Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 20:01:50

Player: Kat

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (24)      120
Value Destroyed (476)      476
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1556

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             336/400
Matter                     48/300
Energy                     71/250
System Corruption          0%
Temperature                Cool (12)
Movement                   Flying (29)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (4) ---
           VTOL Module
           VTOL Module
           VTOL Module
>          --- UTILITY (2) ------
  Improved Heat Sink
           Sensor Array
>          --- WEAPON (2) -------
  Improved EM Shotgun
>          --- INVENTORY (5) ----
     Small Storage Unit
  Improved EM Shotgun
  Improved EM Shotgun
           Grenade Launcher
           Plasma Cutter

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           VTOL Module
           VTOL Module
           VTOL Module
           VTOL Module
>          --- UTILITY ----------
  Improved Heat Sink
           Sensor Array
>          --- WEAPON -----------
  Improved EM Shotgun
  Improved EM Shotgun
>          --- INVENTORY --------
     Small Storage Unit
  Improved EM Shotgun
  Improved EM Shotgun
           Grenade Launcher
           Plasma Cutter
[Rating: 20]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Flight Unit              VTOL Module
Utility                    Small Storage Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
Weapon                     Autogun
  Energy Gun               Medium Laser
  Energy Cannon            Particle Cannon
  Ballistic Gun            Autogun

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             31   | 7   14  10  
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   3   4   
    Treads                 .    | .   .   .   
    Leg                    5    | 2   3   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 4    | .   .   4   
  Utility                  8    | 2   4   2   
    Device                 6    | 1   3   2   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   12   | 2   6   4   
    Energy Gun             7    | 2   2   3   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          3    | .   2   1   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
Parts Lost                 3    | .   1   2   
  Power                    1    | .   1   .   
  Propulsion               1    | .   .   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      2    | .   1   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   99  89  
  Engine                   13   | .   13  11  
  Leg                      22   | .   28  .   
  Flight                   8    | .   .   44  
  Device                   17   | .   19  12  
  Storage                  8    | .   8   8   
  Energy Gun               13   | .   15  4   
  Energy Cannon            1    | .   1   .   
  Ballistic Gun            10   | .   10  8   
Naked Turns                .    | .   .   .   
Heaviest Build             19   | 15  19  14  
  Greatest Support         20   | 20  20  16  
  Greatest Overweight (x)  1    | 1   .   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 7   6   7   
  Most Carried             8    | 1   8   8   
  Average Carried          5    | .   5   4   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 1   8   5   

 Class Distribution 
--------------------
 81% | Mutant
 18% | Sprinter

 Dominant Class 
----------------
   Mutant | -10/Materials
 Sprinter | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           502  | 220 263 19  
  Remotely                 .    | .   .   .   
Salvage Created            739  | 70  590 79  
  Parts                    41   | 6   33  2   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   1   1   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  14   | .   13  1   
  Guns                     13   | .   12  1   
  Cannons                  1    | .   1   .   
Classes Destroyed          8    | 1   6   1   
  Worker                   1    | .   1   .   
  Tunneler                 3    | 3   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  3    | .   2   1   
  Swarmer                  6    | .   6   .   
  Grunt                    7    | .   7   .   
  Sentry                   1    | .   .   1   
Best Kill Streak           4    | 3   4   1   
  Combat Bots Only         4    | .   4   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        70   | .    60   10   
  Missed                   18   | .    16   2    
Damage Taken               691  | .    462  229  
  Core                     181  | .    117  64   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         76   | 100  53   .    
Volleys Fired              74   | 5    54   15   
  Largest                  2    | 2    2    2    
  Hottest                  136  | 100  136  90   
Shots Fired                139  | 10   108  21   
  Gun                      127  | 10   96   21   
  Cannon                   12   | .    12   .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  66   | .    60   6    
  Thermal                  58   | 10   48   .    
  Explosive                .    | .    .    .    
  Electromagnetic          15   | .    .    15   
  Robot Hit Streak         12   | 4    10   12   
  Robot Miss Streak        7    | 1    3    7    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           92   | 6    70   16   
  Core Hits                31   | 3    24   4    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         2    | .    2    .    
    Burn                   2    | .    2    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1546 | 77   1066 403  
  Guns                     1220 | 77   882  261  
  Cannons                  182  | .    182  .    
  Explosions               142  | .    .    142  
  Melee                    .    | .    .    .    
  Ramming                  2    | .    2    .    
  Kinetic                  648  | .    590  58   
  Thermal                  693  | 77   474  142  
  Explosive                .    | .    .    .    
  Electromagnetic          203  | .    .    203  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            1    | .    .    1    
  Projectiles              .    | .    .    .    
  Explosions               1    | .    .    1    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      120  | .    .    120  
  Shots                    2    | .    .    2    
  Rammed                   .    | .    .    .    
Targets Rammed             1    | .    1    .    
  Kicked                   1    | .    1    .    
  Crushed                  .    | .    .    .    
Highest Temperature        324  | 195  324  57   
  Average Temperature      85   | 100  97   20   
  Received Heat Transfer   255  | .    186  69   
  Effects                  2    | .    2    .    
    Interference           2    | .    2    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              2    | .    .    2    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             5    | 2    3    .    
  Heat Transferred         1580 | 222  1258 100  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    .    1    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             244  | 15  232 244 
  Initial                  87   | .   9   87  
  Average                  85   | 5   81  131 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         90   | 100 88  97  
  Level 1                  9    | .   11  2   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              25   | .   18  7   
  Peak Tracking Total      5    | .   5   4   
  Tactical Retreats        3    | .   2   1   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          4    | .   2   2   
  Max in Single Turn       2    | .   1   2   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          9    | .   8   1   
  Terminals                9    | .   8   1   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   23  2   
  Successful               15   | .   15  .   
  Failed                   10   | .   8   2   
    Catastrophic           1    | .   .   1   
  Database Lockouts        .    | .   .   .   
  Manual                   25   | .   23  2   
  Terminals                25   | .   23  2   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             6    | .   6   .   
  Prototype ID Bank        1    | .   1   .   
  Emergency Access Points  1    | .   1   .   
  Terminal Index           1    | .   1   .   
  Locate Traps             3    | .   3   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         9    | .   9   .   
  Terminals                9    | .   9   .   
    Botnet                 8    | .   8   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   6   1   
  Full Trace Events        3    | .   2   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -9   
-------------              Run  | Yrd  Mat  Mat  
Turns Passed               1374 | 91   1041 242  
Spaces Moved               896  | 58   677  161  
  Core                     11   | 11   .    .    
  Treads                   .    | .    .    .    
  Legs                     724  | 47   677  .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   161  | .    .    161  
  Fastest Speed            26   | 50   120  26   
  Average Speed            102  | 111  120  26   
  Slowest Speed            120  | 120  120  26   
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            1    | .    .    1    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 3    95   24   
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          16   | .    .    16   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      16   | .    .    16   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1228 | 71  813 344 
  Wait                     186  | 1   43  142 
  Move                     892  | 57  676 159 
  Hop                      1    | .   .   1   
  Pick Up                  16   | 1   10  5   
  Fast Attach              16   | 7   7   2   
  Attach                   8    | .   1   7   
  Detach                   6    | .   2   4   
  Swap                     7    | .   6   1   
  Drop                     21   | .   13  8   
  Fire                     74   | 5   54  15  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     1    | .   1   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    9 | -11/Scrapyard | Discovered new exit (range 15)
   92 | -11/Scrapyard | Entered Materials
  125 | -10/Materials | Discovered new exit (range 13)
  302 | -10/Materials | Build established: Mutant
  575 | -10/Materials | Discovered new exit (range 9)
  877 | -10/Materials | Discovered new exit (range 15)
 1065 | -10/Materials | Discovered new exit (range 13)
 1133 | -10/Materials | Entered another Materials area
 1133 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1375 | -9/Materials  | Self-destructed

 Last Messages 
---------------
01349_ Current location identified: Materials
01359_ Acquired Plasma Cutter.
01362_ Critical hit (Burn: +37).
01365_ Y-45 Defender misfires.
01368_ Chain reaction triggered in Imp. Ion Engine.
01368_ Fusion Modulator explodes.
01368_ Imp. EM Shotgun destroyed.
01368_ Destroyed Imp. EM Shotgun.
01368_ Repair Station disabled.
01368_ Backup Propulsion I tumbles out of repair station.
01368_ Backup Power I tumbles out of repair station.
01368_ Backup Propulsion I tumbles out of repair station.
01368_ Backup Power I tumbles out of repair station.
01368_ Backup Laser I tumbles out of repair station.
01368_ Backup Propulsion I tumbles out of repair station.
01368_ Critical hit (Burn: +37).
01371_ VTOL Module destroyed.
01373_ Lgt. Armor Plating fried.
01373_ Heat Sink fried.
01373_ Y-45 Defender destroyed.

 Map 
-----
+----------------------------------------------------+
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| ????????#        /        ###########??            |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           42
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                64

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              FusionSkeletonInterrupter
  Manual?         0
Play Time         00:15:04
  Cumulative      34.0 hours
  Start           2024.06.12 @ 19:49:37
  End             2024.06.12 @ 20:01:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          74
  Rogue           74
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             22
Gallery%          28
Achievement%      23
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              18/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 876de910-eedf-4897-91d7-44cc26c1b5b7