Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.18 @ 23:34:44 Player: GR4C3 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (172) 860 Value Destroyed (6367) 6367 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (985) 985 TOTAL SCORE: 12912 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 109 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 140/150 System Corruption 13% Temperature Cool (9) Movement Hovering (120) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- Antigrav System > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer ECM Suite > --- WEAPON (4) ------- Heavy Phase Cannon CR-A16's Pointy Stick > --- INVENTORY (5) ---- Gyrokinetic Inverter Improved Heat Sink Transmission Jammer Improved Component Analysis Suite Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Zionite Composite Leg I Gyrokinetic Inverter > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Zionite Weapon Casing Improved Corruption Screen > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Gauss Rifle Phasing Sabre > --- INVENTORY -------- Zionite Heavy Carapace Zionite Phaser-S Autogun CR-A16's Pointy Stick [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Missile Launcher Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . 1 . . . . . . . Propulsion 3 | . . 1 1 . . . . . . 1 Utility 4 | . . 1 . 1 2 . . . . . Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 186 | 6 12 30 24 11 5 16 3 . 28 51 Power 29 | 1 2 3 6 . 1 4 . . 6 6 Engine 11 | 1 . 1 2 . 1 3 . . 2 1 Core 18 | . 2 2 4 . . 1 . . 4 5 Reactor . | . . . . . . . . . . . Propulsion 39 | 2 . 7 6 4 . 5 . . 3 12 Treads . | . . . . . . . . . . . Leg 31 | 2 . 7 6 4 . 5 . . 3 4 Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . . 7 Flight 1 | . . . . . . . . . . 1 Utility 35 | 1 6 5 1 1 2 . 1 . 2 16 Device 13 | . 3 . . 1 1 . . . 1 7 Storage 9 | 1 3 2 . . 1 . . . . 2 Processor 8 | . . 2 1 . . . 1 . 1 3 Hackware . | . . . . . . . . . . . Protection 5 | . . 1 . . . . . . . 4 Artifact . | . . . . . . . . . . . Weapon 83 | 2 4 15 11 6 2 7 2 . 17 17 Energy Gun 30 | 2 4 5 4 2 . 2 . . 2 9 Energy Cannon 8 | . . . 2 2 1 . 1 . 1 1 Ballistic Gun 9 | . . 2 1 1 . 1 . . 1 3 Ballistic Cannon 10 | . . 2 1 1 1 . 1 . 4 . Launcher 19 | . . 6 3 . . 3 . . 7 . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon 3 | . . . . . . . . . 1 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 1 6 Parts Lost 59 | . . 4 1 1 . 2 . . 19 32 Power 10 | . . . . 1 . 1 . . 4 4 Propulsion 16 | . . 2 . . . 1 . . 5 8 Utility 11 | . . 1 1 . . . . . 2 7 Weapon 22 | . . 1 . . . . . . 8 13 Highest Loss Streak 11 | . . 1 1 1 . 2 . . 8 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 88 92 98 99 90 99 99 100 85 67 Engine 3 | . 1 2 6 . 4 11 6 6 2 . Core 7 | . 12 8 11 14 6 1 6 6 9 5 Leg 22 | . 28 27 36 30 26 25 26 26 13 4 Hover 1 | . . . . . . . . . . 9 Device 8 | . 10 4 . 7 9 13 13 13 6 6 Storage 7 | . 14 11 9 7 9 13 10 6 6 . Processor 16 | . . 10 15 15 13 13 15 20 24 18 Energy Gun 4 | . 21 5 2 2 3 5 3 . 2 4 Energy Cannon 2 | . . . 2 4 2 . 2 6 2 . Ballistic Gun 1 | . . 2 3 4 . . . . . 2 Ballistic Cannon 4 | . . 4 . 2 6 6 6 6 10 . Launcher 4 | . . 8 8 7 6 5 6 6 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 23 35 35 40 55 57 60 55 79 47 Greatest Support 87 | 20 20 45 62 78 78 78 78 78 78 87 Greatest Overweight (x) 24 | 1 1 2 . . . . . . 24 4 Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 5 Most Carried 11 | 5 10 11 10 10 10 10 10 10 10 5 Average Carried 7 | 2 6 9 9 9 9 9 9 9 6 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 10 10 10 1 5 Class Distribution -------------------- 31% | Mutant 19% | Derelict-Bomber 15% | Bomber 10% | Scavenger-Bomber 10% | Skirmisher 5% | Scavenger-Mutant 3% | Messiah-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Bomber | -6/Lower Caves Bomber | -6/Lower Caves Derelict-Bomber | -6/Zion Scavenger-Bomber | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3920 | 186 164 677 535 360 83 310 188 72 709 636 Remotely . | . . . . . . . . . . . Salvage Created 6198 | . 508 1050 803 374 120 281 47 . 1288 1727 Parts 310 | . 22 73 48 12 5 10 5 . 55 80 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . 5 5 3 37 . Prevented 27 | . . . . . . 4 . . 23 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 135 | . 8 29 20 8 4 8 3 . 30 25 Melee 5 | . . . . . . . . . 1 4 Guns 40 | . 7 6 4 3 1 2 . . 2 15 Cannons 34 | . . 5 6 1 1 4 . . 15 2 AOE 54 | . 1 18 10 4 2 2 3 . 10 4 Classes Destroyed 16 | . 3 7 1 2 . . . . 3 . Worker 5 | . . 2 . . . . . . . 3 Builder 4 | . . 1 1 . . . . . . 2 Hauler 2 | . . 2 . . . . . . . . Recycler 7 | . 1 1 . 2 . . . . . 3 Mechanic 1 | . . 1 . . . . . . . . Operator 2 | . . 1 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 16 | . 3 4 5 . 1 . . . . 3 Swarmer 32 | . . 6 4 . . . 3 . 13 6 Grunt 69 | . 8 16 10 6 3 7 . . 7 12 Brawler 6 | . . . . . . . . . 5 1 Duelist 3 | . . . . 1 1 1 . . . . Protector 1 | . . . . . . . . . 1 . Sentry 13 | . . 7 4 . . . . . 2 . Hunter 3 | . . . 2 . . . . . 1 . Programmer 7 | . . . . 1 . . . . . 6 Best Kill Streak 13 | . 4 13 8 5 4 4 3 . 9 10 Combat Bots Only 9 | . 2 9 6 3 4 4 3 . 9 5 Max Kills in Single Turn 6 | . 2 4 2 2 2 2 3 . 4 6 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 2 2 2 1 3 . 3 3 Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 848 | . 46 78 91 21 14 60 4 . 185 349 Missed 243 | . 13 29 31 9 1 19 2 . 46 93 Damage Taken 8337 | . 274 656 667 181 216 647 26 . 1990 3680 Core 1815 | . 26 132 143 31 10 76 . . 386 1011 Absorbed by Shields 241 | . 55 . . . . . . . . 186 Redirected to Shielding 197 | . . 24 27 . . . . . . 146 Ignored by Resistances 2429 | . 102 189 195 53 57 175 8 . 565 1085 Regen/Repaired (Parts) 106 | . 48 58 . . . . . . . . Core Remaining (%) 78 | 100 89 67 74 95 . . . . 44 . Volleys Fired 318 | . 41 55 67 17 10 15 1 . 54 58 Largest 3 | . 2 2 2 3 3 3 1 . 3 3 Hottest 215 | . 115 94 126 149 135 176 36 . 186 215 Shots Fired 516 | . 57 86 93 35 19 35 1 . 92 98 Gun 271 | . 57 30 47 15 6 11 . . 15 90 Cannon 169 | . . 32 30 13 8 18 . . 60 8 Launcher 76 | . . 24 16 7 5 6 1 . 17 . Special . | . . . . . . . . . . . Kinetic 206 | . . 46 26 15 7 21 . . 49 42 Thermal 90 | . 44 . 2 6 1 4 . . 18 15 Explosive 62 | . . 24 16 7 5 4 1 . 5 . Electromagnetic 138 | . 13 16 49 7 6 6 . . 20 21 Phasic 20 | . . . . . . . . . . 20 Robot Hit Streak 38 | . 11 16 27 38 21 16 2 . 22 38 Robot Miss Streak 5 | . 3 2 2 2 2 5 . . 4 3 Penetration Max 1 | . . . 1 1 . 1 . . 1 1 Secondary Targets 4 | . . . . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 403 | . 43 50 68 30 15 25 1 . 67 104 Core Hits 349 | . 22 65 47 30 18 29 3 . 72 63 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 18 | . 6 1 2 . . . . . 6 3 Burn 6 | . 5 . . . . . . . 1 . Destroy 3 | . . . 1 . . . . . . 2 Blast 5 | . . 1 . . . . . . 4 . Corrupt 2 | . 1 . 1 . . . . . . . Sever 1 | . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . 1 Melee Attacks 39 | . . . . . . . . . 8 31 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . . 6 4 Piercing 29 | . . . . . . . . . 2 27 Sneak Attacks 3 | . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 16247 | . 801 2597 2763 1214 734 1140 140 . 2972 3886 Guns 4231 | . 619 380 700 290 117 215 . . 249 1661 Cannons 3477 | . . 528 724 286 173 376 . . 1219 171 Explosions 7332 | . 182 1689 1308 638 444 549 140 . 1281 1101 Melee 1144 | . . . . . . . . . 223 921 Ramming 63 | . . . 31 . . . . . . 32 Kinetic 3698 | . . 654 472 328 145 445 . . 1014 640 Thermal 1500 | . 609 . 98 96 28 61 . . 311 297 Explosive 5994 | . . 1689 1242 638 444 412 140 . 328 1101 Electromagnetic 3320 | . 192 254 920 152 117 222 . . 1096 367 Impact . | . . . . . . . . . . . Slashing 389 | . . . . . . . . . 190 199 Piercing 755 | . . . . . . . . . 33 722 Phasic 528 | . . . . . . . . . . 528 Highest Corruption 13 | . . . . 2 . . . . . 13 Average Corruption 7 | . . . . 1 . . . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . 1 Effects 27 | . . . . 3 . . . . . 24 Message Errors 6 | . . . . 1 . . . . . 5 Matter Fused 5 | . . . . 1 . . . . . 4 Heat Flow Errors 5 | . . . . 1 . . . . . 4 Energy Discharges 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . 4 Misfires 1 | . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 450 | . 15 69 113 7 . 43 . . 36 167 Projectiles 100 | . . 34 66 . . . . . . . Explosions 242 | . 15 35 47 7 . 43 . . 34 61 Melee 108 | . . . . . . . . . 2 106 Knockbacks 46 | . . 3 3 5 5 12 . . 18 . Impact . | . . . . . . . . . . . Kinetic 42 | . . 3 3 5 5 9 . . 17 . Secondary 4 | . . . . . . 3 . . 1 . Self-Inflicted Damage 507 | . 26 151 26 36 20 4 . . 71 173 Shots 15 | . 1 5 1 1 1 1 . . 3 2 Rammed 2 | . . . . . . . . . . 2 Targets Rammed 9 | . . . 4 . . . . . . 5 Kicked 7 | . . . 4 . . . . . . 3 Crushed . | . . . . . . . . . . . Highest Temperature 401 | . 328 129 240 262 213 401 . . 301 331 Average Temperature 97 | . 108 28 56 111 105 213 . . 123 112 Received Heat Transfer 2766 | . 178 270 297 90 135 336 . . 459 1001 Effects 11 | . 1 . 2 . . 2 . . 5 1 Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . 1 . . 3 . Interference 5 | . 1 . 2 . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 11 | . . 3 2 . 1 . . . 4 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 3140 | . 1841 . 124 185 50 100 . . 507 333 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 2 . 1 . . . . . 2 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Peak Influence 655 | . 213 583 655 395 283 . . . . 523 Initial 472 | . . . 182 239 129 . . . . 472 Average 308 | . 62 332 508 266 234 . . . . 338 Maximum Alert Level 2 | . 1 2 2 1 1 . . . . 2 Low Security (%) 27 | 100 98 25 2 8 18 . . . . 12 Level 1 39 | . 1 33 11 91 81 . . . . 57 Level 2 32 | . . 41 85 . . . . . . 29 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 3 3 1 2 . . . 1 7 Investigation 3 | . . 1 1 . 1 . . . . . Extermination 3 | . . . . 1 . . . . . 2 Reinforcement 8 | . . 2 2 . 1 . . . . 3 Assault 3 | . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded 3 | . . 2 . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Distress Signals 11 | . 3 1 4 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 209 | . 13 38 33 9 6 8 3 . 41 58 Peak Tracking Total 17 | . 4 5 5 4 5 4 3 . 9 17 Tactical Retreats 12 | . 1 1 2 1 . . . . 1 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 7 | . . 1 1 4 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 23 | . . 9 6 . 2 . . . 2 4 Max in Single Turn 2 | . . 2 2 . 2 . . . 1 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 18 | . 2 6 5 2 2 . . . . 1 Terminals 10 | . . 4 4 1 1 . . . . . Fabricators 2 | . . . . 1 1 . . . . . Repair Stations 3 | . 1 1 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 32 | . 5 12 8 2 3 . . . . 2 Successful 23 | . 4 9 6 . 2 . . . . 2 Failed 9 | . 1 3 2 2 1 . . . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 Terminals 14 | . . 6 6 1 1 . . . . . Fabricators 3 | . . . . 1 2 . . . . . Repair Stations 8 | . 2 4 2 . . . . . . . Recycling Units 5 | . 3 . . . . . . . . 2 Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . . 4 4 . . . . . . . Record 4 | . . 2 2 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 7 | . 2 3 2 . . . . . . . Scan Component 4 | . 1 2 1 . . . . . . . Repair 3 | . 1 1 1 . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . 2 Report Inventory 2 | . 1 . . . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 1 3 2 1 1 . . . . . Full Trace Events 2 | . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . 49 . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . Time 102 | . 38 26 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 19 | . 10 . . . . . . . . 9 Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total Allies 8 | . . . . . . . . 6 . 2 Largest Group 6 | . . . . . . . . 6 6 2 Highest-Rated Group 213 | . . . . . . . . 213 213 170 Highest-Rated Ally 85 | . . . . . . . . 40 40 85 Zionite Dispatches 1 | . . . . . . . . . . 1 Heavy 1 | . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 21 7 Total Damage 995 | . . . . . . . . . 653 342 Kills 6 | . . . . . . . . . 5 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Turns Passed 12343 | 44 974 1372 1132 752 278 1123 1082 1735 2334 1517 Spaces Moved 7811 | 34 618 801 753 525 188 822 826 1290 894 1060 Core 288 | 13 . . . . . . . . 20 255 Treads . | . . . . . . . . . . . Legs 7017 | 21 618 801 753 525 188 822 826 1290 874 299 Wheels . | . . . . . . . . . . . Hover 506 | . . . . . . . . . . 506 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 120 120 120 122 127 126 130 130 130 48 Average Speed 138 | 94 130 145 121 127 127 127 130 130 233 105 Slowest Speed 1250 | 120 190 260 122 130 127 130 130 130 1250 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 3 93 69 51 11 6 83 86 91 77 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 6 | . . . . . . 3 1 1 1 . Spaces Dug 12 | . . . . 6 5 . . . . 1 Terrain Destroyed 524 | . 7 164 126 48 9 48 8 . 74 40 Melee . | . . . . . . . . . . . Projectile 23 | . . 5 1 . . 2 . . 10 5 AOE 501 | . 7 159 125 48 9 46 8 . 64 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total 8748 | 44 731 915 871 575 208 863 832 1349 1041 1319 Wait 199 | . 41 1 . 10 . 1 . 56 39 51 Move 7801 | 33 617 800 752 524 187 821 825 1289 893 1060 Hop . | . . . . . . . . . . . Pick Up 114 | 5 13 16 11 6 1 4 1 2 10 45 Fast Attach 19 | 3 . 4 1 1 3 2 1 . 2 2 Attach 77 | 3 5 3 4 2 . 3 . . 14 43 Detach 8 | . 2 . . . . . . . 1 5 Swap 90 | . 7 23 19 8 2 11 2 . 12 6 Drop 72 | . 5 13 13 7 2 6 2 2 9 13 Fire 318 | . 41 55 67 17 10 15 1 . 54 58 Melee 38 | . . . . . . . . . 7 31 Ram 2 | . . . . . . . . . . 2 Kick 7 | . . . 4 . . . . . . 3 Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 12) 45 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 531 | -10/Materials | Repaired Lgt. Nuclear Core 861 | -10/Materials | Discovered new exit (range 11) 955 | -10/Materials | Discovered new exit (range 14) 1019 | -10/Materials | Entered another Materials area 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1287 | -9/Materials | Destroyed 9 combat bots 1744 | -9/Materials | Repaired Aluminum Leg? 1987 | -9/Materials | Build established: Scavenger-Mutant 2269 | -9/Materials | Discovered new exit (range 15) 2290 | -9/Materials | Build established: Mutant 2380 | -9/Materials | Identified exit to Materials 2391 | -9/Materials | Entered another Materials area 2391 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3477 | -8/Materials | Discovered new exit (range 7) 3521 | -8/Materials | Identified exit to Factory 3523 | -8/Materials | Entered Factory 3523 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3810 | -7/Factory | Build established: Skirmisher 4058 | -7/Factory | Discovered new exit (range 10) 4069 | -7/Factory | Identified exit to Factory 4275 | -7/Factory | Entered another Factory area 4275 | -6/Factory | Evolved 2 slots: Utility x2 4509 | -6/Factory | Discovered new exit (range 7) 4552 | -6/Factory | Identified exit to Lower Caves 4553 | -6/Factory | Entered Lower Caves 4690 | -6/Lower Caves | Spotted B-75 Beast 4964 | -6/Lower Caves | Encountered a Warlord checkpoint 4988 | -6/Lower Caves | Build established: Bomber 5376 | -6/Lower Caves | Learned 4 Factory zone layouts 5429 | -6/Lower Caves | Discovered new exit (range 8) 5438 | -6/Lower Caves | Identified exit to Lower Caves 5676 | -6/Lower Caves | Entered another Lower Caves area 5765 | -6/Lower Caves | Discovered new exit (range 12) 5792 | -6/Lower Caves | Identified exit to Factory 6693 | -6/Lower Caves | Discovered new exit (range 8) 6737 | -6/Lower Caves | Build established: Derelict-Bomber 6756 | -6/Lower Caves | Identified exit to Zion 6758 | -6/Lower Caves | Entered Zion 6897 | -6/Zion | Found CR-A16's Pointy Stick 6906 | -6/Zion | Discovered new exit (range 14) 7481 | -6/Zion | Gained Derelict followers 7900 | -6/Zion | Learned Factory trap positions 8231 | -6/Zion | Imprinted 8233 | -6/Zion | Declared Zion's savior 8489 | -6/Zion | Identified exit to Proximity Caves 8493 | -6/Zion | Entered Proximity Caves 8493 | -5/Proximity Caves | Accompanied by 6 allies 8495 | -5/Proximity Caves | Spotter reported a threat 8496 | -5/Proximity Caves | Spotter reported a threat 8839 | -5/Proximity Caves | Spotter reported a threat 8865 | -5/Proximity Caves | Spotted B-75 Beast 8902 | -5/Proximity Caves | Learned Factory terminal intel 9005 | -5/Proximity Caves | Lost 3 parts (2p1w) 9294 | -5/Proximity Caves | Build established: Skirmisher 9313 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9359 | -5/Proximity Caves | Destroyed 9 combat bots 9436 | -5/Proximity Caves | Lost 6 parts (4n1u1w) 9747 | -5/Proximity Caves | Build established: Scavenger-Bomber 10436 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10677 | -5/Proximity Caves | Discovered exit to Factory (range 17) 10793 | -5/Proximity Caves | Core integrity fell below 50% 10808 | -5/Proximity Caves | Lost 8 parts (2p1n5w) 10827 | -5/Proximity Caves | Entered Factory 10827 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10828 | -5/Factory | Identified exit to Upper Caves 10828 | -5/Factory | Identified exit to Factory 10829 | -5/Factory | Loaded intel: 123 trap records 10830 | -5/Factory | Loaded intel: 27 terminal locations 10907 | -5/Factory | Zion Heavy squad teleported in 11051 | -5/Factory | Build established: Mutant 11127 | -5/Factory | Search patrols dispatched 11242 | -5/Factory | Found Prototype Protection 11243 | -5/Factory | Identified Zio. Weapon Casing 11247 | -5/Factory | Found Prototype Protection 11424 | -5/Factory | Spotted B-75 Beast 11504 | -5/Factory | Build established: Messiah-Gunner 11561 | -5/Factory | Cargo convoy interrupted 11562 | -5/Factory | Identified Zio. Heavy Carapace 11628 | -5/Factory | Lost 7 parts (2p2u3w) 11711 | -5/Factory | Lost 11 parts (4n2u5w) 11729 | -5/Factory | Core integrity fell below 50% 11784 | -5/Factory | Core integrity fell below 20% 11965 | -5/Factory | System corruption reached 10% 12305 | -5/Factory | Lost 3 parts (1p1n1w) 12327 | -5/Factory | First assault squad dispatched 12344 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Penetrated by Slug. H-66 Slayer IFF system glitched. Slug penetrates Pressure Siphon. Adv. Shield Generator destroyed. Acquired Transmission Jammer. ALERT: Significant disruption in Zone 9K, multiple assault carriers dispatched. [Achievement: Significant Disruption] Slug penetrates Wall. Antigrav System destroyed. Tesla Rifle destroyed. Penetrated by Slug. Critical hit (Destroy). Imp. Medium Armor Plating destroyed. System corrupted: Energy discharge (-34). Slug penetrates Wall. Penetrated by Slug. Antigrav System destroyed. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????^^?????????????????????????? | | ???????????????????????^?????????????????????????? | | ??????????????????????^??????????????????????????? | | ??????????????????????^^?????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????T????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ????????????????????????????????????? #????????? | | ?????""?????????????????????????????? #????????? | | ?????""?????????????????????????????? #????????? | | ?????T"?????????????????????????????? #????????? | | ?????""?????????????????????????????# #????????? | | ?????""?????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????# #????????? | | ??????????????????????????????????### ###??????? | | ??????????????###+#############+### #??????? | | ?????????? @ ] ##+##### | | ?????????? | | ?????????? Y | | ??????????? g | | ??????????? ] #??????# | | ????????????############+########## hg #??????# | | ????????????????????????????##########g####??????# | | ????????????????????????????# #??????# | | ????????????????????????????# "" "" "" #??????# | | ????????????????????????????# "" "" "" #??????# | | ????????????????????????????# """ """ """ #??????# | | ????????????????????????????# """ """ """ #??????# | | ????????????????????????????# """ """ """ #??????# | | ????????????????????????????# #??????# | | ????????????????????????????# [ #??????# | | ????????????????????????????# ######## | | ????????????????????????????# / | | ????????????????????????????# ##### ## | | ????????????????????????????###############???# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ??????????????????????????????????????????????# #? | | ????????????????????????????????????^????????? #? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 820 Matter Stores 318 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 1 Corruption Block 15 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SigixLegThruster Manual? 0 Play Time 02:34:20 Cumulative 23.4 hours Start 2024.03.17 @ 00:04:27 End 2024.03.18 @ 23:34:44 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 0 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9fb1024-c66e-4bfb-b8c8-52ab88bbbd7f