Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 11:49:59 Player: Miles Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2734) 2734 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 6318 Bonus ------- High Alert Combat Kills 74 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 39/100 System Corruption 0% Temperature Cool (2) Movement Core (400) Ox7 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Transport Network Coupler Improved Melee Analysis Suite > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Cesium-ion Thruster Cesium-ion Thruster Structural Scanner Microactuators Flak Gun Flak Gun Gauss Cannon Chainsword Chainsword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Transport Network Coupler Improved Melee Analysis Suite > --- WEAPON ----------- Gatling Laser Flak Gun Chainsword > --- INVENTORY -------- Light Nuclear Core Light Treads VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Microactuators Gatling Laser Gatling Laser Flak Gun Flak Gun Gauss Cannon Gauss Cannon Heavy Missile Launcher Chainsword [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 3 | . . 1 1 1 . Weapon 1 | . . . 1 . . Parts Attached 138 | 9 16 27 57 7 22 Power 25 | 2 5 5 9 1 3 Engine 17 | 2 5 5 3 1 1 Core 8 | . . . 6 . 2 Reactor . | . . . . . . Propulsion 26 | 3 2 7 10 1 3 Treads 21 | . 2 7 10 1 1 Leg 2 | 2 . . . . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 25 | 2 5 3 9 3 3 Device 10 | 1 1 2 3 1 2 Storage 4 | 1 2 . 1 . . Processor 6 | . 1 . 3 2 . Hackware 1 | . . 1 . . . Protection 4 | . 1 . 2 . 1 Artifact . | . . . . . . Weapon 62 | 2 4 12 29 2 13 Energy Gun 20 | . 2 4 8 . 6 Energy Cannon 2 | . . . 2 . . Ballistic Gun 19 | 2 2 3 10 . 2 Ballistic Cannon 6 | . . 3 2 . 1 Launcher 6 | . . 1 4 . 1 Special Weapon . | . . . . . . Impact Weapon 5 | . . 1 3 1 . Slashing Weapon 4 | . . . . 1 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 53 | . 5 3 26 . 19 Power 12 | . 2 1 5 . 4 Propulsion 15 | . 1 2 5 . 7 Utility 13 | . 1 . 9 . 3 Weapon 13 | . 1 . 7 . 5 Highest Loss Streak 16 | . 3 1 7 . 16 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 93 | . 96 98 87 95 93 Engine 8 | . 12 10 3 7 5 Core 1 | . . . 3 . . Treads 21 | . 8 32 24 28 27 Leg 5 | . 19 . . . . Device 2 | . 2 . 5 5 3 Storage 10 | . 15 11 8 7 7 Processor 10 | . 1 11 14 21 23 Hackware 2 | . . 10 . . . Protection 3 | . 7 . 2 . 2 Energy Gun 9 | . 11 9 7 15 8 Ballistic Gun 10 | . 16 8 10 1 4 Ballistic Cannon 1 | . . 3 1 . . Impact Weapon 1 | . . . 3 5 1 Naked Turns . | . . . . . . Heaviest Build 43 | 13 30 28 43 32 42 Greatest Support 82 | 20 40 63 63 82 82 Greatest Overweight (x) 7 | . 1 . 1 . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 15 Most Carried 15 | 8 15 15 15 14 15 Average Carried 13 | 6 13 14 12 10 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 10 9 Class Distribution -------------------- 75% | Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2431 | 262 322 533 1169 . 145 Remotely . | . . . . . . Salvage Created 3083 | 112 484 701 1499 . 287 Parts 197 | 5 37 49 79 . 27 Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 81 | . 19 26 26 . 10 Melee 4 | . . . 1 . 3 Guns 56 | . 19 15 17 . 5 Cannons 15 | . . 8 7 . . AOE 3 | . . . 1 . 2 Classes Destroyed 14 | 2 3 2 7 . . Worker 6 | . . 2 4 . . Builder 4 | . . . 4 . . Tunneler 1 | 1 . . . . . Hauler 3 | . . . 3 . . Recycler 2 | 1 1 . . . . Operator 1 | . . . 1 . . Swarmer 32 | . 12 13 1 . 6 Grunt 24 | . 5 8 11 . . Brawler 2 | . . . 2 . . Sentry 11 | . . 5 6 . . Specialist 5 | . . . 2 . 3 Hunter 4 | . . . 3 . 1 Heavy 1 | . . . 1 . . Subdweller 2 | . 2 . . . . Best Kill Streak 10 | 1 3 10 7 . 3 Combat Bots Only 9 | . 3 9 4 . 3 Max Kills in Single Turn 3 | 1 2 2 3 . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . 1 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 866 | . 119 248 309 . 190 Missed 205 | . 38 61 65 . 41 Damage Taken 10110 | . 908 1914 4119 . 3169 Core 1562 | . 230 215 382 . 735 Absorbed by Shields . | . . . . . . Redirected to Shielding 32 | . . . 32 . . Regen/Repaired (Parts) 262 | . . 262 . . . Core Remaining (%) 46 | 100 8 46 30 . . Volleys Fired 281 | 18 71 84 92 . 16 Largest 3 | 2 2 2 3 . 3 Hottest 164 | 40 70 89 164 . 156 Shots Fired 582 | 36 132 168 218 . 28 Gun 468 | 36 132 117 159 . 24 Cannon 102 | . . 46 54 . 2 Launcher 12 | . . 5 5 . 2 Special . | . . . . . . Kinetic 358 | 36 86 102 122 . 12 Thermal 205 | . 46 61 84 . 14 Explosive 12 | . . 5 5 . 2 Electromagnetic 7 | . . . 7 . . Robot Hit Streak 14 | 4 14 9 13 . 9 Robot Miss Streak 8 | 6 8 3 3 . 3 Penetration Max 1 | . . . 1 . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 400 | 19 85 112 153 . 31 Core Hits 176 | 5 34 40 69 . 28 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 6 | . . 1 5 . . Critical Strikes 25 | . 5 9 11 . . Burn 15 | . 4 7 4 . . Destroy 3 | . 1 . 2 . . Blast 1 | . . 1 . . . Smash 6 | . . 1 5 . . Melee Attacks 37 | . . 11 14 . 12 Impact 27 | . . 11 14 . 2 Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks 2 | . . . . . 2 Damage Inflicted 7099 | 152 847 1831 3355 . 914 Guns 3955 | 152 836 807 1713 . 447 Cannons 1403 | . . 610 766 . 27 Explosions 655 | . . 100 386 . 169 Melee 1054 | . . 302 481 . 271 Ramming 32 | . 11 12 9 . . Kinetic 3135 | 152 423 905 1489 . 166 Thermal 2091 | . 413 512 858 . 308 Explosive 655 | . . 100 386 . 169 Electromagnetic 132 | . . . 132 . . Impact 868 | . . 302 481 . 85 Slashing 186 | . . . . . 186 Piercing . | . . . . . . Highest Corruption 6 | . . . 6 . . Average Corruption 5 | . . . 5 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . . . 44 . . Message Errors 7 | . . . 7 . . Matter Fused 7 | . . . 7 . . Heat Flow Errors 7 | . . . 7 . . Energy Discharges 5 | . . . 5 . . Parts Rejected 3 | . . . 3 . . Data Loss (minor) 3 | . . . 3 . . Data Loss (major) 3 | . . . 3 . . Misfires 1 | . . . 1 . . Alerts 1 | . . . 1 . . Weapon Failures 7 | . . . 7 . . Overload Shots . | . . . . . . Overflow Damage 373 | . . 107 205 . 61 Projectiles 4 | . . 4 . . . Explosions 66 | . . . 34 . 32 Melee 303 | . . 103 171 . 29 Knockbacks 14 | . . 7 7 . . Impact 3 | . . 1 2 . . Kinetic 10 | . . 5 5 . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 78 | . . 42 36 . . Shots 3 | . . 2 1 . . Rammed 2 | . 1 1 . . . Targets Rammed 4 | . 2 1 1 . . Kicked 1 | . 1 . . . . Crushed 1 | . . . 1 . . Highest Temperature 629 | . 133 348 629 . 90 Average Temperature 105 | . 38 64 175 . 36 Received Heat Transfer 2505 | . 174 495 1125 . 711 Effects 30 | . . 2 28 . . Shutdowns 5 | . . . 5 . . Energy Bleed 3 | . . . 3 . . Interference 3 | . . 2 1 . . Matter Decay 5 | . . . 5 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 12 | . . . 12 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 10 | . . 4 6 . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 18 | . 8 4 5 . 1 Heat Transferred 6355 | . 1458 2035 2162 . 700 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 457 | 10 259 440 457 180 377 Initial 185 | . 6 15 185 180 126 Average 224 | 4 114 220 344 180 240 Maximum Alert Level 2 | . 1 2 2 . 1 Low Security (%) 45 | 100 87 36 9 100 36 Level 1 45 | . 12 48 72 . 63 Level 2 9 | . . 14 17 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 16 | . 3 3 8 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 12 | . 3 3 4 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 11 | . 3 3 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 33 38 51 . 19 Peak Tracking Total 12 | . 5 12 10 . 4 Tactical Retreats 18 | . 3 1 9 . 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 5 | . . 3 2 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 5 | . 1 2 1 1 . Terminals 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 1 6 2 4 . Successful 6 | . 1 4 . 1 . Failed 7 | . . 2 2 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 . 2 4 . Fabricators . | . . . . . . Repair Stations 6 | . . 6 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . 1 . Open DSF 1 | . . . . 1 . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 45 | . . 45 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 4719 | 150 1380 1143 1514 47 485 Spaces Moved 1910 | 82 666 421 589 5 147 Core 16 | 15 . . . . 1 Treads 1396 | . 241 421 589 5 140 Legs 470 | 45 425 . . . . Wheels 22 | 22 . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Fastest Speed 50 | 50 120 160 160 163 163 Average Speed 167 | 96 168 169 170 163 183 Slowest Speed 655 | 120 190 170 250 163 655 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 6 78 46 40 . 85 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 127 | . . 40 60 . 27 Melee . | . . . . . . Projectile 18 | . . 4 14 . . AOE 109 | . . 36 46 . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2854 | 123 812 670 885 42 322 Wait 310 | . 17 100 71 30 92 Move 1906 | 81 665 420 588 5 147 Hop . | . . . . . . Pick Up 115 | 13 23 13 45 . 21 Fast Attach 14 | 3 2 3 4 . 2 Attach 58 | 4 6 5 28 5 10 Detach 3 | . 1 . 1 . 1 Swap 66 | 2 8 19 25 2 10 Drop 63 | 2 17 14 16 . 14 Fire 281 | 18 71 84 92 . 16 Melee 34 | . . 11 14 . 9 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 3 | . 1 1 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 910 | -10/Materials | Core integrity fell below 50% 951 | -10/Materials | Derelicts attacked the area 1107 | -10/Materials | Core integrity fell below 20% 1127 | -10/Materials | Lost 3 parts (1p1n1w) 1337 | -10/Materials | Discovered new exit (range 16) 1437 | -10/Materials | Identified exit to Materials 1531 | -10/Materials | Entered another Materials area 1531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -9/Materials | Repaired Med. Laser 1887 | -9/Materials | Destroyed 9 combat bots 1998 | -9/Materials | Repaired Arm. Treads 2129 | -9/Materials | Discovered new exit (range 16) 2186 | -9/Materials | Identified exit to Mines 2491 | -9/Materials | Core integrity fell below 50% 2654 | -9/Materials | Discovered new exit (range 11) 2672 | -9/Materials | Identified exit to Materials 2674 | -9/Materials | Entered another Materials area 2674 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3025 | -8/Materials | Garrison activated, responded to threat 3164 | -8/Materials | Lost 7 parts (1p3n1u2w) 3297 | -8/Materials | Lost 5 parts (2p1n1u1w) 3632 | -8/Materials | Build established: Scavenger-Mutant 3751 | -8/Materials | Core integrity fell below 50% 3801 | -8/Materials | Discovered new exit (range 12) 3854 | -8/Materials | Lost 3 parts (1p1u1w) 4018 | -8/Materials | Lost 4 parts (1p1n1u1w) 4188 | -8/Materials | Entered Factory 4188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4235 | -7/Factory | Identified exit to DSF 4235 | -7/Factory | Entered DSF 4332 | -7/DSF | Additional patrols routed to DSF 4391 | -7/DSF | Discovered new exit (range 19) 4669 | -7/DSF | Sterilization system engaged 4689 | -7/DSF | Ambient heat levels rising (+10) 4700 | -7/DSF | Core integrity fell below 50% 4704 | -7/DSF | Ambient heat levels rising (+10) 4715 | -7/DSF | Core integrity fell below 20% 4719 | -7/DSF | Ambient heat levels rising (+10) 4720 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04690_ Arm. Treads destroyed. 04694_ Lgt. Treads destroyed. 04696_ Arm. Treads destroyed. 04697_ Imp. Cooling System destroyed. 04697_ Critical hit (Burn: +37). 04699_ Penetrated by Slug. 04699_ Gauss Cannon destroyed. 04702_ The unstable cave ceiling collapses. 04702_ Critical hit (Burn: +37). 04704_ ALERT: Ambient heat levels +10. 04704_ Critical hit (Burn: +37). 04704_ Knocked back. 04705_ Acquired 12 matter. 04708_ Gatling Laser destroyed. 04709_ The unstable cave ceiling collapses. 04710_ Cesium-ion Thruster destroyed. 04710_ Knocked back. 04719_ ALERT: Ambient heat levels +10. 04720_ G-47 Trooper heat short circuits Particle Gun. 04720_ G-47 Trooper heat damages Imp. Heat Sink. 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[????#????!! ]]???????# = #???????? | | ???????? [????[?????! ]????????# #???????? | | ???????## ##?##[???### ###??????###^^##???????? | | ???????#] [?? ???#!! #??????#]] #???????? | | ???????#] [??# #???#!! #??????#]] #???????? | | ????????# #?##+#####!! ########## ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Utility Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed AlertFieldMount Manual? 0 Play Time 00:51:49 Cumulative 10.2 hours Start 2024.04.29 @ 18:26:43 End 2024.04.30 @ 11:49:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dc359d5-5fe2-4a84-8cf9-07558a1a8479