Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 21:00:11 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (346) 346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1316 Bonus ------- None Cogmind --------- Core Integrity 386/400 Matter 165/300 Energy 100/100 System Corruption 0% Temperature Cool (19) Movement Rolling (115) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads Compact Wheel > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Autogun Autogun > --- INVENTORY (15) --- Ion Engine Wheel Wheel Heat Sink Light Armor Plating Assault Rifle Light Assault Rifle Autogun Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Ion Engine Wheel Wheel Heat Sink Light Armor Plating Assault Rifle Light Assault Rifle Autogun Autogun Autogun Autogun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 5 6 4 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 1 | . . 1 Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 3 . Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 91 91 Engine 11 | . 13 10 Wheel 28 | . 28 28 Storage 12 | . 14 11 Protection 11 | . 7 18 Energy Gun 2 | . 4 . Ballistic Gun 23 | . 23 22 Naked Turns . | . . . Heaviest Build 37 | 8 34 37 Greatest Support 36 | 26 26 36 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 11 | 3 9 11 Average Carried 6 | 1 5 9 Final Capacity 15 | 8 15 15 Final Carried 11 | 2 9 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 547 | 169 290 88 Remotely . | . . . Salvage Created 434 | . 244 190 Parts 28 | . 21 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 11 | . 7 4 Guns 11 | . 7 4 Classes Destroyed 4 | . 3 1 Worker 2 | . 2 . Operator 1 | . . 1 Swarmer 3 | . 3 . Grunt 8 | . 4 4 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 591 | . 257 334 Core 34 | . 20 14 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 46 | . 23 23 Largest 2 | . 2 2 Hottest 85 | . 85 46 Shots Fired 94 | . 48 46 Gun 94 | . 48 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 87 | . 41 46 Thermal 7 | . 7 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 7 8 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 55 | . 29 26 Core Hits 23 | . 13 10 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 807 | . 390 417 Guns 807 | . 390 417 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 753 | . 336 417 Thermal 54 | . 54 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Matter Fused 1 | . 1 . Misfires 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 67 | . 48 67 Average Temperature 18 | . 14 22 Received Heat Transfer 207 | . 45 162 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 198 | . 198 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 241 | . 241 139 Initial 16 | . . 16 Average 95 | . 124 68 Maximum Alert Level 1 | . 1 . Low Security (%) 85 | 100 73 100 Level 1 14 | . 26 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 15 13 Peak Tracking Total 6 | . 5 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 1 | . . 1 Failed 4 | . 3 1 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Operators 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 783 | 51 439 293 Spaces Moved 507 | 49 320 138 Core 20 | 20 . . Treads . | . . . Legs . | . . . Wheels 487 | 29 320 138 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 101 Average Speed 97 | 78 98 102 Slowest Speed 150 | 150 105 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 58 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 717 | 61 405 251 Wait 123 | 1 40 82 Move 505 | 48 319 138 Hop . | . . . Pick Up 24 | 7 13 4 Fast Attach . | . . . Attach 10 | 5 3 2 Detach . | . . . Swap 5 | . 3 2 Drop 4 | . 4 . Fire 46 | . 23 23 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 52 | -11/Junkyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 14) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 784 | -9/Materials | Self-destructed Last Messages --------------- 00720_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00720_ O-16 Technician locks terminal. 00723_ K-01 Serf cleans the Matter Filter. 00729_ K-01 Serf collects debris. 00746_ Acquired Imp. Treads. 00751_ K-01 Serf collects debris. 00754_ Triggered Alarm Trap. 00754_ An alarm sounds. 00754_ ALERT: Alarm triggered, dispatching investigation squad. 00760_ Ion Engine destroyed. 00763_ G-34 Mercenary destroyed. 00763_ Switching to secondary target: G-34 Mercenary. 00774_ Lgt. Armor Plating destroyed. 00776_ G-47 Trooper suffers critical hit (Destroy). 00776_ G-47 Trooper destroyed. 00776_ Switching to secondary target: Y-45 Defender. 00779_ C-30 ARC bursts open, deploying its payload. 00779_ S-10 Pest unfolds itself. 00780_ Wheel destroyed. 00784_ R-06 Scavenger collects Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# s #???????????????????? | | ??????????????????????# *s #???????????????????? | | ??????????????????????# =@""s#???????????????????? | | ???????? ?????????????#gYS"" #???????????????????? | | ???????? ?????????????# r"" #???????????????????? | | ???????? ?????????????# |#?????????o?????????? | | ???????? ?????????????####r###???????????????????? | | ???????? ?????##########?# +???????????????????? | | ???????? ?????# #?#%###???????????????????? | | ???????? ?????# """"" ### ###???????????????????? | | ???????# #????# """"" !# ######+#????????????? | | ???????# #????# """"" # ????????? | | ???????# #????# """"" + T ????????? | | ???????# #????# """"" # ????????? | | ???????# #????# """"" # ##+####### ????????? | | ######## #????# """"" ## ##???????????????????? | | ## #????# ## #????????????????????? | | ## ######+######### #????????????????????? | | # #??????# #????????????????????? | | + #????????????????????? | | # ########## #????????????????????? | | # ########????????? #????????????????????? | | # #???????????????? #????????????????????? | | # #???????????????? #????????????????????? | | # #???????????????? #????????????????????? | | ##+#### #?????????????????#????????????????????? | | ?# #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearEfficiencySword Manual? 0 Play Time 00:09:49 Cumulative 50.2 hours Start 2023.03.30 @ 20:51:32 End 2023.03.30 @ 21:00:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66e1c03b-630d-4f1c-96c9-e9ebbdf99893