Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.26 @ 20:03:16 Player: HeikoO Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (986) 986 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3675 Bonus ------- Pacifist 200 High Alert Combat Kills 4 Cogmind --------- Core Integrity 676/700 Matter 1/300 Energy 290/290 System Corruption 0% Temperature Cool (45) Location -7/Factory Parts ------- Power (2) Nuclear Core Micro Nuclear Core Propulsion (2) Carbon-fiber Leg Carbon-fiber Leg Utility (6) Small Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Power Shielding Weapon (3) Minigun Gauss Rifle Assault Cannon Inventory (6) Ion Engine Light Deuterium Engine Compact Battery (300) Advanced Weight Redist. System Improved Shield Generator Assault Cannon Peak State ------------ Power Nuclear Core Light Nuclear Core Propulsion Carbon-fiber Leg Carbon-fiber Leg Utility Small Storage Unit Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Improved Shield Generator Weapon Minigun Gauss Rifle Assault Cannon Inventory Ion Engine Light Deuterium Engine Compact Battery Electrolaser Advanced Beam Rifle Improved Assault Rifle [Rating: 39] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Assault Cannon Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 52 | 6 5 4 28 9 Power 10 | 1 . . 8 1 Engine 7 | 1 . . 6 . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 8 | 2 1 . 5 . Treads 2 | . . . 2 . Leg 2 | . . . 2 . Wheel 4 | 2 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 2 2 7 6 Device 8 | . 2 1 3 2 Storage 5 | 1 . . 2 2 Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 16 | 2 2 2 8 2 Energy Gun 6 | . 1 1 4 . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 2 1 Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 12 | . . 6 6 . Power 1 | . . 1 . . Propulsion 3 | . . 1 2 . Utility 3 | . . 1 2 . Weapon 5 | . . 3 2 . Highest Loss Streak 6 | . . 6 3 . Average Slot Usage (%) 88 | . 96 71 87 99 Engine 8 | . 14 7 10 . Core 7 | . . . 7 15 Treads 3 | . . . 6 . Leg 6 | . . . 5 15 Wheel 7 | . 28 18 2 . Device 8 | . 10 9 8 8 Storage 13 | . 14 11 15 8 Processor 12 | . . 10 11 22 Energy Gun 1 | . 3 4 1 . Ballistic Gun 9 | . 20 4 6 15 Ballistic Cannon 5 | . . . 7 7 Launcher 1 | . 3 7 . . Slashing Weapon 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 33 | 10 14 15 32 33 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | 2 . . 2 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 3 5 6 6 6 Average Carried 4 | . 2 5 3 5 Final Capacity 6 | . . . . 6 Final Carried 6 | . . . . 6 Class Distribution -------------------- 57% | Mutant 36% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 976 | 200 . 227 549 . Remotely . | . . . . . Salvage Created 750 | . . 238 512 . Parts 54 | . . 19 35 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . . 7 18 . Guns 14 | . . 3 11 . Cannons 7 | . . . 7 . AOE 4 | . . 4 . . Classes Destroyed 7 | . . 3 4 . Tunneler 1 | . . 1 . . Watcher 3 | . . . 3 . Swarmer 7 | . . . 7 . Grunt 12 | . . 6 6 . Duelist 1 | . . . 1 . Sentry 3 | . . 1 2 . Hunter 2 | . . . 2 . Best Kill Streak 5 | . . 3 5 . Combat Bots Only 4 | . . 3 4 . Max Kills in Single Turn 2 | . . 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1646 | . . 655 967 24 Core 374 | . . 249 101 24 Absorbed by Shields 60 | . . . 60 . Core Remaining (%) 79 | 100 100 37 81 . Volleys Fired 95 | . 1 21 72 1 Largest 3 | . 2 2 3 3 Hottest 100 | . 86 86 100 97 Shots Fired 150 | . 2 30 115 3 Gun 82 | . 1 21 58 2 Cannon 58 | . . . 57 1 Launcher 10 | . 1 9 . . Special . | . . . . . Kinetic 112 | . . 13 96 3 Thermal 28 | . 1 8 19 . Explosive 10 | . 1 9 . . Electromagnetic . | . . . . . Robot Hit Streak 39 | . 2 6 39 1 Robot Miss Streak 4 | . . 2 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 93 | . 2 11 79 1 Core Hits 55 | . . 18 36 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2105 | . 55 487 1521 42 Guns 794 | . 15 160 604 15 Cannons 944 | . . . 917 27 Explosions 367 | . 40 327 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1378 | . . 88 1248 42 Thermal 360 | . 15 72 273 . Explosive 367 | . 40 327 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . 10 . Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 16 | . . . 16 . Impact . | . . . . . Kinetic 15 | . . . 15 . Secondary 1 | . . . 1 . Self-Inflicted Damage 10 | . . 10 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 370 | . 24 122 370 45 Average Temperature 74 | . 13 45 80 30 Received Heat Transfer 668 | . . 366 284 18 Effects 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 3 . Heat Transferred 925 | . 37 185 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 442 | . 15 234 442 172 Average Influence 170 | . 4 137 230 172 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 67 | . . . . . Level 1 30 | . . . . . Level 2 2 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 1 19 33 4 Peak Tracking Total 12 | . 1 12 5 4 Tactical Retreats 6 | . . 1 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 3 | . 1 . 1 1 Terminals 1 | . 1 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 5 | . 1 . 3 1 Successful 5 | . 1 . 3 1 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1538 | 86 152 218 782 300 Spaces Moved 1014 | 68 168 196 390 192 Core 30 | 30 . . . . Treads 71 | . . . 71 . Legs 403 | . . . 211 192 Wheels 510 | 38 168 196 108 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 120 Average Speed 115 | 90 80 80 140 142 Slowest Speed 190 | 150 80 80 190 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 33 21 40 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 4 | . . 4 . . Terrain Destroyed 65 | . 9 49 7 . Melee . | . . . . . Projectile 7 | . . . 7 . AOE 58 | . 9 49 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1239 | 92 182 226 521 218 Wait 13 | 12 1 . . . Move 1010 | 67 167 195 389 192 Hop . | . . . . . Pick Up 47 | 7 6 4 22 8 Fast Attach 4 | . . . 3 1 Attach 27 | 6 2 2 15 2 Detach 2 | . 1 . 1 . Swap 21 | . 3 2 10 6 Drop 20 | . 1 2 9 8 Fire 95 | . 1 21 72 1 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -9/Materials | Build established: Mutant 392 | -9/Materials | Core integrity fell below 50% 423 | -9/Materials | Lost 6 parts (1p1n1u3w) 445 | -9/Materials | Discovered new exit (range 15) 456 | -9/Materials | Identified exit to Materials 457 | -9/Materials | Entered another Materials area 457 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 651 | -8/Materials | Lost 3 parts (1u2w) 1208 | -8/Materials | Discovered new exit (range 12) 1238 | -8/Materials | Identified exit to Factory 1239 | -8/Materials | Entered Factory 1239 | -7/Factory | Evolved 2 slots: Utility x2 1269 | -7/Factory | Build established: Skirmisher 1539 | -7/Factory | Self-destructed Last Messages --------------- 01406_ Dropped Lgt. Nuclear Core. 01421_ Dropped Sml. Storage Unit. 01423_ Acquired Sml. Storage Unit. 01424_ Extracted 4 energy. 01429_ Acquired Com. Battery. 01431_ Acquired Imp. Shield Generator. 01492_ Dropped Assault Cannon. 01494_ Dropped Adv. Beam Rifle. 01494_ Dropped Electrolaser. 01495_ Acquired Assault Cannon. 01497_ Acquired Adv. Weight Redist. System. 01503_ Connecting with Fabricator... >>Network(Status) Network status: Online Allocated matter: 739 01528_ Connecting with Repair Station... 01535_ C-30 ARC bursts open, deploying its payload. 01535_ L-41 Fighter unfolds itself. 01535_ G-47 Trooper unfolds itself. 01536_ Slug penetrates Wall. 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Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed MeleeUtilityDoomcannon Manual? 0 Play Time 00:43:16 Cumulative 11.0 hours Start 2019.10.26 @ 19:18:20 End 2019.10.26 @ 20:03:16 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 18 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7d68f1b-b4c0-402f-8a59-35f7ae522091