Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 00:32:10 Player: OG DANIEL Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2831) 2831 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 6537 Bonus ------- High Alert Combat Kills 176 Cogmind --------- Core Integrity 0/850 Matter 256/300 Energy 47/100 System Corruption 26% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scanner > --- WEAPON (4) ------- Heavy Laser Gatling Laser Impact Mace > --- INVENTORY (15) --- Improved Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Improved Gravmag System Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- Power Amplifier Large Storage Unit Advanced Terrain Scanner Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Cooled Plasma Cannon Heavy Flak Cannon Powered Hammer Impact Mace > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Titanium Leg Wheel Improved Gravmag System Heavy Laser Gatling Laser Improved Proton Missile Launcher [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 4 | . . . 2 1 1 Weapon 2 | . . . 1 1 . Parts Attached 86 | 7 3 7 26 17 26 Power 5 | 1 . . 2 1 1 Engine 5 | 1 . . 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 26 | 2 . 3 6 6 9 Treads 18 | 2 . 3 6 6 1 Leg 1 | . . . . . 1 Wheel 3 | . . . . . 3 Hover 1 | . . . . . 1 Flight 3 | . . . . . 3 Utility 18 | 1 1 1 5 6 4 Device 5 | . 1 . 1 1 2 Storage 3 | 1 . 1 . . 1 Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 9 | . . . 4 4 1 Artifact . | . . . . . . Weapon 37 | 3 2 3 13 4 12 Energy Gun 15 | 3 2 2 4 2 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | . . 1 3 . 2 Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . . . 1 2 Special Weapon . | . . . . . . Impact Weapon 7 | . . . 4 . 3 Slashing Weapon 3 | . . . 2 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 1 2 Corrupted Parts 7 | . . . 3 1 3 System Corruption 47 | . . . 14 8 25 Parts Lost 39 | . . 3 2 14 20 Power 3 | . . . . 1 2 Propulsion 13 | . . 1 . 5 7 Utility 10 | . . . 1 4 5 Weapon 13 | . . 2 1 4 6 Highest Loss Streak 13 | . . 2 2 11 13 To Critical Strikes 2 | . . 1 . 1 . Average Slot Usage (%) 87 | . 91 99 89 85 75 Engine 8 | . 14 14 9 7 4 Treads 19 | . 28 27 26 22 . Wheel 1 | . . . . . 4 Flight 4 | . . . . . 16 Device 8 | . 5 14 5 7 10 Storage 8 | . 14 14 9 7 4 Hackware 1 | . . . . 1 5 Protection 9 | . . . 16 15 7 Energy Gun 8 | . 27 26 3 . . Ballistic Gun 2 | . . 1 5 6 . Launcher 2 | . . . . 6 4 Impact Weapon 4 | . . . 10 . 6 Slashing Weapon 2 | . . . 4 6 . Peak Build Rating 48 | 6 10 11 42 47 48 Average Rating 28 | 4 7 10 33 42 36 On Entrance 12 | . 6 10 11 38 10 Naked Turns . | . . . . . . Heaviest Build 53 | 14 17 22 45 49 53 Greatest Support 84 | 40 40 46 84 84 20 Greatest Overweight (x) 14 | . . . . 5 14 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 15 | 8 8 10 10 10 15 Average Capacity 10 | 6 8 9 10 9 12 Most Carried 12 | 5 8 10 10 10 12 Average Carried 8 | 3 6 9 8 8 7 Final Capacity 15 | 8 8 10 10 5 15 Final Carried 10 | 5 8 10 8 4 5 Class Distribution -------------------- 76% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1328 | 270 30 72 338 262 356 Remotely . | . . . . . . Salvage Created 3859 | 50 86 436 880 1511 896 Parts 178 | 4 5 31 32 82 24 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 6 | 1 . . 3 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . 9 . . . Prevented 2 | . . 2 . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 59 | . 1 10 16 18 14 Melee 14 | . . . 4 3 7 Guns 18 | . 1 9 4 3 1 AOE 9 | . . . . 9 . Classes Destroyed 15 | 1 3 3 4 2 2 Worker 7 | . 1 . 1 3 2 Builder 5 | . 1 . . 3 1 Tunneler 6 | 2 . . 2 1 1 Hauler 1 | . . . 1 . . Recycler 7 | . . . 2 4 1 Mechanic 1 | . . . . . 1 Operator 1 | . . . . 1 . Watcher 3 | . . . . 3 . Swarmer 14 | . . 4 4 3 3 Grunt 26 | . 1 . 7 10 8 Brawler 1 | . . . 1 . . Sentry 9 | . . 1 3 4 1 Hunter 3 | . . . 1 1 1 Programmer 1 | . . . . . 1 Subdweller 5 | . . 5 . . . Best Kill Streak 9 | 2 3 3 5 9 7 Combat Bots Only 4 | . 1 3 4 4 3 Max Kills in Single Turn 3 | 1 2 1 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 647 | . 2 44 117 264 220 Missed 193 | . 1 15 38 88 51 Damage Taken 7099 | . 78 491 1090 2581 2859 Core 1368 | . 10 65 75 353 865 Absorbed by Shields . | . . . . . . Redirected to Shielding 59 | . . . . 43 16 Regen/Repaired (Parts) 47 | . . . . . 47 Core Remaining (%) 76 | 100 . 70 86 49 . Volleys Fired 129 | 5 10 36 27 37 14 Largest 3 | 2 2 2 3 2 2 Hottest 149 | 90 90 90 88 149 88 Shots Fired 220 | 10 20 63 34 73 20 Gun 183 | 10 20 63 34 46 10 Cannon 6 | . . . . . 6 Launcher 31 | . . . . 27 4 Special . | . . . . . . Kinetic 66 | . . 2 16 34 14 Thermal 30 | 5 . . 11 12 2 Explosive . | . . . . . . Electromagnetic 124 | 5 20 61 7 27 4 Robot Hit Streak 11 | 2 3 11 9 10 4 Robot Miss Streak 7 | 2 2 2 4 5 7 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 233 | 5 11 39 63 65 50 Core Hits 102 | 2 3 18 13 46 20 Critical Kills 5 | . . . 1 1 3 Critical Parts Destroyed 12 | . . . 7 . 5 Critical Strikes 22 | . . . 10 4 8 Destroy 1 | . . . . 1 . Smash 18 | . . . 10 . 8 Sever 3 | . . . . 3 . Melee Attacks 128 | . . . 59 23 46 Impact 98 | . . . 52 . 46 Slashing 30 | . . . 7 23 . Piercing . | . . . . . . Sneak Attacks 26 | . . . 10 8 8 Combat Hostiles 2 | . . . 1 . 1 Follow-up Attacks 10 | . . . 8 . 2 Damage Inflicted 9021 | 67 272 495 2601 3303 2283 Guns 1472 | 67 176 495 243 369 122 Cannons 43 | . . . . . 43 Explosions 1631 | . 96 . . 1393 142 Melee 5864 | . . . 2347 1541 1976 Ramming 11 | . . . 11 . . Kinetic 445 | . . 6 99 175 165 Thermal 644 | 25 96 . 89 371 63 Explosive . | . . . . . . Electromagnetic 2057 | 42 176 489 55 1216 79 Impact 3631 | . . . 1655 . 1976 Slashing 2233 | . . . 692 1541 . Piercing . | . . . . . . Highest Corruption 26 | . . . 17 19 26 Average Corruption 11 | . . . 16 4 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 121 | . . . 58 11 52 Message Errors 41 | . . . 17 4 20 Matter Fused 26 | . . . 11 1 14 Heat Flow Errors 10 | . . . 5 1 4 Energy Discharges 7 | . . . 4 1 2 Parts Rejected 2 | . . . 2 . . Parts Fused 2 | . . . 2 . . Data Loss (minor) 17 | . . . 9 2 6 Data Loss (major) 3 | . . . 1 . 2 Misfires 7 | . . . 1 2 4 Alerts 2 | . . . 2 . . Misdirections 2 | . . . 2 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 1888 | . 7 . 708 356 817 Projectiles 8 | . . . 8 . . Explosions 35 | . 7 . . 15 13 Melee 1845 | . . . 700 341 804 Knockbacks 22 | . . . 14 . 8 Impact 19 | . . . 12 . 7 Kinetic 1 | . . . . . 1 Secondary 2 | . . . 2 . . Self-Inflicted Damage 569 | . 68 . . 409 92 Shots 25 | . 2 . . 20 3 Rammed 4 | . . . 4 . . Targets Rammed 4 | . . . 4 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 271 | 114 108 271 204 265 258 Average Temperature 64 | 63 43 139 56 61 71 Received Heat Transfer 2419 | . 6 691 360 705 657 Siege Activations . | . . . . . . Robots Corrupted 20 | . . 1 8 3 8 Combat Hostiles 18 | . . 1 8 3 6 Parts Fried 32 | . . 4 10 4 14 Impact Corruptions 46 | . . . 20 . 26 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . 1 . Heat Transferred 1108 | 74 150 . 185 649 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . 2 . . 5 1 Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 588 | 10 59 . 257 587 588 Initial 233 | . 6 . . 67 233 Average 206 | 3 13 . 106 296 323 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 56 | 100 100 . 99 31 15 Level 1 33 | . . . . 49 67 Level 2 10 | . . . . 18 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 2 8 4 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 1 . 1 3 1 Assault 1 | . . . . 1 . Garrison 5 | . . . . 4 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | . 4 10 25 40 24 Peak Tracking Total 11 | . 1 3 4 11 5 Tactical Retreats 7 | . . . 4 . 3 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 9 | . 1 . . 6 2 Max in Single Turn 3 | . 1 . . 3 2 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 3 | . 1 1 . . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 1 4 . . 2 Successful 7 | . 1 4 . . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 4 . . . Record 5 | . 1 4 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 80 | . . . . . 80 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 5600 | 115 499 1103 1406 1065 1412 Spaces Moved 2858 | 60 282 596 692 529 699 Core 51 | 9 . . . 4 38 Treads 2160 | 51 282 596 692 525 14 Legs . | . . . . . . Wheels 570 | . . . . . 570 Hover 10 | . . . . . 10 Flight 67 | . . . . . 67 Fastest Speed 29 | 50 160 160 160 150 29 Average Speed 156 | 143 160 160 160 160 145 Slowest Speed 750 | 160 160 160 160 300 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 5 45 49 39 15 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 67 | . 6 . . 50 11 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 65 | . 6 . . 50 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3603 | 76 312 683 879 652 1001 Wait 304 | . 5 30 42 28 199 Move 2853 | 59 281 595 691 528 699 Hop . | . . . . . . Pick Up 68 | 5 7 11 19 10 16 Fast Attach 26 | 6 2 1 4 3 10 Attach 41 | . 1 3 12 11 14 Detach 4 | . 1 . 1 1 1 Swap 19 | 1 . 3 10 3 2 Drop 41 | . 5 4 22 8 2 Fire 129 | 5 10 36 27 37 14 Melee 114 | . . . 47 23 44 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 615 | -10/Materials | Entered Subcaves 673 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 674 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 856 | -10/Subcaves | Visited Clippyterm 861 | -10/Subcaves | Learned Research machine intel 1438 | -10/Subcaves | Learned 2 Materials zone layouts 1620 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1629 | -10/Subcaves | Discovered new exit (range 12) 1718 | -10/Subcaves | Entered Materials 1718 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1719 | -8/Materials | Identified exit to Factory 1719 | -8/Materials | Identified exit to Storage 1722 | -8/Materials | System corruption reached 10% 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3157 | -7/Factory | Garrison activated, responded to threat 3902 | -7/Factory | Garrison activated, responded to threat 3985 | -7/Factory | Discovered new exit (range 15) 4031 | -7/Factory | Discovered new exit (range 14) 4076 | -7/Factory | System corruption reached 10% 4160 | -7/Factory | Cargo convoy interrupted 4187 | -7/Factory | Core integrity fell below 50% 4189 | -7/Factory | Entered another Factory area 4189 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4206 | -6/Factory | System corruption reached 10% 4224 | -6/Factory | Garrison activated, responded to threat 4239 | -6/Factory | Lost 13 parts (2p5n2u4w) 4735 | -6/Factory | Build established: Scavenger-Mutant 4855 | -6/Factory | Repaired Cld. Plasma Cannon 5454 | -6/Factory | Core integrity fell below 50% 5543 | -6/Factory | Core integrity fell below 20% 5552 | -6/Factory | Lost 13 parts (1p5n3u4w) 5601 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- corruption cleaned. 05557_ Integrated Corrupted Lgt. Treads (+7). 05559_ K-01 Serf cleans the Neutrino Reactor. 05562_ K-01 Serf collects debris. 05562_ K-01 Serf cleans the Neutrino Reactor. 05566_ K-01 Serf collects debris. 05571_ System Shield destroyed. 05573_ K-01 Serf collects debris. 05574_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05575_ K-01 Serf collects debris. 05576_ P-60 Hacker resets K-01 Serf, system corruption cleaned. 05577_ K-01 Serf collects debris. 05578_ TSI2EXZCV/J0D%18%S%1YB MIRQ> 05579_ K-01 Serf collects debris. 05592_ Wheel destroyed. 05593_ P-60 Hacker knocked back. 05597_ /Y 9PFYX 8<5KY|>VAGNLGSS1IKYGOT#G3 05600_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????#?? | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ?? ? | | ????????????????????????????????????????????? ?? ? | | ???????????????????????????????????????????????# ? | | ?????????????????????????#??????????????????#??# ? | | ????????????????????????????????????????????#??# ? | | ???????????????????????#???????????????????????# ? | | ?????????????? ?????? ?????????????????????????# # | | ????????????????? ???????????? ????????????????# # | | ?????????????????????????? ??????????????????? + | | ???????????????????????##? #???????????????????# | | ????????? ???????? ??? ## ## ?????????????????# | | ?????#?????? ?#???? ?"" ## #???"????????????? ?# | | ???????????????+ ???""" ## #?? ? ???? ????????# | | ????????????????? """ #? ###+################# | | ?????????????????? #? | | ????????? ???##?? """"" ## #???## ###+# | | ?????????#???##?? """"" + #????# # ! | | ???????#????#?????""" #g ##?#?# # | | ??????#?????###??? # #??#?# # | | ????????#?# ##########+## #??#?# "" # ! ] | | ????? ? ? g #???## "" # | | ????#?#??#?##??????# p ##???# """ # | | ??#???#?#?#??????#?# ###+#???## """ ##### | | ???????##?#????????# @ # ? ??# """ #?? # | | ?????????????#?###?# # ? ?# #???? | | ?????##?##?????##??# # ? ?# ^"" #???? | | ???????#?###??#????# k %# """? ?# ^"" #???? | | ??????#????????????# # ""????# """ #???? | | ??#??????????????#?# # "?"? ?# """ ##?## | | ?#?#?#?############## # ""?" ?# """ #??# | | ?#???### # ##+####### #### | | ??#???# + + | | ????? ?# # ##+#####+#####+##### #### | | ??? ? # #k # ?? # ???# #??# | | ???????# # % # #? ?## #??# | | ??? ???# # # """"""" # ??# #?## | | ??? ???# # # """?""" #? """??# #### | | ???????# # # """"""" # """"" ?# ## # | | ?? ??? # # # """"""" # """"" ?#%#### | | ???? ??# # # ?? # ##%#### | | ???????# # # ?? ?? # """ ## % + | | ?????? # # ###?????### ""??? ##### ## | | ?????? ############## ########### ????????#?# ## | | ???????############?# # # ???? ??#### #? | | ???????# # # ###?????#???# #? | | ????#??# # #= #??????#????# #? | | ????? ?# + !+% #?##??#?#???# ## | | ????? ?# # # #????????#??# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Power Shielding 33 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed CloakingHardlightDiverter Manual? 0 Play Time 00:48:56 Cumulative 7.2 hours Start 2024.11.03 @ 23:45:18 End 2024.11.04 @ 00:32:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab79d667-df95-4f2b-9ef8-4f68205f2e30