Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.18 @ 00:27:53 Player: Lunatic Blue Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (238) 1190 Value Destroyed (9171) 9171 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (5283) 5283 TOTAL SCORE: 20724 Bonus ------- High Alert Combat Kills 1197 Follower Combat Kills 286 Entered Garrisons 800 Used RIF Installer 3000 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Advanced Force Field Quantum Rifle Nova Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Particle Reactor > --- PROPULSION ------- Heavy Siege Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Transmission Jammer Layered Medium Armor Plating Advanced Force Field Relay Coupler [NC] > --- WEAPON ----------- Quantum Rifle > --- INVENTORY -------- Antimatter Reactor Centrium Wheel Coolant Injector Quantum Capacitor Advanced Weapon Cycler Improved Light Armor Plating Graphene Brace Advanced Force Field Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Hunter] Long-range Tractor Beam Compact HERF Cannon Compact HERF Cannon Nova Cannon Nova Cannon Gauss Rifle Linear Accelerator Precision Rocket Launcher Remote Datajack Remote Datajack Plasma Cutter Powered Hammer [Rating: 91] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Slots Evolved 8 | . . . 2 . 2 . . 2 . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 5 | . . . 1 . 1 . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 237 | 9 7 2 32 4 6 25 31 7 16 2 11 21 32 22 10 Power 19 | 1 1 1 2 1 . 2 1 1 1 . 1 1 2 3 1 Engine 9 | 1 1 1 2 1 . 1 . 1 . . . . . 1 . Core 7 | . . . . . . 1 1 . 1 . . 1 . 2 1 Reactor 3 | . . . . . . . . . . . 1 . 2 . . Propulsion 41 | 3 2 . 10 . 2 3 5 1 4 1 1 1 5 3 . Treads 30 | 2 1 . 5 . 2 3 5 1 4 . 1 1 5 . . Leg 5 | . . . 5 . . . . . . . . . . . . Wheel 6 | 1 1 . . . . . . . . 1 . . . 3 . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 80 | 3 2 . 5 1 3 6 12 3 4 1 5 9 13 6 7 Device 50 | 2 1 . 4 1 2 2 7 2 2 1 3 7 8 4 4 Storage 3 | 1 1 . . . . . 1 . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . . . Hackware 8 | . . . . . . 1 . . . . . 1 1 2 3 Protection 18 | . . . 1 . 1 3 4 1 2 . 1 1 4 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 97 | 2 2 1 15 2 1 14 13 2 7 . 4 10 12 10 2 Energy Gun 13 | . . . 2 . . . . . . . 1 4 3 3 . Energy Cannon 31 | . . . 3 2 1 9 8 1 3 . . 2 1 1 . Ballistic Gun 10 | 2 2 . 4 . . . . . . . 1 . 1 . . Ballistic Cannon 10 | . . . 1 . . . . . . . 1 1 4 3 . Launcher 27 | . . 1 5 . . 5 5 1 4 . 1 1 2 2 . Special Weapon 4 | . . . . . . . . . . . . . 1 1 2 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . . 1 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . . . . . . 2 . . Parts Lost 80 | . 4 1 14 . 1 3 12 1 4 . 4 6 8 14 8 Power 11 | . . . 1 . . 1 . . 1 . . 1 1 3 3 Propulsion 26 | . 2 1 5 . 1 1 4 1 2 . . 1 3 2 3 Utility 28 | . 1 . 4 . . 1 6 . . . 2 3 4 6 1 Weapon 15 | . 1 . 4 . . . 2 . 1 . 2 1 . 3 1 Highest Loss Streak 10 | . 2 1 10 . 1 3 4 1 1 . 3 3 4 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 87 86 97 97 99 94 90 97 93 86 83 80 67 57 Engine 2 | . 14 14 10 11 9 2 . 7 4 . . . . . 1 Core 6 | . . . . . . 6 9 7 10 15 9 5 5 2 7 Reactor 2 | . . . . . . . . . . . 4 6 6 6 . Treads 17 | . 13 14 10 33 34 35 31 21 28 17 9 5 12 7 . Wheel 3 | . 13 1 . . . . . . . 5 7 6 1 4 5 Device 18 | . 13 14 8 20 22 13 19 23 23 23 16 19 19 12 15 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 6 6 6 3 Processor 2 | . . . . . . . . . . . 5 6 6 6 5 Hackware 2 | . . . . . . 6 . . . . . 4 6 5 4 Protection 5 | . . . 4 . 3 5 5 6 7 7 7 6 5 3 . Energy Gun 2 | . . . 7 . . . . . . . 6 4 1 1 7 Energy Cannon 8 | . . . . 18 18 17 17 14 14 15 3 4 . 3 . Ballistic Gun 1 | . 26 25 7 . . . . . . . 2 . . . . Ballistic Cannon 1 | . . . 1 1 . . . . . . 2 2 4 2 . Naked Turns 26 | . . . . . . . . . . . . . . . 26 Heaviest Build 146 | 14 29 30 33 41 46 62 120 146 146 146 146 139 137 134 100 Greatest Support 140 | 40 10 20 60 60 80 80 80 68 88 88 70 70 140 90 36 Greatest Overweight (x) 33 | 1 2 2 1 . . . 1 3 2 5 5 1 1 6 33 Average Overweight (x) 1 | . 1 1 . . . . . 2 1 4 2 1 . 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 15 15 15 16 25 25 25 25 25 25 25 15 Most Carried 25 | 8 15 15 15 15 15 15 16 21 25 25 25 25 25 25 18 Average Carried 19 | 4 11 15 11 14 14 14 14 16 23 24 24 24 23 20 10 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 15 14 15 14 15 16 21 25 25 25 20 23 17 4 Class Distribution -------------------- 48% | Bothacker-Mutant 29% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Matter Collected 4158 | 334 224 54 302 154 55 332 285 122 273 44 198 151 877 639 114 Remotely 865 | . 26 54 148 . . . . . . . . . 325 312 . Salvage Created 8041 | 94 385 119 561 209 174 873 1416 283 1192 443 485 383 660 733 31 Parts 425 | 13 27 10 26 9 12 55 85 13 54 23 25 9 24 39 1 Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . . . . . Recyclers Shooed 6 | . 3 . 1 . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Combat Hostiles Destroyed 200 | . 11 5 13 5 6 25 30 7 31 7 15 8 24 13 . Guns 26 | . 11 2 2 . . . . . . . 7 2 1 1 . Cannons 93 | . . . 1 5 6 13 18 4 17 6 7 4 4 8 . AOE 71 | . . 3 10 . . 12 11 3 12 . 1 . 17 2 . Classes Destroyed 21 | 1 3 1 5 1 . 1 3 1 2 . . 1 1 . 1 Worker 3 | . . 1 . . . . 2 . . . . . . . . Builder 14 | . . . 2 . . . 5 . . 1 . . . 6 . Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . . . 2 . . . . . . . . Recycler 4 | . . . 1 . . . 1 . . . . . . 2 . Operator 3 | . . . 1 . 1 . 1 . . . . . . . . Watcher 5 | . . . . . . 1 2 . . 1 . . . 1 . Swarmer 44 | . 6 3 . . 4 6 4 . 7 . 8 . 4 2 . Cutter 3 | . . . . . . . . . . . . . 3 . . Grunt 104 | . 5 2 9 3 2 12 18 6 16 5 5 5 10 6 . Brawler 5 | . . . . 1 . 2 . . . 1 . . . 1 . Duelist 4 | . . . 2 1 . . 1 . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . Sentry 20 | . . . 2 . . 5 4 . 4 . . . 3 2 . Demolisher 1 | . . . . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . . . 2 . . . . 2 . Hunter 5 | . . . . . . . 1 . . . 1 . 3 . . Programmer 6 | . . . . . . . . 1 1 1 1 2 . . . Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 1 . . Samaritan 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | 2 4 4 8 3 4 7 12 3 8 4 4 3 12 8 . Combat Bots Only 12 | . 4 3 6 3 4 7 7 3 8 4 4 3 12 4 . Max Kills in Single Turn 5 | 1 1 3 3 1 1 3 4 2 4 1 2 1 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 . . 3 3 2 4 . 1 . 4 1 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Damage Taken 14453 | . 675 348 1207 204 320 722 1655 284 1357 212 780 1438 2487 2185 579 Core 2143 | . 167 78 287 43 43 107 209 48 235 11 50 66 165 411 223 Absorbed by Shields 1909 | . . . . . . . 228 72 724 76 215 217 377 . . Reduced by Siege Mode 264 | . . . . . . . . . . . . 131 133 . . Redirected to Shielding 23 | . . . 23 . . . . . . . . . . . . Regen/Repaired (Parts) 65 | . . . . . . . . . . . . 65 . . . Core Remaining (%) 40 | 100 . 2 . 17 . . 34 . . . 50 . . . . Volleys Fired 663 | 11 57 16 37 11 17 54 67 17 69 28 44 58 91 70 16 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 Hottest 160 | 40 40 40 91 136 143 143 130 130 130 130 145 160 132 137 61 Shots Fired 1083 | 22 110 30 55 22 34 96 129 32 128 57 81 93 101 76 17 Gun 342 | 22 110 28 41 . . . . . . . 33 46 32 16 14 Cannon 659 | . . . 1 22 34 87 120 31 117 57 47 47 51 45 . Launcher 69 | . . 2 13 . . 9 9 1 11 . 1 . 15 8 . Special 13 | . . . . . . . . . . . . . 3 7 3 Kinetic 293 | 22 110 28 24 . . . . . . . 15 17 49 28 . Thermal 665 | . . . 1 22 34 86 120 31 117 57 65 76 26 16 14 Explosive 69 | . . 2 13 . . 9 9 1 11 . 1 . 15 8 . Electromagnetic 43 | . . . 17 . . 1 . . . . . . 8 17 . Robot Hit Streak 22 | 8 12 7 11 9 15 13 14 5 13 6 9 22 17 11 13 Robot Miss Streak 6 | 2 6 2 2 4 2 4 4 4 5 4 6 3 1 2 2 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . Capacitor 46 | . . . . . . . . . . . . 20 . 26 . Shots Hit Robots 702 | 16 69 21 42 13 24 42 84 11 79 27 45 70 87 59 13 Core Hits 407 | 6 25 13 40 6 10 35 66 11 52 13 24 18 57 27 4 Critical Kills 3 | . . . . . . . . . 1 1 . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 . . Critical Strikes 20 | . . . 1 . . . . . 1 1 2 5 8 1 1 Burn 3 | . . . . . . . . . . . . 2 . . 1 Meltdown 3 | . . . . . . . . . 1 1 . 1 . . . Destroy 2 | . . . . . . . . . . . 1 . 1 . . Blast 10 | . . . . . . . . . . . 1 2 7 . . Corrupt 2 | . . . 1 . . . . . . . . . . 1 . Melee Attacks 3 | . . . . . . . . . . . . 3 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26590 | 155 650 331 1542 265 595 2023 3672 699 3343 770 1253 1951 5223 3912 206 Guns 3930 | 155 650 156 367 . . . . . . . 420 882 747 347 206 Cannons 12368 | . . . 20 265 585 1028 2258 315 2228 762 728 1069 1540 1570 . Explosions 10218 | . . 175 1136 . . 995 1407 384 1115 . 84 . 2932 1990 . Melee . | . . . . . . . . . . . . . . . . Ramming 74 | . . . 19 . 10 . 7 . . 8 21 . 4 5 . Kinetic 4277 | 155 650 156 193 . . . . . . . 178 484 1419 1042 . Thermal 11813 | . . . 84 265 585 1028 2258 315 2228 762 970 1467 631 1014 206 Explosive 9487 | . . 175 1072 . . 995 1407 384 1115 . 84 . 2932 1323 . Electromagnetic 939 | . . . 174 . . . . . . . . . 237 528 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 1 3 1 3 5 5 Average Corruption 2 | . . . . . . . . 1 1 1 2 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 75 | . . . . . . . . 1 8 8 16 6 5 14 17 Message Errors 15 | . . . . . . . . . 1 1 1 . 2 7 3 Matter Fused 17 | . . . . . . . . . 2 2 4 1 2 2 4 Heat Flow Errors 5 | . . . . . . . . . . 1 . 2 . 1 1 Energy Discharges 11 | . . . . . . . . 1 1 1 3 1 . 1 3 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . . . Data Loss (minor) 12 | . . . . . . . . . 2 1 4 1 . 2 2 Data Loss (major) 4 | . . . . . . . . . . 1 1 . 1 . 1 Misfires 5 | . . . . . . . . . 1 1 1 . . . 2 Weapon Failures 4 | . . . . . . . . . . . 2 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 684 | . . . 55 . . 25 44 21 19 . 10 18 130 362 . Projectiles 188 | . . . . . . . 44 21 18 . 10 18 23 54 . Explosions 496 | . . . 55 . . 25 . . 1 . . . 107 308 . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . . 2 7 7 . Impact . | . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . 2 6 6 . Secondary 2 | . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 1112 | . . 53 301 . . 49 11 17 55 . 28 . 192 406 . Shots 36 | . . 2 10 . . 4 2 1 5 . 1 . 3 8 . Rammed 11 | . . . 4 . 2 . 1 . . 1 1 . 1 1 . Targets Rammed 12 | . . . 5 . 2 . 1 . . 1 1 . 1 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . Highest Temperature 402 | . 18 12 58 126 39 57 324 93 106 216 137 290 288 402 261 Average Temperature 64 | . 7 8 25 52 22 16 78 30 27 19 42 106 91 137 92 Received Heat Transfer 3649 | . 186 69 246 60 180 306 398 125 495 86 104 354 347 507 186 Effects 1 | . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . Siege Activations 3 | . . . . . . . . . . . . 1 2 . . Total Turns 81 | . . . . . . . . . . . . 36 45 . . Longest Duration 36 | . . . . . . . . . . . . 36 30 . . Robots Corrupted 4 | . . . . . . . . . . . . . 2 2 . Combat Hostiles 4 | . . . . . . . . . . . . . 2 2 . Parts Fried 5 | . . . . . . . . . . . . . 3 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . 2 1 . 2 . . . Combat Hostiles 6 | . . . . . . . 1 . 2 1 . 2 . . . Parts Melted 38 | . . . . 5 1 3 8 1 8 3 2 6 . 1 . Heat Transferred 17230 | . . . 137 481 925 1443 2997 407 2923 999 1533 2959 890 1018 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Peak Influence 1018 | 20 330 209 530 298 300 1018 905 553 822 441 439 245 381 340 . Initial 495 | . 13 58 81 148 115 195 495 349 281 431 168 230 26 197 . Average 344 | 10 181 105 238 209 199 669 725 397 555 312 352 63 227 228 . Maximum Alert Level 3 | . 1 1 2 1 1 3 3 2 3 2 2 1 1 1 . Low Security (%) 28 | 100 51 84 50 23 27 5 . . . 14 10 79 20 41 . Level 1 37 | . 48 15 43 76 72 5 . 68 21 47 55 20 79 58 . Level 2 22 | . . . 5 . . 42 37 31 66 38 33 . . . . Level 3 11 | . . . . . . 47 62 . 12 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 3 . 1 . 6 4 . 2 . 4 . 5 . Investigation 5 | . . . 2 . . . 1 1 . . . 1 . . . Extermination 6 | . . . . . . . . 2 . 1 . 2 . 1 . Reinforcement 11 | . 1 . 1 . . . 4 1 . 1 . . . 3 . Assault 2 | . . . . . . . 1 . . . . . . 1 . Garrison 2 | . . . . . 1 . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Distress Signals 7 | . 1 . 1 . . . 5 . . . . . . . . Communications Jammed 8 | . . . . . . 1 6 . . . . . . 1 . Distress Signals 2 | . . . . . . 1 . . . . . . . 1 . Times Spotted 290 | . 19 5 17 5 13 27 43 10 33 13 18 21 28 26 12 Peak Tracking Total 10 | . 5 3 6 3 5 5 7 4 7 4 4 3 10 7 7 Tactical Retreats 17 | . . . 1 . . 1 1 1 3 . 2 1 2 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Traps Triggered 16 | . . . . . . 3 1 . 7 . 1 1 2 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Machines Disabled 27 | . . . 1 2 . 2 3 5 1 2 2 1 1 7 . Max in Single Turn 4 | . . . 1 1 . 1 1 4 1 1 1 1 1 4 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Machines Accessed 38 | . 1 . 5 . 4 2 3 1 3 7 2 6 3 1 . Terminals 28 | . 1 . 4 . 3 2 2 . 3 5 2 3 3 . . Fabricators 3 | . . . . . . . . . . 1 . 1 . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . 1 . . . Total Hacks 75 | . 2 . 8 . 9 3 6 3 3 16 4 13 7 1 . Successful 29 | . 1 . 3 . 4 1 2 3 1 6 1 5 1 1 . Failed 46 | . 1 . 5 . 5 2 4 . 2 10 3 8 6 . . Catastrophic 9 | . . . 1 . 1 . 2 . . 3 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . . . 2 . 6 . 6 1 . 6 . 2 . . . Terminals 58 | . 2 . 7 . 8 3 5 . 3 12 4 7 7 . . Fabricators 5 | . . . . . . . . . . 2 . 2 . 1 . Repair Stations 2 | . . . . . . . . . . . . 2 . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . 3 . 2 . 2 . . . Terminal Hacks 14 | . 1 . 2 . 3 1 1 . 1 3 1 . 1 . . Record 2 | . . . . . 2 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . Garrison Registry 2 | . . . . . . . . . . . 1 . 1 . . Security Stations 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . 2 . 1 . Network Status 3 | . . . . . . . . . . 1 . 1 . 1 . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . 2 . 2 . 2 . . . Unlock Access 4 | . . . . . 1 . . 1 . 1 . 1 . . . Coupler Status 3 | . . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 3 | . . . 1 . . . 1 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . Tunnel 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Eject 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 32 | . 1 . 4 . 4 1 2 1 2 6 2 5 3 1 . Full Trace Events 1 | . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . 81 . . . Total Robot Build Rating 1 | . . . . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Used RIF Installer 6 | . . . . . . 2 . . 1 . 2 . 1 . . Command Fork 1 | . . . . . . . . . . . 1 . . . . Threat Obfuscator 2 | . . . . . . 1 . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . . . . . . 1 2 5 1 Non-combat 1 | . . . . . . . . . . . . 1 . . . Combat 8 | . . . . . . . . . . . . . 2 5 1 Robot Hacks Applied 10 | . . . . . . . . . . . . 1 3 5 1 find_shortcuts 1 | . . . . . . . . . . . . . 1 . . reboot_propulsion 1 | . . . . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . . . . 1 . . overwrite_iff 3 | . . . . . . . . . . . . . . 3 . formatsys_low 1 | . . . . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . . . . . . 1 1 1 Relay Couplers Released 15 | . . . . . . . . 3 7 . 3 . . 2 . Ejected 3 | . . . . . . . . 3 . . . . . . . Machine Destruction 9 | . . . . . . . . . 4 . 3 . . 2 . Programmers 3 | . . . . . . . . . 3 . . . . . . Attached 6 | . . . . . . . . . . . . 1 1 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Total Allies 13 | . . . . . . . . . 3 . . 2 1 6 1 Largest Group 5 | . . . . . . . . . 3 3 . 2 1 5 1 Highest-Rated Group 131 | . . . . . . . . . 72 72 . 33 32 131 41 Highest-Rated Ally 41 | . . . . . . . . . 24 24 . 23 32 29 41 Total Orders 1 | . . . . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 28 | . . . . . . . . . . 10 . . . 9 9 Total Damage 778 | . . . . . . . . . . 266 . . . 140 372 Kills 7 | . . . . . . . . . . 3 . . . 1 3 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Turns Passed 12642 | 173 429 147 466 395 292 1343 1005 503 1242 1049 967 1960 1196 746 729 Spaces Moved 5123 | 117 216 42 176 221 139 711 407 133 382 468 357 659 457 286 352 Core 208 | 5 . . . . . . . . . . . . . . 203 Treads 3673 | 13 . 37 60 221 139 711 407 133 382 70 213 659 457 171 . Legs 116 | . . . 116 . . . . . . . . . . . . Wheels 1126 | 99 216 5 . . . . . . . 398 144 . . 115 149 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 120 160 160 160 160 323 242 175 160 270 162 115 50 Average Speed 199 | 100 109 224 170 160 160 160 179 332 258 185 228 270 193 200 191 Slowest Speed 1700 | 160 110 240 240 160 160 160 243 405 323 242 270 270 270 232 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 44 15 27 52 16 80 41 4 51 14 61 24 61 15 44 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 . 1 . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 . 1 . . 1 . . . . . . 1 . Scrap Searched 4 | . . . . 1 . . . . . . . . . . 3 Spaces Dug 49 | . . . . . . 5 . 3 2 4 . 2 20 13 . Terrain Destroyed 540 | . . 15 57 . 2 37 86 26 34 12 5 4 83 179 . Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 60 | . . . . . 2 . 29 7 1 12 . 3 2 4 . AOE 479 | . . 15 57 . . 37 57 19 33 . 5 . 81 175 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Low Total 6513 | 149 313 73 283 242 173 824 547 161 506 597 424 766 656 405 394 Wait 221 | . 22 11 15 1 3 2 25 . 1 83 . . 39 18 1 Move 5111 | 116 215 41 175 220 139 710 406 132 381 468 356 659 456 285 352 Hop . | . . . . . . . . . . . . . . . . Pick Up 122 | 10 9 1 10 3 3 15 11 5 8 6 5 12 17 4 3 Fast Attach 55 | 7 2 . 9 1 1 4 4 2 2 1 3 3 5 7 4 Attach 83 | . 2 . 12 . 3 3 11 1 4 . 4 10 16 12 5 Detach 20 | . . . 4 . . . . . . . . 1 7 4 4 Swap 99 | 2 3 2 11 3 2 18 16 4 10 1 4 8 11 3 1 Drop 95 | 3 3 2 5 3 3 18 6 . 2 9 7 12 13 1 8 Fire 663 | 11 57 16 37 11 17 54 67 17 69 28 44 58 91 70 16 Melee 3 | . . . . . . . . . . . . 3 . . . Ram 1 | . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . Crush 11 | . . . 5 . 2 . 1 . . 1 1 . 1 . . Escape Stasis 7 | . . . . . . . . . 7 . . . . . . Rewire 22 | . . . . . . . . . 22 . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 516 | -10/Materials | Core integrity fell below 50% 603 | -10/Materials | Entered Mines 705 | -10/Mines | Discovered new exit (range 11) 717 | -10/Mines | Core integrity fell below 20% 750 | -10/Mines | Entered Materials 750 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Lost 4 parts (1n1u2w) 987 | -9/Materials | Identified exit to Mines 1038 | -9/Materials | Core integrity fell below 50% 1090 | -9/Materials | Lost 10 parts (1p4n3u2w) 1138 | -9/Materials | Build established: Scavenger-Mutant 1216 | -9/Materials | Entered Mines 1481 | -9/Mines | Learned Materials trap positions 1550 | -9/Mines | Core integrity fell below 20% 1592 | -9/Mines | Discovered new exit (range 9) 1611 | -9/Mines | Entered Materials 1611 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1612 | -8/Materials | Loaded intel: 18 trap records 1845 | -8/Materials | Garrison activated, responded to threat 1881 | -8/Materials | Discovered new exit (range 9) 1903 | -8/Materials | Identified exit to Garrison 1903 | -8/Materials | Entered Garrison 1958 | -8/Garrison | Triggered checkpoint 2010 | -8/Garrison | Triggered checkpoint 2022 | -8/Garrison | Triggered checkpoint 2088 | -8/Garrison | Destroyed 7 combat bots 2096 | -8/Garrison | Lost 3 parts (1p1n1u) 2111 | -8/Garrison | Triggered checkpoint 2166 | -8/Garrison | Triggered checkpoint 2452 | -8/Garrison | Discovered new exit (range 11) 2484 | -8/Garrison | Build established: Mutant 2485 | -8/Garrison | Triggered checkpoint 2586 | -8/Garrison | Triggered checkpoint 2768 | -8/Garrison | Discovered new exit (range 11) 3032 | -8/Garrison | Installed Relay Interface Framework 3165 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 3227 | -8/Garrison | Discovered new exit (range 10) 3246 | -8/Garrison | Entered Materials 3300 | -8/Materials | Discovered new exit (range 10) 3621 | -8/Materials | Build established: Scavenger-Mutant 3646 | -8/Materials | First assault squad dispatched 3833 | -8/Materials | Lost 3 parts (2n1u) 3861 | -8/Materials | Destroyed 7 combat bots 3899 | -8/Materials | Lost 4 parts (1n1u2w) 3899 | -8/Materials | Core integrity fell below 50% 3939 | -8/Materials | Lost 3 parts (1n2u) 3940 | -8/Materials | Discovered new exit (range 16) 4251 | -8/Materials | Entered Factory 4251 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4418 | -7/Factory | Discovered new exit (range 16) 4709 | -7/Factory | Identified exit to Garrison 4754 | -7/Factory | Entered Garrison 4816 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 5036 | -7/Garrison | Triggered checkpoint 5075 | -7/Garrison | Destroyed 7 combat bots 5195 | -7/Garrison | Discovered new exit (range 12) 5308 | -7/Garrison | Triggered checkpoint 5317 | -7/Garrison | Triggered checkpoint 5392 | -7/Garrison | Destroyed 8 combat bots 5474 | -7/Garrison | Triggered checkpoint 5515 | -7/Garrison | Garrison Relay disabled 5548 | -7/Garrison | Learned Factory security intel 5642 | -7/Garrison | Discovered new exit (range 8) 5833 | -7/Garrison | Build established: Bothacker-Mutant 5922 | -7/Garrison | Triggered checkpoint 5952 | -7/Garrison | Discovered new exit (range 5) 5996 | -7/Garrison | Entered Factory 5996 | -7/Factory | Accompanied by 3 allies 6104 | -7/Factory | Identified exit to Lower Caves 7045 | -7/Factory | Identified exit to Garrison 7045 | -7/Factory | Entered Garrison 7188 | -7/Garrison | Triggered checkpoint 7223 | -7/Garrison | Garrison Relay disabled 7241 | -7/Garrison | Discovered new exit (range 41) 7241 | -7/Garrison | Discovered new exit (range 53) 7241 | -7/Garrison | Discovered new exit (range 77) 7348 | -7/Garrison | Found Quantum Capacitor 7360 | -7/Garrison | Lost 3 parts (1u2w) 7474 | -7/Garrison | Triggered checkpoint 7564 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7684 | -7/Garrison | Triggered checkpoint 7937 | -7/Garrison | Expanded RIF knowledge: Command Fork 8012 | -7/Garrison | Entered Factory 8012 | -6/Factory | Evolved 2 slots: Utility x2 8284 | -6/Factory | Fabricated T-07 Excavator? 9828 | -6/Factory | Spotted B-75 Beast 9878 | -6/Factory | Garrison activated, responded to threat 9880 | -6/Factory | Lost 3 parts (1p1u1w) 9903 | -6/Factory | Destroyed B-75 Beast 9960 | -6/Factory | Lost 3 parts (1n2u) 9972 | -6/Factory | Identified exit to Garrison 9972 | -6/Factory | Entered Garrison 10191 | -6/Garrison | Spotted B-75 Beast 10235 | -6/Garrison | Destroyed B-75 Beast 10245 | -6/Garrison | Lost 4 parts (2n2u) 10256 | -6/Garrison | Destroyed 12 combat bots 10426 | -6/Garrison | Triggered checkpoint 10672 | -6/Garrison | Triggered checkpoint 10704 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10774 | -6/Garrison | Discovered new exit (range 8) 10795 | -6/Garrison | Spotted B-75 Beast 10795 | -6/Garrison | Spotted B-86 Titan 10861 | -6/Garrison | Triggered checkpoint 10906 | -6/Garrison | Destroyed 7 combat bots 11004 | -6/Garrison | Triggered checkpoint 11058 | -6/Garrison | Discovered new exit (range 26) 11058 | -6/Garrison | Discovered new exit (range 43) 11058 | -6/Garrison | Discovered new exit (range 61) 11068 | -6/Garrison | Lost 4 parts (1p1n2u) 11168 | -6/Garrison | Entered Factory 11288 | -6/Factory | Discovered new exit (range 14) 11653 | -6/Factory | Lost 8 parts (1p2n3u2w) 11731 | -6/Factory | Core integrity fell below 50% 11772 | -6/Factory | Lost 3 parts (1p1u1w) 11880 | -6/Factory | Discovered new exit (range 9) 11914 | -6/Factory | Entered Lower Caves 12075 | -6/Lower Caves | Build established: Scavenger-Mutant 12099 | -6/Lower Caves | Core integrity fell below 20% 12136 | -6/Lower Caves | Lost 3 parts (3n) 12470 | -6/Lower Caves | Learned 4 Factory zone layouts 12601 | -6/Lower Caves | Build established: Mutant 12617 | -6/Lower Caves | Released all parts (5) 12618 | -6/Lower Caves | Attracted the attention of an 0b10 base 12643 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 12538_ Found 28 Matter. 12539_ Acquired 28 matter. 12542_ Acquired Mak. Hacking Suite. 12573_ System corrupted: Matter fused (-5). 12594_ G-50 Soldier springs to life. 12598_ Slayer 5a destroyed. 12598_ Slug penetrates Wall. 12609_ Cloaking Device destroyed. 12615_ Remote Datajack destroyed. 12616_ Lgt. Nuclear Core destroyed. 12617_ Released Coolant Injector. 12617_ Released Adv. Targeting Computer. 12617_ Released Prc. Beam Rifle. 12617_ Released Relay Coupler [Hunter]. 12617_ Released Mak. Hacking Suite. 12632_ Searching scrap... 12632_ Found Kinecellerator. 12632_ Found Energy Well. 12632_ Found 35 Matter. 12643_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????####?######?????????????????????????? | | ???????????#"""## ##????####????????????????? | | ???????????#"""%! #???## ##???????????????? | | ???????????#""" ! ##???# ##??????????????? | | ???????????#""" ##???# #??????????????? | | ???????????#"""## #??## ##??????????????? | | ???????????##### #### ##???????????????? | | ???????????????# ##????????????????? | | ???????????????# #?????????????????? | | ???????????????# @######?????????????????? | | ???????????????# #?######???????????????? | | ???????????????###### ## ##??????????????? | | ???????????????????## #??????????????? | | ??????????????????## ## ?????????? | | ?????????????????## ##???? ???????????? | | ?????????????????# #?????????##??????????? | | ?????????????????# g #?????????????????????? | | ?????????????????# #?????????????????????? | | ????????????????## gg ##?????????????????????? | | ????????????????# #####?????#?????#??????????? | | ????????????????## Y#??????? ###?## ?????????? | | ?????????????????# g#???### ### ?????????? | | ?????????????????# #### ### ?????????? | | ?????????????????# ?????????? | | ?????????????????# #?????????? | | ????????????????## ######+#### #?????##### | | ???????????????## #??""" ""# ##???## | | ???????????????# #??? ""# ##??# | | ???????????????# #??? T"# #?## | | ???????????????# #???? ""# ### | | ???????????????## ## #???? # ## | | ????????????????##?# #???? # ## ### | | ???????????????????#[!#??? "# ## #?# | | ?????????????????### #??? "# #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 39 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 450 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedCoolantTorch Manual? 0 Play Time 02:21:46 Cumulative 148.5 hours Start 2022.12.17 @ 22:02:06 End 2022.12.18 @ 00:27:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 537b0539-a5b2-4f69-a332-6b7bcb4375a8