Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 15:46:37 Player: wchar_t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (194) 970 Value Destroyed (8387) 8387 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (4093) 4093 TOTAL SCORE: 22150 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 638 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -267 Cogmind --------- Core Integrity 0/1150 Matter 249/300 Energy 89/100 System Corruption 17% Temperature Cool (9) Movement Core (800) Ox15 Location -4/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Quantum Capacitor Advanced Hacking Suite GOLEM Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- GOLEM Unit Molecular Deconstructor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Alloy Armor Experimental Focal Shield Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Advanced Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Hardened Medium Armor Plating Thermal Shield GOLEM Unit GOLEM Unit Firepult Molecular Deconstructor Powered Hammer Phasing Sabre [Rating: 163] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Utility Large Storage Unit Device Assembled Nanovents Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Assembled Focal Cannon Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 2 . . . . 2 . . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 211 | 6 6 2 2 6 17 25 6 4 2 2 19 4 3 4 43 2 26 1 6 6 . 19 Power 17 | 1 2 . . . 1 1 . 1 . . 1 . . . 4 . 5 . . 1 . . Engine 8 | 1 2 . . . 1 1 . . . . 1 . . . . . 2 . . . . . Core 5 | . . . . . . . . 1 . . . . . . 2 . 1 . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . 2 . 2 . . . . . Propulsion 44 | 2 3 . . 1 5 7 . 1 . . 3 . . . 7 1 6 . 1 2 . 5 Treads 5 | . . . . 1 1 3 . . . . . . . . . . . . . . . . Leg 38 | 2 3 . . . 3 4 . 1 . . 3 . . . 7 1 6 . 1 2 . 5 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 78 | 1 . . 2 3 6 7 2 . . 2 6 . . 4 15 . 12 . 4 3 . 11 Device 41 | . . . 1 3 3 5 1 . . . 2 . . 2 7 . 4 . 2 3 . 8 Storage 5 | 1 . . 1 . 1 1 . . . . . . . . . . 1 . . . . . Processor 6 | . . . . . . . 1 . . 1 2 . . 1 . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protection 25 | . . . . . 2 1 . . . 1 2 . . 1 8 . 6 . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 1 2 . 2 5 10 4 2 2 . 9 4 3 . 17 1 3 1 1 . . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 17 | . . . . 1 1 2 1 1 . . 2 2 1 . 6 . . . . . . . Ballistic Gun 7 | 2 1 1 . . 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 12 | . . . . . 1 1 1 . 1 . 4 1 . . 2 . . . . . . 1 Launcher 15 | . . 1 . . 1 3 1 1 1 . . . 1 . 4 1 . 1 . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 14 | . . . . 1 1 2 1 . . . 3 1 1 . 3 . 1 . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . 2 . 2 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 1 2 . . . . 1 . . . 6 . 2 . . 3 . 1 Corrupted Parts 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . System Corruption 15 | . . . . . 13 . . . . . . . . . . . . . 2 . . . Parts Lost 74 | . . . . 6 10 . 1 . . . 2 . . . 14 1 9 . 4 . . 27 Power 6 | . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . 2 Propulsion 18 | . . . . 2 5 . . . . . . . . . 4 . 1 . . . . 6 Utility 37 | . . . . 1 4 . 1 . . . 1 . . . 8 1 5 . 2 . . 14 Weapon 13 | . . . . 2 1 . . . . . 1 . . . 1 . 2 . 1 . . 5 Highest Loss Streak 9 | . . . . 6 7 . 1 . . . 1 . . . 4 1 3 . 2 . . 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Average Slot Usage (%) 88 | . 83 85 89 77 52 83 97 100 85 100 97 100 100 100 90 92 93 94 92 91 94 81 Engine 3 | . 13 14 14 8 . 7 7 . . . 5 6 6 6 1 . . 5 4 . . . Core 1 | . . . . . . . . 6 7 7 . . . . 4 6 . . . 2 5 . Reactor 1 | . . . . . . . . . . . . . . . . . 3 . . . . 4 Treads 1 | . . . . 4 10 8 . . . . . . . . . . . . . . . . Leg 21 | . 27 28 28 17 2 15 30 30 30 30 25 26 26 26 25 26 22 23 23 22 23 19 Device 16 | . . . 4 6 4 18 25 23 23 17 10 20 20 20 12 12 16 23 24 29 29 21 Storage 9 | . 14 14 14 14 9 6 7 7 7 7 6 6 6 6 7 13 10 11 11 11 11 10 Processor 8 | . . . . . . . 2 7 7 12 20 20 20 20 17 13 14 5 5 5 5 4 Protection 7 | . . . . . 9 6 7 7 7 7 12 6 6 6 8 6 8 11 9 5 5 4 Energy Cannon 5 | . . . . 4 7 . 4 1 . . 5 5 3 . 2 6 8 5 8 8 11 6 Ballistic Gun 2 | . 27 27 28 16 . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 8 7 7 . 7 4 4 2 . 1 . . . . . . 2 Launcher 1 | . . . . . . . . 5 . 7 . . 3 6 2 5 . 4 . . . . Impact Weapon 2 | . . . . 5 8 2 1 . . . 1 1 1 6 3 . 1 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 13 13 14 19 26 41 58 59 58 53 53 73 61 62 57 63 66 80 72 76 76 76 106 Greatest Support 110 | 20 20 20 20 20 40 69 60 80 80 80 88 88 88 88 108 99 108 103 103 110 110 110 Greatest Overweight (x) 22 | . . . . 3 7 2 . . . . 1 . . . 1 . . . 1 1 . 22 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 9 10 11 14 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 Most Carried 15 | 3 8 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 3 8 8 8 8 13 15 15 15 15 14 15 15 14 14 15 14 14 14 14 15 12 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 8 8 10 7 11 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 4 Class Distribution -------------------- 40% | Mutant 38% | Golem 8% | Assassin 5% | Commander-Golem 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Assassin | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Commander-Golem | -4/Proximity Caves Golem | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Matter Collected 4701 | 153 135 96 . 163 248 214 318 135 . 333 285 132 238 16 866 349 324 104 248 10 50 284 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8188 | . 196 74 . . 364 253 131 70 . 446 623 107 211 . 644 653 2654 100 384 70 45 1163 Parts 392 | . 15 13 . . 19 13 4 7 . 17 22 . 12 . 26 18 98 11 30 5 4 78 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Recyclers Shooed 7 | . 1 . . . 1 . . . . . 3 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 4 3 . 21 . 4 10 . . 11 . 9 28 . 14 . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 204 | . 7 6 . 1 15 6 4 5 . 12 9 1 11 . 42 16 32 6 8 . 2 21 Melee 13 | . . . . 1 4 . . . . . . . . . 2 . 4 . 2 . . . Guns 12 | . 7 4 . . . 1 . . . . . . . . . . . . . . . . Cannons 93 | . . . . . 1 2 4 1 . 5 9 1 1 . 4 6 28 3 6 . 2 20 AOE 83 | . . 2 . . 9 3 . 4 . 7 . . 10 . 34 10 . 3 . . . 1 Classes Destroyed 22 | . 2 . . 1 2 3 . . . 3 2 1 . . 4 . 2 . 1 . . 1 Worker 5 | . . . . . 1 . . . . . 1 . . . . . 3 . . . . . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Recycler 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Mechanic 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 2 Swarmer 53 | . 3 6 . . 7 3 3 4 . 1 3 . 7 . . 1 . 5 4 . 2 4 Grunt 48 | . 4 . . . 6 . . . . 7 3 . 3 . . 11 11 . . . . 3 Brawler 4 | . . . . . . . . . . . 1 . 1 . . 2 . . . . . . Duelist 3 | . . . . . . . . . . 2 . . . . . 1 . . . . . . Sentry 12 | . . . . . 2 2 . . . . 1 1 . . . 1 2 . . 1 . 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 11 | . . . . . . . . . . 2 . . . . . . 6 . 1 . . 2 Programmer 28 | . . . . . . 1 1 1 . . 1 . . . . . 12 1 1 . . 10 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 35 | . . . . . . . . . . . . . . . 35 . . . . . . . Golem 4 | . . . . . . . . . . . . . . . 3 . 1 . . . . . Best Kill Streak 37 | . 3 4 . 1 7 3 3 4 . 7 4 1 4 . 37 8 5 4 2 . 2 6 Combat Bots Only 35 | . 3 4 . 1 6 3 3 4 . 7 4 1 4 . 35 7 5 4 2 . 2 5 Max Kills in Single Turn 13 | . 1 2 . 1 3 3 1 2 . 3 1 1 3 . 13 2 2 2 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 13 | . . 2 . . 3 3 . 2 . 2 . . 3 . 13 2 . 2 . . . 1 Melee 1 | . . . . 1 1 . . . . . . . . . 1 . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Damage Taken 17471 | . 280 67 . 452 1716 297 185 157 . 332 984 46 129 . 2802 815 2816 207 498 . 103 5585 Core 2758 | . 26 20 . 150 346 4 16 29 . 12 43 12 15 . 384 92 376 . 60 . 6 1167 Absorbed by Shields 944 | . . . . . . 124 . . . 123 84 23 49 . 354 92 . . . . 95 . Redirected to Shielding 163 | . . . . . . . . . . . . . . . 163 . . . . . . . Regen/Repaired (Parts) 616 | . . . . . . 273 . . . . . . . . . . 343 . . . . . Core Remaining (%) 56 | 100 . . . 21 37 . . . . 91 . . . . . 35 . . . . 55 . Volleys Fired 570 | . 29 8 . 2 23 19 11 6 . 21 43 4 9 . 42 26 118 14 42 . 10 143 Largest 2 | . 2 2 . 1 1 2 2 2 . 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 144 | . 40 50 . 20 68 87 108 113 . 87 113 113 87 . 144 64 50 64 50 . 50 90 Shots Fired 810 | . 56 16 . 2 21 33 22 13 . 29 78 7 10 . 52 36 179 19 59 . 20 158 Gun 82 | . 56 15 . 2 . 9 . . . . . . . . . . . . . . . . Cannon 661 | . . . . . 14 22 22 10 . 21 78 7 3 . 37 17 179 15 58 . 20 158 Launcher 67 | . . 1 . . 7 2 . 3 . 8 . . 7 . 15 19 . 4 1 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 250 | . 56 15 . 2 2 31 11 7 . 21 42 4 2 . 22 . . . . . . 35 Thermal 477 | . . . . . 12 . 11 3 . . 36 3 . . . 17 179 15 58 . 20 123 Explosive 67 | . . 1 . . 7 2 . 3 . 8 . . 7 . 15 19 . 4 1 . . . Electromagnetic 16 | . . . . . . . . . . . . . 1 . 15 . . . . . . . Robot Hit Streak 30 | . 11 3 . . 8 7 3 4 . 8 14 5 9 . 4 3 30 3 17 . 8 10 Robot Miss Streak 8 | . 8 3 . 2 3 2 3 1 . 2 6 1 . . 5 3 2 3 2 . 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 95 | . . . . . . . . . . . . . . . . . . . . . . 95 Shots Hit Robots 515 | . 28 9 . 3 39 22 13 6 . 18 51 7 5 . 42 17 129 7 28 1 9 81 Core Hits 363 | . 16 7 . 1 19 13 5 6 . 27 22 2 15 . 82 40 52 7 10 1 4 34 Critical Kills 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Critical Parts Destroyed 9 | . 1 . . . 4 . . . . . 1 . . . 2 . 1 . . . . . Critical Strikes 17 | . 1 . . . 4 . . . . 1 4 . . . 2 . 3 . 1 . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . 1 3 . . . . . . . . . . 1 Smash 10 | . . . . . 4 . . . . . 1 . . . 2 . 3 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 185 | . . . . 4 47 . 2 . . . 7 3 5 8 52 . 40 . 10 1 . 6 Impact 128 | . . . . 4 47 . 2 . . . 7 3 5 8 25 . 27 . . . . . Slashing 57 | . . . . . . . . . . . . . . . 27 . 13 . 10 1 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 . . . 1 1 . . . . 4 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 28511 | . 280 217 . 47 1544 693 467 422 . 1462 1452 273 1208 . 5041 2171 6727 626 1236 86 386 4173 Guns 468 | . 275 78 . . . 115 . . . . . . . . . . . . . . . . Cannons 15001 | . . . . . 190 310 351 101 . 312 1385 164 26 . 385 502 5650 324 1062 . 386 3853 Explosions 9483 | . . 131 . . 665 233 . 321 . 1150 . . 1182 . 3508 1669 57 302 44 . . 221 Melee 3412 | . . . . 47 689 . 116 . . . 67 109 . . 1148 . 1020 . 130 86 . . Ramming 147 | . 5 8 . . . 35 . . . . . . . . . . . . . . . 99 Kinetic 3287 | . 275 78 . . 24 425 248 101 . 312 691 84 . . 194 . . . . . . 855 Thermal 11965 | . . . . . 166 . 103 . . . 694 80 . . . 502 5650 324 1062 . 386 2998 Explosive 9483 | . . 131 . . 665 233 . 321 . 1150 . . 1182 . 3508 1669 57 302 44 . . 221 Electromagnetic 217 | . . . . . . . . . . . . . 26 . 191 . . . . . . . Impact 2117 | . . . . 47 689 . 116 . . . 67 109 . . 411 . 678 . . . . . Slashing 1295 | . . . . . . . . . . . . . . . 737 . 342 . 130 86 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 19 2 5 6 6 6 5 5 5 5 12 12 13 16 18 18 . 17 Average Corruption 9 | . . . . . 15 2 4 5 6 6 4 5 5 5 8 12 8 15 17 18 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . . . . . . . . . . . Effects 426 | . . . . . 42 4 12 9 5 14 27 11 21 3 50 16 79 18 97 1 . 17 Message Errors 106 | . . . . . 9 2 4 2 . 4 9 5 3 . 13 2 15 3 29 1 . 5 Matter Fused 94 | . . . . . 9 . 2 2 1 3 4 2 8 1 12 3 15 4 25 . . 3 Heat Flow Errors 56 | . . . . . 5 . 2 1 1 2 6 . 2 . 5 4 16 2 9 . . 1 Energy Discharges 72 | . . . . . 4 1 1 1 3 4 2 3 3 2 10 3 14 3 15 . . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 Data Loss (minor) 40 | . . . . . 8 1 2 1 . . 2 . 2 . 5 3 4 2 8 . . 2 Data Loss (major) 18 | . . . . . 3 . 1 1 . 1 1 . 1 . . . 3 3 3 . . 1 Misfires 17 | . . . . . . . . 1 . . 2 . . . 1 . 7 1 5 . . . Alerts 10 | . . . . . 1 . . . . . 1 . 1 . 3 1 1 . 2 . . . Misdirections 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Weapon Failures 7 | . . . . . 2 . . . . . . 1 1 . . . 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2032 | . . . . . 167 . 92 . . . 67 105 38 . 440 9 589 75 129 . 8 313 Projectiles 834 | . . . . . . . 1 . . . . . . . . . 360 62 121 . 8 282 Explosions 350 | . . . . . 43 . . . . . . . 38 . 216 9 . 13 . . . 31 Melee 848 | . . . . . 124 . 91 . . . 67 105 . . 224 . 229 . 8 . . . Knockbacks 44 | . . . . . 4 4 3 . . 2 8 . . . 5 . 2 . . . . 16 Impact 10 | . . . . . 4 . . . . . . . . . 3 . 2 . . . . 1 Kinetic 29 | . . . . . . 4 3 . . 2 7 . . . 2 . . . . . . 11 Secondary 5 | . . . . . . . . . . . 1 . . . . . . . . . . 4 Self-Inflicted Damage 382 | . . 12 . . 43 40 . 11 . 1 . . 63 . 40 83 . 1 28 . . 60 Shots 15 | . . 1 . . 1 1 . 1 . 1 . . 1 . 2 4 . 1 1 . . 1 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 17 | . 2 1 . . . 3 . . . . . . . . . . . . . . . 11 Kicked 15 | . 2 1 . . . 1 . . . . . . . . . . . . . . . 11 Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 581 | . 27 10 . . 581 72 152 267 171 141 517 7 184 . 295 203 282 236 246 . . 214 Average Temperature 100 | . 10 7 . . 180 30 80 115 85 53 106 7 91 . 110 54 103 117 91 . . 78 Received Heat Transfer 2879 | . 66 . . . 702 56 . . . 51 156 12 12 . 304 240 525 . . . 18 737 Effects 12 | . . . . . 6 . . 3 . . 2 . . . . . 1 . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 7 | . . . . . 2 . . . . . . 3 . . . . 2 . . . . . Impact Corruptions 26 | . . . . . 4 . 3 . . . 1 8 . . 5 . 4 . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . . . . 6 . 1 . . 3 Heat Transferred 7030 | . . . . . 296 . 148 . . . 925 111 . . . 275 2850 150 575 . 225 1475 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Peak Influence 628 | . 245 344 . 30 313 157 . . . . 267 . . . . . 628 . . . . 313 Initial 116 | . . 95 . . 11 112 . . . . 116 . . . . . 59 . . . . 86 Average 139 | . 103 299 . 11 60 61 . . . . 199 . . . . . 209 . . . . 147 Maximum Alert Level 2 | . 1 1 . . 1 . . . . . 1 . . . . . 2 . . . . 1 Low Security (%) 69 | 100 76 22 . 100 81 100 . . . . 40 . . . . . 55 . . . . 73 Level 1 25 | . 23 77 . . 18 . . . . . 59 . . . . . 26 . . . . 26 Level 2 4 | . . . . . . . . . . . . . . . . . 17 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . . . . . 2 2 . . . 1 4 . . . . 1 16 . . . . 8 Investigation 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . Extermination 13 | . . . . . . 1 . . . . 1 . . . . . 6 . . . . 5 Reinforcement 9 | . . . . . 1 1 . . . . 3 . . . . . 2 . . . . 2 Assault 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Distress Signals 10 | . . . . . . 3 . . . . . . . . . . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 303 | . 13 9 . 5 22 10 4 5 . 13 20 1 8 . 55 18 44 6 12 . 9 49 Peak Tracking Total 39 | . 5 3 . 10 8 3 3 4 . 5 4 1 4 . 39 10 8 4 5 . 4 7 Tactical Retreats 19 | . 1 . . . . . . . . . . . . . 3 . 5 . 3 . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Traps Triggered 8 | . 1 . . . . . . . . . 3 . . . . . 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 1 . . . . . . 2 . . . . . . 7 . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Disabled 11 | . . 1 . . 1 1 . . . 1 2 . . . 2 . 2 . . . . 1 Max in Single Turn 2 | . . . . . 1 1 . . . 1 1 . . . 1 . 2 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Machines Accessed 32 | . . . 2 1 4 4 . . 4 . 5 . . . . . 6 1 . 4 . 1 Terminals 15 | . . . . . 4 2 . . . . 4 . . . . . 4 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Total Hacks 87 | . . . 2 1 7 7 . . 28 . 11 . . . . . 15 1 . 12 . 3 Successful 60 | . . . 2 1 1 5 . . 28 . 4 . . . . . 5 1 . 12 . 1 Failed 27 | . . . . . 6 2 . . . . 7 . . . . . 10 . . . . 2 Catastrophic 11 | . . . . . 4 1 . . . . 1 . . . . . 5 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . 1 . 7 3 . . . . 7 . . . . . 6 . 1 2 . 3 Terminals 34 | . . . . . 7 4 . . . . 9 . . . . . 11 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . 2 . . . . 2 . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . . Terminal Hacks 55 | . . . 2 1 1 2 . . 28 . 4 . . . . . 3 1 . 12 . 1 Record 18 | . . . 1 . . . . . 11 . . . . . . . . . . 6 . . Part Schematic 10 | . . . . . 1 . . . 9 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . . 5 . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 Repair Station Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . 4 3 . . . . 5 . . . . . 5 . . . . 1 Full Trace Events 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . 9 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Time 39 | . . . . . . 13 . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . 1 . . . . . 2 . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total Allies 18 | . . 1 . 1 . . . . . 2 . . . 8 . 2 . . . 4 . . Largest Group 8 | . . 1 . 1 1 . . . . 2 2 . . 8 8 2 . . . 4 4 4 Highest-Rated Group 263 | . . 31 . 31 31 . . . . 116 116 . . 234 234 60 . . . 263 263 263 Highest-Rated Ally 96 | . . 31 . 31 31 . . . . 96 96 . . 51 51 30 . . . 68 68 68 Total Orders 7 | . . . 4 . . . . . . . . . . 2 . . . . . . . 1 STAY 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . RETURN 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . Ally Attacks 140 | . . 5 . . . . . . . 4 14 . . . 106 4 . . . . 6 1 Total Damage 3233 | . . 86 . . . . . . . 357 546 . . . 1922 67 . . . . 162 93 Kills 30 | . . 3 . . . . . . . 2 5 . . . 15 . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . 1 . 1 . . 1 3 . 2 . 1 1 . 1 . Drone Launches 18 | . . . 2 . . . . . . . . . . 2 14 . . . . . . . Drone Recoveries 17 | . . . 2 . . . . . . . . . . 2 13 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Turns Passed 21892 | 61 320 449 595 768 1734 1527 401 292 129 488 1369 356 871 962 2211 467 2886 495 2319 777 530 1885 Spaces Moved 11503 | 44 174 353 455 519 499 805 271 206 97 321 788 258 440 631 1503 315 1519 220 417 476 403 789 Core 78 | 5 . . . 32 40 . . . . . . . . . . . . . . . . 1 Treads 874 | . . . . 135 425 314 . . . . . . . . . . . . . . . . Legs 10427 | 39 174 353 455 352 19 382 271 206 97 321 788 258 440 631 1503 315 1519 220 417 476 403 788 Wheels 124 | . . . . . 15 109 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 130 130 130 130 127 127 127 127 110 125 126 135 127 110 120 120 Average Speed 133 | 112 120 120 120 136 222 142 130 130 130 130 127 127 127 127 118 125 131 135 136 148 120 129 Slowest Speed 1150 | 120 120 120 120 200 400 250 130 130 130 130 200 127 127 127 195 132 140 135 185 185 120 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 1 . . . . . . . . . 2 . 1 . . . . . Exploration Rate (%) 52 | 5 45 51 91 83 37 22 47 47 71 55 25 54 56 89 88 60 47 41 46 73 60 20 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 7 | . . 2 1 1 . . . . 1 1 . . . . . . . . . . 1 . Known Exits Taken 14 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . . . . Scrap Searched 13 | . . . . 3 . . 2 2 . 1 . 1 . 1 . 1 . . 1 . 1 . Spaces Dug 208 | . . . . . 8 . . . . . 4 . 5 3 72 20 48 . 12 . 2 34 Terrain Destroyed 969 | . . 10 . . 80 19 2 46 . 108 13 1 86 3 96 190 104 65 48 . 11 87 Melee 59 | . . . . . 8 . . . . . 4 . 5 3 17 . 15 . 1 . . 6 Projectile 229 | . . . . . . . 2 5 . 6 9 1 2 . 11 6 59 9 33 . 11 75 AOE 681 | . . 10 . . 72 19 . 41 . 102 . . 79 . 68 184 30 56 14 . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Total 17087 | 52 232 363 506 570 1008 1157 292 219 100 363 1062 271 731 777 1791 350 2179 399 2100 548 429 1588 Wait 4355 | . 19 . 41 31 418 256 . . . 8 186 3 275 132 128 1 434 165 1615 27 17 599 Move 11478 | 43 173 352 454 518 498 804 270 205 96 320 787 257 439 630 1500 314 1517 219 416 475 402 789 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 72 | 3 3 . 3 3 3 24 1 1 . . 7 . . 1 9 . 11 . 1 . . 2 Fast Attach 99 | 6 2 . 2 4 13 15 2 1 2 2 7 . . . 13 . 15 . 2 5 . 8 Attach 24 | . 1 . . 2 1 3 . . . . 2 . . . 7 . 2 . . . . 6 Detach 56 | . . . 2 . 2 8 . . . . 1 . . . 1 . 20 . 6 3 . 13 Swap 88 | . 3 2 . . 3 7 4 3 . . 10 4 3 4 23 2 9 1 4 1 . 5 Drop 97 | . . . 4 6 . 18 2 3 2 2 12 . . 2 19 1 12 . 4 4 . 6 Fire 570 | . 29 8 . 2 23 19 11 6 . 21 43 4 9 . 42 26 118 14 42 . 10 143 Melee 180 | . . . . 4 47 . 2 . . . 7 3 5 8 47 . 40 . 10 1 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . 2 1 . . . 1 . . . . . . . . . . . . . . . 11 Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . Rewire 48 | . . . . . . . . . . 10 . . . . . 6 . . . 32 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / Arm) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 16) 350 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 8) 382 | -10/Materials | Entered Mines 385 | -10/Mines | Escorted by a lone wolf Derelict 405 | -10/Mines | Learned location of Storage (-7) 474 | -10/Mines | Learned location of Recycling (-7) 827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 827 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Entered Exiles 871 | -10/Exiles | Met 8R-AWN 890 | -10/Exiles | Met EX-HEX 944 | -10/Exiles | Met EX-DEC 953 | -10/Exiles | Learned location of Zion (-6) 1048 | -10/Exiles | Met EX-BIN 1080 | -10/Exiles | Aligned with FarCom system 1081 | -10/Exiles | Given EX-Vault access code 1112 | -10/Exiles | Opened EX-Vault 1120 | -10/Exiles | Found Supersonic Drone Bay 1138 | -10/Exiles | Discovered new exit (range 56) 1142 | -10/Exiles | Discovered new exit (range 70) 1224 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1312 | -10/Exiles | Found Firepult 1426 | -10/Exiles | Left Exiles lab with Firepult 1426 | -10/Exiles | Entered Mines 1491 | -9/Mines | Found the Drone Emporium 1500 | -9/Mines | Found Prototype Device 1500 | -9/Mines | Identified Splice Drone Bay 1603 | -9/Mines | Learned 8 Materials zone layouts 1790 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1890 | -9/Mines | Core integrity fell below 50% 1938 | -9/Mines | Lost 6 parts (1p2n1u2w) 1968 | -9/Mines | Received a Mining Laser from a helpful Derelict 1969 | -9/Mines | Discovered new exit (range 9) 2194 | -9/Mines | Entered Materials 2194 | -8/Materials | Accompanied by 1 ally 2194 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2195 | -8/Materials | Identified exit to Factory 3032 | -8/Materials | Crushed by falling debris 3032 | -8/Materials | System corruption reached 10% 3259 | -8/Materials | Discovered exit to Factory (range 4) 3670 | -8/Materials | Core integrity fell below 50% 3686 | -8/Materials | Lost 7 parts (4n2u1w) 3928 | -8/Materials | Entered Factory 3928 | -7/Factory | Evolved 2 slots: Utility x2 4089 | -7/Factory | Found Prototype Launcher 4089 | -7/Factory | Identified Rocket Array 4833 | -7/Factory | Repaired Lrg. Storage Unit 5215 | -7/Factory | Identified exit to Storage 5215 | -7/Factory | Identified exit to Lower Caves 5320 | -7/Factory | Cargo convoy interrupted 5455 | -7/Factory | Entered Lower Caves 5768 | -7/Lower Caves | Encountered a Warlord checkpoint 5827 | -7/Lower Caves | Discovered new exit (range 15) 5856 | -7/Lower Caves | Entered another Lower Caves area 5930 | -7/Lower Caves | Discovered new exit (range 8) 6115 | -7/Lower Caves | Learned Factory garrison access intel 6132 | -7/Lower Caves | Discovered new exit (range 13) 6148 | -7/Lower Caves | Entered Data Miner 6149 | -7/Data Miner | Discovered new exit (range 6) 6174 | -7/Data Miner | Met Data Miner 6211 | -7/Data Miner | Learned location of Section 7 (-2) 6211 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6224 | -7/Data Miner | Received God Mode back door access code from Data Miner 6277 | -7/Data Miner | Entered Proximity Caves 6450 | -6/Proximity Caves | Escorted by Enhanced Grunt 6456 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6480 | -6/Proximity Caves | Destroyed 7 combat bots 6739 | -6/Proximity Caves | Discovered new exit (range 13) 6764 | -6/Proximity Caves | Identified exit to Factory 6765 | -6/Proximity Caves | Entered Factory 6765 | -6/Factory | Accompanied by 2 allies 6765 | -6/Factory | Evolved 2 slots: Utility x2 6766 | -6/Factory | Loaded intel: 4 garrison access locations 7050 | -6/Factory | Identified exit to Lower Caves 7546 | -6/Factory | Discovered new exit (range 12) 7560 | -6/Factory | Identified exit to Factory 8040 | -6/Factory | Spotted B-75 Beast 8123 | -6/Factory | Build established: Skirmisher 8134 | -6/Factory | Entered Lower Caves 8327 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8483 | -6/Lower Caves | Discovered new exit (range 7) 8489 | -6/Lower Caves | Identified exit to Lower Caves 8490 | -6/Lower Caves | Entered another Lower Caves area 8491 | -6/Lower Caves | Encountered a Warlord checkpoint 9347 | -6/Lower Caves | Discovered new exit (range 15) 9360 | -6/Lower Caves | Identified exit to Zion 9361 | -6/Lower Caves | Entered Zion 9442 | -6/Zion | Build established: Assassin 9445 | -6/Zion | System corruption cleaned by Quarantine Array 9512 | -6/Zion | Discovered new exit (range 20) 9704 | -6/Zion | Learned Factory emergency access door positions 9926 | -6/Zion | Gained Derelict followers 9983 | -6/Zion | Learned location of 1 exit from Proximity Caves 10028 | -6/Zion | Given the Hacking Drone Bay 10150 | -6/Zion | Gained Derelict followers 10292 | -6/Zion | Discovered new exit (range 4) 10295 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10296 | -6/Zion | Identified exit to Deep Caves 10323 | -6/Zion | Entered Deep Caves 10323 | -6/Deep Caves | Accompanied by 8 allies 10555 | -6/Deep Caves | Z-Facility disabled 10562 | -6/Deep Caves | Attacked by Z-Imprinter 10589 | -6/Deep Caves | Destroyed Z-Imprinter 11010 | -6/Deep Caves | Build established: Skirmisher 11035 | -6/Deep Caves | Crushed by falling debris 11142 | -6/Deep Caves | Found Prototype Protection 11142 | -6/Deep Caves | Identified Zio. Weapon Casing 11146 | -6/Deep Caves | Found Zio. Weapon Casing 11174 | -6/Deep Caves | Found Prototype Protection 11174 | -6/Deep Caves | Identified Zio. Heavy Carapace 11400 | -6/Deep Caves | Build established: Mutant 11454 | -6/Deep Caves | Discovered new exit (range 7) 11529 | -6/Deep Caves | Spotted as-76310 11554 | -6/Deep Caves | Exposed GOLEM chamber 11557 | -6/Deep Caves | Destroyed as-76310 11661 | -6/Deep Caves | Crushed by falling debris 11662 | -6/Deep Caves | System corruption reached 10% 11692 | -6/Deep Caves | Lost 3 parts (1n2u) 11984 | -6/Deep Caves | Spotted as-35082 12011 | -6/Deep Caves | Spotted as-74238 12021 | -6/Deep Caves | Triggered Deep Caves wall 12021 | -6/Deep Caves | Spotted AS-64738 12021 | -6/Deep Caves | Spotted AS-23193 12025 | -6/Deep Caves | Destroyed AS-23193 12034 | -6/Deep Caves | Destroyed AS-64738 12068 | -6/Deep Caves | Destroyed 35 combat bots 12070 | -6/Deep Caves | Found GOLEM Unit 12074 | -6/Deep Caves | Lost 4 parts (1n2u1w) 12076 | -6/Deep Caves | Found GOLEM Unit 12081 | -6/Deep Caves | Found GOLEM Unit 12090 | -6/Deep Caves | Found GOLEM Unit 12126 | -6/Deep Caves | Spotted as-61446 12243 | -6/Deep Caves | Core integrity fell below 50% 12247 | -6/Deep Caves | Destroyed as-61446 12341 | -6/Deep Caves | Build established: Golem 12443 | -6/Deep Caves | Found Surveybot 24 Chip 12446 | -6/Deep Caves | Found Surveybot 24 Scanner 12472 | -6/Deep Caves | Identified exit to Proximity Caves 12534 | -6/Deep Caves | Entered Proximity Caves 12608 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12730 | -5/Proximity Caves | Destroyed 7 combat bots 13001 | -5/Proximity Caves | Entered Factory 13001 | -5/Factory | Evolved 2 slots: Utility x2 13002 | -5/Factory | Identified exit to Upper Caves 13021 | -5/Factory | Spotted B-75 Beast 14109 | -5/Factory | Repaired Lrg. Storage Unit 14736 | -5/Factory | Discovered new exit (range 21) 14866 | -5/Factory | Garrison activated, responded to threat 15200 | -5/Factory | Crushed by falling debris 15201 | -5/Factory | System corruption reached 10% 15524 | -5/Factory | Lost 3 parts (1p1n1u) 15634 | -5/Factory | Incoming investigation squad redirected 15701 | -5/Factory | First assault squad dispatched 15717 | -5/Factory | Incoming assault squad redirected 15887 | -5/Factory | Entered Upper Caves 16058 | -5/Upper Caves | Learned Factory security intel 16299 | -5/Upper Caves | Discovered new exit (range 15) 16380 | -5/Upper Caves | Identified exit to Upper Caves 16382 | -5/Upper Caves | Entered another Upper Caves area 16383 | -5/Upper Caves | Identified exit to Warlord 16397 | -5/Upper Caves | Learned Factory stockpile data 16532 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16544 | -5/Upper Caves | Found Prototype Special Weapon 16635 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 16732 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 18701 | -5/Upper Caves | Entered Warlord 18764 | -5/Warlord | System corruption cleaned by Quarantine Array 18918 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19122 | -5/Warlord | Met Warlord 19142 | -5/Warlord | Opened Warlord's prototype stash 19145 | -5/Warlord | Warlord's base attacked by MAIN.C 19173 | -5/Warlord | Found Prototype Device 19173 | -5/Warlord | Identified Exp. Focal Shield 19285 | -5/Warlord | Learned 4 Armory zone layouts 19285 | -5/Warlord | Learned 4 Quarantine zone layouts 19285 | -5/Warlord | Learned 4 Quarantine zone layouts 19285 | -5/Warlord | Learned Factory recycling unit intel 19285 | -5/Warlord | Learned Armory scanalyzer intel 19403 | -5/Warlord | Build established: Commander-Golem 19440 | -5/Warlord | Opened side exit 19463 | -5/Warlord | Discovered new exit (range 10) 19471 | -5/Warlord | Identified exit to Proximity Caves 19478 | -5/Warlord | Entered Proximity Caves 19478 | -4/Proximity Caves | Accompanied by 4 allies 19498 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19568 | -4/Proximity Caves | Learned location of Armory (-4) 19975 | -4/Proximity Caves | Discovered new exit (range 8) 19999 | -4/Proximity Caves | Identified exit to Factory 20008 | -4/Proximity Caves | Entered Factory 20008 | -4/Factory | Accompanied by 4 allies 20008 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20009 | -4/Factory | Identified exit to Extension 20012 | -4/Factory | Loaded intel: 6 recycling unit locations 20136 | -4/Factory | Identified exit to Upper Caves 20136 | -4/Factory | Identified exit to Armory 20668 | -4/Factory | Build established: Golem 20681 | -4/Factory | Found Quantum Capacitor 20811 | -4/Factory | Garrison activated, responded to threat 21335 | -4/Factory | Lost 4 parts (1p3u) 21483 | -4/Factory | Spotted B-86 Titan 21642 | -4/Factory | Lost 4 parts (2u2w) 21791 | -4/Factory | System corruption reached 10% 21837 | -4/Factory | Core integrity fell below 50% 21840 | -4/Factory | Lost 9 parts (1p4n2u2w) 21866 | -4/Factory | Identified Molecular Deconstructor 21891 | -4/Factory | Core integrity fell below 20% 21893 | -4/Factory | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 21865_ Discarded Asb. Focal Cannon. 21866_ System corrupted: Matter fused (-10). 21866_ Identified Molecular Deconstructor. 21869_ Penetrated by Slug. 21881_ Adv. Signal Interpreter destroyed. 21882_ System corrupted: Matter fused (-6). 21884_ Kicked P-70 Sage. 21890_ Power Conduit explodes. 21890_ Asb. Alloy Leg destroyed. 21890_ P-70 Sage destroyed. 21890_ Power Conduit explodes. 21890_ Y-64 Sentinel destroyed. 21890_ P-70 Sage destroyed. 21890_ G-67 Veteran destroyed. 21890_ Manufacturing Mainframe disabled. 21890_ Asb. Biocell Array destroyed. 21890_ Lrg. Storage Unit destroyed. 21891_ Critical hit (Burn: +50). 21891_ Asb. Nanovents destroyed. 21891_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#???##+######??????????? | | ?????????????????????????? ???? ??????????? | | ?????????????????????????? ???? ! """#?????????? | | ?????????????????????????? """" Y"#?????????? | | ?????????????????????????? """" """#?#???????? | | ?????????????????????????? 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[;# #???????? | | ???????????????+ ; *%;# #???????? | | ???????????????# # [=;# #???????? | | ???????????????# ?##; ;;;# ##+##???? | | ???????????????# ???###; g g x x | | ???????????????# ??????#; ### | | ???????????????# ???????## u #????? | | ???????????????# ?????????# u #????? | | ?????????????Y?#??????????# % #????? | | ??????????????????????????# #????? | | ???????????????????######## #????? | | ???????????????????# ^ ##+#????? | | ???????????!???????# [ F" #? ????? | | ???????????????????+ ^ " "" #??"????? | | ???????????????????# / ???????? | | ???????????????????# ! #???????? | | ???????????????????# " " " " ##/##+##+#???????? | | ???????????????????# " " " " =# % #???????? | | ????????????????????? " " " " *!# #???????? | | ??????????????????????? " " "=%*#! #???????? | | ????????????????????????" " " |%# #???????? | | ????????????????????????" " " %/ #???????? | | ????????????????????????? " " # #???????? | | ????????????????????????? " " # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 45 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 15 Resistance: EX 25 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 50 Particle Charging 15 Offensive Hacking 14 Item Schematics ----------------- Hvy. Hammer | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed BeamCarbideHumpback Manual? 0 Play Time 02:51:16 Cumulative 121.6 hours Start 2023.01.10 @ 20:14:42 End 2023.01.11 @ 15:46:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 26 Adventurer 8 Explorer 4 Win Type - Total 8 Types 3/0/2/1/1/1/0/0/0 Lore% 78 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 600da8cb-c4d3-4ce9-ac13-cae7e922b9e3