Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 13:30:40 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1079) 1079 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 4253 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 487/550 Matter 300/300 Energy 233/290 System Corruption 5% Temperature Warm (115) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod (200) Trap Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Heavy Particle Gun Light EM Pulse Cannon Shock Bomb Launcher Rocket Launcher Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Energy Filter Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Heavy Particle Gun Heavy Particle Gun EMP Blaster Rocket Launcher Rocket Launcher [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 52 | . 9 9 2 5 27 Power 4 | . . 1 . . 3 Engine 4 | . . 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | . 3 5 . 3 1 Treads . | . . . . . . Leg 10 | . 3 5 . 2 . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 16 | . 3 . 1 1 11 Device 4 | . . . . . 4 Storage 5 | . 1 . 1 . 3 Processor . | . . . . . . Hackware . | . . . . . . Protection 7 | . 2 . . 1 4 Artifact . | . . . . . . Weapon 20 | . 3 3 1 1 12 Energy Gun 1 | . . . . . 1 Energy Cannon 4 | . 2 1 1 . . Ballistic Gun 3 | . 1 . . . 2 Ballistic Cannon 6 | . . . . 1 5 Launcher 6 | . . 2 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 7 | . 2 1 . . 4 Power 3 | . . 1 . . 2 Propulsion 2 | . 2 . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 99 99 96 65 Engine 12 | . 14 13 14 14 8 Leg 22 | . 27 28 28 21 . Flight 1 | . . . . . 7 Device 2 | . . . . . 15 Storage 13 | . 14 14 14 14 10 Protection 12 | . 13 14 14 14 6 Energy Cannon 9 | . 6 20 13 4 . Ballistic Gun 7 | . 21 . . . 8 Ballistic Cannon 1 | . . . . 9 2 Launcher 6 | . . 7 14 14 4 Naked Turns . | . . . . . . Heaviest Build 52 | 13 26 26 26 46 52 Greatest Support 50 | 20 20 30 30 36 50 Greatest Overweight (x) 12 | . 2 1 . 1 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 15 Average Capacity 10 | . 9 10 10 10 14 Most Carried 15 | . 10 10 10 10 15 Average Carried 10 | . 9 9 9 9 13 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 14 | 6 10 10 10 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1693 | 161 506 248 20 40 718 Remotely . | . . . . . . Salvage Created 1349 | . 383 305 . . 661 Parts 91 | . 26 23 . . 42 Haulers Intercepted 3 | . . . . . 3 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 11 13 . . 11 Guns 15 | . 11 . . . 4 Cannons 11 | . . 4 . . 7 AOE 9 | . . 9 . . . Classes Destroyed 13 | . 4 3 . . 6 Worker 2 | . 1 . . . 1 Builder 2 | . . 2 . . . Tunneler 1 | . . . . . 1 Hauler 3 | . . . . . 3 Recycler 1 | . . 1 . . . Operator 2 | . 1 . . . 1 Swarmer 6 | . 3 3 . . . Grunt 17 | . 8 4 . . 5 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Assembled 6 | . . 6 . . . Best Kill Streak 6 | . 4 4 . . 6 Combat Bots Only 5 | . 4 3 . . 5 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2162 | . 585 437 . 36 1104 Core 277 | . 70 132 . 12 63 Absorbed by Shields . | . . . . . . Redirected to Shielding 60 | . . . . . 60 Regen/Repaired (Parts) 74 | . 74 . . . . Core Remaining (%) 57 | 100 . . . 14 . Volleys Fired 164 | . 62 29 . . 73 Largest 2 | . 2 2 . . 2 Hottest 112 | . 40 112 . . 71 Shots Fired 266 | . 124 40 . . 102 Gun 188 | . 124 . . . 64 Cannon 65 | . . 31 . . 34 Launcher 13 | . . 9 . . 4 Special . | . . . . . . Kinetic 222 | . 124 . . . 98 Thermal . | . . . . . . Explosive 13 | . . 9 . . 4 Electromagnetic 31 | . . 31 . . . Robot Hit Streak 12 | . 10 4 . . 12 Robot Miss Streak 5 | . 3 5 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 169 | . 79 18 . . 72 Core Hits 75 | . 28 22 . . 25 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 1 1 . . 4 Destroy 2 | . 1 . . . 1 Blast 3 | . . . . . 3 Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3490 | . 863 934 . . 1693 Guns 1609 | . 860 . . . 749 Cannons 1239 | . . 365 . . 874 Explosions 639 | . . 569 . . 70 Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 2483 | . 860 . . . 1623 Thermal 173 | . . 173 . . . Explosive 466 | . . 396 . . 70 Electromagnetic 365 | . . 365 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . . 2 . . 2 Projectiles 2 | . . . . . 2 Explosions 2 | . . 2 . . . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 51 | . . 51 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 180 | . 46 180 . . 173 Average Temperature 41 | . 13 61 . . 61 Received Heat Transfer 663 | . 303 162 . . 198 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 265 | . 265 232 . . 215 Initial . | . . . . . . Average 65 | . 104 45 . . 91 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 90 | . 75 99 . 100 96 Level 1 9 | . 24 . . . 3 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 . 2 3 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 2 | . . 1 . 1 . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . 2 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 31 22 . . 19 Peak Tracking Total 6 | . 6 5 . . 5 Tactical Retreats 5 | . 3 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 19 | . 5 . 5 2 7 Terminals 11 | . 4 . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 82 | . 11 . 50 2 19 Successful 68 | . 7 . 50 2 9 Failed 14 | . 4 . . . 10 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 23 | . 10 . 1 . 12 Terminals 28 | . 9 . . . 19 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 60 | . 5 . 50 2 3 Record 49 | . . . 49 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 1 . . . 2 Open Door 2 | . . . . 2 . Unreport Threat 2 | . 2 . . . . Registered Components 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . . . 6 Terminals 6 | . . . . . 6 Botnet 5 | . . . . . 5 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . . . 7 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 4 | . . 4 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 20 | . . 20 . . . Total Damage 243 | . . 243 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 4556 | . 1332 1120 621 726 757 Spaces Moved 3143 | 1 609 749 513 484 787 Core 3 | . . . . . 3 Treads . | . . . . . . Legs 2231 | 1 609 749 513 359 . Wheels 199 | . . . . 125 74 Hover . | . . . . . . Flight 710 | . . . . . 710 Fastest Speed 50 | 120 120 120 120 115 50 Average Speed 123 | 120 179 136 120 143 59 Slowest Speed 650 | 120 260 190 120 190 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 2 78 93 94 96 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . . 110 . . 17 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 122 | . . 110 . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 3565 | . 742 809 521 518 975 Wait 128 | . 34 15 . 20 59 Move 3130 | . 608 748 512 483 779 Hop 4 | . . . . . 4 Pick Up 36 | . 14 2 1 2 17 Fast Attach 16 | . 5 3 . 3 5 Attach 11 | . 1 1 1 . 8 Detach 6 | . . . 1 . 5 Swap 25 | . 3 5 1 2 14 Drop 44 | . 14 6 5 8 11 Fire 164 | . 62 29 . . 73 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 15) 754 | -10/Materials | Discovered new exit (range 15) 1033 | -10/Materials | Discovered new exit (range 16) 1179 | -10/Materials | Repaired Lgt. Armor Plating 1333 | -10/Materials | Entered Mines 1334 | -10/Mines | Met a Derelict testing a Signal Generator 1342 | -10/Mines | Found Signal Generator 1413 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1415 | -10/Mines | Discovered new exit (range 5) 1524 | -10/Mines | Learned Materials interactive machine intel 1565 | -10/Mines | Core integrity fell below 50% 1588 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1776 | -10/Mines | Assembled infested the area 1833 | -10/Mines | Discovered new exit (range 5) 2051 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2167 | -10/Mines | Learned Materials security intel 2170 | -10/Mines | Discovered new exit (range 6) 2345 | -10/Mines | Core integrity fell below 20% 2453 | -10/Mines | Entered Exiles 2473 | -10/Exiles | Discovered new exit (range 14) 2499 | -10/Exiles | Met 8R-AWN 2521 | -10/Exiles | Met EX-HEX 2560 | -10/Exiles | Met EX-BIN 2582 | -10/Exiles | Aligned with FarCom system 2583 | -10/Exiles | Given EX-Vault access code 2642 | -10/Exiles | Opened EX-Vault 2657 | -10/Exiles | Found Flying Fortress v7 2684 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2778 | -10/Exiles | Met EX-DEC 2803 | -10/Exiles | Visited The Gauntlet 2961 | -10/Exiles | Learned location of Zion (-6) 3061 | -10/Exiles | Discovered new exit (range 11) 3074 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3074 | -10/Exiles | Entered Mines 3295 | -9/Mines | Met a Derelict shopkeep closing up shop 3445 | -9/Mines | Discovered new exit (range 9) 3623 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3723 | -9/Mines | Discovered new exit (range 6) 3800 | -9/Mines | Entered Materials 3800 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3802 | -8/Materials | Loaded intel: 19 interactive machine locations 4332 | -8/Materials | Discovered new exit (range 12) 4458 | -8/Materials | Garrison activated, responded to threat 4557 | -8/Materials | Self-destructed Last Messages --------------- 04484_ G-47 Trooper destroyed. 04487_ G-47 Trooper suffers critical hit (Destroy). 04487_ G-47 Trooper destroyed. 04490_ System corrupted: Energy discharge (-10). 04493_ Acquired 49 matter. 04493_ O-16 Technician destroyed. 04494_ Acquired 6 matter. 04498_ Dropped Imp. Heat Sink. 04498_ Acquired Imp. Heat Sink. 04515_ W-25 Informer sends out distress signal. 04528_ R-06 Scavenger collects Heat Sink. 04540_ Knocked back. 04543_ Hvy. Assault Rifle severed. 04547_ B-36 Bruiser destroyed. 04548_ Hvy. Assault Rifle destroyed. 04552_ L-31 Rogue destroyed. 04553_ System corrupted: Energy discharge (-57). 04554_ Acquired 33 matter. 04555_ Acquired Lgt. EM Pulse Cannon. 04556_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????T?????????????????????? | | ??###########??????????????????????????""????????? | | ??# #??????????????????????????"""???????? | | ??# """ """ #???????????????????????????S"???????? | | ??# """ """ #???????????????o????????????????????? | | ??# """ """ #????????????????????????????????????? | | ### """ """ #????????????????????????????????????? | | # """ """ #????????????????????????????????????? | | < # #?????????gbwg???????????????????????? | | #= !#????????????????????????????????????? | | #####"#####?????????????????????s??????????????? | | #### #???????????????????s??????????????? | | #????????????????????s?????????????? | | ""####+#??????????????????????????????????? | | """ T"#???????????????????????????????????????? | | """ "#???????????????????????????????????????? | | """ #???????????????????????????????Y???????? | | +??????????#######??????????????????????? | | #??????????#]] #??????????????????????? | | #??????????#]] %]#??????????????????????? | | #??????????#] [* #??????????????????????? | | ############%= %@#?"""??????????????????? | | !!! # ####+###?"T"??????????????????? | | /! !!! # ## / #???????w??????????????? | | !! !!! # ## #??????????????????????? | | =%[ # / %= #??????????????????????? | | + ## = #??????????????????????? | | #### # ## %=! #??????????????????????? | | +####### # #### ###??????????????????????? | | #?# # #??#[#????????????????????????? | | #?# ##############=###???#+###??????????????? | | #?# #??????????# #?? #??????????????? | | #?# #??????????# !###= #??????????????? | | """ #?# #??????????# = %% %*T #??????????????? | | """ #?# #??????????# =[###/ #??????????????? | | """ #?# #??????????# #??! #??????????????? | | #?# #??????????#######??? ##??????????????? | | ######?#+#???????????????????? #???????????????? | | #?????? ????????????????????? #???????????????? | | ??????? ????????????????????? #???????????????? | | ??????? 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"""??????????????????????#???????????????? | | ?????? ??????????????"""?????????????????????? | | ??????##+#????????????????R"?????????????????????? | | ?????????????????????????"""?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 60 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavySchematicMultirail Manual? 0 Play Time 01:02:53 Cumulative 205.4 hours Start 2023.09.14 @ 09:27:23 End 2023.09.14 @ 13:30:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 68 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ab5fffd-60d7-4a34-8629-9913839a1c4a