Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 09:23:04 Player: Hilbert Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (1005) 1005 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 6373 Bonus ------- Pacifist 200 High Alert Combat Kills 18 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Location -4/Proximity Caves Parts ------- Power (2) Propulsion (8) Utility (5) Hacking Suite Weapon (2) Makeshift Sword Inventory (4) Advanced Hacking Suite Disruptor Cannon Mini Assault Cannon Peak State ------------ Power Light Angular Momentum Engine Propulsion Armored Medium Treads Improved Titanium Leg Improved Hover Unit Gyrokinetic Inverter Field Propulsion Drive Utility Improved Maneuvering Thrusters Hacking Suite Weapon Scythe Inventory Disruptor Cannon Mini Assault Cannon Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Titanium Leg Treads Armored Medium Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Scythe Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . 2 1 1 1 1 . . . . Utility 3 | . . . 1 1 1 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 65 | 6 1 10 13 19 4 4 2 2 3 1 Power 6 | 1 . 1 . 2 1 . . . 1 . Engine 6 | 1 . 1 . 2 1 . . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 33 | 2 . 4 8 10 1 3 1 2 2 . Treads 3 | . . . 2 . . 1 . . . . Leg 10 | . . 4 1 2 1 . . 2 . . Wheel 4 | 2 . . 1 1 . . . . . . Hover 11 | . . . 4 5 . 2 . . . . Flight 5 | . . . . 2 . . 1 . 2 . Utility 6 | 1 1 . 1 1 1 1 . . . . Device 2 | . . . . 1 1 . . . . . Storage 2 | 1 1 . . . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 5 4 6 1 . 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 . 2 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . 3 1 4 . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 Piercing Weapon 2 | . . . 1 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 26 | . . . . 13 . . 6 1 4 2 Power 4 | . . . . 2 . . 1 . 1 . Propulsion 17 | . . . . 9 . . 3 1 3 1 Utility 1 | . . . . . . . 1 . . . Weapon 4 | . . . . 2 . . 1 . . 1 Highest Loss Streak 5 | . . . . 4 . . 5 1 4 2 Average Slot Usage (%) 47 | . 97 92 74 64 15 34 41 29 32 14 Engine 4 | . 14 9 9 4 3 5 3 . . . Treads 2 | . . . 1 3 . 2 5 4 . . Leg 7 | . . 19 17 4 3 5 3 6 10 1 Wheel 3 | . 28 20 8 1 . . . . . . Hover 4 | . . . . 8 . 5 8 5 5 3 Flight 1 | . . . . 4 . . 2 . 3 . Device 2 | . . . . 6 1 5 3 . . . Storage 6 | . 25 22 18 13 . . . . . . Processor 1 | . . . 8 6 . . . . . . Hackware 2 | . . . . . . 1 5 5 5 5 Energy Gun 1 | . 14 6 . . . . . . . . Ballistic Gun 1 | . 14 9 4 . . . . . . . Slashing Weapon 3 | . . . . . 5 5 5 5 5 2 Piercing Weapon 1 | . . . 3 6 . . . . . . Naked Turns 84 | . . . . 51 33 . . . . . Heaviest Build 33 | 13 29 33 32 29 13 13 13 2 7 2 Greatest Support 49 | 26 26 26 40 49 20 24 24 16 16 3 Greatest Overweight (x) 3 | 1 1 3 1 3 3 . . . 2 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 4 4 4 4 4 4 Average Capacity 6 | 5 10 12 12 11 4 4 4 4 4 4 Most Carried 12 | 4 5 8 12 12 3 3 3 4 4 4 Average Carried 4 | 2 4 4 10 8 2 2 2 3 4 3 Final Capacity 4 | . . . . . . . . . . 4 Final Carried 3 | . . . . . . . . . . 3 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Matter Collected 1054 | 231 29 . 184 251 . 26 62 165 58 48 Remotely . | . . . . . . . . . . . Salvage Created 728 | . . 45 184 416 . 26 57 . . . Parts 58 | . . 5 11 33 . 3 6 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 5 . 2 Prevented 4 | . . . . . . . . 4 . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 24 | . . 2 4 15 . . 3 . . . Guns 4 | . . . 3 1 . . . . . . AOE 20 | . . 2 1 14 . . 3 . . . Classes Destroyed 8 | . . 1 3 3 . . 1 . . . Builder 2 | . . . . 2 . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 2 | . . . . 1 . 1 . . . . Watcher 1 | . . . . 1 . . . . . . Swarmer 12 | . . . 3 7 . . 2 . . . Grunt 8 | . . 2 . 6 . . . . . . Duelist 1 | . . . . . . . 1 . . . Sentry 3 | . . . 1 2 . . . . . . Best Kill Streak 10 | . . 2 3 10 . 1 3 . . . Combat Bots Only 8 | . . 2 3 8 . . 3 . . . Max Kills in Single Turn 4 | . . 1 2 4 . 1 2 . . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 1 1 4 . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Damage Taken 3883 | . 88 114 286 1132 72 . 955 93 432 711 Core 1617 | . 23 32 124 411 18 . 175 23 140 671 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 82 | 100 90 92 77 41 97 . . . . . Volleys Fired 45 | . . 2 23 17 . . 3 . . . Largest 2 | . . 2 2 1 . . 1 . . . Hottest 56 | . . 56 56 39 . . 39 . . . Shots Fired 48 | . . 4 24 17 . . 3 . . . Gun 27 | . . 2 23 2 . . . . . . Cannon . | . . . . . . . . . . . Launcher 21 | . . 2 1 15 . . 3 . . . Special . | . . . . . . . . . . . Kinetic 27 | . . 2 23 2 . . . . . . Thermal . | . . . . . . . . . . . Explosive 21 | . . 2 1 15 . . 3 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . . . 11 16 . . 2 . . . Robot Miss Streak 1 | . . . 1 . . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 36 | . . . 21 12 . 1 2 . . . Core Hits 59 | . . 3 7 43 . 1 5 . . . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 46 | . . . . 21 13 4 . . . 8 Impact . | . . . . . . . . . . . Slashing 25 | . . . . . 13 4 . . . 8 Piercing 21 | . . . . 21 . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2429 | . . 92 274 1710 . 43 310 . . . Guns 228 | . . . 203 25 . . . . . . Cannons . | . . . . . . . . . . . Explosions 2154 | . . 92 71 1681 . . 310 . . . Melee 43 | . . . . . . 43 . . . . Ramming 4 | . . . . 4 . . . . . . Kinetic 228 | . . . 203 25 . . . . . . Thermal . | . . . . . . . . . . . Explosive 1962 | . . 92 71 1489 . . 310 . . . Electromagnetic 192 | . . . . 192 . . . . . . Impact . | . . . . . . . . . . . Slashing 43 | . . . . . . 43 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 1 1 . . . 5 6 Average Corruption 1 | . . . . 1 1 . . . 2 4 Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . 4 1 . . . 1 4 Message Errors 3 | . . . . 3 . . . . . . Matter Fused 1 | . . . . . . . . . . 1 Energy Discharges 3 | . . . . 1 1 . . . 1 . Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Targeting Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 83 | . . . . 29 . . 54 . . . Projectiles . | . . . . . . . . . . . Explosions 83 | . . . . 29 . . 54 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 180 | . . 26 . 122 . . 32 . . . Shots 7 | . . 1 . 5 . . 1 . . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 11 | . . 1 3 7 . . 11 . . . Average Temperature 3 | . . 1 3 4 . . 6 . . . Received Heat Transfer 954 | . 54 48 72 345 6 . 321 18 45 45 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Peak Influence 495 | . 30 62 175 495 274 159 . . . . Average Influence 159 | . 10 30 85 229 262 141 . . . . Maximum Alert Level 2 | . . . . 2 1 . . . . . Low Security (%) 59 | . . . . . . . . . . . Level 1 37 | . . . . . . . . . . . Level 2 3 | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 1 1 3 . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 1 1 3 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 5 5 5 24 1 1 21 3 7 12 Peak Tracking Total 15 | . 5 4 3 6 2 1 15 2 7 9 Tactical Retreats 17 | . . . . 3 1 . 10 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Traps Triggered 10 | . . 3 . 6 1 . . . . . Indirectly 3 | . . . . 3 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . 2 . 2 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Disabled 9 | . . . . 9 . . . . . . Max in Single Turn 4 | . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Machines Accessed 6 | . 1 . 1 . 1 1 1 1 . . Terminals 5 | . 1 . 1 . 1 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 11 | . 2 . 3 . 3 1 1 1 . . Successful 6 | . 1 . . . 2 1 1 1 . . Failed 5 | . 1 . 3 . 1 . . . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . Terminals 10 | . 2 . 3 . 3 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . . . . 2 1 1 1 . . Record 1 | . . . . . . . . 1 . . Open Door 1 | . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Turns Passed 3125 | 44 157 163 232 647 271 202 479 393 443 94 Spaces Moved 3056 | 39 158 133 141 471 296 200 508 381 574 155 Core 543 | 5 . . . 159 196 . . . 28 155 Treads 84 | . . . 3 81 . . . . . . Legs 121 | . . 6 . 1 100 14 . . . . Wheels 457 | 34 158 127 138 . . . . . . . Hover 1624 | . . . . 230 . 186 508 381 319 . Flight 227 | . . . . . . . . . 227 . Fastest Speed 50 | 50 90 90 110 50 50 80 90 90 50 50 Average Speed 89 | 81 97 103 111 102 78 91 92 100 76 50 Slowest Speed 240 | 90 100 210 180 240 200 130 100 110 150 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 34 21 21 14 10 5 67 57 63 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . 2 3 . 2 Spaces Dug 38 | . . . . 14 13 3 . . . 8 Terrain Destroyed 239 | . . 17 13 159 13 3 26 . . 8 Melee 38 | . . . . 14 13 3 . . . 8 Projectile . | . . . . . . . . . . . AOE 201 | . . 17 13 145 . . 26 . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp War Pro Total 3306 | 48 159 150 196 585 315 210 512 391 576 164 Wait 49 | . . 1 8 30 1 2 . 7 . . Move 3047 | 38 157 132 140 471 295 199 507 380 573 155 Hop . | . . . . . . . . . . . Pick Up 20 | 4 1 4 3 4 1 1 . 2 . . Fast Attach 36 | 6 1 8 4 4 3 4 1 2 3 . Attach 25 | . . 2 7 13 1 . 1 . . 1 Detach 15 | . . 1 8 6 . . . . . . Swap 4 | . . . 2 2 . . . . . . Drop 4 | . . . 1 2 1 . . . . . Fire 45 | . . 2 23 17 . . 3 . . . Melee 46 | . . . . 21 13 4 . . . 8 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x2 300 | -9/Materials | Build established: Mutant 323 | -9/Materials | Discovered new exit (range 16) 365 | -9/Materials | Entered another Materials area 365 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 437 | -8/Materials | Discovered new exit (range 17) 527 | -8/Materials | Discovered new exit (range 16) 597 | -8/Materials | Entered Factory 597 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 670 | -7/Factory | Discovered new exit (range 9) 770 | -7/Factory | Lost 4 parts (1p3n) 891 | -7/Factory | Lost 4 parts (3n1w) 1093 | -7/Factory | Lost 3 parts (1p2n) 1193 | -7/Factory | Released all parts (4) 1211 | -7/Factory | Destroyed 8 combat bots 1220 | -7/Factory | Discovered new exit (range 11) 1221 | -7/Factory | Core integrity fell below 50% 1244 | -7/Factory | Entered another Factory area 1244 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1506 | -6/Factory | Discovered new exit (range 8) 1515 | -6/Factory | Entered another Factory area 1515 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1682 | -5/Factory | Discovered new exit (range 8) 1717 | -5/Factory | Entered Upper Caves 1754 | -5/Upper Caves | Learned location of 1 exit from Factory 1982 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2050 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 2193 | -5/Upper Caves | Discovered new exit (range 3) 2196 | -5/Upper Caves | Entered another Upper Caves area 2344 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2368 | -5/Upper Caves | Encountered a Warlord checkpoint 2538 | -5/Upper Caves | Identified exit to Warlord 2584 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2589 | -5/Upper Caves | Entered Warlord 2636 | -5/Warlord | Discovered new exit (range 15) 2692 | -5/Warlord | System corruption cleaned by Quarantine Array 2942 | -5/Warlord | Warlord's base attacked by MAIN.C 3032 | -5/Warlord | Entered Proximity Caves 3033 | -4/Proximity Caves | Identified exit to Factory 3054 | -4/Proximity Caves | Lost 4 parts (1p3n) 3071 | -4/Proximity Caves | Core integrity fell below 50% 3104 | -4/Proximity Caves | Core integrity fell below 20% 3126 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03068_ S-27 Virus springs to life. 03068_ G-67 Veteran springs to life. 03068_ Scythe destroyed. 03068_ G-67 Veteran springs to life. 03072_ System corrupted: Matter fused (-8). 03084_ C-30 ARC bursts open, deploying its payload. 03084_ P-70 Sage unfolds itself. 03085_ Acquired 48 matter. 03091_ System corrupted: Gyrokinetic Inverter rejected. 03095_ Searching scrap... 03095_ Found 23 Matter. 03095_ Found Mak. Armor Plating. 03095_ Found Imp. System Restoration Module. 03099_ S-27 Virus destroyed. 03099_ Searching scrap... 03099_ Found 24 Matter. 03099_ Found Imp. Targeting Computer. 03099_ Found Imp. Plasma Cutter. 03099_ Found Hvy. Treads. 03108_ System corrupted: Mak. Sword targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# ???#####???????????????????????????? | | ????????# ??## ##??????????????????????????? | | ????????# #??# #??????????????????????????? | | ????????# #??# #??????????????????????????? | | ?????????# #?## #???????????????????????????? | | ??######## ### #???????????????????????????? | | ## #???????????????????????????? | | #????????????????????????????? | | ##???????????????????????????? | | ##??????????????????????????? | | ??????# ! ##?????????????????????????? | | ??????# =%# #?????????????????????????? | | # |## #?????????????????????????? | | ## ??# ### ### #?????????????????????????? | | ??## ????# #?###?# ##?????????????????????????? | | ???#????## #?????## ##??????????????????????????? | | ???# ??## ##?????##;##?????????????????????????? | | ???# ## ##?????## ##????????????????????????? | | ### #??????##p#????????????????????????? | | " ## #???????#p##???????????????????????? | | "!% * #???????##s#???????????????????????? | | % ![% ##????????#p##??????????????????????? | | # && "### ###?????????##@#??????????????????????? | | & ??# ###??????????# #??????????????????????? | | % ??# #??????????###??????????????????????? | | ""???### #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | " ####### ######??????????????????????????????? | | #"""""## ## = #??????????????????????????????? | | ###" # ###### #??????????????????????????????? | | ## # #"##### #??????????????????????????????? | | # # #"%" #??????????????????????????????? | | ## "#######??????????????????????????????? | | ### ### ##????????????????????????????????????? | | ??## ####?????????????????????????????????????? | | ???### #???????????????????????????????????????? | | ????#####???????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | ?##??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 59 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed VisualManeuveringFirepult Manual? 0 Play Time 00:41:51 Cumulative 19.0 hours Start 2019.10.26 @ 09:31:16 End 2019.10.27 @ 09:23:04 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec5fbfc-026b-46d5-9cc2-f4c7a575cd6e