????????????? | | ????????h ???????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ????????? ???????????????????????? | | ?????????#### ???????????????????????? | | ????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 59 Energy Capacity 895 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Corruption Block 8 Armor Coverage 825 Resistance: KI 45 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 34 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- VSS Leg | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Weapon Cycler | -8/Storage | Hacked Lgt. Regenerative Plating | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Cld. Ion Engine | 19% | -8/Materials VSS Leg | 24% | -8/Materials VSS Leg | 23% | -8/Materials Sml. Storage Unit | 14% | -8/Materials Core Shielding | 18% | -7/Factory Cooling System | 28% | -7/Factory Core Shielding | 4% | -6/Factory Imp. Light Armor Plating | 19% | -6/Factory Med. Treads | 12% | -6/Factory Aluminum Leg | 52% | -6/Factory Biometal Leg | 50% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Backstab Generalissimo GoHome() I'm Back, Baby! Librarian Please Form A Line Respectable Loadout System Compromised The More The Merrier The Oracle Total Silence Troublemaker We Are Legion Challenges ------------ None Game ------ Seed ReflectivePersonalSplitter Manual? 0 Play Time 02:34:50 Cumulative 5.8 hours Start 2025.05.22 @ 02:22:58 End 2025.05.22 @ 05:34:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 3 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 25x20 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f557bfd1-2ace-4107-9b2c-9a9aca143380