Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 17:54:56 Player: Minty Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (8309) 8309 TOTAL SCORE: 17369 Bonus ------- Pacifist 7509 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 96/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Advanced Energy Well (415) HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Energy Well Improved Terrain Scan Processor Advanced Transmission Jammer ECM Suite Cloaking Device Hacking Suite Hacking Suite System Shield Improved Corruption Screen > --- WEAPON ----------- Improved Plasma Cutter > --- INVENTORY -------- Improved Terrain Scanner Improved Transmission Jammer Improved Phase Shifter Chronowheel HERF Cannon [Rating: 105] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device ECM Suite Storage Advanced Energy Well Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Improved Plasma Cutter Energy Gun Small Laser Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Special Weapon Improved Plasma Cutter Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 . . 4 . . 2 . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 5 | . . . . . . 1 . . 1 . . 1 . . . 1 . 1 . Utility 11 | . . 2 . . . 1 . . 3 . . . . . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 74 | . 2 6 7 . 1 9 . 1 6 . 5 5 1 . 2 10 5 11 3 Power 11 | . . . . . . 1 . . 1 . 2 2 . . 2 . . 3 . Engine 3 | . . . . . . . . . . . 1 . . . 2 . . . . Core 3 | . . . . . . 1 . . . . . 2 . . . . . . . Reactor 5 | . . . . . . . . . 1 . 1 . . . . . . 3 . Propulsion 19 | . 2 2 2 . . 4 . . 1 . . 1 1 . . 3 1 1 1 Treads 5 | . 1 1 2 . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . 3 . . 1 . . 1 1 . . 3 1 1 1 Utility 40 | . . 4 5 . 1 4 . 1 4 . 2 1 . . . 7 3 7 1 Device 15 | . . . . . 1 1 . . 2 . 1 . . . . 3 2 4 1 Storage 3 | . . . . . . . . . . . . . . . . 2 . 1 . Processor 7 | . . . 2 . . 1 . 1 . . 1 1 . . . 1 . . . Hackware 6 | . . . . . . . . . 2 . . . . . . 1 1 2 . Protection 9 | . . 4 3 . . 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . . . . . . . 1 1 . . . . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 1 . . 2 . . . 1 . . . Parts Lost 30 | . . 2 . . . . . . . . 1 1 1 1 2 . 6 6 10 Power 4 | . . . . . . . . . . . . 1 1 . . . 2 . . Propulsion 11 | . . 2 . . . . . . . . . . . . . . 3 2 4 Utility 15 | . . . . . . . . . . . 1 . . 1 2 . 1 4 6 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . 2 . . . . . . . . 1 1 2 1 2 . 6 4 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 65 | . 26 61 54 44 50 66 72 77 82 86 80 87 88 74 70 79 87 70 43 Engine 1 | . 2 . . . . . . . . . . . . . 1 10 7 . . Reactor 1 | . . . . . . . . . 5 6 5 5 5 . . . . 3 2 Treads 4 | . 6 3 20 22 22 1 . . . . . . . . . . . . . Flight 17 | . . . . . . 25 27 27 26 26 26 29 29 29 29 30 26 18 10 Device 10 | . . . . . 6 5 9 9 17 20 20 17 17 15 11 16 22 18 6 Processor 10 | . . . 5 11 11 13 18 23 15 13 13 16 17 17 16 10 9 8 7 Hackware 6 | . . . . . . . . . 9 13 6 5 5 5 5 9 12 13 13 Protection 8 | . . 41 28 11 11 16 9 9 6 6 6 5 5 5 4 . . . . Naked Turns 30 | . 30 . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 13 13 8 8 2 3 15 9 9 18 18 18 25 25 6 21 28 31 33 20 Greatest Support 46 | 20 20 20 46 3 3 15 15 15 20 20 20 25 25 25 25 31 31 37 32 Greatest Overweight (x) 2 | . . 2 2 . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 5 5 4 5 5 4 5 4 4 4 5 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Class Distribution -------------------- 28% | Mutant 17% | Infiltrator-Scout 15% | Infiltrator-Sprinter 13% | Hacker-Scout 12% | Hacker-Sprinter 7% | Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scout | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Infiltrator-Scout | -6/Factory Infiltrator-Scout | -5/Factory Infiltrator-Scout | -5/Waste Infiltrator-Scout | -5/Factory Infiltrator-Sprinter | -5/DSF Infiltrator-Sprinter | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Matter Collected 590 | 200 . . 118 . . . . . 124 . . 92 . . . . . . 56 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Hostile Shots Fired 406 | . 20 51 4 . . 25 2 2 1 2 37 . 1 6 6 11 38 41 159 Missed 204 | . 8 28 1 . . 13 . 1 1 . 20 . . 4 4 4 21 24 75 Damage Taken 4021 | . 121 200 57 . . 181 26 13 . 37 188 . 34 43 143 119 419 393 2047 Core 2178 | . 55 74 28 . . 18 12 13 . 19 63 . 34 . 48 34 122 40 1618 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 187 | . . 73 18 . . . . . . 11 41 . . . 44 . . . . Core Remaining (%) 89 | 100 78 . . . 74 . . 92 . . 90 . . . 91 97 90 97 . Volleys Fired . | . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 70 | . 24 2 1 . 1 . . . . . . . . . . . . 23 19 Guns . | . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 70 | . 24 2 1 . 1 . . . . . . . . . . . . 23 19 Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . . 5 5 . 6 6 8 . . . 10 Average Corruption 5 | . . . . . . . . . . 5 5 . 6 6 6 . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . 5 3 Effects 13 | . . . . . . . . . . . 5 . . 3 3 . . . 2 Message Errors 3 | . . . . . . . . . . . 2 . . . 1 . . . . Matter Fused 4 | . . . . . . . . . . . 2 . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . 10 1 . . . . . . . . . . . . . . . 11 8 Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 11 | . 4 1 1 . 1 . . . . . . . . . . . . 1 3 Targets Rammed 11 | . 4 1 1 . 1 . . . . . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 181 | . . . . . . 14 . . . . . . . 181 . 172 50 . . Average Temperature 43 | . . . . . . 5 . . . . . . . 165 . 54 21 . . Received Heat Transfer 456 | . . 42 27 . . 90 9 . . 18 60 . . . . . 48 63 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Peak Influence 282 | . 22 16 30 . . 282 172 138 257 134 272 148 93 67 46 73 88 88 206 Initial 257 | . . 9 . . . . 118 66 257 89 93 133 48 58 46 13 38 38 49 Average 81 | . 4 8 5 . . 85 133 115 257 110 188 134 79 62 42 22 58 48 153 Maximum Alert Level 1 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 Low Security (%) 85 | . 100 100 100 . 100 80 100 100 . 100 42 100 100 100 100 100 100 100 87 Level 1 14 | . . . . . . 19 . . 100 . 57 . . . . . . . 12 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . . . . . . 4 . . 2 . 5 1 . 1 1 2 1 1 3 Investigation 16 | . . . . . . 4 . . 2 . 4 1 . 1 . . 1 1 2 Extermination 2 | . . . . . . . . . . . . . . . . 2 . . . Reinforcement 3 | . . . . . . . . . . . 1 . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Distress Signals 5 | . . . . . . 3 1 . . . . . . . . . . . 1 Communications Jammed 9 | . . . . . . . . . . . 2 . . . . . . 5 2 Distress Signals 9 | . . . . . . . . . . . 2 . . . . . . 5 2 Times Spotted 146 | . 5 6 4 . . 18 5 1 1 6 27 . 5 2 4 7 15 15 25 Peak Tracking Total 17 | . 5 6 3 . . 16 6 2 1 5 17 . 5 2 3 7 10 9 14 Tactical Retreats 23 | . 1 . 1 . . 5 1 . . . 3 . . . 2 2 1 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Traps Triggered 8 | . 1 . . . . 1 . . 1 . 1 1 . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Machines Accessed 41 | . 1 1 . 2 . 5 1 4 3 . 8 1 . 2 . 3 2 4 4 Terminals 26 | . 1 1 . . . 5 1 2 . . 6 1 . 2 . 1 1 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Units 8 | . . . . . . . . 2 1 . 1 . . . . 1 . 2 1 Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Total Hacks 112 | . 3 2 . 2 . 17 3 13 10 . 26 4 . 6 . 3 7 9 7 Successful 50 | . 1 1 . 2 . 6 2 7 3 . 11 4 . 2 . 3 2 4 2 Failed 62 | . 2 1 . . . 11 1 6 7 . 15 . . 4 . . 5 5 5 Catastrophic 16 | . 1 1 . . . 4 1 1 2 . 3 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 49 | . 2 2 . 1 . 9 2 9 1 . 10 2 . 4 . . 4 1 2 Terminals 81 | . 3 2 . . . 17 3 10 . . 23 4 . 6 . 1 4 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . . . . . . . Recycling Units 17 | . . . . . . . . 3 4 . 1 . . . . 1 . 6 2 Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . . 1 3 . . Terminal Hacks 26 | . 1 . . 2 . 5 2 3 . . 6 2 . 1 . 1 1 1 1 Record 1 | . . . . 1 . . . . . . . . . . . . . . . Part Schematic 2 | . . . . . . . . 1 . . 1 . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 1 2 . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . 1 . 1 . . . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 5 | . . . . . . 1 . . . . 1 2 . . . . . 1 . Locate Traps 3 | . . . . . . 1 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 1 1 . 1 . . . . 1 . 3 . Process 3 | . . . . . . . . . . . . . . . . 1 . 2 . Report Inventory 2 | . . . . . . . . . 1 . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 12 | . . 1 . . . 1 . 3 . . 3 2 . 1 . . . . 1 Terminals 10 | . . 1 . . . 1 . 1 . . 3 2 . 1 . . . . 1 Assimilate 2 | . . . . . . . . . . . 1 . . . . . . . 1 Botnet 6 | . . . . . . 1 . 1 . . 2 1 . 1 . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . . Tunnel 2 | . . . . . . . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 . . . 5 1 2 3 . 6 1 . 1 . 1 1 4 4 Full Trace Events 18 | . 1 1 . . . 3 . 2 2 . 4 . . 1 . . 1 1 2 Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . . . . . . . . . . 12 . Retrieved Matter 4 | . . . . . . . . . . . . . . . . . . 4 . Retrieved Components 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Total Allies 2 | . . . . . . . . . . 1 . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 . . . . . . . . 1 Highest-Rated Group 34 | . . . . . . . . . . 31 . . . . . . . . 34 Highest-Rated Ally 34 | . . . . . . . . . . 31 . . . . . . . . 34 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Turns Passed 2937 | . 111 107 394 124 89 234 34 54 186 19 223 108 22 88 62 354 106 307 315 Spaces Moved 5650 | 1 172 116 379 244 161 419 90 182 238 69 641 133 76 266 83 527 305 797 751 Core 938 | . 156 7 291 244 161 15 . . . . . . . . . . . . 64 Treads 88 | . . . 88 . . . . . . . . . . . . . . . . Legs 17 | 1 16 . . . . . . . . . . . . . . . . . . Wheels 109 | . . 109 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 4498 | . . . . . . 404 90 182 238 69 641 133 76 266 83 527 305 797 687 Fastest Speed 20 | 120 50 50 50 50 50 29 29 29 26 26 26 23 23 23 23 20 20 25 28 Average Speed 35 | 120 56 79 99 50 50 29 29 29 26 26 26 23 23 31 27 21 21 26 32 Slowest Speed 160 | 120 120 150 160 50 50 50 29 29 26 26 26 23 23 32 32 23 25 30 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . 7 . 1 3 2 7 . 2 7 . 9 8 5 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 35 13 77 62 50 43 23 57 11 85 18 7 77 9 84 16 16 26 22 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 3 | . . . . 1 . . . 2 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 . . 1 . . 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . 1 . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac Was Fac Fac Was Fac DSF Fac Res Res Acc Total 6496 | . 189 129 399 245 168 523 97 181 357 67 689 210 77 262 120 758 333 887 805 Wait 719 | . 1 . 3 . 6 85 8 . 114 1 45 66 1 4 . 225 28 72 60 Move 5505 | . 171 115 378 243 160 405 89 179 232 65 629 133 72 252 82 510 290 788 712 Hop 59 | . . . . . . 6 . 1 3 1 4 . 1 6 . 7 7 4 19 Pick Up 24 | . . 5 2 1 . 6 . . . . 1 2 1 . . 1 . 4 1 Fast Attach 53 | . 2 5 4 . 1 7 . 1 5 . 3 4 1 . 2 6 4 7 1 Attach 17 | . . . 3 . . 2 . . 1 . . 2 . . . 2 1 4 2 Detach 18 | . 2 . 3 . . 2 . . 2 . 1 1 . . . 2 . 2 3 Swap 5 | . . 1 . . . . . . . . 2 . . . . 2 . . . Drop 47 | . 9 2 5 1 . 10 . . . . 4 2 1 . . 3 1 6 3 Fire . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ram 10 | . 3 1 1 . 1 . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . 36 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / Low) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Mines 105 | -10/Materials | Discovered new exit (range 16) 112 | -10/Materials | Entered another Materials area 112 | -9/Materials | Evolved 2 slots: Utility x2 206 | -9/Materials | Discovered new exit (range 16) 219 | -9/Materials | Entered Mines 284 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 308 | -9/Mines | Build established: Mutant 332 | -9/Mines | Identified exit to Materials 501 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 590 | -9/Mines | Discovered exit to Materials (range 5) 611 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 611 | -9/Mines | Discovered new exit (range 5) 613 | -9/Mines | Identified exit to Exiles 613 | -9/Mines | Entered Exiles 626 | -9/Exiles | Met 8R-AWN 634 | -9/Exiles | Met EX-HEX 649 | -9/Exiles | Met EX-BIN 656 | -9/Exiles | Aligned with FarCom system 657 | -9/Exiles | Given EX-Vault access code 668 | -9/Exiles | Opened EX-Vault 673 | -9/Exiles | Found Chronowheel 684 | -9/Exiles | Warned to stay clear of 0b10 Research branches 691 | -9/Exiles | Exiles lab attacked by MAIN.C 717 | -9/Exiles | Learned location of Zion (-7) 731 | -9/Exiles | Discovered new exit (range 10) 736 | -9/Exiles | Identified exit to Mines 737 | -9/Exiles | Left Exiles lab with Chronowheel 737 | -9/Exiles | Entered Mines 808 | -8/Mines | Discovered exit to Materials (range 14) 826 | -8/Mines | Entered Materials 826 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -8/Materials | Discovered new exit (range 13) 1059 | -8/Materials | Identified exit to Storage 1060 | -8/Materials | Entered Storage 1093 | -8/Storage | Used back door to open Recycling access 1093 | -8/Storage | Discovered new exit (range 5) 1094 | -8/Storage | Identified exit to Recycling 1094 | -8/Storage | Entered Recycling 1142 | -8/Recycling | Discovered new exit (range 20) 1147 | -8/Recycling | Identified exit to Factory 1148 | -8/Recycling | Entered Factory 1148 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1149 | -6/Factory | Identified exit to Lower Caves 1331 | -6/Factory | Discovered new exit (range 15) 1334 | -6/Factory | Spotted B-75 Beast 1334 | -6/Factory | Sucked down chute 1334 | -6/Factory | Entered Waste 1335 | -6/Waste | Met a frightened Derelict 1337 | -6/Waste | Spotted C-40 Crusher 1342 | -6/Waste | Spotted C-40 Crusher 1348 | -6/Waste | Spotted C-40 Crusher 1349 | -6/Waste | EMP discharged 1350 | -6/Waste | Spotted C-40 Crusher 1351 | -6/Waste | Spotted C-40 Crusher 1351 | -6/Waste | Discovered new exit (range 10) 1353 | -6/Waste | Entered Factory 1386 | -6/Factory | Hacking Suite fried by hacking feedback 1443 | -6/Factory | Discovered exit to Lower Caves (range 13) 1518 | -6/Factory | Identified exit to Factory 1576 | -6/Factory | Entered another Factory area 1576 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1684 | -5/Factory | Sucked down chute 1684 | -5/Factory | Entered Waste 1686 | -5/Waste | Spotted C-40 Crusher 1687 | -5/Waste | Spotted C-40 Crusher 1691 | -5/Waste | Spotted C-40 Crusher 1698 | -5/Waste | Spotted C-40 Crusher 1699 | -5/Waste | EMP discharged 1700 | -5/Waste | Spotted C-40 Crusher 1700 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1704 | -5/Waste | Discovered new exit (range 10) 1706 | -5/Waste | Entered Factory 1721 | -5/Factory | Build established: Infiltrator-Scout 1794 | -5/Factory | Identified exit to DSF 1794 | -5/Factory | Entered DSF 1808 | -5/DSF | Additional patrols routed to DSF 1853 | -5/DSF | Discovered new exit (range 14) 1856 | -5/DSF | Entered Factory 1856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -4/Factory | Build established: Infiltrator-Sprinter 2203 | -4/Factory | Discovered new exit (range 4) 2210 | -4/Factory | Entered Research 2210 | -3/Research | Evolved 2 slots: Utility x2 2300 | -3/Research | Identified exit to Research 2316 | -3/Research | Entered another Research area 2316 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2347 | -2/Research | Lost 6 parts (2p3n1u) 2594 | -2/Research | Lost 4 parts (2n2u) 2619 | -2/Research | Discovered new exit (range 15) 2623 | -2/Research | Entered Access 2623 | -1/Access | Evolved 2 slots: Utility x2 2657 | -1/Access | Identified exit to Surface 2851 | -1/Access | Build established: Hacker-Sprinter 2887 | -1/Access | Lost 4 parts (2n2u) 2915 | -1/Access | Activated Chronowheel 2918 | -1/Access | Core integrity fell below 50% 2931 | -1/Access | Core integrity fell below 20% 2931 | -1/Access | System corruption reached 10% 2938 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02908_ Destabilizing: Core damaged (-80). 02909_ Penetrated by Slug. 02909_ Slug penetrates Wall. 02914_ Terminal disabled. 02915_ Spacetime feels off. 02917_ Penetrated by Slug. 02917_ Slug penetrates Terminal. 02917_ Slug penetrates H-88 Terminator. 02917_ Penetrated by Slug. 02921_ Slug penetrates P-80 Master. 02922_ R-10 Processor collects Corrupted Structural Scanner. 02927_ Chain reaction triggered in Mic. Antimatter Reactor. 02927_ P-80 Master destroyed. 02928_ Acquired 30 matter. 02929_ Slammed into G-73 Enforcer. 02930_ Destabilizing: System corrupted (+2). 02930_ Chronowheel destroyed. 02930_ Spacetime feels normal again. 02935_ System corrupted: Matter fused (-7). 02935_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# " " """ #??? """""???#! | | ?????????????#########"" " " #?# """F""??# | | ?????????????????????# "%!""########?# """ ""??# | | ?????????????#########""[ "#?######### ?## | | ?????????????# " "?? ## ?# | | ?????????????# # "? ## # | | ?????????????# """"" # #? " ## # | | ?????????????# ""Y"" # # """ ## + | | ?????????????# # p# """## # | | ?????????????#= + + " ## " # | | ?????????????# # u# ## """" ?# | | ?????????????# # # ##? """"" ?## | | ?????????????########### ############???"""""???? | | ??????????????????????# gg # #???"""" ???? | | ??????????????????????# gg #h #????" ????? | | ??????????????????????# / " #????###????? | | ??????????????????????# h# """ ##########??? | | ??????????????????????## ## """ + | | ???????????????????????# ## " ##########??? | | ???????????????????????# ## ! #???????????? | | ???????????????????????# ## #???????????? | | ???????????????????????# ############???????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#k@#??????????????????????? | | ???????????????????????# k ?????????????????????? | | ???????????????????????# ###????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????Y?????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????o????????????????? | | ???????????????????????#u #??????????????????????? | | ???????????????????????# +??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????#+#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 185 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Corruption Block 15 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 75 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Enh. Optical Array | -8/Recycling | Hacked Graphene Brace | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalNeutronSegregator Manual? 0 Play Time 00:37:03 Cumulative 780.0 hours Start 2024.07.02 @ 17:16:29 End 2024.07.02 @ 17:54:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 889 Rogue 611 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8323ea18-1eeb-46d2-9115-b27830a638e1