Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 11:47:14 Player: nevada Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (204) 204 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (181) 181 TOTAL SCORE: 3675 Bonus ------- Follower Combat Kills 181 Cogmind --------- Core Integrity 602/850 Matter 279/300 Energy 66/100 System Corruption 5% Temperature Cool (0) Movement Flying (44) Location -6/Lower Caves Parts ------- > --- POWER (3+1) ------ (None) > --- PROPULSION (5+1) - Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY (5+1) ---- Triangulator Transport Network Coupler Hacking Suite System Shield Rainbow Chip > --- WEAPON (2+1) ----- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Hacking Suite Improved System Shield V3-11A's Pendant Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Makeshift Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Triangulator Transport Network Coupler Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Subdweller Machine Gun > --- INVENTORY -------- Hacking Suite Improved System Shield V3-11A's Pendant Rainbow Chip EM Pulse Cannon [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility V3-11A's Pendant Device V3-11A's Pendant Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Slots Evolved 8 | . . . . 8 . Power 2 | . . . . 2 . Propulsion 3 | . . . . 3 . Utility 3 | . . . . 3 . Weapon . | . . . . . . Parts Attached 35 | 2 3 10 5 10 5 Power 6 | . . 3 . 1 2 Engine 4 | . . 3 . 1 . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 2 2 1 5 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 12 | . 2 2 1 5 2 Utility 10 | . 1 3 2 3 1 Device 5 | . . 3 . 2 . Storage . | . . . . . . Processor 3 | . 1 . . 1 1 Hackware 2 | . . . 2 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 5 | . . 2 2 1 . Energy Gun 1 | . . 1 . . . Energy Cannon 3 | . . . 2 1 . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 17 | . . 6 . 3 8 Power 4 | . . 1 . . 3 Propulsion 6 | . . 1 . 2 3 Utility 1 | . . 1 . . . Weapon 6 | . . 3 . 1 2 Highest Loss Streak 7 | . . 2 . 2 7 To Critical Strikes . | . . . . . . Average Backups 4 | 6 4 4 5 4 4 Power . | 1 1 . . . . Propulsion 1 | 4 . 1 2 . . Utility 2 | . 1 2 2 1 3 Weapon . | 1 1 . . 1 1 Tool/Special . | . . . . . . Unused Backups 5 | . . 2 1 . 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 4 | . . 1 1 . 2 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 80 | . 82 83 80 70 80 Engine 9 | . 14 13 4 4 4 Flight 26 | . 19 28 28 23 26 Device 11 | . . 13 7 11 13 Processor 10 | . 8 14 6 4 6 Hackware 5 | . . . 14 13 13 Energy Gun 7 | . 28 9 . . . Energy Cannon 5 | . . . 18 12 9 Ballistic Gun 2 | . . 3 . . 2 Peak Build Rating 51 | 6 6 14 20 47 51 Average Rating 18 | 6 5 9 16 34 42 On Entrance 15 | 6 6 6 14 20 40 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 12 10 12 22 35 Greatest Support 41 | 20 20 12 13 41 38 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 Most Carried 6 | 6 5 5 5 5 5 Average Carried 4 | 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 Class Distribution -------------------- 65% | Mutant 18% | Hacker-Sprinter 16% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Low Matter Collected 700 | 200 28 197 10 72 193 Remotely . | . . . . . . Salvage Created 305 | . 60 146 . 72 27 Parts 13 | . 1 7 . 3 2 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented 2 | . . 2 . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Combat Hostiles Destroyed 5 | . . 3 . 1 1 Guns 3 | . . 2 . . 1 Cannons 1 | . . . . 1 . Classes Destroyed 5 | . 1 2 . 1 1 Hauler 1 | . 1 . . . . Swarmer 1 | . . . . . 1 Grunt 2 | . . 2 . . . Sentry 1 | . . . . 1 . Subdweller 1 | . . 1 . . . Best Kill Streak 2 | . 1 2 . 1 1 Combat Bots Only 2 | . . 2 . 1 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Hostile Shots Fired 134 | . . 36 . 37 61 Missed 55 | . . 13 . 16 26 Hits 79 | . . 23 . 21 35 Melee 3 | . . . . . 3 Projectile 76 | . . 23 . 21 32 AOE 1 | . . 1 . . . Critical Strikes 2 | . . . . 1 1 Part Disruptions 1 | . . . . 1 . Damage Taken 1232 | . 8 426 . 242 556 Core 387 | . 8 131 . 34 214 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 69 | . . . . 69 . Core Remaining (%) 72 | 100 . . 44 . . Volleys Fired 65 | . 5 47 . 5 8 Largest 2 | . 2 2 . 2 2 Hottest 132 | . 80 80 . 125 132 Shots Fired 84 | . 10 51 . 10 13 Gun 62 | . 10 51 . . 1 Cannon 22 | . . . . 10 12 Launcher . | . . . . . . Special . | . . . . . . Kinetic 31 | . . 30 . . 1 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 53 | . 10 21 . 10 12 Robot Hit Streak 13 | . 4 13 . 12 2 Robot Miss Streak 2 | . 1 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 35 | . 7 12 . 10 6 Core Hits 13 | . 2 5 . 5 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 587 | . 99 177 . 161 150 Guns 293 | . 99 177 . . 17 Cannons 294 | . . . . 161 133 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 43 | . . 26 . . 17 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 544 | . 99 151 . 161 133 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 5 5 Average Corruption 5 | . . . . 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 1 8 Matter Fused 1 | . . . . . 1 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 431 | . 98 . . 152 431 Average Temperature 132 | . 43 . . 60 168 Received Heat Transfer 204 | . 6 102 . 60 36 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | . 7 . 26 70 . Initial . | . . . . . . Average 8 | . . . 2 18 . Influence Increases 725 | . 9 298 26 177 215 Destroy 0b10 Robot/C 340 | . . 200 20 100 20 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 52 | . 2 20 . 30 . Allied During Kill 39 | . . 33 6 . . Successful Hack 4 | . 2 . . 2 . Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 270 | . . 45 . 30 195 Influence Decreases 670 | . 9 298 26 152 185 Entered New Map 10 | . . . . . 10 Time Decay 410 | . 9 198 26 82 95 Lost Part 130 | . . 20 . 30 80 Lost Ally 120 | . . 80 . 40 . Squads Dispatched 1 | . . . . 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 3 20 . 7 20 Peak Tracking Total 10 | . 3 6 . 4 10 Tactical Retreats 9 | . . 2 . 2 5 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Low Machines Disabled 3 | . . 3 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Machines Accessed 16 | . 2 1 7 6 . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 9 | . 1 . 5 3 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Total Hacks 55 | . 4 9 19 23 . Successful 38 | . 3 9 10 16 . Failed 16 | . 1 . 9 6 . Catastrophic 3 | . . . 2 1 . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 8 | . 2 . 6 . . Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 24 | . 2 . 13 9 . Scanalyzers 9 | . . . . 9 . Garrison Access . | . . . . . . Terminal Hacks 12 | . 1 9 2 . . Record 9 | . 1 8 . . . Hauler Manifests 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 14 | . 2 . 8 4 . Process 1 | . 1 . . . . Report Inventory 8 | . 1 . 4 3 . Retrieve Matter 1 | . . . 1 . . Retrieve Components 4 | . . . 3 1 . Scanalyzer 8 | . . . . 8 . Insert Component 4 | . . . . 4 . Analyze 3 | . . . . 3 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 . 4 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired 1 | . . . . 1 . Time 82 | . . . . 82 . Parts Recycled . | . . . . . . Recycled Matter 5 | . 5 . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . 3 3 . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Low Total Allies 9 | . . 9 . . . Largest Group 5 | . . 5 5 5 . Highest-Rated Group 96 | . . 96 96 96 . Highest-Rated Ally 20 | . . 20 20 20 . Total Orders . | . . . . . . Ally Attacks 104 | . . 58 3 43 . Total Damage 1484 | . . 838 47 599 . Kills 15 | . . 10 1 4 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Low Active Infowar (turns) 551 | . . 63 . 207 281 Optics 63 | . . 63 . . . T.N.C. 488 | . . . . 207 281 Triangulation 150 | . . . . 74 76 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Low Turns Passed 2091 | 6 142 1087 283 292 281 Spaces Moved 3260 | 1 246 1555 472 429 557 Core . | . . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 36 | 1 35 . . . . Hover . | . . . . . . Flight 3224 | . 211 1555 472 429 557 Fastest Speed 29 | 80 37 37 42 30 29 Average Speed 38 | 80 43 38 43 34 33 Slowest Speed 80 | 80 80 44 44 42 44 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 22 | . 12 . 1 9 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 40 62 81 16 57 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 8 | . . 6 . . 2 Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Low Total 3994 | 6 259 1994 549 555 631 Wait 570 | . 7 373 68 68 54 Move 3218 | . 227 1554 469 411 557 Hop 15 | . 6 . 1 8 . Pick Up 23 | . 6 6 2 7 2 Fast Attach 12 | . 1 1 2 4 4 Attach 18 | . . 5 . 11 2 Detach 5 | . . . 1 4 . Swap 21 | 2 3 5 3 4 4 Drop 17 | 4 4 3 3 3 . Fire 65 | . 5 47 . 5 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 30 | . . . . 30 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Met a group of wandering Federalists 107 | -10/Materials | Discovered new exit (range 16) 116 | -10/Materials | Discovered new exit (range 13) 116 | -10/Materials | Discovered new exit (range 10) 120 | -10/Materials | Identified exit to Subcaves 126 | -10/Materials | Identified exit to Mines 149 | -10/Materials | Entered Subcaves 150 | -10/Subcaves | Continued accompanying wandering Federalists (6) 150 | -10/Subcaves | Approached by a straggling Scientist 216 | -10/Subcaves | Lost 6 allies 316 | -10/Subcaves | Build established: Mutant 321 | -10/Subcaves | Discovered new exit (range 7) 325 | -10/Subcaves | Identified exit to Materials 361 | -10/Subcaves | Discovered exit to Materials (range 12) 369 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 456 | -10/Subcaves | Visited triangular shrine 458 | -10/Subcaves | Found Prototype Device 459 | -10/Subcaves | Identified V3-11A's Pendant 474 | -10/Subcaves | Befriended Subdweller 474 | -10/Subcaves | Befriended Subdweller 534 | -10/Subcaves | Befriended Subdweller 691 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 714 | -10/Subcaves | Befriended Subdweller 714 | -10/Subcaves | Befriended Subdweller 804 | -10/Subcaves | Befriended Subdweller 825 | -10/Subcaves | Disturbed a concealed Subdweller 917 | -10/Subcaves | Discovered new exit (range 16) 933 | -10/Subcaves | Identified exit to Recycling 974 | -10/Subcaves | Visited 4L-MR0's lab 1031 | -10/Subcaves | Found Rainbow Chip 1065 | -10/Subcaves | A Subdweller sparked back to life 1068 | -10/Subcaves | Core integrity fell below 50% 1069 | -10/Subcaves | Befriended Subdweller 1069 | -10/Subcaves | Befriended Subdweller 1069 | -10/Subcaves | Befriended Subdweller 1073 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1074 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1089 | -10/Subcaves | Learned location of Mines (-8) 1236 | -10/Subcaves | Entered Recycling 1236 | -8/Recycling | Accompanied by 5 allies 1237 | -8/Recycling | Met a Zionite searching for Scraptown 1380 | -8/Recycling | Discovered new exit (range 6) 1519 | -8/Recycling | Entered Factory 1519 | -6/Factory | Accompanied by 5 allies 1519 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x3, Utility x3 1662 | -6/Factory | Central database locked down 1737 | -6/Factory | Repaired Lgt. EM Pulse Cannon 1786 | -6/Factory | Discovered new exit (range 5) 1811 | -6/Factory | Entered Lower Caves 1828 | -6/Lower Caves | Learned 4 Factory zone layouts 1917 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2092 | -6/Lower Caves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2092 | -6/Lower Caves | Self-destructed Last Messages --------------- 02037_ Penetrated by Slug. 02037_ Lgt. Angular Momentum Engine+ destroyed. 02044_ VTOL Module destroyed. 02044_ Penetrated by Slug. 02044_ Imp. EM Pulse Cannon destroyed. 02046_ System corrupted: Heat flow error (+257). 02047_ H-66 Slayer misfires. 02047_ Slug penetrates Wall. 02049_ Power failure, Neutrino Core shutdown. 02062_ Acquired 65 matter. 02063_ System corrupted: Energy discharge (-26). 02071_ Cesium-ion Thruster destroyed. 02074_ Xenon Bombardment Thruster destroyed. 02085_ System corrupted: Matter fused (-9). 02085_ EM Pulse Cannon destroyed. 02088_ Neutrino Core destroyed. 02092_ Core temporarily expanded with Power slot. 02092_ Core temporarily expanded with Propulsion slot. 02092_ Core temporarily expanded with Utility slot. 02092_ Core temporarily expanded with Weapon slot. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????##???# | | ????????????????????????????????????????????# ??? | | ????????????????????????????????????????????# ?? | | ???????????????????????####?????????????????? ?? | | ??????????????????????## ##????????????????? ?# | | ??????????????????????# ####??????????????? ## | | ??????????????????????# ####???????????? | | ??????????????????????# @ ##???????????? | | ??????????????????????# ##??????????? | | ??????????????????????##### #???????????# | | ??????????????????????????# #??????????## | | ?????????????????????????## #??????????# | | ?????????????????????????# ##?????????# | | ?????????????????????????# #######??## | | ?????????????????????????## #### | | ??????????????????????????## ## | | ???????????????????????????### ### | | ?????????????????????????##### s #?# # | | ????????????????????????## #?# ## | | ????????????????????##### ### #### ## | | ????????????????????# ## ss ##?# | | ????????????????????## ##### ##??# | | ?????????????????????# #???# s ##???####### | | ????????????????????## #???# #??????????# | | ????????????????????# #???# #??????????# | | ????????????????????# #???# #??????????# # | | ???????????????????## #???##l #??????????# # | | ???????????????????# ##???# #??####???## # | | ???????????????????# ##### #?## #### # | | ???????????????????# ##?# ## | | ???????????????????### g###??# ### | | ?????????????????????## #????# ## #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 33 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. System Shield | -6/Factory | Scanalyzed EM Pulse Cannon | -6/Factory | Scanalyzed Sub. Machine Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. EM Pulse Cannon | 1% | -6/Factory Studied --------- Lgt. Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Mistaken Identity SUBSUB Strength In Numbers Challenges ------------ None Game ------ Seed BoreBottomlessMegashotty Manual? 0 Play Time 00:46:20 Cumulative 21.0 hours Start 2025.11.04 @ 11:02:22 End 2025.11.04 @ 11:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 71 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55ec96ce-e3f2-4a32-859b-f83a27c11df8