Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.11 @ 15:47:22 Player: r@sin Result: Destroyed by Heavy Explosive Trap Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (23) 115 Value Destroyed (681) 681 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-7068) -7068 TOTAL SCORE: -1172 Bonus ------- Devolution -13500 Fragile Parts 1250 Gauntlet 3932 Trapped 1250 Cogmind --------- Core Integrity 0/800 Matter 213/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Improved Targeting Computer Launcher Guidance Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ Backup Power III Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Launcher Guidance Computer Core Analyzer Backup Plating VII > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Transmission Jammer Transmission Jammer Missile Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Backup Propulsion VII Flight Unit Nuclear Pulse Thruster Utility Terrain Scan Processor Device Sensor Array Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Slots Evolved -4 | . 1 -1 -1 -1 . . -1 . . -1 . . Power -1 | . . -1 . . . . . . . . . . Propulsion -2 | . . . . -1 . . . . . -1 . . Utility . | . 1 . . . . . -1 . . . . . Weapon -1 | . . . -1 . . . . . . . . . Parts Attached 76 | 13 5 16 15 1 1 10 3 . 6 . . 6 Power 7 | 2 1 3 . . . . . . 1 . . . Engine 5 | 2 1 1 . . . . . . 1 . . . Core 2 | . . 2 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 3 . 6 7 . . 3 3 . 1 . . 3 Treads 9 | 2 . 4 3 . . . . . . . . . Leg 3 | 1 . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 12 | . . . 4 . . 3 3 . 1 . . 1 Utility 31 | 5 3 5 6 1 . 6 . . 3 . . 2 Device 7 | 1 1 1 1 . . 1 . . 2 . . . Storage 2 | 1 1 . . . . . . . . . . . Processor 16 | 1 1 3 4 1 . 5 . . . . . 1 Hackware 2 | . . . . . . . . . 1 . . 1 Protection 4 | 2 . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 12 | 3 1 2 2 . 1 1 . . 1 . . 1 Energy Gun 6 | 1 1 2 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . Parts Lost 18 | . . . 3 . 1 4 . . 2 . 2 6 Power 2 | . . . 1 . . 1 . . . . . . Propulsion 9 | . . . 2 . . 3 . . 1 . 1 2 Utility 4 | . . . . . . . . . 1 . . 3 Weapon 3 | . . . . . 1 . . . . . 1 1 Highest Loss Streak 5 | . . . 3 . 1 2 . . 1 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | . 4 8 7 3 4 4 3 4 2 3 3 1 Power . | . . . 1 . . . . . . . . . Propulsion 1 | . 1 2 2 2 2 1 . . . 1 1 . Utility 1 | . 1 2 1 . . . 1 2 1 1 1 1 Weapon 1 | . 1 3 2 1 2 2 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . 3 2 2 . 2 1 . . . . 1 Power 1 | . . . . 1 . . . . . . . . Propulsion 5 | . . 2 . 1 . 2 . . . . . . Utility 2 | . . 1 . . . . . . . . . 1 Weapon 3 | . . . 2 . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 64 90 86 11 12 37 65 79 78 62 52 31 Engine 2 | . 6 6 . . . . . 4 6 . . . Core 2 | . . 2 8 . . 4 . . . . . . Treads 6 | . 9 15 10 . . . . . . . . . Leg 3 | . 4 6 7 . . . . . . . . . Flight 5 | . . . 4 . . 5 18 23 19 18 13 3 Device 9 | . 8 14 13 . . 1 5 5 11 12 9 2 Storage 2 | . 4 5 3 . . . . . . . . . Processor 16 | . 4 17 16 11 11 15 35 35 23 18 18 16 Hackware 1 | . . . . . . . . . 3 6 6 3 Protection 4 | . 6 5 6 . . 4 5 5 4 . . . Energy Gun 4 | . 8 8 7 . . . . 4 . . . . Ballistic Gun 3 | . 9 9 3 . . . . . . . . . Peak Build Rating 62 | 13 17 35 40 11 14 56 49 61 62 38 38 32 Average Rating 29 | 8 15 27 31 7 8 32 45 53 55 38 31 20 On Entrance 24 | . 13 17 32 7 11 5 37 49 52 38 38 22 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 35 | 30 33 35 34 . 3 19 4 6 19 5 5 6 Greatest Support 106 | 40 46 106 68 3 3 24 17 6 24 6 6 20 Greatest Overweight (x) 2 | 2 . 1 1 . . 1 . . . . . . Average Overweight (x) . | 1 . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 10 8 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 7 10 10 5 5 5 4 4 4 4 4 4 Average Carried 5 | . 4 8 7 4 5 4 3 4 2 4 4 2 Final Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 1 7 9 2 5 5 4 4 4 4 4 4 1 Class Distribution -------------------- 42% | Hacker-Mutant 23% | Hacker-Skirmisher 14% | Hacker-Gunner 12% | Scavenger-Skirmisher 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Matter Collected 1191 | 277 49 242 174 . 101 105 . 110 99 . 10 24 Remotely . | . . . . . . . . . . . . . Salvage Created 705 | . 78 442 173 . . . . . . . . 12 Parts 47 | . 3 34 7 . . . . . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 19 | . 3 12 3 . . . . . . . . 1 Guns 18 | . 3 12 3 . . . . . . . . . AOE 1 | . . . . . . . . . . . . 1 Classes Destroyed 5 | . 3 1 1 . . . . . . . . . Watcher 4 | . 1 3 . . . . . . . . . . Swarmer 8 | . 2 5 . . . . . . . . . 1 Grunt 7 | . 1 4 2 . . . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Best Kill Streak 4 | . 3 4 2 . . . . . . . . 1 Combat Bots Only 3 | . 3 3 2 . . . . . . . . 1 Max Kills in Single Turn 2 | . 2 2 1 . . . . . . . . 1 Gunslinging 1 | . 1 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 378 | . 8 66 44 . 1 53 . . 51 2 2 151 Missed 178 | . . 25 16 . . 26 . . 32 2 1 76 Hits 200 | . 8 41 28 . 1 27 . . 19 . 1 75 Melee 3 | . . . . . 1 1 . . . . 1 . Projectile 197 | . 8 41 28 . . 26 . . 19 . . 75 Critical Strikes 7 | . . 2 . . . 2 . . . . . 3 Damage Taken 2578 | . 87 332 285 37 31 344 . . 206 . 33 1223 Core 1226 | . 34 58 98 37 31 118 . . 41 . 6 803 Absorbed by Shields 49 | . . . . . . 36 . . . . . 13 Redirected to Shielding 41 | . 5 26 10 . . . . . . . . . Ignored by Resistances 1574 | . 54 214 173 21 18 222 . . 125 . 18 729 Core Remaining (%) 90 | 100 95 92 87 . . 76 . . 94 . . . Volleys Fired 60 | . 5 37 13 . . . . . . . . 5 Largest 4 | . 4 4 3 . . . . . . . . 1 Hottest 145 | . 145 145 116 . . . . . . . . 36 Shots Fired 166 | . 20 106 35 . . . . . . . . 5 Gun 161 | . 20 106 35 . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 83 | . 10 60 13 . . . . . . . . . Thermal 78 | . 10 46 22 . . . . . . . . . Explosive 5 | . . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 33 | . 8 33 11 . . . . . . . . . Robot Miss Streak 4 | . 4 2 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 115 | . 16 78 21 . . . . . . . . . Core Hits 57 | 1 9 33 11 . . . . . . . . 3 Critical Kills 1 | . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . Melee Attacks 12 | . . . . . . . . . 11 1 . . Impact 12 | . . . . . . . . . 11 1 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1626 | 2 217 1038 256 . . 13 . . . . . 100 Guns 1503 | . 217 1035 251 . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 79 | . . . . . . . . . . . . 79 Melee . | . . . . . . . . . . . . . Ramming 44 | 2 . 3 5 . . 13 . . . . . 21 Kinetic 705 | . 84 541 80 . . . . . . . . . Thermal 798 | . 133 494 171 . . . . . . . . . Explosive 79 | . . . . . . . . . . . . 79 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 . 3 10 . . . . . 2 Average Corruption 2 | . . . 1 . 3 3 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . . . . . 1 9 . . . . . 5 Message Errors 7 | . . . . . 1 5 . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . 1 . . . . . 1 Energy Discharges 1 | . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . . . 6 . . . . . 25 Shots 1 | . . . . . . . . . . . . 1 Rammed 10 | . . 2 1 . . 3 . . . . . 4 Targets Rammed 11 | 1 . 2 1 . . 3 . . . . . 4 Kicked 1 | 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 479 | . 479 417 435 . . 319 . . 327 . . 197 Average Temperature 127 | . 213 101 138 . . 90 . . 137 . . 76 Received Heat Transfer 636 | . 12 183 135 . . 66 . . 69 . . 171 Effects 20 | . 5 5 4 . . 1 . . 5 . . . Shutdowns 6 | . 3 2 1 . . . . . . . . . Energy Bleed 2 | . 1 1 . . . . . . . . . . Interference 8 | . . . 3 . . 1 . . 4 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . . . . . Damage (minor) 2 | . 1 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . Heat Transferred 1695 | . 225 1073 397 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Maximum Alert Level 2 | . . . . . . . . . 2 . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 71 100 100 79 Level 1 3 | . . . . . . . . . 15 . . 20 Level 2 1 | . . . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 454 | . 70 70 50 1 . 80 21 . 454 126 20 257 Initial 126 | . . . 6 1 . . 18 . . 126 20 . Average 31 | . 9 13 4 . . 17 8 . 110 103 10 88 Influence Increases 2011 | . 90 336 145 . . 208 3 . 776 20 . 433 Destroy 0b10 Robot/C 660 | . 60 240 60 . . . . . 280 . . 20 Destroy 0b10 Robot/NC 35 | . 5 15 . . . . . . 15 . . . Destroy Leader 180 | . 12 76 20 . . . . . 72 . . . Allied During Kill 3 | . . . . . . . . . 3 . . . Successful Hack 147 | . 13 5 5 . . 43 3 . 54 18 . 6 Disable Machine 16 | . . . . . . . . . 12 . . 4 Destroy Structure 205 | . . . . . . . . . 145 2 . 58 Partial Spotted 105 | . . . . . . 30 . . 60 . . 15 Lose Combat Pursuer 660 | . . . 60 . . 135 . . 135 . . 330 Influence Decreases 1769 | . 90 316 160 5 . 158 53 . 426 284 86 191 Entered New Map 340 | . . . 14 4 . . 32 . . 224 66 . Time Decay 1074 | . 90 306 121 1 . 135 21 . 164 60 15 161 Lost Part 103 | . . . 25 . . 23 . . 20 . 5 30 Lost Ally 242 | . . . . . . . . . 242 . . . Purge Threat 10 | . . 10 . . . . . . . . . . Squads Dispatched 17 | . . . 5 1 . 3 . . 3 1 . 4 Investigation 5 | . . . 1 1 . . . . . 1 . 2 Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 11 | . . . 4 . . 2 . . 3 . . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Distress Signals 6 | . . 1 1 . . . . . 3 . . 1 Communications Jammed 5 | . . . . . . . . . 5 . . . Distress Signals 5 | . . . . . . . . . 5 . . . Times Spotted 136 | . 4 19 17 . 5 18 . . 24 2 6 41 Peak Tracking Total 21 | . 2 4 8 . 6 7 . . 8 2 6 21 Tactical Retreats 21 | . . . 3 . . 5 . . 5 . . 8 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Traps Triggered 65 | . 5 5 15 3 . 12 1 . 7 4 . 13 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Machines Disabled 4 | . . . . . . . . . 3 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Machines Accessed 34 | . 3 4 4 . . 9 3 . 5 2 . 4 Terminals 28 | . 3 4 3 . . 7 3 . 4 2 . 2 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 4 | . . . 1 . . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 75 | . 12 8 13 . . 16 4 . 8 4 . 10 Successful 33 | . 9 4 4 . . 5 1 . 5 2 . 3 Failed 42 | . 3 4 9 . . 11 3 . 3 2 . 7 Catastrophic 12 | . . . 3 . . 5 2 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 2 6 6 . . 11 3 . 4 3 . 3 Terminals 62 | . 12 8 10 . . 12 4 . 7 4 . 5 Fabricators 1 | . . . . . . . . . 1 . . . Repair Stations 9 | . . . 3 . . 4 . . . . . 2 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 Terminal Hacks 29 | . 9 4 4 . . 3 1 . 4 2 . 2 Record 3 | . 2 . . . . . . . . . . 1 Prototype ID Bank 4 | . 2 1 . . . . . . 1 . . . Open DSF 5 | . . . . . . 2 1 . 1 1 . . Level Access Points 7 | . 1 1 . . . 1 . . 2 1 . 1 Terminal Index 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . Security Status 2 | . 1 . 1 . . . . . . . . . Registered Components 2 | . . 1 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Refit 2 | . . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 2 2 3 . . 7 2 . 5 2 . 4 Full Trace Events 2 | . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . Time 128 | . . . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Total Allies 20 | . . . . . . . . 20 . . . . Largest Group 20 | . . . . . . . . 20 20 . . . Highest-Rated Group 813 | . . . . . . . . 813 813 . . . Highest-Rated Ally 53 | . . . . . . . . 53 53 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 77 | . . . . . . . . . 77 . . . Total Damage 2593 | . . . . . . . . . 2593 . . . Kills 17 | . . . . . . . . . 17 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Active Infowar (turns) 2500 | 35 367 907 520 . . 160 61 100 349 1 . . Sensors 1829 | 35 367 907 520 . . . . . . . . . Terrain 531 | . . . . . . 160 61 100 210 . . . Jamming 290 | . . . . . . . . . 289 1 . . ECM 18 | . . . 18 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Turns Passed 3519 | 113 367 907 550 81 50 412 61 100 349 95 39 395 Spaces Moved 4102 | 49 212 481 564 149 96 699 144 85 624 141 98 760 Core 580 | 11 . . 54 149 96 95 . . . . . 175 Treads 885 | 13 212 439 221 . . . . . . . . . Legs 67 | 25 . 42 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 441 | . . . . . . 226 . . . . . 215 Flight 2129 | . . . 289 . . 378 144 85 624 141 98 370 Fastest Speed 29 | 50 160 130 29 50 50 29 32 40 31 40 40 39 Average Speed 69 | 187 160 157 82 50 50 49 38 40 33 40 40 43 Slowest Speed 260 | 260 160 200 250 50 50 115 40 40 40 40 40 60 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 40 | . . . 10 . . 12 2 . 9 . 2 5 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 5 42 38 52 5 68 33 6 71 22 5 78 28 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . 10 1 . . Terrain Destroyed 49 | . . . . . . . . . 10 1 . 38 Melee 11 | . . . . . . . . . 10 1 . . Projectile . | . . . . . . . . . . . . . AOE 38 | . . . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Fac Was Fac Total 4562 | 63 227 546 608 156 96 750 147 151 733 178 95 812 Wait 131 | . . . 15 . . 2 . 64 47 . . 3 Move 4015 | 48 210 480 543 149 95 675 140 84 605 141 94 751 Hop 37 | . . . 10 . . 11 2 . 9 . 1 4 Pick Up 23 | 1 6 7 1 4 . 2 1 . 1 . . . Fast Attach 52 | 13 4 9 7 1 1 10 2 . 1 . . 4 Attach 11 | . 1 1 6 . . . . . 1 . . 2 Detach 17 | . 1 . 6 . . 6 . 3 1 . . . Swap 14 | . . 6 3 . . . 1 . 4 . . . Drop 12 | . . 4 3 2 . 2 1 . . . . . Fire 60 | . 5 37 13 . . . . . . . . 5 Melee 12 | . . . . . . . . . 11 1 . . Ram 7 | . . . . . . 3 . . . . . 4 Kick 1 | 1 . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . Escape Stasis 167 | . . . . . . 39 . . 53 36 . 39 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Waste -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 114 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Devolved, losing -1 slots: Utility x1 192 | -10/Materials | Identified exit to Materials 192 | -10/Materials | Discovered exit to Materials (range 10) 331 | -10/Materials | Build established: Hacker-Skirmisher 432 | -10/Materials | Identified exit to Mines 432 | -10/Materials | Discovered exit to Mines (range 15) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Devolved, losing 1 slot: Power x-1 566 | -9/Materials | Identified exit to Storage 566 | -9/Materials | Discovered exit to Storage (range 7) 818 | -9/Materials | Identified exit to Materials 1134 | -9/Materials | Build established: Hacker-Gunner 1388 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Devolved, losing 1 slot: Weapon x-1 1627 | -8/Materials | Build established: Scavenger-Skirmisher 1717 | -8/Materials | Identified exit to Factory 1717 | -8/Materials | Discovered exit to Factory (range 8) 1883 | -8/Materials | Discovered exit to Factory (range 8) 1929 | -8/Materials | Discovered exit to Factory (range 10) 1938 | -8/Materials | Entered Factory 1938 | -7/Factory | Devolved, losing 1 slot: Propulsion x-1 1942 | -7/Factory | Lost 3 parts (1p2n) 2019 | -7/Factory | Sucked down chute 2019 | -7/Factory | Entered Waste 2025 | -7/Waste | Spotted C-40 Crusher 2034 | -7/Waste | EMP discharged 2039 | -7/Waste | Spotted C-40 Crusher 2040 | -7/Waste | Spotted C-40 Crusher 2041 | -7/Waste | Spotted C-40 Crusher 2044 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2059 | -7/Waste | Identified exit to Factory 2059 | -7/Waste | Discovered exit to Factory (range 12) 2059 | -7/Waste | Spotted C-40 Crusher 2069 | -7/Waste | Entered Factory 2187 | -7/Factory | Build established: Hacker-Mutant 2404 | -7/Factory | Identified exit to Factory 2435 | -7/Factory | Identified exit to Lower Caves 2435 | -7/Factory | Discovered exit to Lower Caves (range 6) 2469 | -7/Factory | System corruption reached 10% 2481 | -7/Factory | Entered another Factory area 2481 | -6/Factory | Devolved, losing 1 slot: Utility x-1 2542 | -6/Factory | Sucked down chute 2542 | -6/Factory | Entered Waste 2543 | -6/Waste | Joined by Warlord forces that had cleared the area 2570 | -6/Waste | Identified exit to Factory 2570 | -6/Waste | Discovered exit to Factory (range 13) 2642 | -6/Waste | Entered Factory 2642 | -6/Factory | Accompanied by 20 allies 2880 | -6/Factory | Lost 4 allies 2886 | -6/Factory | Identified exit to Factory 2933 | -6/Factory | Fabricated Nova Cannon? 2991 | -6/Factory | Entered another Factory area 2991 | -5/Factory | Devolved, losing 1 slot: Propulsion x-1 3051 | -5/Factory | Identified exit to Factory 3086 | -5/Factory | Sucked down chute 3086 | -5/Factory | Entered Waste 3097 | -5/Waste | Spotted C-40 Crusher 3103 | -5/Waste | Spotted C-40 Crusher 3103 | -5/Waste | Spotted C-40 Crusher 3106 | -5/Waste | Spotted C-40 Crusher 3106 | -5/Waste | Spotted C-40 Crusher 3108 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3111 | -5/Waste | Spotted C-40 Crusher 3121 | -5/Waste | Identified exit to Factory 3121 | -5/Waste | Discovered exit to Factory (range 12) 3125 | -5/Waste | Entered Factory 3306 | -5/Factory | Core integrity fell below 50% 3370 | -5/Factory | Lost 5 parts (2n3u) 3378 | -5/Factory | Identified exit to Upper Caves 3378 | -5/Factory | Discovered exit to Upper Caves (range 16) 3410 | -5/Factory | Core integrity fell below 20% 3520 | -5/Factory | Destroyed by Heavy Explosive Trap Last Messages --------------- 03485_ Triggered Alarm Trap. 03485_ An alarm sounds. 03485_ ALERT: Alarm triggered, dispatching investigation squad. 03494_ Slammed into W-25 Informer. 03496_ Slammed into K-01 Serf. 03499_ N5W1IUZ0 TZ81IEQ5NE9>RQQRNMWV%VG,LLO 03502_ Triggered Blade Trap. 03502_ Massive razor-sharp blades shoot up from within the floor. 03502_ Linear Gravjet severed. 03502_ Hacking Suite severed. 03505_ Triggered Ambush Trap. 03505_ G-50 Soldier emerges from a hatch in the floor. 03505_ S-27 Virus emerges from a hatch in the floor. 03509_ Critical hit (Burn: +37). 03520_ Triggered Heavy Explosive Trap. 03520_ An explosion rips through the floor. 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