Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 16:29:16 Player: Miles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (433) 433 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2133 Bonus ------- None Cogmind --------- Core Integrity 481/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (2) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (5) --- Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Melee Analysis Suite > --- WEAPON (2) ------- Medium Laser Scythe > --- INVENTORY (10) --- Improved Aluminum Leg Improved Heat Sink Improved Power Shielding Improved Power Shielding Medium Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Melee Analysis Suite > --- WEAPON ----------- Medium Laser Scythe > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Power Shielding Improved Power Shielding Medium Laser Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Assault Cannon [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 26 | 8 2 11 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 3 1 4 3 Treads 3 | 2 1 . . Leg 8 | 1 . 4 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 2 . Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 3 5 Power 1 | . . 1 . Propulsion 6 | . . 1 5 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Backups 8 | 5 8 8 9 Power . | . 1 . . Propulsion 3 | 2 3 4 2 Utility 1 | . 1 . 2 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 17 | . 2 6 9 Power 2 | . . 2 . Propulsion 4 | . 1 1 2 Utility 5 | . . 1 4 Weapon 6 | . 1 2 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 100 98 98 Engine 11 | . 14 10 9 Treads 10 | . 28 2 . Leg 23 | . . 29 43 Device 13 | . 14 16 9 Storage 11 | . 14 11 9 Processor 4 | . . 4 9 Energy Gun 10 | . 14 7 9 Ballistic Gun 10 | . 14 10 7 Slashing Weapon 1 | . . 3 1 Peak Build Rating 23 | 9 10 18 23 Average Rating 14 | 5 9 16 21 On Entrance 9 | . 9 10 17 Naked Turns . | . . . . Heaviest Build 23 | 15 20 23 23 Greatest Support 65 | 20 40 60 65 Greatest Overweight (x) 4 | 4 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 7 10 10 10 Average Carried 8 | 5 8 8 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 568 | 207 89 209 63 Remotely . | . . . . Salvage Created 660 | 118 89 327 126 Parts 56 | 6 15 26 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 18 | . 6 9 3 Melee 4 | . . 3 1 Guns 14 | . 6 6 2 Classes Destroyed 7 | 2 1 3 1 Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Swarmer 10 | . 6 3 1 Grunt 3 | . . 3 . Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 3 | 1 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 144 | . 19 69 56 Missed 34 | . 4 17 13 Hits 110 | . 15 52 43 Melee 2 | . . 1 1 Projectile 108 | . 15 51 42 Critical Strikes 4 | . . 2 2 Damage Taken 1614 | . 110 829 675 Core 295 | . 33 193 69 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 86 51 . Volleys Fired 41 | 4 10 16 11 Largest 2 | 2 2 2 2 Hottest 73 | 70 70 73 73 Shots Fired 81 | 8 20 31 22 Gun 81 | 8 20 31 22 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 41 | 4 10 16 11 Thermal 40 | 4 10 15 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 4 4 8 8 Robot Miss Streak 3 | 1 3 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 70 | 5 10 30 25 Core Hits 26 | 2 6 13 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 21 | . . 12 9 Impact . | . . . . Slashing 21 | . . 12 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1239 | 79 126 559 475 Guns 736 | 79 126 288 243 Cannons . | . . . . Explosions . | . . . . Melee 503 | . . 271 232 Ramming . | . . . . Kinetic 423 | 54 52 173 144 Thermal 313 | 25 74 115 99 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 503 | . . 271 232 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 60 | 18 27 60 41 Average Temperature 17 | 8 12 21 21 Received Heat Transfer 549 | . . 225 324 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 925 | 74 222 333 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 80 | 5 72 80 30 Initial 23 | . . 23 13 Average 17 | . 19 34 4 Influence Increases 465 | 10 140 230 85 Destroy 0b10 Robot/C 360 | . 120 180 60 Destroy 0b10 Robot/NC 10 | 10 . . . Destroy Leader 90 | . 20 50 20 Successful Hack 5 | . . . 5 Influence Decreases 435 | 10 84 254 87 Entered New Map 52 | . . 33 19 Time Decay 353 | 10 84 191 68 Lost Part 30 | . . 30 . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 8 17 11 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . . 1 Terminals 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . . . 2 Successful 1 | . . . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1267 | 13 440 404 410 Terrain 675 | 13 440 222 . Structural 813 | . . 403 410 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1369 | 115 440 404 410 Spaces Moved 818 | 53 250 241 274 Core 21 | 21 . . . Treads 294 | 32 250 12 . Legs 503 | . . 229 274 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 135 | 158 160 121 120 Slowest Speed 250 | 250 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 5 40 28 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 975 | 74 272 308 321 Wait 12 | . . 2 10 Move 815 | 52 249 240 274 Hop . | . . . . Pick Up 37 | 9 7 14 7 Fast Attach 4 | 4 . . . Attach 12 | 4 . 5 3 Detach 1 | 1 . . . Swap 11 | . 2 7 2 Drop 20 | . 4 12 4 Fire 41 | 4 10 16 11 Melee 21 | . . 12 9 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 8) 522 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 809 | -9/Materials | Lost 3 parts (1p1n1u) 948 | -9/Materials | Discovered new exit (range 10) 960 | -9/Materials | Entered another Materials area 960 | -8/Materials | Evolved 2 slots: Propulsion x2 1370 | -8/Materials | Self-destructed Last Messages --------------- (1 escort) A-02 Transporter 6x Hvy. Particle Gun A-02 Transporter 2x Hcp. Storage Unit 1x Structural Scanner A-02 Transporter 3x Enh. Autogun 3x Aerolev Unit A-02 Transporter 1x System Shield A-02 Transporter 5x Imp. EM Shotgun 1x Adv. Beam Cannon 01339_ Imp. Aluminum Leg destroyed. 01349_ Critical hit (Burn: +37). 01353_ Imp. Aluminum Leg destroyed. 01356_ G-50 Soldier Carbon-fiber Leg severed. 01361_ Imp. Aluminum Leg destroyed. 01366_ B-36 Bruiser destroyed. 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