Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 15:23:26 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (293) 1465 Value Destroyed (9706) 9706 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1003) 1003 TOTAL SCORE: 18134 Bonus ------- High Alert Combat Kills 1003 Cogmind --------- Core Integrity 631/1150 Matter 300/300 Energy 34/100 System Corruption 1% Temperature Cool (97) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Improved Component Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Fusion Compressor Fusion Compressor Fusion Compressor Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Weapon Cycler Graphene Brace Improved System Restoration Module Plasma Rifle Compact Ion Cannon Coil Gun KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Treads Advanced Medium Treads Advanced Medium Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Phase Gun Autogun Enhanced Gauss Cannon > --- INVENTORY -------- Fusion Compressor Fusion Compressor Fusion Compressor Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Targeting Computer Improved Weapon Cycler Graphene Brace Improved System Restoration Module Plasma Rifle Long-range Proton Cannon Phase Cannon Compact Ion Cannon Coil Gun KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon [Rating: 98] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 5 | . . 2 . 1 . . . 1 1 . . . Weapon 3 | . . . . 1 . . . . 1 . . 1 Parts Attached 278 | 5 10 37 17 26 11 . 62 67 10 9 2 22 Power 48 | 1 2 5 1 5 2 . 11 11 2 2 2 4 Engine 33 | 1 2 5 1 4 2 . 8 5 2 1 1 1 Core 15 | . . . . 1 . . 3 6 . 1 1 3 Reactor . | . . . . . . . . . . . . . Propulsion 72 | 2 1 12 3 8 6 . 17 13 2 2 . 6 Treads 14 | . . . . . . . 3 3 2 2 . 4 Leg 1 | . . . . . . . 1 . . . . . Wheel 55 | 2 1 12 3 8 6 . 12 10 . . . 1 Hover 1 | . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 72 | 1 3 10 2 6 1 . 16 24 4 2 . 3 Device 29 | . . 3 2 1 . . 5 13 2 1 . 2 Storage 12 | 1 2 . . . . . 6 2 1 . . . Processor 7 | . 1 1 . 1 . . 1 2 1 . . . Hackware . | . . . . . . . . . . . . . Protection 24 | . . 6 . 4 1 . 4 7 . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 86 | 1 4 10 11 7 2 . 18 19 2 3 . 9 Energy Gun 45 | . . 9 7 3 1 . 6 15 1 1 . 2 Energy Cannon 13 | . . . 1 1 . . 5 2 . 1 . 3 Ballistic Gun 18 | 1 2 . 1 3 1 . 5 2 . 1 . 2 Ballistic Cannon 10 | . 2 1 2 . . . 2 . 1 . . 2 Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 3 2 1 1 . 4 2 . 1 . . Parts Lost 94 | . 2 4 2 8 2 6 9 27 1 8 . 25 Power 16 | . 1 1 . 1 . . 2 3 . 2 . 6 Propulsion 28 | . . 2 1 3 . 2 2 10 . 2 . 6 Utility 21 | . . . . 2 1 2 3 7 . 1 . 5 Weapon 29 | . 1 1 1 2 1 2 2 7 1 3 . 8 Highest Loss Streak 13 | . 1 2 1 3 2 6 2 8 1 5 . 13 To Critical Strikes 3 | . . . 1 . . . . 1 . . . 1 Average Slot Usage (%) 92 | . 94 99 99 98 99 81 86 92 84 96 88 83 Engine 8 | . 12 10 11 6 15 12 8 3 8 9 5 6 Core 2 | . . . . 1 . . 3 8 . 1 5 4 Treads 6 | . . . . . . . 12 2 11 22 17 15 Wheel 14 | . 28 21 21 17 23 18 6 21 . . . 2 Device 10 | . . 9 10 8 7 5 6 9 22 17 11 17 Storage 9 | . 14 11 11 9 7 5 7 12 5 5 5 5 Processor 9 | . 10 11 11 9 7 7 8 6 10 11 11 9 Protection 7 | . . 12 11 17 15 12 5 6 . 1 5 1 Energy Gun 13 | . . 19 18 16 12 11 8 19 18 13 5 5 Energy Cannon 2 | . . . 1 1 1 . 10 . . 1 5 1 Ballistic Gun 3 | . 22 1 . 8 7 5 2 . . 1 5 5 Ballistic Cannon 1 | . 4 1 1 . . . . . 2 5 5 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 129 | 12 50 59 58 66 73 73 129 90 83 96 96 107 Greatest Support 118 | 32 32 28 26 26 36 36 84 52 104 106 78 118 Greatest Overweight (x) 7 | 2 1 5 3 6 3 2 7 3 2 1 1 5 Average Overweight (x) 1 | . . 2 2 2 2 1 1 1 . . 1 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 17 16 20 20 20 20 20 Most Carried 22 | . 8 20 20 20 20 19 22 20 20 20 19 20 Average Carried 16 | . 6 17 19 19 17 16 12 19 17 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 5 20 20 20 20 20 20 Final Carried 20 | . 8 20 20 14 19 5 19 13 20 20 18 18 Class Distribution -------------------- 25% | Tank 24% | Scavenger-Gunner 19% | Mutant 14% | Gunner 10% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Gunner | -7/Factory Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Matter Collected 6014 | . 612 634 220 465 163 . 1205 1457 356 342 . 560 Remotely . | . . . . . . . . . . . . . Salvage Created 12420 | . 509 1480 1100 1549 338 . 2845 3049 548 313 . 689 Parts 571 | . 26 88 59 89 19 . 124 95 12 12 . 47 Haulers Intercepted 29 | . 2 5 5 3 1 . 8 3 2 . . . Recyclers Shooed 8 | . . 1 . . . . . 4 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 193 | . 11 24 17 30 6 . 36 42 5 9 . 13 Guns 141 | . 6 23 15 25 5 . 17 34 4 6 . 6 Cannons 36 | . 5 1 2 3 1 . 13 . 1 3 . 7 Classes Destroyed 18 | . 5 4 2 4 . . 1 1 . 1 . . Worker 26 | . . 5 4 1 . . 9 6 . . . 1 Builder 7 | . 1 . . 1 1 . 2 . . . . 2 Hauler 29 | . 2 5 5 3 1 . 8 3 2 . . . Recycler 10 | . . 2 . . . . 4 3 1 . . . Mechanic 3 | . . 2 1 . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 23 | . 1 5 1 4 . . 4 2 3 . . 3 Swarmer 38 | . 2 7 3 6 . . 2 9 . 5 . 4 Cutter 2 | . . . . 2 . . . . . . . . Grunt 77 | . 9 8 5 13 5 . 20 14 1 1 . 1 Brawler 1 | . . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . 1 . . . . Sentry 38 | . . 9 8 5 . . 7 6 1 1 . 1 Specialist 2 | . . . . 2 . . . . . . . . Hunter 13 | . . . . 1 1 . 1 5 1 1 . 3 Programmer 18 | . . . . . . . 6 6 2 . . 4 Heavy 1 | . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | . 4 6 7 6 5 . 5 9 3 4 . 6 Combat Bots Only 9 | . 4 3 5 5 5 . 4 9 1 4 . 5 Max Kills in Single Turn 2 | . 1 2 2 2 2 . 2 1 1 1 . 2 Gunslinging 1 | . . 1 1 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Hostile Shots Fired 1697 | . 62 100 65 132 34 5 390 518 28 100 . 263 Missed 524 | . 17 29 16 37 10 1 126 178 11 17 . 82 Damage Taken 15960 | . 474 857 630 1573 361 201 2682 4282 309 1261 . 3330 Core 2407 | . 128 211 141 209 73 33 358 538 68 129 . 519 Absorbed by Shields 1163 | . . . 4 . . . 323 836 . . . . Redirected to Shielding 137 | . . 38 28 47 16 8 . . . . . . Ignored by Resistances 85 | . . . . . . . . . 31 54 . . Regen/Repaired (Parts) 187 | . . 76 13 49 . . 49 . . . . . Core Remaining (%) 53 | 100 48 . 12 62 . . 33 36 . . 80 . Volleys Fired 740 | . 61 110 77 84 19 3 133 159 22 16 . 56 Largest 5 | . 2 2 2 3 3 3 3 3 4 4 . 5 Hottest 281 | . 55 121 124 180 152 145 190 212 281 269 . 275 Shots Fired 1903 | . 117 209 151 248 56 10 358 455 82 59 . 158 Gun 1591 | . 95 201 135 227 53 10 207 455 65 42 . 101 Cannon 312 | . 22 8 16 21 3 . 151 . 17 17 . 57 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 412 | . 117 11 15 81 19 4 51 3 17 17 . 77 Thermal 1453 | . . 198 136 167 37 6 292 452 65 42 . 58 Explosive . | . . . . . . . . . . . . . Electromagnetic 38 | . . . . . . . 15 . . . . 23 Robot Hit Streak 39 | . 17 15 17 24 16 8 24 39 30 21 . 12 Robot Miss Streak 6 | . 6 5 6 3 1 1 4 5 2 1 . 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 21 | . . 1 2 4 . . 2 12 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . . . Shots Hit Robots 1333 | . 69 150 95 177 39 9 245 356 65 33 . 95 Core Hits 571 | . 26 79 53 67 15 2 95 144 31 18 . 41 Critical Kills 4 | . . . . 1 . . 2 . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . . . 1 Critical Strikes 83 | . 1 17 8 13 1 2 9 10 10 3 . 9 Burn 64 | . . 17 8 12 1 2 6 10 4 . . 4 Meltdown 3 | . . . . 1 . . 2 . . . . . Destroy 3 | . . . . . . . 1 . . . . 2 Blast 13 | . 1 . . . . . . . 6 3 . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 26507 | . 905 2301 1503 3107 680 173 5782 7035 1565 796 . 2660 Guns 20996 | . 655 2192 1340 2751 619 173 3278 7032 1025 419 . 1512 Cannons 5502 | . 250 109 163 350 61 . 2504 . 540 377 . 1148 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 9 | . . . . 6 . . . 3 . . . . Kinetic 5123 | . 905 146 91 795 192 85 693 15 540 377 . 1284 Thermal 20853 | . . 2155 1412 2306 488 88 4927 7017 1025 419 . 1016 Explosive . | . . . . . . . . . . . . . Electromagnetic 522 | . . . . . . . 162 . . . . 360 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 24 25 5 2 3 3 1 Average Corruption 14 | . . . . . . 11 24 2 1 2 3 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 240 | . . . . . . 8 186 11 4 21 3 7 Message Errors 56 | . . . . . . 4 41 2 . 7 . 2 Matter Fused 46 | . . . . . . 1 39 2 . 4 . . Heat Flow Errors 28 | . . . . . . . 24 1 1 . 1 1 Energy Discharges 23 | . . . . . . . 18 1 1 2 1 . Parts Rejected 4 | . . . . . . . 3 . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 36 | . . . . . . 2 26 1 . 4 1 2 Data Loss (major) 12 | . . . . . . . 9 1 . 1 . 1 Misfires 12 | . . . . . . 1 8 1 1 1 . . Alerts 3 | . . . . . . . 2 . . 1 . . Misdirections 3 | . . . . . . . 3 . . . . . Weapon Failures 16 | . . . . . . . 12 2 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 88 | . 6 . . . . . 29 . 10 . . 43 Projectiles 88 | . 6 . . . . . 29 . 10 . . 43 Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 21 | . 2 1 . 1 . . . . 4 4 . 9 Impact 1 | . . . . 1 . . . . . . . . Kinetic 19 | . 2 1 . . . . . . 4 4 . 8 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 4 | . . . . 3 . . . 1 . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . . 1 . . . . Targets Rammed 2 | . . . . 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 477 | . 18 24 24 206 180 54 288 237 199 360 168 477 Average Temperature 67 | . 9 11 9 36 67 25 76 45 101 121 88 143 Received Heat Transfer 3333 | . 213 282 213 405 144 . 868 863 36 36 . 273 Effects 2 | . . . . . . . 1 . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 19 | . . . 1 2 . . 6 10 . . . . Combat Hostiles 16 | . . . . 2 . . 6 8 . . . . Parts Melted 126 | . . 21 10 18 2 . 16 51 6 1 . 1 Heat Transferred 44559 | . . 6234 3775 5661 1110 333 8407 13571 2454 906 . 2108 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Peak Influence 807 | . 326 579 571 680 434 59 661 807 394 . . 475 Initial 394 | . . 53 203 226 284 29 9 323 394 . . . Average 327 | . 173 351 444 455 281 36 226 494 295 . . 70 Maximum Alert Level 3 | . 1 2 2 2 2 . 2 3 2 . . 2 Low Security (%) 23 | 100 58 23 . . 2 100 38 . 4 . . 91 Level 1 41 | . 41 27 21 28 86 . 49 44 95 . . . Level 2 29 | . . 48 78 71 11 . 11 28 . . . 7 Level 3 5 | . . . . . . . . 26 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 44 | . 1 1 2 6 2 . 11 13 4 . . 4 Investigation 10 | . . 1 . . 2 . 2 4 . . . 1 Extermination 11 | . . . . . . . 4 4 1 . . 2 Reinforcement 13 | . 1 . 1 4 . . 4 3 . . . . Assault 3 | . . . . 1 . . . 1 . . . 1 Garrison 7 | . . . 1 1 . . 1 1 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 3 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Distress Signals 19 | . 2 4 2 4 . . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 329 | . 29 40 22 47 7 6 48 62 8 19 . 41 Peak Tracking Total 13 | . 5 4 5 6 4 6 6 8 2 13 . 12 Tactical Retreats 31 | . 7 4 2 5 . . 4 7 . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Traps Triggered 9 | . . 1 1 1 1 . . 4 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Disabled 23 | . 1 2 3 1 . . 7 1 . 3 . 5 Max in Single Turn 5 | . 1 1 1 1 . . 1 1 . 1 . 5 Garrison Access 5 | . . . 1 1 . . . 2 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Machines Accessed 57 | . 4 15 7 6 3 . 8 9 1 2 . 2 Terminals 29 | . 3 10 5 4 1 . 3 2 . . . 1 Fabricators 3 | . . . . . 1 . 1 1 . . . . Repair Stations 8 | . . 2 1 1 . . 2 1 1 . . . Recycling Units 4 | . 1 1 . . 1 . 1 . . . . . Scanalyzers 6 | . . 2 . . . . 1 3 . . . . Garrison Access 5 | . . . 1 1 . . . 2 . . . 1 Total Hacks 165 | . 16 54 17 19 12 . 17 22 2 2 . 4 Successful 98 | . 11 37 12 12 6 . 3 14 1 2 . . Failed 67 | . 5 17 5 7 6 . 14 8 1 . . 4 Catastrophic 12 | . . 2 . . . . 7 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 87 | . 14 32 13 10 6 . 6 5 . . . 1 Fabricators 10 | . . . . . 4 . 3 3 . . . . Repair Stations 25 | . . 8 3 6 . . 5 1 2 . . . Recycling Units 7 | . 2 1 . . 2 . 2 . . . . . Scanalyzers 24 | . . 13 . . . . 1 10 . . . . Garrison Access 10 | . . . 1 3 . . . 3 . . . 3 Terminal Hacks 53 | . 10 16 9 8 3 . . 5 . 2 . . Record 18 | . 4 3 3 4 2 . . 1 . 1 . . Prototype ID Bank 3 | . . 2 . . . . . 1 . . . . Open Door 2 | . . . 1 . . . . . . 1 . . Branch Access Points 2 | . . 1 . 1 . . . . . . . . Emergency Access Points 5 | . 1 1 1 1 . . . 1 . . . . Scanalyzer Index 3 | . . 1 1 . . . . 1 . . . . Alert Level 4 | . 3 . . 1 . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Locate Traps 4 | . 1 1 2 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . Transport Status 3 | . . 2 . . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . . 2 1 1 . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . 1 1 . . . . Load Schematic 3 | . . . . . 1 . 1 1 . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks 15 | . . 7 2 3 . . 2 . 1 . . . Scan Component 9 | . . 4 1 2 . . 1 . 1 . . . Repair 6 | . . 3 1 1 . . 1 . . . . . Recycling Unit Hacks 3 | . 1 1 . . 1 . . . . . . . Report Inventory 2 | . . 1 . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 19 | . . 13 . . . . . 6 . . . . Insert Component 9 | . . 6 . . . . . 3 . . . . Analyze 10 | . . 7 . . . . . 3 . . . . Garrison Access Hacks 4 | . . . 1 1 . . . 2 . . . . Seal Access 4 | . . . 1 1 . . . 2 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 3 9 6 4 3 . 8 7 1 . . 2 Full Trace Events 9 | . . . . 1 2 . 2 3 . . . 1 Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 6 . . . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . 62 . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . Parts Repaired 6 | . . 3 1 1 . . 1 . . . . . Time 190 | . . 94 32 26 . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 6 . . . . . 3 . . . . Part Schematics Acquired 7 | . . 6 . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Turns Passed 17310 | 38 882 2475 1192 1678 819 234 3372 3092 1244 1013 124 1147 Spaces Moved 9662 | 31 629 1483 674 996 555 214 1581 1924 423 564 51 537 Core 130 | 13 . . . . . 63 54 . . . . . Treads 2265 | . . . . . . . 867 68 423 564 51 292 Legs . | . . . . . . . . . . . . . Wheels 7159 | 18 629 1483 674 996 555 151 552 1856 . . . 245 Hover 108 | . . . . . . . 108 . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 110 110 116 50 50 97 162 162 243 152 Average Speed 136 | 100 106 115 118 123 120 97 169 114 241 164 243 176 Slowest Speed 400 | 150 115 155 145 170 135 120 400 245 320 243 243 243 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 95 99 80 61 14 82 35 45 9 63 8 12 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 75 | . . . . . . . 14 1 2 5 . 53 Melee . | . . . . . . . . . . . . . Projectile 41 | . . . . . . . 14 1 2 5 . 19 AOE 34 | . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac Fac Upp Upp Fac Total 12225 | 35 729 2049 938 1259 661 231 1987 2459 584 613 52 628 Wait 1211 | . 14 367 121 131 62 15 124 240 118 13 . 6 Move 9651 | 30 628 1482 673 995 555 213 1580 1923 422 563 50 537 Hop . | . . . . . . . . . . . . . Pick Up 176 | . 12 28 19 7 10 . 49 30 10 5 . 6 Fast Attach 71 | 5 1 3 1 3 . . 18 22 5 4 . 9 Attach 81 | . 3 9 2 8 4 . 17 23 2 3 2 8 Detach 2 | . . 1 . . . . . 1 . . . . Swap 127 | . 6 25 14 15 7 . 27 22 3 3 . 5 Drop 156 | . 4 24 23 15 4 . 39 38 2 6 . 1 Fire 740 | . 61 110 77 84 19 3 133 159 22 16 . 56 Melee . | . . . . . . . . . . . . . Ram 2 | . . . . 1 . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 12) 208 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 437 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Discovered new exit (range 7) 774 | -10/Materials | Discovered new exit (range 16) 858 | -10/Materials | Discovered new exit (range 10) 921 | -10/Materials | Entered another Materials area 921 | -9/Materials | Evolved 2 slots: Utility x2 1187 | -9/Materials | Repaired Broken Ion Engine 1496 | -9/Materials | Discovered new exit (range 15) 1541 | -9/Materials | Identified exit to Mines 1541 | -9/Materials | Identified exit to Storage 2199 | -9/Materials | Discovered new exit (range 5) 2401 | -9/Materials | Build established: Scavenger-Mutant 2745 | -9/Materials | Repaired Cooling System 2769 | -9/Materials | Core integrity fell below 50% 2772 | -9/Materials | Repaired Core Shielding 2810 | -9/Materials | Discovered new exit (range 16) 3396 | -9/Materials | Entered Storage 3458 | -9/Storage | Build established: Mutant 3556 | -9/Storage | Garrison activated, responded to threat 4295 | -9/Storage | Core integrity fell below 20% 4381 | -9/Storage | Repaired Cooling System 4438 | -9/Storage | Discovered new exit (range 5) 4588 | -9/Storage | Entered Materials 4588 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4888 | -8/Materials | Build established: Tank 5082 | -8/Materials | Garrison activated, responded to threat 5425 | -8/Materials | Repaired Core Shielding 5769 | -8/Materials | Discovered new exit (range 5) 6078 | -8/Materials | Lost 3 parts (1p1n1u) 6188 | -8/Materials | First assault squad dispatched 6266 | -8/Materials | Entered Factory 6266 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6799 | -7/Factory | Fabricated Arm. Wheel? 7085 | -7/Factory | Sucked down chute 7085 | -7/Factory | Entered Waste 7100 | -7/Waste | EMP discharged 7117 | -7/Waste | Spotted C-40 Crusher 7159 | -7/Waste | Spotted C-40 Crusher 7161 | -7/Waste | Spotted C-40 Crusher 7200 | -7/Waste | EMP discharged 7200 | -7/Waste | System corruption reached 10% 7246 | -7/Waste | Spotted C-40 Crusher 7252 | -7/Waste | Spotted C-40 Crusher 7258 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7269 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7275 | -7/Waste | Spotted C-40 Crusher 7276 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7287 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7300 | -7/Waste | EMP discharged 7313 | -7/Waste | Discovered new exit (range 10) 7318 | -7/Waste | Lost 6 parts (2n2u2w) 7319 | -7/Waste | Entered Factory 7624 | -7/Factory | Build established: Gunner 8212 | -7/Factory | Build established: Scavenger-Gunner 8244 | -7/Factory | Core integrity fell below 50% 8482 | -7/Factory | Discovered new exit (range 6) 8740 | -7/Factory | Build established: Gunner 10390 | -7/Factory | Garrison activated, responded to threat 10397 | -7/Factory | Repaired Lgt. Nuclear Core? 10572 | -7/Factory | Discovered new exit (range 12) 10672 | -7/Factory | Build established: Tank 10691 | -7/Factory | Entered another Factory area 10691 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11461 | -6/Factory | Discovered new exit (range 15) 11985 | -6/Factory | Discovered new exit (range 10) 12259 | -6/Factory | Destroyed 9 combat bots 12264 | -6/Factory | Lost 3 parts (1n1u1w) 12283 | -6/Factory | Discovered new exit (range 16) 12531 | -6/Factory | Build established: Scavenger-Tank 12540 | -6/Factory | Garrison activated, responded to threat 12679 | -6/Factory | Lost 4 parts (2n1u1w) 12860 | -6/Factory | Spotted B-75 Beast 13257 | -6/Factory | Lost 4 parts (1p1n1u1w) 13286 | -6/Factory | Discovered new exit (range 16) 13491 | -6/Factory | First assault squad dispatched 13499 | -6/Factory | Core integrity fell below 50% 13601 | -6/Factory | Lost 8 parts (3n2u3w) 13783 | -6/Factory | Entered another Factory area 13783 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13872 | -5/Factory | Build established: Scavenger-Gunner 14138 | -5/Factory | Discovered new exit (range 4) 14548 | -5/Factory | Garrison activated, responded to threat 15027 | -5/Factory | Entered Upper Caves 15177 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15306 | -5/Upper Caves | Found Alien Artifact 15306 | -5/Upper Caves | Identified Dimensional Node Initializer 15306 | -5/Upper Caves | Initialized slip node 15643 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15776 | -5/Upper Caves | Lost 5 parts (1n1u3w) 15996 | -5/Upper Caves | Discovered new exit (range 7) 16025 | -5/Upper Caves | Attracted the attention of an 0b10 base 16040 | -5/Upper Caves | Entered another Upper Caves area 16071 | -5/Upper Caves | Lost 3 parts (2p1n) 16091 | -5/Upper Caves | Spotted B-75 Beast 16149 | -5/Upper Caves | Discovered new exit (range 7) 16164 | -5/Upper Caves | Entered Factory 16164 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 16654 | -4/Factory | Lost 6 parts (1p2n3w) 17265 | -4/Factory | Lost 3 parts (1p1u1w) 17286 | -4/Factory | Spotted Striker 17287 | -4/Factory | Cargo convoy interrupted 17287 | -4/Factory | Spotted Striker 17302 | -4/Factory | Spotted Executioner 17311 | -4/Factory | Self-destructed Last Messages --------------- 17305_ P-70 Sage resets K-01 Serf, system corruption cleaned. 17306_ Penetrated by Slug. 17306_ Adv. Targeting Computer destroyed. 17306_ Slug penetrates Wall. 17306_ Penetrated by Slug. 17306_ Imp. Cooling System destroyed. 17307_ R-10 Processor collects Lgt. Ion Engine. 17307_ K-01 Serf collects debris. 17308_ Slug penetrates Wall. 17308_ Penetrated by Slug. 17308_ Slug penetrates Wall. 17309_ Mic. Fission Core destroyed. 17310_ Slug penetrates Wall. 17310_ R-10 Processor collects Wheel. 17310_ K-01 Serf collects debris. 17310_ Penetrated by Slug. 17310_ Phase Cannon destroyed. 17310_ Centrium Wheel destroyed. 17310_ Slug penetrates Wall. 17310_ Slug penetrates U-05 Engineer. Map ----- +----------------------------------------------------+ | ????????????????# %# """"""" #????????????????? | | ????????????????# # """"""" #????????????????? | | ????????????????# # """"""" #????????????????? | | ????????????????# # #????????????????? | | ????????????????# #######"#######????????????? | | ????????????????# #????????????? | | ????????????????# % #????????????? | | ????????????????# %% #????????????? | | ????????????????# % #????????????? | | ????????????????# % ????????? | | ????????????????#########+#############??????????? | | ??????????????????## % = % #????????????????? | | ??????????????????# !!] #????????????????? | | ??????????????????## !!] #????????????????? | | ???????????????????# !]] #????????????????? | | ???????????????????#R #????????????????? | | ???????????????????# # ???????????????? | | ???????????????????# """""" # ??????????????? | | ???????????????????# """""" # ?????????????? | | ???????????????????# """ " " # ????????????? | | ???????????????????# " " # ????????????? | | ???????????????????#% " =# ??????????????? | | ???????????????????# H % ![[# ???????????????? | | ???????????????????##;;x%;###;### ??????????????? | | ????????????????????###h;;K u A# ?????????????? | | ????????????????????# u h@;k"""i# ?????????????? | | ????????????????????# xmE ; """ #" ?????????????? | | ????????????????? k%%R + """ ### ????????????? | | ?????????????? # m #??##????????????? | | ??????????? =% p # """ #????????????????? | | ???????????" #############?""" #????????????????? | | ???????????"????????????????""" #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 100 Energy Generation 45 Energy Capacity 680 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 600 Resistance: KI 25 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMultinovaFlamer Manual? 0 Play Time 02:55:08 Cumulative 232.7 hours Start 2024.04.08 @ 09:16:59 End 2024.04.08 @ 15:23:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 167 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d62bf006-f5b6-4a7e-aaf3-ae44c5537adc