Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 21:00:48 Player: sewer jenny Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (24) 120 Value Destroyed (773) 773 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5813 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Angular Momentum Engine Triangulator Enhanced Optical Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System VTOL Module VTOL Module Cesium-ion Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scan Processor Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Angular Momentum Engine Improved Hover Unit Triangulator Enhanced Optical Array [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Terrain Scan Processor Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 5 | . . . . . 2 1 . 2 Utility 2 | . . . . . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 43 | 5 3 3 5 . 15 1 . 11 Power 6 | 1 . . . . 3 . . 2 Engine 4 | 1 . . . . 2 . . 1 Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 . . 2 . 5 1 . 5 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 6 | . . . . . 2 1 . 3 Flight 7 | . . . 2 . 3 . . 2 Utility 9 | . 1 2 2 . 2 . . 2 Device 3 | . . 2 1 . . . . . Storage 1 | . 1 . . . . . . . Processor 3 | . . . 1 . 2 . . . Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 13 | 2 2 1 1 . 5 . . 2 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 2 | . . . . . 1 . . 1 Ballistic Gun 7 | 1 2 . . . 4 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . 1 . . . Parts Lost 8 | . . . . . 2 . . 6 Power . | . . . . . . . . . Propulsion 6 | . . . . . 1 . . 5 Utility 2 | . . . . . 1 . . 1 Weapon . | . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 73 95 85 85 94 69 69 72 Engine 14 | . 14 14 14 14 17 15 15 9 Leg 11 | . 28 28 25 . . . . . Flight 18 | . . . 2 28 35 30 30 27 Device 5 | . . 9 1 14 6 . . . Storage 4 | . 2 14 12 . . . . . Processor 9 | . . . 1 14 17 15 15 12 Ballistic Gun 8 | . 16 15 12 . 6 . . . Launcher 4 | . . 12 12 . . . . . Slashing Weapon 4 | . . . 1 14 9 7 7 4 Naked Turns 40 | . . . . . . . . 40 Heaviest Build 25 | 8 16 18 17 8 16 12 12 25 Greatest Support 25 | 20 20 20 20 8 17 17 17 25 Greatest Overweight (x) 1 | 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 5 5 5 5 5 Average Capacity 6 | 5 5 8 7 5 5 5 5 5 Most Carried 8 | 5 8 8 8 4 5 5 5 5 Average Carried 5 | 2 3 7 7 4 3 4 5 4 Final Capacity 8 | 5 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 8 4 4 5 5 5 4 Class Distribution -------------------- 44% | Mutant 28% | Scout 27% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Scout | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 661 | 206 75 77 . . 165 . . 138 Remotely . | . . . . . . . . . Salvage Created 759 | . 156 106 . . 298 . . 199 Parts 59 | . 12 7 . . 17 . . 23 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 18 | . 3 5 . . 5 . . 5 Melee 9 | . . . . . 5 . . 4 Guns 4 | . 3 1 . . . . . . Cannons 1 | . . . . . . . . 1 AOE 4 | . . 4 . . . . . . Classes Destroyed 7 | . 2 2 . . 2 . . 1 Worker 1 | . . 1 . . . . . . Builder 2 | . 1 . . . . . . 1 Watcher 3 | . . . . . 2 . . 1 Swarmer 6 | . . 3 . . . . . 3 Grunt 9 | . 3 2 . . 4 . . . Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 Best Kill Streak 4 | . 4 3 . . 4 . . 4 Combat Bots Only 4 | . 3 3 . . 4 . . 3 Max Kills in Single Turn 3 | . 2 3 . . 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . . . . Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 231 | . 17 6 . . 25 . 1 182 Missed 99 | . 5 2 . . 7 . 1 84 Damage Taken 1951 | . 133 68 . . 301 . 26 1423 Core 1010 | . 44 15 . . 69 . 26 856 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . . . 76 87 . 96 . Volleys Fired 22 | . 9 7 . . 1 . . 5 Largest 2 | . 2 1 . . 1 . . 1 Hottest 75 | . 60 33 . . 23 . . 75 Shots Fired 29 | . 16 7 . . 1 . . 5 Gun 22 | . 16 5 . . 1 . . . Cannon 5 | . . . . . . . . 5 Launcher 2 | . . 2 . . . . . . Special . | . . . . . . . . . Kinetic 13 | . 7 5 . . 1 . . . Thermal 14 | . 9 . . . . . . 5 Explosive 2 | . . 2 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . 4 3 . . . . . 2 Robot Miss Streak 2 | . 1 2 . . 1 . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 44 | . 11 4 . . 16 . . 13 Core Hits 26 | . 7 6 . . 7 . . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 64 | . . . . . 23 . . 41 Impact 1 | . . . . . . . . 1 Slashing 63 | . . . . . 23 . . 40 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . . 2 Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1690 | . 159 336 . . 639 . . 556 Guns 212 | . 159 53 . . . . . . Cannons 87 | . . . . . . . . 87 Explosions 283 | . . 283 . . . . . . Melee 1103 | . . . . . 639 . . 464 Ramming 5 | . . . . . . . . 5 Kinetic 131 | . 78 53 . . . . . . Thermal 168 | . 81 . . . . . . 87 Explosive 283 | . . 283 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1103 | . . . . . 639 . . 464 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . 37 . . . . . 99 Projectiles . | . . . . . . . . . Explosions 37 | . . 37 . . . . . . Melee 99 | . . . . . . . . 99 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 10 | . . 8 . . . . . 2 Shots 1 | . . 1 . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 142 | . 72 5 . . 13 . . 142 Average Temperature 29 | . 47 3 . . 7 . . 29 Received Heat Transfer 390 | . 72 36 . . 153 . . 129 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 286 | . 175 . . . . . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Peak Influence 152 | . 87 98 . . 147 66 49 152 Initial 66 | . . 33 . . . 66 49 25 Average 49 | . 62 40 . . 50 66 49 72 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 . . . 2 . 1 8 Investigation 6 | . 2 . . . 1 . . 3 Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . . . . . 1 . 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 2 | . . . . . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 46 | . 3 4 . . 10 . 2 27 Peak Tracking Total 13 | . 3 3 . . 5 . 2 13 Tactical Retreats 5 | . . . . . 2 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 3 | . . 1 . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 13 | . 2 2 1 . 1 1 . 6 Terminals 9 | . 2 1 . . 1 1 . 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 6 3 1 . 3 1 . 18 Successful 13 | . 2 1 1 . 2 1 . 6 Failed 19 | . 4 2 . . 1 . . 12 Catastrophic 7 | . 1 2 . . . . . 4 Database Lockouts . | . . . . . . . . . Manual 23 | . 6 2 2 . 3 1 . 9 Terminals 24 | . 6 2 . . 3 1 . 12 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . . . . . . 6 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 1 1 . 1 1 . 1 Open Door 1 | . . 1 . . . . . . Open DSF 2 | . . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 Scan Component 2 | . . . . . . . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 1 . . 2 Terminals 5 | . 2 . . . 1 . . 2 Botnet 5 | . 2 . . . 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 1 . . 1 1 . 6 Full Trace Events 7 | . 2 1 . . 1 . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3582 | 68 310 757 429 199 1141 9 16 653 Spaces Moved 2864 | 49 230 600 429 94 453 28 59 922 Core 94 | 9 . . . . . . . 85 Treads . | . . . . . . . . . Legs 1187 | 40 230 600 317 . . . . . Wheels . | . . . . . . . . . Hover 3 | . . . . . . . . 3 Flight 1580 | . . . 112 94 453 28 59 834 Fastest Speed 24 | 50 120 120 32 32 26 26 26 24 Average Speed 66 | 113 120 120 97 32 26 26 26 28 Slowest Speed 120 | 120 120 120 120 32 29 26 26 114 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 28 98 90 31 21 1 47 17 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 15 | . . . . . 1 . . 14 Terrain Destroyed 37 | . . 22 . . 1 . . 14 Melee 15 | . . . . . 1 . . 14 Projectile . | . . . . . . . . . AOE 22 | . . 22 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 4439 | 61 247 631 443 262 1448 30 58 1259 Wait 1396 | . . 13 . 169 942 . . 272 Move 2857 | 48 229 599 428 93 452 28 58 922 Hop . | . . . . . . . . . Pick Up 34 | 8 6 4 3 . 10 . . 3 Fast Attach 9 | . . 1 . . 1 . . 7 Attach 20 | 5 1 1 3 . 7 1 . 2 Detach 1 | . . . . . . 1 . . Swap 14 | . 2 1 2 . 7 . . 2 Drop 21 | . . 5 7 . 5 . . 4 Fire 22 | . 9 7 . . 1 . . 5 Melee 64 | . . . . . 23 . . 41 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 286 | -10/Materials | Discovered new exit (range 16) 339 | -10/Materials | Build established: Mutant 379 | -10/Materials | Entered Mines 438 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 561 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 564 | -10/Mines | Found Prototype Device 564 | -10/Mines | Identified Exp. Sensor Array 584 | -10/Mines | Discovered new exit (range 8) 770 | -10/Mines | Discovered new exit (range 5) 776 | -10/Mines | Learned location of Zion (-7) 886 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 957 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 957 | -10/Mines | Discovered new exit (range 5) 1098 | -10/Mines | Found the Drone Emporium 1104 | -10/Mines | Found Prototype Device 1105 | -10/Mines | Identified Thief Drone Bay 1136 | -10/Mines | Entered Exiles 1168 | -10/Exiles | Met 8R-AWN 1189 | -10/Exiles | Met EX-HEX 1253 | -10/Exiles | Met EX-DEC 1282 | -10/Exiles | Visited The Gauntlet 1450 | -10/Exiles | Met EX-BIN 1467 | -10/Exiles | Aligned with FarCom system 1468 | -10/Exiles | Given EX-Vault access code 1510 | -10/Exiles | Opened EX-Vault 1520 | -10/Exiles | Found Prototype Processor 1521 | -10/Exiles | Identified Modified TNC 1542 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1561 | -10/Exiles | Discovered new exit (range 14) 1565 | -10/Exiles | Left Exiles lab with Modified TNC 1565 | -10/Exiles | Entered Mines 1759 | -9/Mines | Discovered new exit (range 15) 1764 | -9/Mines | Entered Materials 1764 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1851 | -8/Materials | Build established: Scout 2303 | -8/Materials | Identified exit to Factory 2905 | -8/Materials | Entered Factory 2905 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2914 | -7/Factory | Identified exit to DSF 2914 | -7/Factory | Entered DSF 2926 | -7/DSF | Discovered new exit (range 15) 2927 | -7/DSF | Build established: Sprinter 2929 | -7/DSF | Identified exit to Factory 2930 | -7/DSF | Entered Factory 2930 | -6/Factory | Evolved 2 slots: Propulsion x2 3515 | -6/Factory | Discovered new exit (range 7) 3517 | -6/Factory | Identified exit to Factory 3559 | -6/Factory | Core integrity fell below 50% 3565 | -6/Factory | Lost 3 parts (3n) 3575 | -6/Factory | Core integrity fell below 20% 3583 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- VTOL Module destroyed. Nuclear Pulse Thruster destroyed. Lgt. Deuterium Engine severed. Imp. Hover Unit destroyed. Acquired 5 matter. Imp. Signal Interpreter severed. Connecting with DSF Access... DSF Access disabled. G-50 Soldier suffers critical hit (Burn). Slug penetrates Wall. Imp. Terrain Scan Processor severed. K-01 Serf cleans the Recycling Unit. K-01 Serf cleans the Matter Pump. I7XV=# NFTO%V, 1,DMK=/DN4&Z1 K-01 Serf cleans the Matter Pump. Slammed into K-01 Serf. K-01 Serf cleans the Matter Pump. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Matter Pump disabled. Map ----- +----------------------------------------------------+ | ?????# = # """""" ????????? ???????????# ## " | | ?????# + """"""?????????? ???????????# ## | | ?????# ] # """""??????#####/#####??????# "### | | ?????#####/#### ???###?# #??????# # ## | | ??????# ###/######"### #??????# ## " | | ####### ! #?######+#### | | #?# ## | | * #?# ## | | ! #?# ## | | ####### #?# ## | | ??????# ########## ## #?# ## | | ??????### ###????????##### #?# ## | | ????????# #????????????#####"#H"#+#### ## | | ????????+ #????????????# # #? | | ????????# #?????####???# # +? | | ????????# ######## ##??# # #? | | ????????# # ## ##?# " "" """" # ! #? | | ????????# # =### ### """" """" # #? | | ????????# # #?## ## """" """" # #? | | ????????# # #??## # """"Y"""" # #? | | ######### # #???### """" """" # #? | | # #????## """" """" # #? | | # #?????# # #? | | """" # #?????# # #? | | """" # # ##########+###################? | | """" # # ## ^@ c # #??????????? | | """" # # ## ccgc + """ #??????????? | | """" # # ##"""g""%g # """ #??????????? | | """" # # ##"Y ^"""c # """ #??????????? | | """ # ####+####""" """ # #??????????? | | *%=# #?? ??# mk l # #??????????? | | | # ## Y ########??????????? | | # u t #?????????????????? | | ######### ##+##### #???????????????? | | ????????###+## ?# ## #???????????????? | | ?????????????###???# ## #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ## #???????????????? | | ???????????????????# ## ??????????????? | | ???????????????????# ## ###### ?????????????? | | ???????????????????# ## ?????? ????????????? | | ???????????????????######## ??????? ???????????? | | ??????????????????????????#+??????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Party Time Challenges ------------ None Game ------ Seed SurgeLinearMagmablaster Manual? 0 Play Time 00:46:36 Cumulative 7.2 hours Start 2024.04.05 @ 20:15:03 End 2024.04.05 @ 21:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 394ca9ad-21e5-42c0-8ba9-4729d00e967f