Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 17:34:36 Player: BOTHUNTER Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1299) 1299 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 3033 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Armor Integrity Analyzer Thief Drone Bay (3/3) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit > --- UTILITY ---------- Targeting Computer Improved Targeting Computer Thief Drone Bay > --- WEAPON ----------- Particle Gun > --- INVENTORY -------- EM Pulse Gun Grenade Launcher Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Targeting Computer Device Thief Drone Bay Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 27 | 1 4 5 15 2 Power 1 | . . 1 . . Engine 1 | . . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | . . 2 1 . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . 2 1 . Utility 10 | . 2 2 4 2 Device 4 | . . 1 1 2 Storage . | . . . . . Processor 4 | . 2 . 2 . Hackware 1 | . . 1 . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 1 2 . 10 . Energy Gun 5 | 1 . . 4 . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 3 . Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . . 1 13 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 3 | . . 1 2 . Weapon 8 | . . . 8 . Highest Loss Streak 4 | . . 1 4 . Average Slot Usage (%) 39 | . 37 61 37 22 Engine 2 | . . 6 2 . Flight 6 | . . 19 5 . Device 3 | . . 2 3 10 Processor 12 | . 18 14 9 11 Protection 1 | . . . 3 . Energy Gun 3 | . 14 2 2 . Ballistic Gun 4 | . . . 7 . Launcher 3 | . 4 11 1 . Naked Turns 6 | . . . 6 . Heaviest Build 11 | 2 5 7 11 5 Greatest Support 8 | 3 3 8 8 3 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . 4 4 4 2 Average Carried 2 | . 1 3 2 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . 4 4 1 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 911 | 96 11 136 668 . Remotely . | . . . . . Salvage Created 1016 | . 190 45 781 . Parts 62 | . 11 5 46 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 32 | . 4 5 23 . Guns 11 | . . . 11 . AOE 21 | . 4 5 12 . Classes Destroyed 10 | . 4 1 5 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 2 | . 2 . . . Swarmer 3 | . . 3 . . Grunt 19 | . 4 2 13 . Brawler 2 | . . . 2 . Sentry 8 | . . . 8 . Best Kill Streak 8 | . 5 5 8 . Combat Bots Only 7 | . 2 5 7 . Max Kills in Single Turn 3 | . 2 3 2 . Gunslinging . | . . . . . Exploded 3 | . 2 3 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1468 | . 22 96 1335 15 Core 465 | . . 54 396 15 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 78 . . Volleys Fired 99 | . 17 12 70 . Largest 2 | . 2 2 2 . Hottest 96 | . 70 70 96 . Shots Fired 129 | . 21 13 95 . Gun 93 | . 17 1 75 . Cannon . | . . . . . Launcher 36 | . 4 12 20 . Special . | . . . . . Kinetic 51 | . . . 51 . Thermal 13 | . . . 13 . Explosive 36 | . 4 12 20 . Electromagnetic 29 | . 17 1 11 . Robot Hit Streak 22 | . 1 . 22 . Robot Miss Streak 2 | . 1 . 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 59 | . 2 . 57 . Core Hits 80 | . 9 6 65 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2772 | . 435 383 1954 . Guns 785 | . 55 . 730 . Cannons . | . . . . . Explosions 1987 | . 380 383 1224 . Melee . | . . . . . Ramming . | . . . . . Kinetic 469 | . . . 469 . Thermal 335 | . 184 . 151 . Explosive 1803 | . 196 383 1224 . Electromagnetic 165 | . 55 . 110 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . 11 11 Average Corruption 10 | . . . 10 11 Corruption Purged . | . . . . . Effects 33 | . . . 26 7 Message Errors 1 | . . . 1 . Matter Fused 5 | . . . 2 3 Heat Flow Errors 5 | . . . 3 2 Energy Discharges 3 | . . . 2 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 3 . Misdirections 5 | . . . 5 . Targeting Errors 7 | . . . 7 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 71 | . 32 21 18 . Projectiles . | . . . . . Explosions 71 | . 32 21 18 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 15 1 195 239 Average Temperature 56 | . 8 1 53 111 Received Heat Transfer 609 | . 12 27 561 9 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 470 | . 100 . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 687 | . 221 235 687 255 Initial 255 | . . 85 87 255 Average 339 | . 94 210 480 255 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 26 | 100 82 19 15 . Level 1 37 | . 17 80 16 100 Level 2 36 | . . . 67 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 6 . Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 7 8 50 2 Peak Tracking Total 11 | . 3 3 11 2 Tactical Retreats 10 | . . . 10 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 6 | . 3 1 2 . Max in Single Turn 3 | . 3 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 6 | . 3 1 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 12 1 6 . Successful 9 | . 6 1 2 . Failed 10 | . 6 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 10 | . 4 . 6 . Terminals 13 | . 7 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 1 1 . Record 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . 2 . Full Trace Events 2 | . . . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 8 | . . . 3 5 ROAM 1 | . . . . 1 EXPLORE 2 | . . . 1 1 RETURN 5 | . . . 2 3 Ally Attacks 44 | . . . 42 2 Total Damage 341 | . . . 314 27 Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 8 | . . 1 4 3 Drone Recoveries 8 | . . . 5 3 Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1160 | 18 177 204 619 142 Spaces Moved 1166 | 33 204 348 574 7 Core 520 | 33 204 18 258 7 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 646 | . . 330 316 . Fastest Speed 37 | 50 50 37 37 100 Average Speed 58 | 50 62 42 67 100 Slowest Speed 200 | 50 100 120 200 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 41 55 45 70 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 20 | . . 20 . . Terrain Destroyed 219 | . 52 80 87 . Melee . | . . . . . Projectile . | . . . . . AOE 219 | . 52 80 87 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1511 | 33 234 392 710 142 Wait 208 | . 4 24 48 132 Move 1157 | 32 203 347 568 7 Hop 2 | . . . 2 . Pick Up 6 | . 5 1 . . Fast Attach 14 | 1 2 3 7 1 Attach 11 | . 1 2 7 1 Detach 6 | . . 2 3 1 Swap 2 | . 1 . 1 . Drop 5 | . 1 1 3 . Fire 99 | . 17 12 70 . Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Entered Mines 206 | -10/Mines | Learned Materials garrison access intel 256 | -10/Mines | Found the Drone Emporium 258 | -10/Mines | Found Prototype Device 323 | -10/Mines | Build established: Mutant 360 | -10/Mines | Identified Thief Drone Bay 370 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 376 | -10/Mines | Discovered new exit (range 6) 400 | -10/Mines | Entered Materials 400 | -9/Materials | Accompanied by 4 allies 400 | -9/Materials | Evolved 2 slots: Utility x2 572 | -9/Materials | Lost 3 parts (1p1n1w) 661 | -9/Materials | Destroyed 7 combat bots 662 | -9/Materials | Core integrity fell below 50% 699 | -9/Materials | Lost 4 parts (1n3w) 727 | -9/Materials | System corruption reached 10% 757 | -9/Materials | Lost 4 parts (2u2w) 776 | -9/Materials | Identified exit to Mines 800 | -9/Materials | First assault squad dispatched 831 | -9/Materials | Discovered new exit (range 16) 914 | -9/Materials | Core integrity fell below 20% 1019 | -9/Materials | Entered Mines 1040 | -9/Mines | Discovered new exit (range 41) 1043 | -9/Mines | Discovered new exit (range 61) 1161 | -9/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Something is scanning the area. 01021_ System corrupted: Heat flow error (+262). 01026_ Thief Drone released from Thief Drone Bay. 01036_ System corrupted: Heat flow error (+135). 01040_ EXIT=FOUND 01043_ Y-45 Defender Imp. Ion Engine ripped off. 01045_ Machine disabled. 01052_ System corrupted: Thief Drone Bay rejected. 01052_ >> Lost connection to Thief Drone. 01052_ Acquired Thief Drone Bay. 01053_ >> Reconnected with Thief Drone. 01060_ Thief Drone delivers Imp. Ion Engine. 01060_ Thief Drone retrieved by Thief Drone Bay. 01068_ System corrupted: Matter fused (-9). 01093_ K-01 Serf collects debris. 01096_ Thief Drone sneak attacks. 01098_ System corrupted: Matter fused (-9). 01105_ Thief Drone retrieved by Thief Drone Bay. 01119_ System corrupted: Matter fused (-8). 01139_ System corrupted: Energy discharge (-25). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ???###???????????????????????? | | ??## ##??????????????????????? | | ??# @#??????????????????????? | | ??## #????####??????????????? | | ??## Y##??## ##?????????????? | | ?## #### #?????????????? | | ?# ## #########?????? | | ?# #?????? | | ?## ####### #?????? | | ??## ##?????# #?????? | | ???## ##??????# #?????? | | ????#### ##???????# #?????? | | ???????## ##????????# #?????? | | ????????####?????????# ###???? | | ?????????????????????# #???? | | ?????????????????##### #???? | | ?????????????????# ##### | | ????????????????# | | ????????????????# ##### | | ????????????????#### ##???# | | ???????????????????#####????# | | ????????????????????????????## | | ????????????????????????#####? | | ???????????????????????## ## | | ??????????????????????## # | | ?????????????????###### # | | ?????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 62 Targeting Accuracy 11 Armor Integrity Analysis 33 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicRelayBlaster Manual? 0 Play Time 00:18:38 Cumulative 124.5 hours Start 2020.10.09 @ 17:17:39 End 2020.10.09 @ 17:34:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 160 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77656ac6-172e-4b83-8f85-ce0dfa7f7fbc