Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.12 @ 03:48:50 Player: Ordine Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2493) 2493 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 6908 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 247/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Armored Treads Structural Scanner Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Core Analyzer Core Shielding Power Shielding Propulsion Shielding Improved Assault Rifle Field Lobotomy Kit (4) Katana Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Flail > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Structural Scanner Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Core Analyzer Core Shielding Power Shielding Propulsion Shielding Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Field Lobotomy Kit Katana Axe [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 4 | . . . 2 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 76 | 6 6 6 24 1 1 2 20 10 Power 10 | 1 2 1 4 . . . 2 . Engine 6 | 1 2 . 1 . . . 2 . Core 4 | . . 1 3 . . . . . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 2 7 . . . 6 2 Treads 20 | 2 1 2 7 . . . 6 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 1 1 6 1 1 . 5 4 Device 2 | . . . 1 . . . . 1 Storage 4 | 1 1 . 1 . . . 1 . Processor 2 | . . . . . 1 . 1 . Hackware 2 | . . . 1 . . . . 1 Protection 10 | . . 1 3 1 . . 3 2 Artifact . | . . . . . . . . . Weapon 26 | 2 2 2 7 . . 2 7 4 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 2 1 2 4 . . . 4 2 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 1 . 3 . . 1 . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 3 | . . . . . . . 3 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 23 | . . 1 3 1 . 1 5 12 Power 4 | . . . 1 . . 1 1 1 Propulsion 6 | . . . . . . . 1 5 Utility 7 | . . . 1 1 . . 1 4 Weapon 6 | . . 1 1 . . . 2 2 Highest Loss Streak 8 | . . 1 1 2 . 1 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 81 96 98 100 100 90 93 86 Engine 4 | . 13 . 5 . . . 3 6 Core 5 | . . 13 5 11 11 2 . . Treads 24 | . 28 28 21 22 22 22 27 22 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . . . 3 11 9 7 Hackware 8 | . . . 10 11 11 11 9 12 Protection 14 | . . 10 21 22 18 11 18 7 Ballistic Gun 15 | . 20 27 19 11 11 11 10 7 Launcher 4 | . 4 . 2 11 11 11 2 . Peak Build Rating 38 | 6 7 12 23 23 23 31 32 38 Average Rating 20 | 5 6 11 17 22 22 20 29 32 On Entrance 16 | . 6 7 12 23 22 23 20 31 Naked Turns . | . . . . . . . . . Heaviest Build 100 | 13 50 53 59 56 56 53 98 100 Greatest Support 82 | 40 40 40 40 40 40 40 62 82 Greatest Overweight (x) 33 | . 1 1 18 1 1 1 2 33 Average Overweight (x) 1 | . . 1 1 1 1 1 . 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 Average Capacity 21 | 7 18 20 20 20 20 20 23 25 Most Carried 23 | 1 11 20 20 18 18 18 23 22 Average Carried 17 | . 7 15 18 17 17 18 20 19 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 Final Carried 23 | 1 11 18 18 17 18 18 23 19 Class Distribution -------------------- 70% | Mutant 21% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1972 | 257 232 163 536 . . . 635 149 Remotely . | . . . . . . . . . Salvage Created 2530 | . 347 128 812 54 . 6 870 313 Parts 165 | . 16 11 57 3 . . 64 14 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 72 | . 8 8 21 2 . 2 24 7 Melee 11 | . . . . . . . 11 . Guns 41 | . 4 5 13 . . . 13 6 AOE 19 | . 4 3 8 2 . 2 . . Classes Destroyed 13 | . 6 . 4 . . . 2 1 Worker 8 | . 2 . 4 . . . 2 . Builder 1 | . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . Recycler 1 | . 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 5 | . 2 . 1 . . . 1 1 Swarmer 30 | . 2 6 6 . . . 13 3 Grunt 30 | . 6 2 9 2 . 2 6 3 Brawler 1 | . . . 1 . . . . . Sentry 8 | . . . 5 . . . 3 . Specialist 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 8 | . 8 5 7 2 . 2 7 3 Combat Bots Only 7 | . 4 5 5 2 . 2 7 3 Max Kills in Single Turn 5 | . 3 3 5 2 . 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . Exploded 3 | . 3 3 3 2 . 1 . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 573 | . 40 24 94 2 . 30 182 201 Missed 151 | . 9 9 22 . . 7 53 51 Damage Taken 5995 | . 412 198 1011 50 . 401 1497 2426 Core 1039 | . 37 18 95 . . 27 162 700 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 35 | . . . 9 . . 8 18 . Regen/Repaired (Parts) 238 | . . . 238 . . . . . Core Remaining (%) 79 | 100 . 78 . . . 69 70 . Volleys Fired 183 | . 27 11 50 1 . 10 53 31 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 56 | . 50 50 56 56 . 56 56 46 Shots Fired 309 | . 48 21 96 2 . 20 68 54 Gun 279 | . 40 19 88 1 . 10 67 54 Cannon . | . . . . . . . . . Launcher 29 | . 8 2 8 1 . 9 1 . Special 1 | . . . . . . 1 . . Kinetic 279 | . 40 19 88 1 . 10 67 54 Thermal . | . . . . . . . . . Explosive 29 | . 8 2 8 1 . 9 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 9 12 10 1 . 3 7 9 Robot Miss Streak 7 | . 3 2 4 2 . 2 7 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 6 | . . 1 2 . . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Shots Hit Robots 225 | . 32 16 62 1 . 8 68 38 Core Hits 148 | . 27 12 44 3 . 8 39 15 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . 1 Critical Strikes 6 | . 1 . 2 . . . 2 1 Destroy 3 | . 1 . 2 . . . . . Smash 1 | . . . . . . . . 1 Sever 2 | . . . . . . . 2 . Melee Attacks 43 | . . . . . . . 33 10 Impact 10 | . . . . . . . . 10 Slashing 33 | . . . . . . . 33 . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6096 | . 832 499 1536 147 . 568 1845 669 Guns 2902 | . 350 210 839 . . 66 862 575 Cannons . | . . . . . . . . . Explosions 2187 | . 482 289 697 147 . 502 70 . Melee 1007 | . . . . . . . 913 94 Ramming . | . . . . . . . . . Kinetic 2902 | . 350 210 839 . . 66 862 575 Thermal 256 | . . 200 . 56 . . . . Explosive 1931 | . 482 89 697 91 . 502 70 . Electromagnetic . | . . . . . . . . . Impact 94 | . . . . . . . . 94 Slashing 913 | . . . . . . . 913 . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 1 | . . . . . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 159 | . . 27 12 . . 5 67 48 Projectiles . | . . . . . . . . . Explosions 44 | . . 27 12 . . 5 . . Melee 115 | . . . . . . . 67 48 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 102 | . 12 30 16 19 . 25 . . Shots 7 | . 1 2 2 1 . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 23 | . 20 8 23 9 . 23 15 . Average Temperature 6 | . 5 4 5 6 . 10 9 . Received Heat Transfer 1503 | . 219 69 312 18 . 216 396 273 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | . . 200 . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 409 | . 177 387 409 241 . 47 392 284 Initial 149 | . . 69 14 122 . . . 149 Average 138 | . 77 263 111 238 . 32 160 129 Maximum Alert Level 2 | . . 1 2 1 . . 1 1 Low Security (%) 79 | 100 100 53 88 2 . 100 67 95 Level 1 20 | . . 46 10 97 . . 32 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 2 . . . 3 2 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . 1 . 1 . . . 2 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . 2 . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 121 | . 19 19 28 2 . 3 36 14 Peak Tracking Total 11 | . 5 11 5 2 . 3 9 4 Tactical Retreats 7 | . 1 . 2 . . . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 17 | . . 8 1 4 . 1 3 . Max in Single Turn 7 | . . 7 1 4 . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 12 | . 2 . 6 . 2 . 1 1 Terminals 6 | . 1 . 4 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 2 . 26 . 2 . 3 2 Successful 23 | . 2 . 17 . 2 . 1 1 Failed 12 | . . . 9 . . . 2 1 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 6 | . 1 . 3 . 1 . 1 . Terminals 17 | . 1 . 13 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 12 . . . . 2 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 . 6 . 2 . 1 . Record 3 | . . . 2 . 1 . . . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . . . 11 . . . . 1 Scan Component 7 | . . . 6 . . . . 1 Repair 5 | . . . 5 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 5 . . . 1 1 Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 5 . . . . . Time 140 | . . . 140 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 3 . . . 1 . . Largest Group 3 | . . 3 2 . . 1 . . Highest-Rated Group 40 | . . 40 24 . . 18 . . Highest-Rated Ally 18 | . . 16 16 . . 18 . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . 9 . . 5 . . Total Damage 252 | . . . 96 . . 156 . . Kills 1 | . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 7876 | 67 785 858 1611 137 1540 427 1591 860 Spaces Moved 2754 | 38 297 332 495 54 616 158 546 218 Core 16 | 2 . . 1 . . . . 13 Treads 2738 | 36 297 332 494 54 616 158 546 205 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 250 250 250 170 243 Average Speed 243 | 154 223 240 241 250 250 250 222 324 Slowest Speed 1700 | 160 240 240 950 250 250 250 330 1700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 3 53 89 48 16 90 38 58 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 183 | . 34 22 59 21 . 35 12 . Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 182 | . 34 22 59 21 . 35 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3543 | 44 372 373 812 55 617 169 799 302 Wait 413 | . 29 13 213 . . . 128 30 Move 2746 | 37 296 331 494 53 615 157 545 218 Hop . | . . . . . . . . . Pick Up 52 | 1 12 8 15 . 1 . 13 2 Fast Attach 14 | 6 1 1 4 . . . 2 . Attach 22 | . 3 1 5 1 . . 7 5 Detach 1 | . . . . . . . 1 . Swap 40 | . 2 4 15 . 1 2 11 5 Drop 29 | . 2 4 16 . . . 6 1 Fire 183 | . 27 11 50 1 . 10 53 31 Melee 43 | . . . . . . . 33 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Discovered new exit (range 8) 824 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Entered Mines 968 | -10/Mines | Learned Materials stockpile data 1059 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1252 | -10/Mines | Assembled infested the area 1257 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1328 | -10/Mines | Discovered new exit (range 11) 1385 | -10/Mines | Build established: Scavenger-Mutant 1467 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1555 | -10/Mines | Discovered new exit (range 8) 1711 | -10/Mines | Entered Materials 1711 | -9/Materials | Accompanied by 2 allies 1711 | -9/Materials | Evolved 2 slots: Utility x2 2366 | -9/Materials | Repaired Lgt. Armor Plating 2367 | -9/Materials | Repaired Lgt. Treads 2403 | -9/Materials | Repaired Broken Lgt. Treads 2445 | -9/Materials | Repaired Lgt. Treads 2473 | -9/Materials | Repaired Ion Engine? 2975 | -9/Materials | Discovered new exit (range 15) 3054 | -9/Materials | Identified exit to Mines 3054 | -9/Materials | Identified exit to Storage 3123 | -9/Materials | Build established: Mutant 3322 | -9/Materials | Entered Mines 3446 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3449 | -9/Mines | Discovered new exit (range 5) 3459 | -9/Mines | Entered Exiles 3512 | -9/Exiles | Discovered new exit (range 15) 3567 | -9/Exiles | Met 8R-AWN 3602 | -9/Exiles | Met EX-HEX 3707 | -9/Exiles | Met EX-DEC 3818 | -9/Exiles | Visited The Gauntlet 4149 | -9/Exiles | Discovered new exit (range 14) 4319 | -9/Exiles | Met EX-BIN 4354 | -9/Exiles | Aligned with FarCom system 4357 | -9/Exiles | Given EX-Vault access code 4454 | -9/Exiles | Opened EX-Vault 4472 | -9/Exiles | Found Field Lobotomy Kit 4528 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4704 | -9/Exiles | Identified exit to Mines 4999 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4999 | -9/Exiles | Entered Mines 5085 | -8/Mines | Assimilated L-31 Rogue with FLK Orb 5378 | -8/Mines | Discovered new exit (range 14) 5408 | -8/Mines | Identified exit to Materials 5426 | -8/Mines | Entered Materials 5426 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6555 | -8/Materials | Garrison activated, responded to threat 6582 | -8/Materials | Destroyed 7 combat bots 6697 | -8/Materials | Discovered new exit (range 8) 6711 | -8/Materials | Identified exit to Factory 7017 | -8/Materials | Entered Factory 7017 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7371 | -7/Factory | Build established: Hacker-Mutant 7733 | -7/Factory | Lost 8 parts (4n2u2w) 7846 | -7/Factory | Core integrity fell below 50% 7867 | -7/Factory | Core integrity fell below 20% 7872 | -7/Factory | Lost 3 parts (1p2u) 7877 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker misfires. P-60 Hacker heat damages Broken Target Analyzer. P-60 Hacker heat damages Shock Rifle. P-60 Hacker heat damages Remote Datajack, Broken Target Analyzer. P-60 Hacker heat damages Shock Rifle. P-60 Hacker heat damages core (-7). P-60 Hacker heat damages Imp. Heat Sink, Mic. Nuclear Core. P-60 Hacker heat spikes uncontrollably. P-60 Hacker heat short circuits Mic. Nuclear Core. System corrupted: Hvy. Flail rejected. P-60 Hacker heat damages core (-10). R-06 Scavenger collects Hvy. Flail. Cld. Ion Engine destroyed. Hrd. Light Armor Plating destroyed. Structural Scanner destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Map ----- +----------------------------------------------------+ | ]]] ##??## # ##????????????? | | ##??## # ##????????????? | | ] ###### # ##????????????? | | ###### # ##????????????? | | + #! % ##????????????? | | ###### # ##????????????? | | #+############### ###########+###????????????? | | # ########### ####???????????? | | ??????????? # ########### ####???????????? | | """ ??????????? # ##???????????? | | """ ??????????" / ##???????????? | | """ "?????????? # ##???????????? | | ?????????? # ##???????????? | | ???????? # ##???????????? | | #####+########### ###+##### ##???????????? | | ### ########### # ## ##???????????? | | ????? # ## ??????????? | | ?????? # ## ????????? | | ?????? + """" ## ???????? | | ??????? #%"""" ## ???????? | | ??????? #% """ ## ??????? | | ???????+########## ## """" ##############??????? | | ??????? ###### ##p"""" ##############??????? | | ????????????????## ?## """ ##??????????????????? | | ???????????????? ?## " ##??????????????????? | | ??????????????# T# ?## @p ##??????????????????? | | ??????????????######?##! ##??????????????????? | | ??????????????######?## ##??????????????????? | | ????????????########### %% #####???????????????? | | ????????????##############+#######???????????????? | | ????????????## *%== ##???????????????? | | ????????????## = ! ##???????????????? | | ????????????## ##???????????????? | | ????????????## ##???????????????? | | ????????????## ##???????????????? | | ????????????## ##???????????????? | | ????????????## ! ##???????????????? | | ????????????## ##???????????????? | | ????????????###########+##########???????????????? | | ????????????######### ########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed ShrapnelBiometalFacilitator Manual? 0 Play Time 00:59:28 Cumulative 4.5 hours Start 2025.04.12 @ 02:44:53 End 2025.04.12 @ 03:48:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b9d568a-1195-47a2-b038-bb2d49f479c1