Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 14:58:04 Player: Rocko1345 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (176) 880 Value Destroyed (6883) 6883 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (6470) 6470 TOTAL SCORE: 23613 Bonus ------- High Alert Combat Kills 152 Follower Combat Kills 4060 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -342 Cogmind --------- Core Integrity 0/1450 Matter 204/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Relay Coupler [NC] (35) Heavy Proton Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Heat Sink Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Improved Thermal Shield EM Shield Advanced Hacking Suite > --- WEAPON ----------- Heavy Phase Cannon Scatter Rocket Array Makeshift Sword CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Relay Coupler [NC] Tesla Rifle Remote Datajack [Rating: 116] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Backup Propulsion III Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Utility Makeshift Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Makeshift Hacking Suite Protection Power Shielding Weapon Enhanced Autogun Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 2 . . . . . . 2 . 1 . . . . 2 . . 2 2 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Parts Attached 226 | 7 . 10 23 4 3 3 13 1 . 9 9 20 22 13 9 7 1 30 15 4 18 5 Power 22 | 1 . 1 1 1 . . 1 . . 1 1 2 2 1 . . . 5 3 . 2 . Engine 9 | 1 . 1 1 1 . . 1 . . . . 1 1 . . . . 1 . . 1 . Core 6 | . . . . . . . . . . 1 1 . 1 1 . . . 2 . . . . Reactor 7 | . . . . . . . . . . . . 1 . . . . . 2 3 . 1 . Propulsion 45 | 2 . 3 5 1 1 . . . . 3 2 7 3 2 . 2 1 4 . . 7 2 Treads 16 | . . 3 5 1 1 . . . . . . 2 . 2 . . 1 1 . . . . Leg 20 | 2 . . . . . . . . . 3 2 5 3 . . . . 3 . . . 2 Wheel 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 82 | 1 . 1 6 2 . 2 6 1 . 1 2 3 8 9 3 2 . 16 8 4 5 2 Device 41 | . . 1 4 . . . 3 . . 1 2 2 6 2 2 . . 10 5 2 1 . Storage 11 | 1 . . 1 . . 1 . . . . . 1 1 4 . . . . . . 1 1 Processor 11 | . . . . 1 . 1 1 . . . . . . 2 1 . . 1 3 . 1 . Hackware 7 | . . . 1 1 . . 2 1 . . . . . . . . . 1 . . . 1 Protection 12 | . . . . . . . . . . . . . 1 1 . 2 . 4 . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 3 . 5 11 . 2 1 6 . . 4 4 8 9 1 6 3 . 5 4 . 4 1 Energy Gun 23 | . . . . . . . 1 . . 3 . 2 5 . 5 . . 4 2 . 1 . Energy Cannon 7 | . . . . . . . . . . . 3 . . 1 . 1 . . 1 . 1 . Ballistic Gun 30 | 3 . 5 10 . 2 1 1 . . . . 5 2 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Launcher 4 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 2 . . 1 . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . Unidentified Prototypes 28 | . . . 1 1 . 1 3 . . 1 3 4 4 . 1 1 . 2 1 . 4 1 Corrupted Parts 10 | . . 1 . . . . . . . 1 . . 2 . . . . 2 1 . 3 . System Corruption 24 | . . 4 . . . . . . . 1 . . 6 . . . . 4 1 . 8 . Parts Lost 137 | . . . 10 . . 1 7 . . 4 . 11 12 9 15 . 7 16 15 . 22 8 Power 17 | . . . . . . . . . . 1 . 2 2 1 1 . 2 3 1 . 3 1 Propulsion 25 | . . . 5 . . . 1 . . 1 . 1 3 1 3 . 2 1 1 . 5 1 Utility 61 | . . . 3 . . 1 2 . . 2 . 4 3 7 5 . 1 9 8 . 11 5 Weapon 34 | . . . 2 . . . 4 . . . . 4 4 . 6 . 2 3 5 . 3 1 Highest Loss Streak 11 | . . . 3 . . 1 7 . . 3 . 6 6 6 8 . 4 7 8 . 11 8 To Critical Strikes 4 | . . . 1 . . . 1 . . . . . . . 1 . 1 . . . . . Average Backups 7 | 2 5 6 7 12 14 16 15 2 3 2 4 4 5 4 4 3 4 4 4 4 4 4 Power . | . 1 1 1 1 2 2 1 . . . . . . . . . . . . 1 1 . Propulsion . | 1 2 . . 1 . . . . . . . . 1 1 . . . . 1 1 1 1 Utility 1 | . . . 1 2 4 5 4 1 1 . . . . . . . 1 1 1 1 1 1 Weapon 3 | . 2 3 3 5 6 6 6 . 1 . 1 3 3 2 2 3 2 2 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . 4 2 2 . 10 . 1 . 1 1 . . . . . . . . . 1 Power 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 . 3 . . . 1 . . . . . . . . . . 1 Weapon 11 | . . . 3 1 . . 5 . 1 . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 85 98 83 97 97 91 78 84 84 69 78 77 66 67 83 79 68 79 66 55 61 16 Engine 4 | . 14 11 9 7 7 7 7 7 7 3 . . 3 . . 9 6 . . . 1 . Core 1 | . . . . . . . . . . 3 6 3 1 1 4 . . 1 1 . . . Treads 4 | . . 20 16 15 12 7 1 . . . . 2 . 8 6 . 1 1 2 . . . Leg 3 | . 28 1 . . . . . . . 7 13 10 10 2 1 . . 6 . . . 1 Hover 3 | . . . . . . . 10 15 15 7 . . . . . 9 6 . . . . . Device 14 | . . 10 15 15 15 14 6 15 15 14 23 25 19 16 20 5 5 19 16 13 13 . Storage 3 | . 14 11 9 7 7 7 5 . . . . 2 1 8 1 . . . . . 1 2 Processor 8 | . . . . 5 7 7 11 15 15 5 . . . . 14 17 17 11 18 21 17 3 Hackware 9 | . . . . 14 15 15 17 15 15 15 13 10 5 5 5 5 5 3 5 5 1 1 Protection 2 | . . . . . . . . . . . . . 2 1 5 13 2 8 . 4 8 2 Energy Gun 5 | . . . . . . . 2 15 15 5 4 . 10 7 11 10 3 12 5 . . . Energy Cannon 1 | . . . . . . . . . . . 15 11 . . 2 . 3 . . . . . Ballistic Gun 10 | . 28 43 29 29 30 30 10 . . . . 5 3 5 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 1 1 . 3 . . 1 5 5 5 4 2 Peak Build Rating 116 | 6 6 16 36 50 58 67 69 45 45 65 87 93 101 98 81 63 63 114 116 72 108 62 Average Rating 57 | 4 6 14 23 47 51 59 51 44 45 45 77 79 79 66 70 56 58 89 80 61 72 23 On Entrance 51 | . 6 6 16 36 50 58 65 44 45 45 65 81 77 98 79 41 63 57 95 54 72 34 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 6 . 12 . . . . . . . . . . Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 113 | 14 14 24 45 48 50 113 112 19 19 24 45 46 35 46 46 28 25 53 48 27 51 21 Greatest Support 75 | 20 20 40 40 48 70 70 70 16 16 35 40 40 40 60 60 18 70 75 75 3 22 60 Greatest Overweight (x) 32 | . . . 8 1 1 1 32 1 1 3 1 2 10 1 6 3 2 8 7 8 15 3 Average Overweight (x) . | . . . . . . . 2 1 1 . . . . . . . . . 1 5 2 . Largest Inventory Capacity 25 | 8 8 8 15 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 8 8 9 15 15 24 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 7 8 8 15 15 23 25 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 Average Carried 8 | 2 5 6 7 12 14 17 20 4 5 3 4 4 5 4 4 3 4 4 4 4 4 4 Final Capacity 25 | 8 8 8 15 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 23 | 4 7 8 8 15 15 23 5 5 5 5 5 5 5 4 4 5 4 5 4 4 5 4 Class Distribution -------------------- 14% | Commander-Mutant 12% | Hacker-Gunner 10% | Scavenger-Gunner 8% | Derelict-Mutant 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Hacker-Mutant 4% | Hacker-Tank 4% | Derelict-Gunner 4% | Gunner 3% | Hacker-Assassin 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Waste Hacker-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Hacker-Assassin | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Messiah-Tank | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Matter Collected 5779 | 229 67 634 1116 373 92 155 384 10 . 182 108 296 497 355 179 85 25 404 154 70 364 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8600 | . 149 858 1380 457 . 234 593 46 . . 53 1223 621 424 699 . 224 890 363 . 229 157 Parts 401 | . 13 67 76 29 . 22 23 . . . 2 55 17 13 16 . 5 33 14 . 12 4 Haulers Intercepted 13 | . . 3 4 . . 3 . . . . . . 1 . 1 . . . . . . 1 Recyclers Shooed 4 | . . . 2 . . . . . . . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . 27 . . 29 . . . 9 16 . 4 . 35 2 . . Prevented 10 | . . . . . . . 2 . . 4 . . . . . . . . 4 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Combat Hostiles Destroyed 128 | . 5 16 20 7 . 1 10 . . . 1 12 8 2 10 . 5 18 9 . 3 1 Melee 9 | . . . . . . . 1 . . . . 1 . 1 . . . 5 . . 1 . Guns 81 | . 5 16 19 7 . 1 9 . . . . 4 8 . 6 . . 5 1 . . . Cannons 13 | . . . . . . . . . . . 1 6 . . 1 . 4 . . . 1 . AOE 12 | . . . 1 . . . . . . . . . . . . . . 4 6 . . 1 Classes Destroyed 22 | . 3 4 4 2 . 1 2 1 . . . 1 . . 1 . . 2 . . 1 . Worker 10 | . . . 3 . . . . . . . . . 1 . . . . 1 . . 5 . Builder 6 | . . 3 1 . . 1 . . . . . 1 . . . . . . . . . . Hauler 13 | . . 3 4 . . 3 . . . . . . 1 . 1 . . . . . . 1 Recycler 6 | . . . 2 . . . . . . . . 4 . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . Operator 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . Watcher 6 | . 1 1 2 1 . . . . . . . 1 . . . . . . . . . . Swarmer 24 | . 3 6 3 . . . . . . . . . . . 2 . 1 7 2 . . . Grunt 50 | . 2 2 13 2 . . 5 . . . 1 2 6 . 5 . 2 4 6 . . . Brawler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Duelist 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . Sentry 20 | . . 8 2 1 . . 1 . . . . 4 1 . 1 . 1 . 1 . . . Specialist 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 9 | . . . 1 1 . . . . . . . 4 . 1 . . . 1 . . . 1 Programmer 9 | . . . . 2 . . . . . . . 1 1 . . . . 3 . . 2 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Packrat 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 5 7 5 3 . 2 6 . . . 1 3 4 1 6 . 2 5 6 . 3 1 Combat Bots Only 6 | . 5 3 3 3 . 1 6 . . . 1 2 4 1 6 . 2 4 6 . 2 1 Max Kills in Single Turn 5 | . 1 2 2 1 . 2 2 1 . . 1 2 1 1 2 . 1 4 5 . 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . . . . . . . . . . . . 4 5 . . 1 Melee 1 | . . . . . . . 1 . . . . 1 . 1 . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Hostile Shots Fired 1707 | . 37 73 131 32 . 3 89 . . 46 2 243 91 72 109 17 37 262 109 . 191 163 Missed 558 | . 7 19 39 9 . 1 21 . . 16 2 78 33 18 40 3 14 98 38 . 58 64 Hits 1149 | . 30 54 92 23 . 2 68 . . 30 . 165 58 54 69 14 23 164 71 . 133 99 Melee 5 | . . . . 2 . . 2 . . 1 . . . . . . . . . . . . Projectile 1144 | . 30 54 92 21 . 2 66 . . 29 . 165 58 54 69 14 23 164 71 . 133 99 AOE 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Critical Strikes 56 | . . 1 7 1 . . 5 . . 1 . 2 3 1 3 . 2 15 1 . 10 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 20700 | . 303 712 1365 485 51 186 1270 . . 381 . 2093 1190 1040 1281 305 468 2773 1807 . 2950 2040 Core 5101 | . 48 134 248 156 . 16 138 . . 87 . 263 242 110 232 75 257 551 268 . 807 1469 Absorbed by Shields 164 | . . . . . . . . 1 . 103 . 10 . . 50 . . . . . . . Redirected to Shielding 652 | . . . . . . . . . . . . . 40 117 25 13 13 376 16 . 29 23 Ignored by Resistances 117 | . . . . . . . . . . . . . . . . . . . 117 . . . Regen/Repaired (Parts) 239 | . . . . . 30 4 139 . . 20 . . . . . 46 . . . . . . Core Remaining (%) 53 | 100 80 66 54 . . . . . . 43 . 69 . . . . 8 . . 28 37 . Volleys Fired 414 | . 15 47 77 21 5 5 28 . . 1 3 41 45 . 32 6 12 42 24 . 7 3 Largest 4 | . 2 4 4 4 4 4 4 . . 3 3 4 4 . 4 1 1 3 3 . 2 1 Hottest 300 | . 40 89 100 100 116 124 124 . . 188 95 155 162 . 300 50 50 213 223 . 160 55 Shots Fired 1104 | . 30 187 245 81 20 20 66 . . 3 9 113 97 3 59 6 12 102 38 . 10 3 Gun 986 | . 30 187 239 81 20 20 61 . . 3 . 59 97 3 57 . . 97 32 . . . Cannon 84 | . . . . . . . . . . . 9 54 . . 2 3 12 4 . . . . Launcher 15 | . . . 6 . . . . . . . . . . . . . . 1 5 . . 3 Special 19 | . . . . . . . 5 . . . . . . . . 3 . . 1 . 10 . Kinetic 757 | . 30 187 239 81 20 20 59 . . . . 52 56 2 7 . . 4 . . . . Thermal 287 | . . . . . . . 2 . . 2 9 58 41 1 48 . . 95 21 . 10 . Explosive 9 | . . . . . . . . . . . . . . . . . . 1 5 . . 3 Electromagnetic 24 | . . . 6 . . . . . . 1 . . . . 4 . . 2 11 . . . Entropic 15 | . . . . . . . . . . . . . . . . 3 12 . . . . . Phasic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Robot Hit Streak 15 | . 6 13 11 15 5 4 8 . . 1 3 10 13 . 8 4 2 7 9 . 8 . Robot Miss Streak 7 | . 3 3 5 4 4 2 3 . . 3 . 4 7 . 2 2 3 3 7 . 1 . Penetration Max 2 | . . . . . . . 1 . . . . 2 . . 1 . . . . . . . Secondary Targets 18 | . 1 2 5 2 . . 4 . . . . . 1 . 1 . . 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . 1 . 1 . . 1 . . . . Shots Hit Robots 730 | . 19 117 145 45 11 9 44 . . 1 3 78 61 15 45 4 6 76 24 . 22 5 Core Hits 352 | . 8 42 64 21 2 6 20 . . . 2 33 25 4 24 . 4 32 49 . 10 6 Critical Kills 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . Critical Parts Destroyed 10 | . . 3 . . . . 1 . . . . 3 2 . 1 . . . . . . . Critical Strikes 58 | . . 3 . . . . 3 . . . . 6 5 4 8 1 2 12 3 . 11 . Burn 24 | . . . . . . . . . . . . . 3 . 7 . . 8 3 . 3 . Destroy 13 | . . 3 . . . . 2 . . . . 5 2 . 1 . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Impale 16 | . . . . . . . . . . . . 1 . 4 . . . 3 . . 8 . Sunder 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . Melee Attacks 88 | . . . . . . . 3 . . 3 3 14 3 17 . . 1 21 . . 17 6 Impact 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . 3 . . . . 5 . . . . Piercing 77 | . . . . . . . . . . 3 3 14 . 17 . . 1 16 . . 17 6 Sneak Attacks 20 | . . . . . . . . . . . . 3 . 7 . . . 4 . . 4 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18391 | . 243 1551 2453 876 254 256 1151 3 . 29 86 2354 1460 704 1172 152 498 2216 1523 . 813 597 Guns 11775 | . 243 1548 2257 876 254 228 1043 . . 16 . 906 1460 . 1137 . . 1299 508 . . . Cannons 1738 | . . . . . . . . . . . 86 843 . . 35 152 498 124 . . . . Explosions 1781 | . . . 196 . . . . . . . . . . . . . . 238 1015 . . 332 Melee 2915 | . . . . . . . 108 . . . . 605 . 704 . . . 551 . . 682 265 Ramming 74 | . . 3 . . . 28 . 3 . 13 . . . . . . . 4 . . 23 . Kinetic 8258 | . 243 1548 2257 876 254 228 1031 . . . . 846 696 . 155 . . 124 . . . . Thermal 4440 | . . . . . . . 12 . . 16 86 870 764 . 977 . . 1246 361 . 108 . Explosive 1585 | . . . . . . . . . . . . . . . . . . 238 1015 . . 332 Electromagnetic 436 | . . . 196 . . . . . . . . . . . 40 . . 53 147 . . . Impact 108 | . . . . . . . 108 . . . . . . . . . . . . . . . Slashing 39 | . . . . . . . . . . . . . . . . . . 39 . . . . Piercing 2768 | . . . . . . . . . . . . 605 . 704 . . . 512 . . 682 265 Entropic 650 | . . . . . . . . . . . . . . . . 152 498 . . . . . Phasic 33 | . . . . . . . . . . . . 33 . . . . . . . . . . Highest Corruption 21 | . . 5 . 1 1 2 2 2 2 6 . 1 13 13 13 5 . 19 16 15 21 6 Average Corruption 6 | . . 4 . 1 1 1 2 2 2 4 . 1 8 13 7 5 . 14 14 15 12 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 4 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 372 | . . 22 . 4 1 11 40 4 3 33 . 9 16 52 42 2 . 62 50 3 16 2 Message Errors 75 | . . 3 . 1 . 1 9 2 . 9 . . 2 13 13 . . 12 8 . 1 1 Matter Fused 83 | . . 8 . 1 . 4 7 . 1 11 . 4 3 10 12 . . 10 7 1 4 . Heat Flow Errors 49 | . . 3 . . 1 . 5 1 1 2 . 1 3 8 7 . . 7 8 . 1 1 Energy Discharges 57 | . . 1 . 1 . 3 7 1 . 5 . 1 5 9 2 1 . 11 8 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Parts Fused 7 | . . . . . . . 1 . . . . . . . 1 . . 1 2 2 . . Data Loss (minor) 47 | . . . . 1 . 2 3 . 1 5 . 1 1 8 6 . . 6 9 . 4 . Data Loss (major) 17 | . . 2 . . . 1 3 . . 1 . 2 . 1 . 1 . 5 1 . . . Misfires 11 | . . 1 . . . . 4 . . . . . . 3 . . . 2 1 . . . Alerts 12 | . . 2 . . . . 1 . . . . . 1 . . . . 2 4 . 2 . Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon Failures 10 | . . 2 . . . . . . . . . . 1 . 1 . . 4 2 . . . Overload Shots 8 | . . . . . . . . . . . . . . . 8 . . . . . . . Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 1082 | . . . . . . . . 2 . . . 197 . 372 . . 61 . 3 . 415 32 Projectiles 85 | . . . . . . . . . . . . 24 . . . . 61 . . . . . Explosions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Melee 994 | . . . . . . . . 2 . . . 173 . 372 . . . . . . 415 32 Knockbacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . 14 . . . . 1 . 6 . . . . . . . . 374 . 10 2 Shots 22 | . . . 1 . . . . . . . . . . . . . . . 20 . . 1 Rammed 10 | . . 1 . . . 1 . 1 . 2 . . . . . . . . . . 5 . Targets Rammed 11 | . . 1 . . . 1 . 1 . 2 . . . . . . . 1 . . 5 . Kicked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 2 259 205 92 150 80 511 153 145 150 . 98 202 235 474 . . 194 189 . 101 145 Average Temperature 105 | . 2 53 57 38 39 33 190 100 93 55 . 25 50 94 254 . . 59 74 . 101 96 Received Heat Transfer 4091 | . 78 153 666 9 . . 459 . . 63 . 350 504 72 432 111 69 576 342 . 207 . Effects 8 | . . . 1 . . . 5 . . . . . . . 2 . . . . . . . Shutdowns 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . . . 3 . . 4 1 . 1 . Combat Hostiles 9 | . . . . . . . . . . . . . . . 3 . . 4 1 . 1 . Parts Melted 57 | . . . . . . . . . . . . 5 7 . 9 . . 23 4 . 9 . Heat Transferred 10649 | . . . . . . . 37 . . 37 124 1266 1443 . 2191 . . 3340 1011 . 1200 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Maximum Alert Level 2 | . . 1 . . . 1 . . . . . 2 1 . . . . 2 . . 2 1 Low Security (%) 69 | 100 100 77 100 100 100 45 . . . . 100 28 82 . . . . 23 . . 63 6 Level 1 22 | . . 22 . . . 54 . . . . . 13 17 . . . . 72 . . 21 93 Level 2 8 | . . . . . . . . . . . . 58 . . . . . 4 . . 15 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 641 | . 130 235 117 108 27 386 . . . . 148 641 254 . . . . 441 . . 463 353 Initial 254 | . . 36 71 38 27 . . . . . 140 4 254 . . . . . . . 15 221 Average 141 | . 43 136 61 19 5 141 . . . . 51 355 105 . . . . 276 . . 138 277 Influence Increases 8778 | . 157 544 573 213 67 766 462 . . 939 216 1355 386 50 220 120 110 1103 505 . 725 267 Destroy 0b10 Robot/C 4440 | . 100 320 400 140 . 260 320 . . 460 100 460 200 40 200 . 100 640 400 . 280 20 Destroy 0b10 Robot/NC 340 | . 5 40 60 10 . 75 5 . . 5 15 35 10 . 5 . . 25 . . 45 5 Destroy Leader 840 | . 22 118 82 52 . 74 20 . . 50 30 92 42 10 . . 10 142 30 . 64 2 Allied During Kill 1452 | . . . . . . 276 57 . . 424 39 303 10 . . . . 164 75 . 104 . Successful Hack 59 | . . 29 . 10 . 10 . . . . . 10 . . . . . . . . . . Disable Machine 180 | . . 15 15 . . 15 . . . . 15 30 . . . . . 60 . . . 30 Destroy Structure 632 | . . 7 1 1 67 56 . . . . 17 50 24 . . . . 72 . . 142 195 Lose Combat Pursuer 435 | . 30 15 15 . . . 60 . . . . 75 . . 15 120 . . . . 90 15 Active Sensor Use 400 | . . . . . . . . . . . . 300 100 . . . . . . . . . Influence Decreases 8480 | . 70 461 658 219 146 380 832 16 . 715 430 844 905 52 163 113 174 664 839 81 355 363 Entered New Map 1242 | . . 51 99 47 52 . 143 4 . . 84 6 267 2 . 57 64 . 163 21 9 173 Time Decay 5472 | . 70 410 485 172 76 270 589 12 . 595 326 438 458 50 91 56 100 462 486 60 156 110 Lost Part 986 | . . . 74 . . 10 70 . . 40 . 110 120 . 72 . 10 100 150 . 150 80 Lost Ally 780 | . . . . . 18 100 30 . . 80 20 290 60 . . . . 102 40 . 40 . Squads Dispatched 36 | . . 1 . 3 . 5 . . . 1 1 8 4 . . . . 7 . . 3 3 Investigation 8 | . . . . . . 1 . . . . . 4 2 . . . . . . . . 1 Extermination 9 | . . . . 2 . 1 . . . . 1 . 1 . . . . 2 . . 1 1 Reinforcement 13 | . . 1 . 1 . 2 . . . . . 4 1 . . . . 1 . . 2 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . 1 . 1 . . . . . 3 . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 Active Scanning Responses 4 | . . . . . . . . . . . . 3 1 . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Distress Signals 24 | . . 3 3 2 . 1 . . . . . 3 1 . . 2 . 3 . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 316 | . 8 22 30 12 3 15 19 . . 24 5 28 10 3 13 13 5 35 20 . 29 22 Peak Tracking Total 18 | . 4 4 4 3 1 5 7 . . 7 3 7 4 2 7 10 3 4 7 . 7 18 Tactical Retreats 17 | . 1 1 1 . . . 4 . . . . 3 . . 1 3 . . . . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Traps Triggered 11 | . . 1 . 3 . . . . . . . 2 2 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . 3 1 . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Disabled 14 | . . 1 1 . . 1 1 . . . 1 3 . . . . . 4 . . . 2 Max in Single Turn 1 | . . 1 1 . . . 1 . . . . 1 . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Machines Accessed 45 | . 2 8 1 8 . 3 1 1 . . 2 6 2 . 1 7 . 1 1 . . 1 Terminals 24 | . 2 8 1 3 . 2 . 1 . . 1 6 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . Total Hacks 106 | . 4 25 2 20 . 8 1 1 . . 3 15 3 . 1 17 . 3 1 . . 2 Successful 68 | . 1 14 2 16 . 4 1 1 . . 1 6 2 . 1 17 . 1 1 . . . Failed 38 | . 3 11 . 4 . 4 . . . . 2 9 1 . . . . 2 . . . 2 Catastrophic 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 4 11 . 11 . . . . . . 6 5 5 . . . . 14 . . 4 . Terminals 63 | . 4 25 2 9 . 6 . 1 . . 1 15 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 4 . . . . . . 2 . 1 . . . . . . . . 2 Scanalyzers 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . 2 . 2 . . . . . . 2 . . . . 3 . . . . Terminal Hacks 47 | . . 11 2 3 . 3 1 1 . . 1 6 . . 1 17 . . 1 . . . Record 14 | . . 1 . . . . . 1 . . . . . . . 12 . . . . . . Prototype ID Bank 9 | . . 3 . 1 . 1 . . . . . . . . . 4 . . . . . . Open Door 11 | . . . . . . . 1 . . . 1 6 . . 1 1 . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 12 | . 1 3 . 8 . . . . . . . . . . . . . . . . . . Terminals 8 | . 1 3 . 4 . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 3 . 3 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 6 1 6 . 3 . . . . 1 2 1 . . . . 1 . . . 1 Full Trace Events 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 6 . . 2 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Total Allies 65 | . . . . . 18 . 6 . 8 2 3 10 3 . . . . 10 . . 5 . Largest Group 18 | . . . . . 18 11 7 7 15 15 6 14 3 . . . . 6 3 . 4 . Highest-Rated Group 576 | . . . . . 444 324 182 130 383 383 264 536 210 . . . . 576 288 . 178 . Highest-Rated Ally 96 | . . . . . 35 35 35 26 41 41 85 85 70 . . . . 96 96 . 50 . Zionite Dispatches 10 | . . . . . . . . . . . 2 1 1 . . . . 4 . . 2 . Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Light 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Demo 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . DROP 1 | . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 677 | . . . . . 89 86 37 . . 178 22 84 30 . . . . 94 29 . 28 . Total Damage 20542 | . . . . . 3182 2280 940 . . 3570 987 2151 659 . . . . 3731 1439 . 1603 . Kills 140 | . . . . . 12 23 9 . . 31 8 11 2 . . . . 17 11 . 16 . Allies Corrupted 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Active Infowar (turns) 7792 | . . . . 1487 344 1075 . . . 955 884 1462 1050 224 . . . . . 57 254 . A.S.S. 4575 | . . . . . . . . . . 955 884 1462 1050 224 . . . . . . . . Traps 311 | . . . . . . . . . . . . . . . . . . . . 57 254 . Machine Analysis 2906 | . . . . 1487 344 1075 . . . . . . . . . . . . . . . . ECM 5 | . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 2 . 1 3 . . . 2 1 . 2 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Turns Passed 25141 | 92 305 998 1393 1893 344 1164 3294 442 1367 1887 884 1523 1156 1233 1362 1351 585 1556 1268 138 679 227 Spaces Moved 13498 | 69 214 513 611 1021 181 480 1087 278 853 1292 598 797 700 702 692 1041 400 712 607 43 337 270 Core 741 | 6 . . 5 . . . 1 . . 1 . . 9 . 54 139 18 5 202 43 63 195 Treads 4947 | . . 471 606 1021 181 480 337 . . . . 157 . 582 462 . 103 142 405 . . . Legs 3880 | 63 214 42 . . . . . . . 759 598 640 691 120 176 . . 565 . . . 12 Wheels 301 | . . . . . . . . . . . . . . . . . . . . . 238 63 Hover 3593 | . . . . . . . 749 278 853 532 . . . . . 902 279 . . . . . Flight 36 | . . . . . . . . . . . . . . . . . . . . . 36 . Fastest Speed 50 | 50 120 120 160 160 160 160 76 156 156 80 105 120 120 160 150 50 100 50 160 250 80 50 Average Speed 164 | 113 120 156 181 165 177 229 275 156 156 133 129 154 135 165 179 120 136 156 190 317 166 62 Slowest Speed 1650 | 120 120 160 450 240 200 240 1650 156 156 200 190 260 550 190 350 200 180 450 400 450 800 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . . . 3 . . . . . 7 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 34 43 37 22 82 14 90 40 77 96 10 52 12 63 74 89 54 19 67 7 13 11 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 4 | . . . . . . . . . 1 . . . . . . 2 . . 1 . . . Known Exits Taken 8 | . . . . . . 1 . . . 1 1 1 1 . . . . 1 . 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . . . 1 1 1 . . . . 1 1 1 1 . 1 . . . Scrap Searched 19 | . . . . . . . 3 6 . 1 . . . 3 4 . . . 1 1 . . Spaces Dug 8 | . . . . . . . . . . . 6 . 2 . . . . . . . . . Terrain Destroyed 229 | . . 4 . . . 1 9 . . . 6 21 4 3 4 . 4 14 89 . . 70 Melee 5 | . . . . . . . . . . . 3 . 2 . . . . . . . . . Projectile 49 | . . . . . . 1 9 . . . 3 21 1 3 4 . 4 1 2 . . . AOE 174 | . . 4 . . . . . . . . . . . . . . . 13 87 . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Fac Upp Upp Res Res Total 15582 | 79 232 597 741 1209 198 531 1345 286 890 1441 701 993 828 740 760 1129 426 1032 671 46 394 313 Wait 1122 | . 1 10 6 147 1 35 176 5 36 100 74 104 47 4 26 65 10 222 16 . 9 28 Move 13477 | 68 213 512 610 1021 180 479 1086 277 852 1291 597 796 699 701 691 1040 399 711 606 42 336 270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 60 | 4 3 6 7 10 2 7 8 1 1 3 3 1 . . 1 2 1 . . . . . Fast Attach 142 | 5 . . 9 3 1 . 5 . . 7 1 11 16 12 6 4 1 26 9 4 17 5 Attach 30 | 1 . 3 4 . . . 4 . . 2 5 2 . 1 2 1 1 . 3 . . 1 Detach 14 | . . . . . . . 2 . . 2 4 2 . . . 1 . 1 1 . 1 . Swap 80 | 1 . 10 13 2 3 3 4 1 . 1 5 8 7 3 2 3 . 5 8 . 1 . Drop 83 | . . 8 15 5 6 1 7 1 1 4 6 4 7 2 . 7 1 3 4 . 1 . Fire 414 | . 15 47 77 21 5 5 28 . . 1 3 41 45 . 32 6 12 42 24 . 7 3 Melee 87 | . . . . . . . 3 . . 3 3 14 2 17 . . 1 21 . . 17 6 Ram 8 | . . . . . . . . 1 . 2 . . . . . . . . . . 5 . Kick 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Crush 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 10 5 . . . . . . . . . Rewire 47 | . . . . . . . 22 . . 25 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Ext) -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x2 / Tes) -2/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Weapon x2 845 | -9/Materials | Build established: Scavenger-Gunner 1005 | -9/Materials | Discovered new exit (range 15) 1396 | -9/Materials | Entered another Materials area 1396 | -8/Materials | Evolved 2 slots: Utility x2 1570 | -8/Materials | Discovered new exit (range 9) 2033 | -8/Materials | Build established: Gunner 2065 | -8/Materials | Lost 3 parts (2n1u) 2528 | -8/Materials | Discovered new exit (range 16) 2789 | -8/Materials | Entered Factory 2789 | -7/Factory | Evolved 2 slots: Utility x2 3149 | -7/Factory | Build established: Hacker-Gunner 4529 | -7/Factory | Discovered new exit (range 6) 4682 | -7/Factory | Sucked down chute 4682 | -7/Factory | Entered Waste 4732 | -7/Waste | Warlord forces began an assault 4859 | -7/Waste | Spotted C-40 Crusher 4868 | -7/Waste | Allies destroyed C-40 Crusher 4901 | -7/Waste | Spotted C-40 Crusher 4906 | -7/Waste | Allies destroyed C-40 Crusher 4938 | -7/Waste | Spotted C-40 Crusher 4947 | -7/Waste | Allies destroyed C-40 Crusher 4950 | -7/Waste | Spotted C-40 Crusher 4960 | -7/Waste | Allies destroyed C-40 Crusher 4988 | -7/Waste | Discovered new exit (range 15) 4991 | -7/Waste | Lost 7 allies 4991 | -7/Waste | Spotted C-40 Crusher 4996 | -7/Waste | Allies destroyed C-40 Crusher 5026 | -7/Waste | Entered Factory 5026 | -7/Factory | Accompanied by 11 allies 5071 | -7/Factory | Identified exit to Lower Caves 5244 | -7/Factory | Build established: Hacker-Tank 5537 | -7/Factory | Garrison activated, responded to threat 5782 | -7/Factory | Cargo convoy interrupted 6130 | -7/Factory | Found Prototype Device 6190 | -7/Factory | Entered Lower Caves 6190 | -7/Lower Caves | Accompanied by 6 allies 6230 | -7/Lower Caves | Lost 4 allies 6401 | -7/Lower Caves | Build established: Hacker-Gunner 7021 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7069 | -7/Lower Caves | Lost 3 allies 7096 | -7/Lower Caves | Lost 7 parts (1n2u4w) 7353 | -7/Lower Caves | Build established: Hacker-Mutant 7780 | -7/Lower Caves | Encountered a Warlord checkpoint 7918 | -7/Lower Caves | Learned location of 1 exit from Factory 8383 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8710 | -7/Lower Caves | Build established: Commander-Mutant 9435 | -7/Lower Caves | Discovered new exit (range 10) 9454 | -7/Lower Caves | Learned location of 1 exit from Factory 9484 | -7/Lower Caves | Entered another Lower Caves area 9484 | -7/Lower Caves | Accompanied by 7 allies 9811 | -7/Lower Caves | Encountered a Warlord checkpoint 9906 | -7/Lower Caves | Discovered new exit (range 4) 9926 | -7/Lower Caves | Entered Zion 9926 | -7/Zion | Accompanied by 7 allies 10136 | -7/Zion | Found Unknown Piercing Weapon 10159 | -7/Zion | Discovered new exit (range 12) 10221 | -7/Zion | System corruption cleaned by Quarantine Array 10248 | -7/Zion | Learned location of Warlord (-5) 10536 | -7/Zion | Learned location of 1 exit from Factory 10589 | -7/Zion | Met Imprinter 10618 | -7/Zion | Imprinted 10620 | -7/Zion | Declared Zion's savior 11021 | -7/Zion | Gained Derelict followers 11293 | -7/Zion | Entered Proximity Caves 11293 | -6/Proximity Caves | Accompanied by 15 allies 11544 | -6/Proximity Caves | Learned Factory machine intel 11549 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 11680 | -6/Proximity Caves | Spotted B-75 Beast 11681 | -6/Proximity Caves | Identified CR-A16's Pointy Stick 11684 | -6/Proximity Caves | Core integrity fell below 50% 11699 | -6/Proximity Caves | Allies destroyed B-75 Beast 11969 | -6/Proximity Caves | Learned Factory terminal intel 12019 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12043 | -6/Proximity Caves | Lost 5 allies 12183 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 12186 | -6/Proximity Caves | Lost 4 allies 12225 | -6/Proximity Caves | Identified Active Sensor Suite 12474 | -6/Proximity Caves | Build established: Hacker-Assassin 13088 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13137 | -6/Proximity Caves | Discovered new exit (range 15) 13156 | -6/Proximity Caves | Identified exit to Factory 13180 | -6/Proximity Caves | Entered Factory 13180 | -6/Factory | Accompanied by 6 allies 13180 | -6/Factory | Evolved 2 slots: Utility x2 13181 | -6/Factory | Identified exit to Extension 13181 | -6/Factory | Identified exit to Factory 13182 | -6/Factory | Loaded intel: 245 machine locations 13183 | -6/Factory | Loaded intel: 27 terminal locations 13303 | -6/Factory | Build established: Scavenger-Assassin 13625 | -6/Factory | Lost 3 allies 13793 | -6/Factory | Zion Heavy squad teleported in 13976 | -6/Factory | Zion Explosive Resupply teleported in 13983 | -6/Factory | Found Prototype Launcher 13985 | -6/Factory | Identified Scatter Rocket Array 14062 | -6/Factory | Build established: Scavenger-Skirmisher 14064 | -6/Factory | Entered Extension 14064 | -6/Extension | Accompanied by 5 allies 14333 | -6/Extension | Rescued a captive Derelict 14346 | -6/Extension | Rescued a captive Derelict 14353 | -6/Extension | Rescued a captive Derelict 14362 | -6/Extension | Zion Demo squad teleported in 14394 | -6/Extension | Rescued a captive Derelict 14395 | -6/Extension | Rescued a captive Derelict 14704 | -6/Extension | Rescued a captive Derelict 14709 | -6/Extension | Rescued a captive Derelict 14772 | -6/Extension | Rescued a captive Derelict 14773 | -6/Extension | Rescued a captive Derelict 14777 | -6/Extension | Spotted B-75 Beast 14866 | -6/Extension | Spotted B-75 Beast 14905 | -6/Extension | Revealed the true nature of CR-A16's Pointy Stick 14908 | -6/Extension | Lost 13 allies 14908 | -6/Extension | Destroyed B-75 Beast 15007 | -6/Extension | Lost 6 parts (1p1n2u2w) 15539 | -6/Extension | Disrupted transfer network 15581 | -6/Extension | Lost 3 parts (1p1u1w) 15584 | -6/Extension | Discovered exit to Factory (range 3) 15587 | -6/Extension | Entered Factory 15587 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15719 | -5/Factory | Lost 6 parts (1n2u3w) 15861 | -5/Factory | Lost 3 parts (1p1u1w) 15943 | -5/Factory | Retrieved Zion intel report: Active Terminals 16221 | -5/Factory | Zion Light squad teleported in 16269 | -5/Factory | Found Prototype Protection 16269 | -5/Factory | Identified Zio. Weapon Casing 16316 | -5/Factory | Lost 3 allies 16328 | -5/Factory | Build established: Scavenger-Assassin 16331 | -5/Factory | Lost 3 parts (1p2n) 16535 | -5/Factory | System corruption reached 10% 16699 | -5/Factory | Discovered new exit (range 11) 16717 | -5/Factory | Identified exit to Upper Caves 16743 | -5/Factory | Entered Upper Caves 16823 | -5/Upper Caves | Build established: Messiah-Skirmisher 16932 | -5/Upper Caves | Spotted B-75 Beast 16971 | -5/Upper Caves | Destroyed B-75 Beast 17001 | -5/Upper Caves | Lost 6 parts (1p1n4u) 17272 | -5/Upper Caves | Build established: Scavenger-Gunner 17437 | -5/Upper Caves | Lost 3 parts (3u) 17656 | -5/Upper Caves | Learned Factory garrison access intel 17692 | -5/Upper Caves | Build established: Scavenger-Mutant 17696 | -5/Upper Caves | Learned 12 Factory zone layouts 17962 | -5/Upper Caves | Discovered new exit (range 7) 17976 | -5/Upper Caves | Entered another Upper Caves area 17996 | -5/Upper Caves | Discovered new exit (range 10) 18235 | -5/Upper Caves | Build established: Scavenger-Gunner 18498 | -5/Upper Caves | Learned Factory terminal intel 18731 | -5/Upper Caves | Build established: Derelict-Gunner 18785 | -5/Upper Caves | Lost 7 parts (2n2u3w) 18914 | -5/Upper Caves | Encountered a Warlord checkpoint 19207 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19229 | -5/Upper Caves | Core integrity fell below 50% 19276 | -5/Upper Caves | Lost 8 parts (1p1n3u3w) 19318 | -5/Upper Caves | Discovered new exit (range 11) 19338 | -5/Upper Caves | Entered Warlord 19401 | -5/Warlord | System corruption cleaned by Quarantine Array 19656 | -5/Warlord | Learned Factory garrison access intel 19656 | -5/Warlord | Learned Armory recycling unit intel 19656 | -5/Warlord | Learned Research recycling unit intel 19656 | -5/Warlord | Learned 4 Armory zone layouts 19656 | -5/Warlord | Learned 4 Armory zone layouts 19656 | -5/Warlord | Learned 4 Testing zone layouts 19660 | -5/Warlord | Learned location of Armory (-3) 19688 | -5/Warlord | Build established: Derelict-Mutant 19765 | -5/Warlord | Visited the Vortex Lab 19773 | -5/Warlord | Warlord's base attacked by MAIN.C 20053 | -5/Warlord | Rebuked by Warlord 20123 | -5/Warlord | Warlord forces counterattacked 20354 | -5/Warlord | Build established: Derelict-Gunner 20448 | -5/Warlord | Warlord base infiltrated, sounded retreat 20563 | -5/Warlord | Found Prototype Energy Cannon 20627 | -5/Warlord | Identified Vortex Cannon 20651 | -5/Warlord | Spotted Striker 20663 | -5/Warlord | Lost 14 allies 20675 | -5/Warlord | Discovered new exit (range 15) 20689 | -5/Warlord | Entered Proximity Caves 20784 | -4/Proximity Caves | Build established: Derelict-Mutant 20791 | -4/Proximity Caves | Learned 4 Research zone layouts 20958 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20993 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 21001 | -4/Proximity Caves | Learned 8 Research zone layouts 21080 | -4/Proximity Caves | Spotted B-86 Titan 21082 | -4/Proximity Caves | Core integrity fell below 20% 21105 | -4/Proximity Caves | Destroyed B-86 Titan 21131 | -4/Proximity Caves | Lost 4 parts (1p1n2w) 21261 | -4/Proximity Caves | Discovered new exit (range 7) 21274 | -4/Proximity Caves | Entered Factory 21274 | -4/Factory | Evolved 2 slots: Utility x2 21275 | -4/Factory | Identified exit to Research 21275 | -4/Factory | Identified exit to Upper Caves 21276 | -4/Factory | Loaded intel: 26 terminal locations 21277 | -4/Factory | Loaded intel: 4 garrison access locations 21425 | -4/Factory | Lost 7 parts (1n3u3w) 21463 | -4/Factory | Zion Recon squad teleported in 21498 | -4/Factory | Zion Light squad teleported in 21532 | -4/Factory | Zion Light squad teleported in 21572 | -4/Factory | Spotted B-86 Titan 21577 | -4/Factory | System corruption reached 10% 21580 | -4/Factory | Found Zio. Weapon Casing 21585 | -4/Factory | Allies destroyed B-86 Titan 21654 | -4/Factory | Garrison activated, responded to threat 21667 | -4/Factory | Retrieved Zion intel report: Trap Installations 21678 | -4/Factory | P-70 Sage assimilated allied 4E-81D(z) 21685 | -4/Factory | Found Zio. Weapon Casing 22134 | -4/Factory | Build established: Messiah-Tank 22550 | -4/Factory | Garrison activated, responded to threat 22602 | -4/Factory | Lost 3 parts (3u) 22622 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 22623 | -4/Factory | Zion Light squad teleported in 22777 | -4/Factory | Terminal network hard line cut 22791 | -4/Factory | Discovered exit to Upper Caves (range 8) 22830 | -4/Factory | Entered Upper Caves 22830 | -4/Upper Caves | Accompanied by 3 allies 22862 | -4/Upper Caves | Build established: Scavenger-Gunner 22902 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23041 | -4/Upper Caves | Core integrity fell below 50% 23075 | -4/Upper Caves | Lost 4 parts (2u2w) 23267 | -4/Upper Caves | Learned location of Testing (-3) 23323 | -4/Upper Caves | Build established: Scavenger-Mutant 23554 | -4/Upper Caves | Attracted the attention of an 0b10 base 23632 | -4/Upper Caves | Lost 8 parts (1p1n4u2w) 23940 | -4/Upper Caves | Discovered new exit (range 4) 24098 | -4/Upper Caves | Entered another Upper Caves area 24133 | -4/Upper Caves | Discovered exit to Research (range 7) 24236 | -4/Upper Caves | Entered Research 24236 | -3/Research | Evolved 2 slots: Utility x2 24237 | -3/Research | Identified exit to Testing 24237 | -3/Research | Identified exit to Research 24238 | -3/Research | Loaded intel: 5 recycling unit locations 24472 | -3/Research | Build established: Derelict-Mutant 24503 | -3/Research | Zion Fire squad teleported in 24520 | -3/Research | Spotted B-86 Titan 24530 | -3/Research | Allies destroyed B-86 Titan 24534 | -3/Research | Lost 7 parts (1p1n5u) 24653 | -3/Research | Zion Demo squad teleported in 24737 | -3/Research | P-80 Master assimilated allied KI-MKW(d) 24755 | -3/Research | System corruption reached 10% 24861 | -3/Research | Lost 11 parts (2p2n4u3w) 24896 | -3/Research | Core integrity fell below 50% 24900 | -3/Research | Discovered exit to Research (range 16) 24915 | -3/Research | Entered another Research area 24915 | -2/Research | Evolved 2 slots: Utility x2 24941 | -2/Research | Lost 4 parts (2n2u) 24988 | -2/Research | Found Prototype Launcher 24988 | -2/Research | Identified Gui. Micro-nuke Launcher 25031 | -2/Research | Lost 8 parts (1p1n5u1w) 25077 | -2/Research | Released all parts (4) 25091 | -2/Research | Core integrity fell below 50% 25105 | -2/Research | Build established: Mutant 25107 | -2/Research | Core integrity fell below 20% 25142 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25085_ Penetrated by Slug. 25088_ %UHSQDV%MA0 25090_ P-80 Master resets P-80 Master, system corruption cleaned. 25090_ W-44 Eye sends out distress signal. 25096_ Penetrated by Slug. 25096_ Slug penetrates Wall. 25098_ Penetrated by Slug. 25100_ Slug penetrates Wall. 25100_ Penetrated by Slug. 25102_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8D. 25102_ Penetrated by Slug. 25102_ Slug penetrates Wall. 25103_ Penetrated by Slug. 25105_ Slug penetrates Wall. 25106_ Penetrated by Slug. 25113_ Triggered Blade Trap. 25113_ Massive razor-sharp blades shoot up from within the floor. 25114_ System corrupted: Heat flow error (+194). 25135_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????? #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????########## #?????????????????????? | | ??????????????# # #?????????????? ??????? | | ??????????????# # #######+### ??????? | | ??????????????# #% ?????? | | ??????????????# [ / H ?????? | | ??????????????# #p ?????? | | ??????????????# ##p########+### ??????????? | | ??????????????# ##p#??????????????????????? | | ??????????????# ##A#??????????????????????? | | ??????????????# ##p#??????????????????????? | | ??????##############+#### #??????????????????????? | | ??????# ##### #??# #??????????????????????? | | ??????# + #??#@#??????????????????????? | | ??????#]* #######??# #??????????????????????? | | ??????#!* #????????#A#??????????????????????? | | ??????#!* #????????# #??????????????????????? | | ??????# #????????#+#??????????????????????? | | ??????# #????????? ???????????????????????? | | ??????# #????????? ???????????????????????? | | ??????# #????????? ???????????????????????? | | ###########+####????????? ???????????????????????? | | #????????? ???????????????????????? | | #????????? ???????????????????????? | | +?????????????????????????????????? | | #?????????????????????????????????? | | ###########+##+#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 49 Energy Capacity 750 Matter Stores 450 Matter Capacity 950 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 450 Resistance: TH 25 Resistance: EM 25 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 67 Melee Accuracy 6 Launcher Accuracy 20 Target Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Particle Charging 20 Kinecelleration 30 Salvage Targeting 8 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Treads | -7/Factory | Hacked Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Generalissimo My Bad Ooh, Shiny! The Robot, The Myth, The Legend Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed MagneticCouplerPower Manual? 0 Play Time 02:25:27 Cumulative 233.8 hours Start 2025.11.04 @ 07:04:03 End 2025.11.04 @ 14:58:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 283 Rogue 109 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 741811e6-5205-458b-a617-cfb65d0cedf7