Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 00:12:13 Player: f3-rnm Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (576) 2880 Value Destroyed (26842) 26842 Prototype IDs (194) 3880 Alien Tech Used (9) 1800 Bonus (24420) 24420 TOTAL SCORE: 71922 Bonus ------- High Alert Combat Kills 7082 Follower Combat Kills 2150 Hunted by Unchained 500 Destroyed Unchained 1000 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4632 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -444 Cogmind --------- Core Integrity 575/1600 Matter 255/300 Energy 88/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Alpha Cannon Mk. II Hypervelocity Multirail Hellfire Missile Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Cooling System Concept Antigrav Storage Unit Zeronet Interface Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Graphene Brace Concept Energy Mantle > --- WEAPON ----------- Concept Plasma Driver Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Advanced Heat Sink Advanced Energy Well Concept Chromion Battery Zionite Biocell Improved Matter Compressor Concept NT7 Matterbank Concept Phase Shift Module System Shield Concept Matter Streamer Crosscalibrator Subatomic Replicator Concept Lightning Penetrator Concept Plasma Driver Zionite Alpha Cannon Mk. II DW-4LL's Megashotty Hypervelocity Multirail Heavy Proton Missile Launcher Hellfire Missile Launcher Hellfire Missile Launcher Core Stripper [Rating: 252] Favorites ----------- Power Vortex Chain Reactor Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Concept Plasma Driver Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 335 | 6 5 2 21 4 16 1 15 28 2 5 . . 7 7 7 1 13 . . . 1 5 1 1 10 . 13 1 . 4 1 11 35 23 32 4 26 27 Power 44 | 1 . 1 3 1 3 . 1 2 . . . . . . 1 . . . . . . 1 . . 1 . 1 . . 1 . 2 6 . 10 . 3 6 Engine 11 | 1 . 1 3 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Core 5 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Reactor 28 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 6 . 7 . 3 6 Propulsion 94 | 2 . . 8 1 7 . 8 8 . . . . . 2 2 1 7 . . . . 1 . . 2 . 2 . . . . 3 12 4 6 3 5 10 Treads 26 | 2 . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 1 . . 2 Leg 37 | . . . . . 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 3 5 8 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . 1 8 . . . . . 2 2 1 7 . . . . 1 . . 2 . 2 . . . . 3 . . 1 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 136 | 1 3 1 4 1 3 . 1 11 1 2 . . 6 2 3 . 5 . . . . 3 1 . 5 . 8 . . 3 1 6 13 15 12 1 16 8 Device 58 | . . 1 1 . 2 . 1 2 1 . . . . . 1 . 2 . . . . . 1 . 3 . 6 . . . 1 3 8 7 5 1 11 1 Storage 20 | 1 2 . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . 1 . . . . 2 . 1 1 1 6 . 1 . Processor 27 | . . . . . 1 . . 3 . 1 . . 6 2 1 . . . . . . . . . 1 . . . . . . . . 4 1 . 3 4 Hackware 13 | . . . . . . . . 3 . . . . . . . . 3 . . . . 1 . . . . 2 . . . . 1 . . . . . 3 Protection 18 | . 1 . 3 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . 1 . 1 4 3 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 2 . 6 1 3 1 5 7 1 3 . . 1 3 1 . 1 . . . 1 . . 1 2 . 2 1 . . . . 4 4 4 . 2 3 Energy Gun 8 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 1 . 1 . Ballistic Gun 11 | 2 . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 20 | . 1 . 1 1 1 . 2 1 1 3 . . . 3 . . 1 . . . . . . . . . 2 . . . . . 1 . 1 . . 1 Special Weapon 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 78 | . . 1 . . 5 . 3 6 2 1 . . 6 3 1 . 2 . . . . . . . 6 . . . . 3 . 2 17 6 7 . 6 1 Corrupted Parts 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . System Corruption 32 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . 11 . Parts Lost 82 | . . . 2 . 4 1 6 1 . . . . . . 1 . . . 1 . . 1 . . . . 8 . . . . 3 2 7 8 . 8 29 Power 14 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 3 . . 4 Propulsion 26 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 2 . 3 13 Utility 35 | . . . 1 . 2 . 1 . . . . . . . 1 . . . 1 . . 1 . . . . 4 . . . . . 2 3 3 . 5 11 Weapon 7 | . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Highest Loss Streak 9 | . . . 2 . 2 1 3 1 . . . . . . 1 . . . 1 . . 1 . . . . 2 . . . . 2 1 2 2 . 5 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | . 7 14 14 17 17 16 21 14 15 14 15 15 15 10 13 13 12 12 12 14 13 12 12 12 14 14 12 12 13 15 17 17 16 17 21 22 23 21 Power 1 | . 1 . . . 1 2 2 1 2 2 2 1 1 . 1 1 . . . 1 1 . 1 1 2 2 . . . . . . 1 1 . . 2 2 Propulsion 2 | . 1 3 4 6 5 6 6 1 3 2 2 2 2 1 1 2 2 2 2 3 3 1 1 1 1 1 . 1 1 1 1 1 1 . . . . 1 Utility 6 | . 1 2 3 3 3 4 6 5 5 6 7 7 8 5 5 6 5 6 5 5 4 6 6 6 6 6 5 6 7 8 11 10 6 8 13 12 10 8 Weapon 4 | . 3 8 6 6 5 3 5 4 4 3 3 3 3 2 4 4 4 4 4 5 4 4 4 4 5 5 4 5 5 5 4 4 3 4 6 8 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . 1 6 . 9 . 4 3 1 . . . . 3 4 . 1 . 1 . . . . . 1 . 3 . . . . 2 9 1 1 . . 3 Power 8 | . . . . . 3 . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 13 | . . . 4 . 3 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . . Utility 18 | . . . . . . . . . . . . . . 2 3 . 1 . . . . . . . 1 . 1 . . . . 2 3 1 1 . . 3 Weapon 12 | . . 1 2 . 2 . 2 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 94 100 97 100 95 99 96 94 84 83 84 84 80 84 92 92 92 100 95 86 91 91 85 88 82 87 88 84 84 87 89 90 79 66 67 89 82 77 Engine 2 | . 14 14 10 11 5 . 2 . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 . . . 2 . . . Core 1 | . . . . . 4 11 6 7 7 7 7 7 6 7 1 . . . . . . 5 5 5 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 5 4 . . 3 5 7 7 4 5 13 12 10 Treads 6 | . 28 28 32 33 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 . 4 2 . Leg 7 | . . . . . 23 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 15 24 23 23 Hover 15 | . . . . . . . . 32 23 23 23 23 23 23 33 33 33 40 37 33 33 29 29 29 34 35 33 31 31 31 31 32 18 . . . . . Device 11 | . . . 5 . 4 . 7 4 6 7 7 7 6 10 12 13 12 13 12 13 13 13 14 17 11 11 12 21 21 20 21 21 12 21 19 26 24 17 Storage 7 | . 14 14 11 11 11 22 18 7 7 7 7 7 7 4 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 7 4 4 3 Processor 10 | . . . . . 2 11 9 8 15 14 15 15 14 20 20 20 20 20 20 20 20 17 17 17 17 17 15 15 15 15 15 14 12 1 7 8 6 7 Hackware 1 | . . . . . . . . 12 7 1 . . . . . . . . . . . 1 . . . . 2 . . . . 1 1 . . . . 6 Protection 4 | . 8 13 14 22 12 . . 2 . 5 7 7 7 1 . . . . . . . . . . . . . . . . . . 4 6 1 . 1 . Energy Gun 1 | . . . . . . . 15 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 15 14 20 15 15 21 2 . 5 3 2 . . 3 4 1 . . . . . . . . . 1 . . . . . . . . . . . 1 Launcher 1 | . 2 . . 7 1 . . . 8 5 4 7 . . . 4 1 . 1 6 . . . . 4 3 4 . . . 1 . . . . . . 1 Impact Weapon 1 | . . . . . . . . 3 . 4 7 7 7 6 1 3 4 6 4 . 5 3 . . . . . . . . . . 1 . . . . . Slashing Weapon 1 | . . . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 4 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . 5 2 5 1 5 6 4 . 5 4 5 4 . 4 4 5 5 5 3 3 . . . . . . Peak Build Rating 252 | 6 8 17 16 17 66 42 55 65 70 74 71 67 73 83 93 85 93 93 97 93 94 107 101 105 136 136 146 125 121 132 138 154 214 228 215 205 252 252 Average Rating 111 | 4 6 8 14 16 40 41 51 58 68 69 68 66 67 77 86 83 84 92 93 93 93 103 98 101 124 132 132 121 121 128 133 146 179 204 196 201 226 196 On Entrance 94 | . 6 8 9 16 16 42 42 39 59 70 71 67 66 73 75 85 83 93 93 93 93 94 96 100 101 136 132 121 121 121 132 133 146 204 206 200 205 252 Avg Prop Armor Cover (%) 6 | . . . . . 4 . . . . . . . 32 . 2 3 7 8 7 . . 8 . . . . 5 7 7 6 . 2 4 5 6 12 9 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 11 30 31 37 97 127 127 129 47 47 43 40 40 37 43 47 44 44 40 43 43 43 51 51 53 77 78 78 38 38 70 77 93 138 152 182 128 142 137 Greatest Support 360 | 40 40 40 63 63 90 80 100 49 49 49 49 49 49 52 52 64 71 71 63 63 63 70 78 70 83 99 102 55 55 87 87 100 360 225 210 166 209 209 Greatest Overweight (x) 9 | . . . . 1 8 1 1 1 . . . . 9 1 1 . 1 . . . . . . . . . 1 . . . . . 2 1 2 . 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 25 Average Capacity 17 | 7 13 15 15 22 19 25 25 15 15 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 17 20 25 25 25 23 Most Carried 25 | 1 15 15 15 23 25 18 25 24 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 21 25 25 25 25 Average Carried 16 | . 7 14 14 17 17 17 22 14 14 14 15 14 15 10 14 14 14 15 14 15 14 14 14 14 14 14 14 14 15 17 19 19 16 18 22 24 24 22 Final Capacity 25 | 8 15 15 15 25 25 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 25 25 25 25 5 Final Carried 25 | 1 15 15 15 19 17 18 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 14 15 15 20 20 19 20 18 25 24 25 5 Class Distribution -------------------- 25% | Mutant 25% | Scavenger-Mutant 11% | Scout 10% | Ninja 7% | Alien-Mutant 7% | Scavenger-Ninja 3% | Machinist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scavenger-Ninja | -6/Factory Scavenger-Ninja | -6/Waste Scavenger-Ninja | -6/Factory Ninja | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Machinist-Scout | -5/Upper Caves Machinist-Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Machinist-Scout | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -4/Zhirov Ninja | -3/Proximity Caves Ninja | -3/Research Mutant | -3/Quarantine Alien-Mutant | -3/Protoforge Alien-Gladiator | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Matter Collected 22163 | 233 336 135 808 206 746 64 1071 391 222 907 40 38 118 662 826 222 789 72 512 . 263 263 166 29 1044 428 1177 242 55 287 427 298 1855 2873 2122 52 365 1819 Remotely 1161 | . . . . . . . . . . . . . . . . . . . . . . . . . 599 . . . . . . . . 562 . . . . Salvage Created 24758 | . 333 70 883 161 340 120 1852 548 1156 1035 44 . . 775 1691 903 568 41 322 . . 159 53 . 667 163 647 47 55 171 261 291 818 4119 2017 285 2192 1971 Parts 1250 | . 29 13 63 12 49 6 87 29 27 57 3 . . 51 76 3 43 2 10 . . 8 9 . 19 4 46 4 1 3 11 16 56 190 125 9 99 90 Haulers Intercepted 29 | . 1 . 4 . . . 5 5 . 4 . . . . 4 . . . . . . . . . . . 2 . . . . . . . 1 . 3 . Recyclers Shooed 13 | . 1 . . . . . 1 . . 4 . . . . 3 . 2 . . . . . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . . . 37 . . . . 7 . . . 9 . . 3 . . . 3 10 . . . . . . . Prevented 20 | . . . . . . . . . . . . . . 19 . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Restored 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Faulty 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 414 | . 11 6 20 5 5 3 33 7 4 11 . . . 11 12 5 9 . 8 . . 4 5 . 39 11 16 . . . 6 2 9 82 27 . 21 42 Melee 38 | . . . . . 2 . . 1 . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . 1 2 1 18 4 . . 4 Guns 72 | . 2 3 17 2 1 2 15 . 4 5 . . . 9 3 . . . . . . . . . . . . . . . . . 6 1 . . . 2 Cannons 42 | . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 . 21 6 AOE 222 | . 8 . 3 3 2 1 18 6 . 5 . . . 1 9 5 7 . 7 . . 3 5 . 39 11 16 . . . 4 . 1 29 11 . . 28 Classes Destroyed 32 | . 7 . 1 . 3 . 4 2 1 . 1 . . 3 . . . . 1 . . . . . 2 . . . . . 1 . 1 4 1 . . . Worker 38 | . 3 . 3 . . . 1 2 . 4 . . . . 5 . 6 . . . . 1 . . . . 6 . . . . . . 2 1 . 1 3 Builder 32 | . 2 . . 2 . . 1 . . . . . . . 4 . 6 . . . . . . . . . 4 . . . . . . 4 6 1 2 . Tunneler 8 | . . . . . . . . 1 . 1 . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . Hauler 29 | . 1 . 4 . . . 5 5 . 4 . . . . 4 . . . . . . . . . . . 2 . . . . . . . 1 . 3 . Recycler 26 | . 2 . 1 . . . 4 2 . 4 . . . . 5 . 2 . . . . 1 . . . . . . . . . 1 . . . 2 1 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . 1 . . . 4 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 2 1 . 2 Drone 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 5 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Swarmer 94 | . 9 6 11 3 . . . 6 . . . . . . 7 1 4 . 4 . . 4 5 . 5 2 4 . . . . . . 6 5 . 1 11 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Grunt 126 | . 2 . 4 . . 3 21 . . 10 . . . 3 5 . 2 . . . . . . . 14 2 8 . . . 3 . 1 17 5 . 10 16 Brawler 15 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 3 . . . . . . . 2 2 . 1 . Duelist 14 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 2 2 . . . . 1 . . 1 1 . 1 3 Protector 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 23 | . . . 5 2 . . 7 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 6 1 . . . Demolisher 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Hunter 20 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . . . . . . . 1 4 4 . . 5 Programmer 39 | . . . . . . . . 1 . 1 . . . . . . 3 . 1 . . . . . 6 1 3 . . . . 2 . 5 4 . 7 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 2 . . 1 Compactor 8 | . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Hotshot 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Immortal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Zionite 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 1 . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 3 10 4 4 3 7 5 3 8 . . . 5 9 3 6 . 6 . . 5 5 . 11 11 11 . . . 4 2 1 11 15 3 10 12 Combat Bots Only 11 | . 3 3 7 3 3 3 7 3 3 3 . . . 5 7 3 4 . 6 . . 4 5 . 11 11 10 . . . 4 2 1 11 10 . 8 6 Max Kills in Single Turn 5 | . 4 2 2 3 2 1 3 3 2 4 1 . . 1 4 1 3 1 4 . . 3 5 . 4 3 5 1 1 . 3 1 1 2 5 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . 2 2 2 1 3 3 . 2 . . . 1 4 1 3 . 4 . . 2 5 . 4 3 4 . . . 3 . 1 2 5 . . 3 Melee 1 | . . . . . 1 . . 1 . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . 1 1 1 1 1 . . 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) DW-4LL (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 2445 | . 27 10 95 11 55 22 150 25 . 13 . . . 18 20 . 195 9 20 . . 29 14 . 36 42 94 2 . . 3 29 103 570 189 5 173 486 Missed 805 | . 6 4 19 2 10 8 54 12 . 7 . . . 12 8 . 96 3 8 . . 10 8 . 17 14 43 1 . . 1 13 40 157 61 4 47 140 Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . Hits 1640 | . 21 6 76 9 45 14 96 13 . 6 . . . 6 12 . 99 6 12 . . 19 6 . 19 28 51 1 . . 2 16 63 413 128 1 126 346 Melee 51 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 27 1 . 2 16 Projectile 1589 | . 21 6 76 9 44 14 93 13 . 6 . . . 6 12 . 99 6 12 . . 19 6 . 18 28 51 1 . . 2 16 63 386 127 1 124 330 AOE 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 21 . . . . Critical Strikes 108 | . . . 1 . 17 1 5 1 . 1 . . . . . . . . 1 . . 2 . . 1 . 2 1 . . . . 5 42 4 . 5 19 Actively Blocked 54 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 33 4 . 5 6 Part Disruptions 7 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . 1 . Damage Taken 30916 | . 265 50 931 152 929 326 1971 234 . 227 54 . . 57 248 58 1020 43 274 . . 394 103 . 428 602 1258 23 . . 63 381 1436 7002 3058 116 2104 7109 Core 3918 | . 51 8 61 15 163 53 454 18 . 44 18 . . 5 107 41 300 . 86 . . 54 28 . 105 148 89 . . . . 105 100 645 137 58 199 826 Absorbed by Shields 5983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 3086 320 . 88 2363 Reduced by Siege Mode 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Redirected to Shielding 368 | . 7 2 10 3 29 . . . . 67 11 . . 15 . . . . . . . . . . . . . . . . . . . 108 . . 116 . Ignored by Resistances 1121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 1067 . . . . Regen/Repaired (Parts) 2819 | . . . 25 . . . . . . . . . . . . . 192 . . . . . . . 105 . 191 . . . . . 518 583 528 . 78 599 Core Remaining (%) 58 | 100 . 76 . . . 27 17 . . . . . . 87 . . . . . . 37 . . . . 66 . . . . 92 . . 23 . 86 . 35 Volleys Fired 1188 | . 48 8 63 10 81 15 101 4 17 64 5 . . 74 58 7 12 . 12 . . 2 1 . 43 13 17 . . . 6 2 61 204 55 6 122 77 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 1 . . 1 1 1 1 . 1 . . 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 Hottest 140 | . 50 50 50 46 53 46 110 72 72 72 30 . . 46 46 45 50 . 50 . . 46 50 . 46 50 50 . . . 46 40 46 140 140 113 140 140 Shots Fired 1436 | . 90 16 124 17 115 27 180 5 18 69 6 1 . 74 59 7 12 . 12 . . 2 1 . 43 13 17 . . . 6 2 61 201 55 7 119 77 Gun 835 | . 43 8 113 14 113 24 157 1 16 55 5 . . 71 53 . . . . . . . . . . . . . . . . . 57 101 . . . 4 Cannon 291 | . 41 8 9 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 49 23 7 119 31 Launcher 308 | . 6 . 2 3 2 3 23 2 2 14 1 1 . 3 6 7 12 . 12 . . 2 1 . 43 13 13 . . . 6 2 4 51 32 . . 42 Special 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 671 | . 84 16 122 14 113 24 37 . 16 55 5 . . 71 53 . . . . . . . . . . . . . . . . . 57 . . . . 4 Thermal 246 | . . . . . . . 120 1 . . . . . . . . . . . . . . . . . . . . . . . . . 28 23 7 37 30 Explosive 249 | . 6 . 2 3 2 3 23 2 2 14 1 1 . . 6 7 12 . 12 . . 2 1 . 43 13 13 . . . 6 . 4 22 17 . . 32 Electromagnetic 160 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . 130 15 . . 10 Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 21 . . . . Phasic 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 1 Robot Hit Streak 22 | . 10 5 12 5 7 4 20 7 11 5 2 . . 5 12 22 12 . 2 . . 1 1 . 5 10 8 . . . . 1 6 13 8 5 13 11 Robot Miss Streak 11 | . 3 2 4 2 4 2 4 . 3 5 1 . . 8 3 1 3 . 3 . . . 7 . . 3 11 . . . . . 5 7 3 2 5 3 Penetration Max 2 | . . . . . . . . . 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . 1 1 Secondary Targets 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 20 7 119 15 Shots Hit Robots 1030 | . 55 8 80 11 94 13 132 17 12 33 3 . . 36 49 6 26 2 10 . . 6 1 . 5 3 18 1 1 4 2 7 40 161 49 5 77 63 Core Hits 1063 | . 27 6 41 7 29 6 89 12 5 35 1 . . 26 44 20 39 . 16 . . 6 8 . 141 61 109 . 1 2 9 4 21 142 46 5 31 74 Critical Kills 44 | . . . . . 1 . . . 4 9 1 . . 8 8 . . . . . . . . . . . . . . . . . 6 2 1 1 . 3 Critical Parts Destroyed 38 | . . . . . 2 . . 1 . 7 . . . 5 12 . 3 . . . . . . . . . . . . . . . 7 . . . . 1 Critical Strikes 116 | . 3 . . . 7 . 1 2 8 16 1 . . 14 22 . 4 . . . . . . . . . 3 . 1 . 1 1 15 7 2 1 3 4 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 Destroy 79 | . . . . . 3 . . . 8 15 1 . . 14 20 . . . . . . . . . . . . . . . . . 15 . . . . 3 Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 5 | . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Impale 9 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 3 . 1 . 1 1 . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Phase 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 478 | . . . 2 . 31 . . 32 . 13 . . 1 5 39 . 56 5 11 . . 20 . . . 4 62 1 1 4 3 12 41 76 23 3 5 28 Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . 1 Impact 66 | . . . 2 . . . . 18 . 13 . . 1 . 2 . 24 3 2 . . 1 . . . . . . . . . . . . . . . . Slashing 201 | . . . . . 31 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . 23 75 23 3 5 27 Piercing 201 | . . . . . . . . . . . . . . 5 37 . 32 2 9 . . 19 . . . 4 62 1 1 4 3 12 10 . . . . . Sneak Attacks 93 | . . . . . . . . 10 . 4 . . . 1 13 . 12 2 4 . . 1 . . . . 12 1 1 . . 2 . 18 4 2 3 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 84795 | . 1307 142 1497 338 2173 366 4830 1615 586 2155 71 . . 861 2923 3161 3199 135 1329 . . 777 331 . 9154 2232 4246 79 85 343 811 382 1318 16230 5535 485 5990 10109 Guns 9342 | . 335 49 1124 144 715 152 2153 . 342 496 71 . . 545 772 . . . . . . . . . . . . . . . . . 586 1831 . . . 27 Cannons 11799 | . 479 93 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2120 1514 115 5422 2005 Explosions 47484 | . 493 . 322 194 110 214 2677 530 244 1041 . . . 109 1081 3161 1889 . 866 . . 507 331 . 9154 2232 3278 . . . 783 41 330 7683 2988 172 . 7054 Melee 16119 | . . . . . 1348 . . 1085 . 618 . . . 207 1070 . 1310 135 463 . . 219 . . . . 968 79 85 343 28 341 402 4596 1033 198 568 1023 Ramming 51 | . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . Kinetic 6970 | . 814 142 1175 144 715 152 513 . 342 496 71 . . 545 772 . . . . . . . . . . . . . . . . . 988 74 . . . 27 Thermal 9457 | . . . . . . . 1640 219 . 298 . . . . . . 203 . . . . . . . . . 218 . . . . . . 1505 1732 115 1522 2005 Explosive 42036 | . 493 . 322 194 110 214 2677 311 244 743 . . . . 1081 3161 1686 . 866 . . 507 331 . 9154 2232 3060 . . . 783 . 330 5250 1591 172 . 6524 Electromagnetic 5816 | . . . . . . . . . . . . . . 109 . . . . . . . . . . . . . . . . . 41 . 3957 1179 . . 530 Impact 1854 | . . . . . . . . 703 . 618 . . . . 112 . 362 . 59 . . . . . . . . . . . . . . . . . . . Slashing 9074 | . . . . . 1348 . . 382 . . . . . . . . . . . . . . . . . . . . . . . . . 4522 1033 198 568 1023 Piercing 4715 | . . . . . . . . . . . . . . 207 958 . 948 135 404 . . 219 . . . . 968 79 85 343 28 341 . . . . . . Entropic 922 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 922 . . . . Phasic 3900 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3900 . Highest Corruption 32 | . . . . . . . 7 . 24 24 24 24 24 1 1 7 12 12 12 12 12 1 1 1 1 1 9 9 9 9 9 2 2 20 8 8 23 32 Average Corruption 9 | . . . . . . . 2 . 11 24 24 24 24 1 1 6 9 12 12 12 12 1 1 1 1 1 4 9 9 9 9 1 2 10 4 8 15 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 488 | . . . . . . . 9 . 7 46 12 15 3 5 3 2 48 6 18 2 7 . 1 1 . . 22 10 3 2 13 4 44 74 10 8 32 81 Message Errors 114 | . . . . . . . 4 . 1 11 2 6 2 1 . . 7 . 4 . 3 . . . . . 5 2 . . 5 . 8 20 2 4 6 21 Matter Fused 117 | . . . . . . . 2 . 2 3 3 2 . 1 . . 16 2 6 . 2 . 1 . . . 6 3 2 . 2 2 14 17 1 2 8 20 Heat Flow Errors 66 | . . . . . . . . . . 6 3 2 . 1 . . 6 1 2 1 1 . . 1 . . 2 3 . . 2 1 1 15 4 . 1 13 Energy Discharges 63 | . . . . . . . . . 1 8 1 2 . . 2 . 5 1 1 . 1 . . . . . 5 1 1 2 2 . 8 7 2 . 5 8 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . Data Loss (minor) 51 | . . . . . . . 1 . 1 4 2 2 . 2 . 1 7 2 2 1 . . . . . . 2 . . . 2 . 7 6 1 1 4 3 Data Loss (major) 25 | . . . . . . . 1 . . 4 . . . . . 1 4 . . . . . . . . . 1 1 . . . . 4 1 . . 1 7 Misfires 14 | . . . . . . . 1 . . 3 1 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 1 3 Alerts 6 | . . . . . . . . . . 1 . . . . . . 2 . 1 . . . . . . . 1 . . . . . . 1 . . . . Misdirections 9 | . . . . . . . . . 2 2 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 Weapon Failures 16 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 5 . . 4 3 Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6454 | . 1 . 53 25 . . 34 449 . 156 . . . . 381 . 760 50 252 . . 52 3 . 136 74 405 73 . 112 26 271 . 1501 176 78 556 830 Projectiles 618 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 36 . 440 94 Explosions 1160 | . . . 53 25 . . 34 60 . . . . . . 16 . 116 . 10 . . 37 3 . 136 74 33 . . . . 30 . 135 30 7 . 361 Melee 4676 | . . . . . . . . 389 . 156 . . . . 365 . 644 50 242 . . 15 . . . . 372 73 . 112 26 241 . 1319 110 71 116 375 Knockbacks 10 | . 2 2 1 . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 5 | . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 3015 | . 37 . 93 47 . 89 409 . . 140 56 . . 23 . 60 22 . . . . 25 14 . . 29 8 . . . . 31 . 454 76 116 . 1286 Shots 70 | . 2 . 2 2 . 3 13 . . 4 1 . . 1 . 3 1 . . . . . 1 . . 2 1 . . . . 1 . 10 4 1 . 18 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 11 . 19 25 204 112 216 30 12 277 270 280 . 263 . . 240 138 231 206 161 25 . 229 220 161 145 124 . . 126 138 494 172 262 10 192 232 Average Temperature 61 | . 5 . 7 10 88 58 38 11 9 74 122 131 . 33 . . 94 72 106 105 87 22 . 118 80 59 35 58 . . 54 19 53 69 96 10 60 67 Received Heat Transfer 3258 | . 81 . 219 18 18 144 756 24 . 63 . . . . 81 . 159 12 24 . . . . . . 87 177 9 . . . 9 94 670 130 . 270 213 Effects 12 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Longest Duration 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 40 | . . . . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . . . . . . . . 24 8 . . 1 Combat Hostiles 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 7 . . 1 Parts Fried 61 | . . . . . . . . 4 . 1 . . . . . . 6 . . . . . . . 1 . . . . . . . . 37 8 . . 4 Impact Corruptions 27 | . . . . . . . . 10 . 6 . . . . 1 . 10 . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Parts Melted 26 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 8 6 1 . 2 Heat Transferred 7863 | . . . . . . . 3330 150 . 200 . . . . . . 150 . . . . . . . . . 150 . . . . . . 970 1100 111 681 1021 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 7 Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . . 1 . . . 2 2 . 2 . . . . 2 1 2 . . . . . . . . . 4 . . . . 2 . 5 5 4 4 5 Low Security (%) 53 | 100 100 100 74 100 . 100 70 26 100 33 . . . . 18 44 48 . . . . 100 . . . . 22 . . . . . 100 24 . . . . Level 1 13 | . . . 25 . . . 15 46 . 28 . . . . 54 55 27 . . . . . . . . . . . . . . 58 . 15 . . . . Level 2 10 | . . . . . . . 14 27 . 38 . . . . 27 . 24 . . . . . . . . . 1 . . . . 41 . 16 . . 11 12 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . . . . . . 14 72 94 59 17 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . 26 23 5 29 57 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1772 | . 141 85 290 99 . 72 584 539 186 610 . . . . 491 218 536 . . . . 131 . . . . 1230 . . . . 466 196 1659 1643 1190 1177 1772 Initial 931 | . . 24 8 99 . . . 263 183 67 . . . . 37 169 144 . . . . . . . . . 103 . . . . 463 156 7 931 917 713 693 Average 380 | . 45 19 142 22 . 18 194 283 148 332 . . . . 305 195 245 . . . . 37 . . . . 753 . . . . 376 52 673 1068 996 949 1286 Influence Increases 18123 | . 378 170 612 136 . 92 1215 628 13 892 . 45 . 409 1009 78 978 15 200 . . 183 110 . 840 295 1737 15 . 10 125 760 563 2334 1216 373 857 1835 Destroy 0b10 Robot/C 8540 | . 220 120 400 100 . 60 660 140 . 220 . . . 220 400 20 240 . 160 . . 80 100 . 760 220 500 . . . 100 160 180 1440 600 80 520 840 Destroy 0b10 Robot/NC 935 | . 45 . 45 10 . . 85 50 . 75 . . . 35 130 . 85 . . . . 10 . . 5 . 85 . . 10 5 10 . 100 50 20 40 40 Destroy Leader 1378 | . 42 20 98 10 . 10 152 38 . 28 . . . 20 76 . 62 . 40 . . 10 10 . . . 88 . . . 20 60 60 180 132 20 78 124 Allied During Kill 430 | . . . . . . . . . . . . . . 59 46 . 29 . . . . . . . . . 143 . . . . 49 . . 38 28 38 . Successful Hack 99 | . . . 8 . . . 22 16 . 10 . . . . . . 19 . . . . . . . . . 24 . . . . . . . . . . . Disable Machine 1515 | . 30 15 . . . 15 90 150 . 300 . . . . 105 . 75 . . . . . . . . . 150 . . . . . 105 210 60 105 15 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 3036 | . 41 . 16 16 . 7 146 69 13 154 . . . . 102 58 153 . . . . 68 . . . . 522 . . . . 16 98 224 336 120 151 726 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . Partial Spotted 330 | . . . . . . . . 90 . 30 . . . . 45 . 30 . . . . 15 . . . . 60 . . . . . 45 15 . . . . Lose Combat Pursuer 1260 | . . 15 45 . . . 60 75 . 75 . 45 . 75 105 . 285 15 . . . . . . 75 75 165 15 . . . 15 75 15 . . 15 15 Influence Decreases 16415 | . 314 211 381 390 . 92 635 683 442 397 330 201 105 348 585 356 655 287 266 192 . 116 116 61 270 700 684 592 173 478 105 501 828 691 1242 814 963 1211 Entered New Map 6275 | . . 40 15 155 . . . 317 342 29 220 51 105 . 24 316 63 197 50 192 . . 26 13 . 570 62 452 123 468 . 7 123 7 726 714 477 391 Time Decay 8880 | . 314 171 346 235 . 82 575 356 80 368 110 150 . 288 491 40 512 90 206 . . 106 90 48 270 130 482 140 50 10 105 294 685 624 416 100 386 530 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . Lost Part 770 | . . . 20 . . 10 60 10 . . . . . . 10 . . . 10 . . 10 . . . . 80 . . . . 30 20 60 80 . 80 290 Lost Ally 390 | . . . . . . . . . 20 . . . . 60 60 . 80 . . . . . . . . . 60 . . . . 70 . . 20 . 20 . Squads Dispatched 93 | . . . 3 . . . 2 8 . 5 . . . . 7 . 15 . . . . 3 . . . 1 9 . . . . 3 2 12 6 2 5 10 Investigation 23 | . . . 1 . . . . 4 . 1 . . . . 2 . 4 . . . . 2 . . . . 3 . . . . . 1 . 1 1 . 3 Extermination 30 | . . . . . . . . 2 . 2 . . . . 3 . 5 . . . . 1 . . . . 3 . . . . 2 1 4 2 1 2 2 Reinforcement 20 | . . . 2 . . . 1 1 . 2 . . . . 2 . 3 . . . . . . . . . 2 . . . . 1 . 2 1 . 2 1 Assault 16 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . 5 2 . 1 4 Garrison 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 9 | . . . . . . . . 1 . 2 . . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Distress Signals 35 | . . . 2 1 . . 4 1 . . . . . 19 1 . 3 . . . . . . . . . 1 . . . 1 . . . . 1 1 . Communications Jammed 137 | . . . . . . . . 1 . . . . . . 42 . 29 . . . . . . . . . 9 . . . . 8 1 28 4 1 13 1 Distress Signals 125 | . . . . . . . . . . . . . . . 42 . 20 . . . . . . . . . 9 . . . . 8 1 28 2 1 13 1 Times Spotted 691 | . 19 7 30 5 30 3 56 21 6 17 . 3 . 17 26 6 37 1 3 . . 8 5 . 72 19 45 1 . . 4 15 24 82 37 5 28 59 Peak Tracking Total 15 | . 4 2 7 3 9 3 6 4 3 5 . 3 . 3 4 4 8 1 2 . . 4 5 . 15 9 7 1 . . 4 6 12 11 6 3 4 12 Tactical Retreats 65 | . . 1 2 . 11 . 2 3 . 4 . 2 . 5 2 . 12 1 . . . . . . 2 2 7 1 . . . 1 4 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Traps Triggered 18 | . . . . . . . 1 3 . 1 . . . . 1 . . . . . . . . . . . 5 . . . . . . 3 . . . 4 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Machines Disabled 124 | . 3 1 . . 9 1 6 10 . 20 . . . 2 7 . 5 . . . . . . . 2 1 10 . . . . . 7 22 4 7 1 6 Max in Single Turn 9 | . 1 1 . . 2 1 3 9 . 7 . . . 1 2 . 4 . . . . . . . 2 1 6 . . . . . 1 2 2 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Machines Accessed 66 | . . . 3 . 2 . 6 11 . 4 . . . . 2 . 7 . 1 3 . 2 . . 6 . 7 1 . 4 . . 1 2 . 1 1 2 Terminals 17 | . . . 2 . . . 5 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Fabricators 9 | . . . . . . . . 2 . . . . . . 1 . 3 . . . . 1 . . . . 2 . . . . . . . . . . . Repair Stations 10 | . . . 1 . . . . . . 2 . . . . . . 3 . . . . 1 . . . . 2 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . 1 1 . Total Hacks 167 | . . . 5 . 2 . 12 29 . 11 . . . . 6 . 21 . 1 20 . 5 . . 12 . 12 1 . 17 . . 1 3 . 1 1 7 Successful 106 | . . . 2 . 2 . 4 13 . 4 . . . . 2 . 16 . 1 20 . 2 . . 12 . 8 1 . 17 . . 1 1 . . . . Failed 61 | . . . 3 . . . 8 16 . 7 . . . . 4 . 5 . . . . 3 . . . . 4 . . . . . . 2 . 1 1 7 Catastrophic 13 | . . . . . . . 2 1 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . . . 5 . 1 . 6 8 . 3 . . . . 19 . 31 . . . . 16 . . 2 . 30 . . . . 18 14 2 8 2 . . Terminals 37 | . . . 3 . . . 10 14 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 7 Fabricators 26 | . . . . . . . . 7 . . . . . . 3 . 11 . . . . 1 . . . . 4 . . . . . . . . . . . Repair Stations 23 | . . . 2 . . . . . . 6 . . . . . . 7 . . . . 4 . . . . 3 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . . 7 . 3 . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 1 . . . . . . 3 . . . . . . . . . . . 3 . . . . . . 2 . 1 1 . Terminal Hacks 63 | . . . 1 . 2 . 3 5 . . . . . . . . . . 1 20 . . . . 12 . . 1 . 17 . . . 1 . . . . Record 19 | . . . . . 1 . . . . . . . . . . . . . . 6 . . . . 7 . . . . 5 . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 15 | . . . . . . . . 3 . . . . . . 1 . 8 . . . . . . . . . 3 . . . . . . . . . . . Load Schematic 10 | . . . . . . . . 2 . . . . . . 1 . 5 . . . . . . . . . 2 . . . . . . . . . . . Build 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 3 . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . Insert Component 5 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Analyze 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 12 | . . . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . 1 . . . . 3 . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Recompile 6 | . . . . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 6 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . Patch 6 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . . 2 . . . 4 9 . 4 . . . . 2 . 3 . . . . . . . . . 2 . . . . . . 2 . 1 1 2 Full Trace Events 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired 17 | . . . . . . . . . . . . . 4 . . . . . . 3 . 4 . . . . . . . . . . 4 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . . . . . . . . 1 . 1 . . 14 . . . 22 . . 8 . 9 . . . . 28 . . 4 . . . 4 . . . . Parts Built 6 | . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Authchips 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . Time 299 | . . . . . . . . 47 . . . . . . . . 168 . . . . . . . . . 84 . . . . . . . . . . . Total Part Build Rating 37 | . . . . . . . . 5 . . . . . . . . 26 . . . . . . . . . 6 . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Total Allies 27 | . . . . . . . . . 1 . . . 4 . 4 . 6 . . . . 1 . . . . 4 . . . . 4 . . 3 . . . Largest Group 6 | . . . . . . . . . 1 . . . 4 4 2 . 6 . . . . 1 . . . . 4 . . . . 3 . . 1 1 1 . Highest-Rated Group 475 | . . . . . . . . . 31 . . . 156 156 170 . 363 . . . . 30 . . . . 412 . . . . 475 . . 269 269 269 . Highest-Rated Ally 269 | . . . . . . . . . 31 . . . 40 40 85 . 70 . . . . 30 . . . . 103 . . . . 269 . . 269 269 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . 3 . . 3 . . . Heavy 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 2 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . . . Ally Attacks 162 | . . . . . . . . . 7 . . . . 22 23 . 23 . . . . . . . . . 38 . . . . 23 . . 7 7 12 . Total Damage 11040 | . . . . . . . . . 107 . . . . 583 1348 . 739 . . . . . . . . . 2847 . . . . 2728 . . 1008 756 924 . Kills 55 | . . . . . . . . . . . . . . 5 12 . 5 . . . . . . . . . 13 . . . . 6 . . 3 4 7 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Allies Melted 4 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 21800 | . . 2 . . . . . 294 149 840 226 308 716 800 1722 97 1487 197 423 34 193 401 190 176 1139 351 1247 282 114 114 377 657 4224 2296 271 218 880 1375 Optics 14090 | . . . . . . . . . . . . . 442 800 1722 97 1487 197 423 34 193 401 190 176 1139 351 1247 282 114 114 377 657 3647 . . . . . Sensors 14926 | . . 2 . . . . . 91 149 840 226 308 691 800 1646 97 1487 197 423 34 193 398 190 176 1056 351 1071 184 114 108 377 654 2723 340 . . . . IFF 406 | . . . . . . . . . . . . . . . . . . . . . . . 122 176 108 . . . . . . . . . . . . . Zeronet 462 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 294 168 T.N.C. 118 | . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . . 51 . Jamming 11099 | . . . . . . . . 203 . . . . . . 1649 97 1100 . 18 . . . . . . . 564 . . . 220 657 1722 2296 271 218 709 1375 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . . 1 1 1 . . . . 1 2 . 2 . . 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . . 3 . 5 . . . . 3 . . . . 5 . . . . 2 3 . . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Turns Passed 31638 | 99 1217 883 934 1094 1344 349 2085 815 160 840 226 308 758 800 1722 97 1487 197 423 34 193 401 190 176 1139 351 1247 282 114 114 377 657 4245 2652 1007 218 911 1492 Spaces Moved 30647 | 60 660 532 423 494 717 157 862 1551 216 1234 390 559 1000 838 1749 116 1961 395 755 80 413 732 379 348 1241 642 1613 561 237 187 684 1119 4102 1260 539 181 638 1022 Core 208 | 5 . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 193 Treads 4077 | 55 660 532 423 494 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1256 514 . . . 24 Legs 4525 | . . . . . 597 157 862 . . . . . . . . . . . . . . . . . . . . . . . . . . 746 539 181 638 805 Wheels 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21836 | . . . . . . . . 1551 216 1234 390 559 990 838 1749 116 1961 395 755 80 413 732 379 348 1241 642 1613 561 237 187 684 1119 2846 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 60 196 195 36 52 52 52 52 52 48 56 56 42 45 35 42 42 42 37 49 47 30 30 45 45 45 47 35 41 95 95 106 104 50 Average Speed 77 | 150 160 160 160 212 142 196 198 39 52 52 52 52 56 50 56 56 59 45 43 42 42 43 48 49 47 45 45 45 45 46 47 42 84 121 129 106 110 113 Slowest Speed 500 | 160 160 160 160 240 240 196 200 98 52 52 52 52 500 106 129 56 115 47 45 42 42 54 49 49 49 47 114 45 45 47 47 47 305 250 246 108 182 225 Overloaded Moves 114 | . . . . . 5 . . . . . . . . . . . 19 . 15 . . . 11 . . 41 21 . . . . 2 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 6 . . . . . . 17 . . 3 . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 58 | 4 89 98 49 96 88 44 71 41 99 18 62 74 90 59 38 95 54 72 73 74 58 22 64 53 89 72 41 69 56 63 75 27 95 29 13 25 13 34 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 19 | . . 1 . 1 1 . . . . . . . 3 . . . . . . 1 . 9 . . . . . . . 3 . . . . . . . . Known Exits Taken 25 | . . . 1 . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 29 | . . 1 . 1 . 1 . . . . . 1 2 1 . . . 1 4 . 3 . 2 2 . 2 . 4 . . 4 . . . . . . . Spaces Dug 266 | . 6 . 1 . . . . 15 . 2 . . . 2 17 . 19 3 1 . . 10 . . . 3 66 . . . . 4 24 28 13 . 12 40 Terrain Destroyed 2847 | . 36 . 13 23 32 22 195 85 22 179 10 6 . 7 116 98 161 3 199 . . 36 56 . 242 91 367 . . . 82 4 59 103 153 73 47 327 Melee 171 | . . . 1 . . . . 15 . 2 . . . 2 17 . 19 3 1 . . 10 . . . 3 46 . . . . 4 24 9 4 . 1 10 Projectile 149 | . . . . . 14 . . . 5 2 . . . 4 2 . . . . . . . . . . . 4 . . . . . 1 32 16 1 46 22 AOE 2517 | . 36 . 12 23 16 22 195 70 17 174 10 6 . . 95 98 142 . 198 . . 26 56 . 242 88 317 . . . 82 . 31 61 133 72 . 295 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Res Tes Acc Com Total 36766 | 66 729 550 584 526 953 176 1071 1697 244 1348 407 576 1190 1161 2360 135 2159 403 816 79 432 791 382 352 1791 689 2017 588 241 208 730 1285 4817 2181 765 202 836 1229 Wait 2948 | . . . 43 3 44 . 42 17 . 11 12 16 172 192 455 1 79 . 12 . 14 8 . . 460 20 249 24 4 . 29 113 400 443 60 . 2 23 Move 30607 | 59 659 531 422 493 716 156 861 1551 215 1233 389 558 999 837 1749 115 1960 394 754 79 412 731 378 347 1240 641 1611 560 236 186 683 1118 4101 1258 538 180 636 1021 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 337 | 1 13 3 11 9 21 2 24 15 1 6 . 1 . 17 16 4 15 . 10 . 2 7 . 1 9 4 18 1 . 6 2 9 42 36 10 3 9 9 Fast Attach 248 | 6 3 2 3 . 9 . 3 12 4 3 . . 9 8 8 . 6 2 2 . . 5 . 2 8 . 13 1 . 6 . 7 44 15 26 2 22 17 Attach 225 | . . . 4 . 5 1 4 21 . 2 . . . 5 10 4 11 . 6 . 2 5 2 . 4 3 21 . . . 3 7 20 50 12 1 7 15 Detach 85 | . 1 . . . 5 . . 3 . 1 . . . 3 . . 1 . . . . . 1 . . . 7 . . . 1 3 7 27 13 . 5 7 Swap 178 | . 4 1 15 4 12 2 19 10 2 7 1 . . 4 4 . 9 . . . . . . . 10 . 1 . . 1 1 3 10 29 9 2 7 11 Drop 477 | . 1 5 21 7 29 . 17 32 5 8 . 1 9 16 23 4 19 2 11 . 2 11 . 2 16 4 17 1 . 5 2 11 91 42 19 5 20 19 Fire 1188 | . 48 8 63 10 81 15 101 4 17 64 5 . . 74 58 7 12 . 12 . . 2 1 . 43 13 17 . . . 6 2 61 204 55 6 122 77 Melee 464 | . . . 2 . 31 . . 32 . 13 . . 1 5 37 . 47 5 9 . . 19 . . . 4 62 1 1 4 3 12 41 76 23 3 5 28 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 2 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: [*Sec] / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 14) 917 | -10/Materials | Discovered new exit (range 13) 1175 | -10/Materials | Discovered new exit (range 16) 1248 | -10/Materials | Discovered new exit (range 11) 1317 | -10/Materials | Entered Mines 1377 | -10/Mines | Discovered new exit (range 14) 1417 | -10/Mines | Discovered new exit (range 10) 1554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1589 | -10/Mines | Learned location of Storage (-9) 1607 | -10/Mines | Discovered new exit (range 8) 1685 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1689 | -10/Mines | Found Prototype Device 1689 | -10/Mines | Identified Exp. Sensor Array 2200 | -10/Mines | Entered Materials 2200 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2201 | -9/Materials | Identified exit to Storage 2480 | -9/Materials | Destroyed 7 combat bots 2673 | -9/Materials | Identified exit to Mines 2695 | -9/Materials | Discovered new exit (range 9) 2772 | -9/Materials | Build established: Scavenger-Mutant 3134 | -9/Materials | Entered Mines 3237 | -9/Mines | Discovered new exit (range 10) 3504 | -9/Mines | Learned location of Zion (-7) 3513 | -9/Mines | Learned location of 1 exit from Materials 3605 | -9/Mines | Discovered new exit (range 15) 3840 | -9/Mines | Found a hidden stash of uninstalled traps 3933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4218 | -9/Mines | Discovered new exit (range 5) 4228 | -9/Mines | Entered Exiles 4291 | -9/Exiles | Met 8R-AWN 4329 | -9/Exiles | Met EX-HEX 4403 | -9/Exiles | Met EX-BIN 4432 | -9/Exiles | Aligned with FarCom system 4435 | -9/Exiles | Given EX-Vault access code 4497 | -9/Exiles | Opened EX-Vault 4511 | -9/Exiles | Found Longsword +1 4517 | -9/Exiles | Found Potential Leg 4521 | -9/Exiles | Found Potential Leg 4584 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4632 | -9/Exiles | Met EX-DEC 4736 | -9/Exiles | Discovered new exit (range 10) 4776 | -9/Exiles | Attacked by the Exiles 4846 | -9/Exiles | Build established: Mutant 4945 | -9/Exiles | Destroyed 8R-AWN 4958 | -9/Exiles | Found Prototype Processor 4971 | -9/Exiles | Found Prototype Ballistic Gun 4971 | -9/Exiles | Identified 8R-AWN's Boregun 5089 | -9/Exiles | Core integrity fell below 50% 5243 | -9/Exiles | Destroyed EX-DEC 5268 | -9/Exiles | Destroyed EX-HEX 5340 | -9/Exiles | Destroyed EX-BIN 5572 | -9/Exiles | Entered Mines 5902 | -8/Mines | Discovered new exit (range 11) 5921 | -8/Mines | Entered Materials 5921 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5922 | -8/Materials | Identified exit to Factory 6334 | -8/Materials | Lost 3 parts (2n1w) 6365 | -8/Materials | Build established: Scavenger-Mutant 6732 | -8/Materials | Discovered exit to Factory (range 9) 7157 | -8/Materials | Discovered exit to Factory (range 10) 7694 | -8/Materials | Core integrity fell below 50% 7735 | -8/Materials | Destroyed 7 combat bots 7754 | -8/Materials | Build established: Mutant 7921 | -8/Materials | First assault squad dispatched 8003 | -8/Materials | Core integrity fell below 20% 8006 | -8/Materials | Entered Factory 8006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8127 | -7/Factory | Identified exit to Lower Caves 8241 | -7/Factory | Identified Exp. Targeting Computer 8304 | -7/Factory | Build established: Scavenger-Mutant 8516 | -7/Factory | Fabricated Gravmag Array (x1) 8652 | -7/Factory | Discovered new exit (range 9) 8806 | -7/Factory | First assault squad dispatched 8821 | -7/Factory | Manually triggered Chute Trap 8821 | -7/Factory | Sucked down chute 8821 | -7/Factory | Entered Waste 8822 | -7/Waste | Met a frightened Derelict 8826 | -7/Waste | Spotted C-40 Crusher 8836 | -7/Waste | EMP discharged 8847 | -7/Waste | Destroyed C-40 Crusher 8878 | -7/Waste | Spotted C-40 Crusher 8885 | -7/Waste | Spotted C-40 Crusher 8888 | -7/Waste | Spotted C-40 Crusher 8901 | -7/Waste | Destroyed C-40 Crusher 8911 | -7/Waste | Destroyed C-40 Crusher 8911 | -7/Waste | Destroyed C-40 Crusher 8932 | -7/Waste | Spotted C-40 Crusher 8933 | -7/Waste | Spotted C-40 Crusher 8936 | -7/Waste | EMP discharged 8936 | -7/Waste | System corruption reached 10% 8950 | -7/Waste | Discovered new exit (range 12) 8954 | -7/Waste | Found Corrupted Prototype Launcher 8954 | -7/Waste | Identified Tesla Bomb Launcher 8980 | -7/Waste | Identified exit to Factory 8981 | -7/Waste | Entered Factory 9044 | -7/Factory | Discovered exit to Lower Caves (range 11) 9501 | -7/Factory | Build established: Mutant 9821 | -7/Factory | Entered Lower Caves 9899 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9947 | -7/Lower Caves | Learned Factory trap positions 9969 | -7/Lower Caves | Discovered new exit (range 8) 10046 | -7/Lower Caves | Identified exit to Lower Caves 10047 | -7/Lower Caves | Entered another Lower Caves area 10070 | -7/Lower Caves | Encountered a Warlord checkpoint 10213 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10311 | -7/Lower Caves | Discovered new exit (range 15) 10354 | -7/Lower Caves | Identified exit to Zion 10355 | -7/Lower Caves | Entered Zion 10411 | -7/Zion | Learned location of Warlord (-5) 10413 | -7/Zion | Discovered new exit (range 15) 10436 | -7/Zion | System corruption cleaned by Quarantine Array 10477 | -7/Zion | Learned location of Data Miner (-6) 10537 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 10562 | -7/Zion | Found CR-A16's Pointy Stick 10650 | -7/Zion | Found Prototype Processor 10650 | -7/Zion | Identified Exp. Target Analyzer 10657 | -7/Zion | Found Prototype Processor 10657 | -7/Zion | Identified Exp. Armor Integrity Analyzer 10664 | -7/Zion | Found Prototype Processor 10664 | -7/Zion | Identified Exp. Signal Interpreter 10683 | -7/Zion | Found Prototype Processor 10683 | -7/Zion | Identified Spectral Analyzer 10690 | -7/Zion | Found Prototype Processor 10690 | -7/Zion | Identified Exp. Terrain Scan Processor 10764 | -7/Zion | Learned Factory trap positions 10814 | -7/Zion | Met Imprinter 10824 | -7/Zion | Imprinted 10826 | -7/Zion | Declared Zion's savior 10939 | -7/Zion | Identified exit to Proximity Caves 10964 | -7/Zion | Build established: Scout 11113 | -7/Zion | Entered Proximity Caves 11113 | -6/Proximity Caves | Accompanied by 4 allies 11114 | -6/Proximity Caves | Identified exit to Factory 11769 | -6/Proximity Caves | Found Prototype Launcher 11769 | -6/Proximity Caves | Identified Rocket Array 11780 | -6/Proximity Caves | Found Prototype Launcher 11780 | -6/Proximity Caves | Identified Smartbomb Launcher 11913 | -6/Proximity Caves | Entered Factory 11913 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11914 | -6/Factory | Loaded intel: 88 trap records 12062 | -6/Factory | Retrieved Zion intel report: Branch Access 12062 | -6/Factory | Identified exit to Lower Caves 12146 | -6/Factory | Zion Heavy squad teleported in 12243 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12247 | -6/Factory | Destroyed 7 combat bots 12473 | -6/Factory | Spotted B-75 Beast 12592 | -6/Factory | Build established: Scavenger-Ninja 12738 | -6/Factory | Discovered new exit (range 19) 12895 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12896 | -6/Factory | Zion Heavy squad teleported in 13295 | -6/Factory | Terminal network hard line cut 13635 | -6/Factory | Manually triggered Chute Trap 13635 | -6/Factory | Sucked down chute 13635 | -6/Factory | Entered Waste 13643 | -6/Waste | Spotted C-40 Crusher 13643 | -6/Waste | Spotted C-40 Crusher 13643 | -6/Waste | Spotted C-40 Crusher 13650 | -6/Waste | EMP discharged 13665 | -6/Waste | Destroyed C-40 Crusher 13668 | -6/Waste | Destroyed C-40 Crusher 13687 | -6/Waste | Spotted C-40 Crusher 13693 | -6/Waste | Spotted C-40 Crusher 13694 | -6/Waste | Destroyed C-40 Crusher 13694 | -6/Waste | Spotted C-40 Crusher 13697 | -6/Waste | Destroyed C-40 Crusher 13725 | -6/Waste | Discovered new exit (range 11) 13731 | -6/Waste | Identified exit to Factory 13732 | -6/Waste | Entered Factory 13733 | -6/Factory | Loaded intel: 120 trap records 13980 | -6/Factory | Retrieved Zion intel report: Active Terminals 14000 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 14107 | -6/Factory | Repaired Broken Cmb. Antigrav System 14287 | -6/Factory | System corruption reached 10% 14301 | -6/Factory | Discovered new exit (range 14) 14309 | -6/Factory | Identified exit to Factory 14442 | -6/Factory | Found Prototype Launcher 14442 | -6/Factory | Identified Scatter Rocket Array 14534 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 14541 | -6/Factory | Discovered exit to Lower Caves (range 5) 14556 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14557 | -6/Factory | Zion Hacker squad teleported in 14576 | -6/Factory | Zion Light squad teleported in 14591 | -6/Factory | Spotted B-75 Beast 14643 | -6/Factory | Lost 6 allies 14702 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14711 | -6/Factory | Build established: Ninja 14740 | -6/Factory | Discovered exit to Factory (range 5) 14849 | -6/Factory | Fabricated Cmb. Antigrav System? 14873 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 14889 | -6/Factory | Core integrity fell below 50% 15056 | -6/Factory | Fabricated Cld. Aerolev Unit? 15112 | -6/Factory | Terminal network hard line cut 15173 | -6/Factory | Found Launcher Loader 15219 | -6/Factory | Entered Lower Caves 15222 | -6/Lower Caves | Identified exit to Lower Caves 15229 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15416 | -6/Lower Caves | Entered another Lower Caves area 15416 | -6/Lower Caves | Learned Factory emergency access door positions 15433 | -6/Lower Caves | Discovered exit to Factory (range 6) 15535 | -6/Lower Caves | Found DCF Scrap (15 items) 15633 | -6/Lower Caves | Spotted B-75 Beast 15650 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 15654 | -6/Lower Caves | Destroyed B-75 Beast 15818 | -6/Lower Caves | Learned Factory garrison access intel 15834 | -6/Lower Caves | Discovered new exit (range 5) 15838 | -6/Lower Caves | Identified exit to Data Miner 15839 | -6/Lower Caves | Entered Data Miner 15839 | -6/Data Miner | Discovered new exit (range 6) 15844 | -6/Data Miner | Met Data Miner 15857 | -6/Data Miner | Learned location of Section 7 (-3) 15857 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15863 | -6/Data Miner | Received God Mode back door access code from Data Miner 15872 | -6/Data Miner | Identified exit to Proximity Caves 15873 | -6/Data Miner | Entered Proximity Caves 15916 | -5/Proximity Caves | Learned Factory garrison access intel 15949 | -5/Proximity Caves | Build established: Scout 15983 | -5/Proximity Caves | Learned Factory terminal intel 16061 | -5/Proximity Caves | Discovered exit to Factory (range 14) 16066 | -5/Proximity Caves | Entered Factory 16066 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16068 | -5/Factory | Loaded intel: 28 terminal locations 16069 | -5/Factory | Loaded intel: 4 garrison access locations 16118 | -5/Factory | Zion Defense Resupply teleported in 16197 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16202 | -5/Factory | Discovered new exit (range 10) 16228 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 16245 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16344 | -5/Factory | Identified exit to Upper Caves 16467 | -5/Factory | Entered Upper Caves 16480 | -5/Upper Caves | Encountered a Warlord checkpoint 16644 | -5/Upper Caves | Discovered new exit (range 5) 16647 | -5/Upper Caves | Identified exit to Upper Caves 16657 | -5/Upper Caves | Entered another Upper Caves area 16699 | -5/Upper Caves | Build established: Machinist-Scout 16754 | -5/Upper Caves | Learned Factory terminal intel 16823 | -5/Upper Caves | Discovered new exit (range 10) 16832 | -5/Upper Caves | Identified exit to Warlord 16833 | -5/Upper Caves | Entered Warlord 16850 | -5/Warlord | System corruption cleaned by Quarantine Array 16929 | -5/Warlord | Opened Warlord's prototype stash 16944 | -5/Warlord | Found Prototype Device 16944 | -5/Warlord | Identified Exp. Focal Shield 16949 | -5/Warlord | Found Prototype Reactor 16949 | -5/Warlord | Identified Vortex Chain Reactor 17023 | -5/Warlord | Learned Armory scanalyzer intel 17023 | -5/Warlord | Learned 4 Armory zone layouts 17023 | -5/Warlord | Learned 4 Armory zone layouts 17023 | -5/Warlord | Learned 4 Command zone layouts 17024 | -5/Warlord | Learned Quarantine emergency access door positions 17102 | -5/Warlord | Visited the Vortex Lab 17110 | -5/Warlord | Found Prototype Energy Cannon 17110 | -5/Warlord | Identified Vortex Cannon 17113 | -5/Warlord | Warlord's base attacked by MAIN.C 17113 | -5/Warlord | Found Prototype Energy Gun 17113 | -5/Warlord | Identified Vortex Shotgun 17121 | -5/Warlord | Found Vortex Cannon 17236 | -5/Warlord | Build established: Scout 17313 | -5/Warlord | Warlord forces counterattacked 17365 | -5/Warlord | Destroyed 11 combat bots 17428 | -5/Warlord | Spotted Executioner 17554 | -5/Warlord | Destroyed Striker 17558 | -5/Warlord | Spotted B-75 Beast 17561 | -5/Warlord | Spotted B-86 Titan 17584 | -5/Warlord | Lost 6 allies 17629 | -5/Warlord | Discovered new exit (range 24) 17643 | -5/Warlord | Spotted Striker 17661 | -5/Warlord | Destroyed 8 combat bots 17745 | -5/Warlord | Spotted Striker 17749 | -5/Warlord | Spotted Striker 17766 | -5/Warlord | Destroyed 7 combat bots 17788 | -5/Warlord | Warlord base infiltrated, sounded retreat 17831 | -5/Warlord | Spotted Executioner 17841 | -5/Warlord | Spotted Executioner 17849 | -5/Warlord | Spotted Executioner 17874 | -5/Warlord | Rebuked by Warlord 17929 | -5/Warlord | Spotted Striker 17945 | -5/Warlord | Spotted Striker 17947 | -5/Warlord | Spotted Executioner 17972 | -5/Warlord | Identified exit to Proximity Caves 17972 | -5/Warlord | Entered Proximity Caves 17975 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 17993 | -4/Proximity Caves | Lost 4 allies 18045 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 18073 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 18100 | -4/Proximity Caves | Destroyed 11 combat bots 18238 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18307 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 18316 | -4/Proximity Caves | Discovered new exit (range 14) 18322 | -4/Proximity Caves | Identified exit to Factory 18323 | -4/Proximity Caves | Entered Factory 18323 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18324 | -4/Factory | Loaded intel: 26 terminal locations 18325 | -4/Factory | Loaded intel: 4 garrison access locations 18364 | -4/Factory | Retrieved Zion intel report: Main Access 18364 | -4/Factory | Identified exit to Research 18381 | -4/Factory | Found Faulty Scatter Rocket Array 18383 | -4/Factory | Found Scatter Rocket Array 18385 | -4/Factory | Found Scatter Rocket Array 18485 | -4/Factory | Zion Heavy squad teleported in 18594 | -4/Factory | Zion Heavy squad teleported in 18599 | -4/Factory | Retrieved Zion intel report: Active Garrisons 18631 | -4/Factory | Build established: Machinist-Scout 18796 | -4/Factory | Retrieved Zion intel report: Component Schematics 19073 | -4/Factory | First assault squad dispatched 19084 | -4/Factory | Crushed by falling debris 19214 | -4/Factory | Fabricated Tiamat Missile Launcher (x1) 19360 | -4/Factory | Destroyed 10 combat bots 19450 | -4/Factory | Retrieved Zion intel report: Emergency Access 19514 | -4/Factory | Retrieved Zion intel report: Component Schematics 19557 | -4/Factory | Discovered new exit (range 15) 19563 | -4/Factory | Identified exit to Upper Caves 19570 | -4/Factory | Entered Upper Caves 19648 | -4/Upper Caves | Build established: Ninja 19695 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19838 | -4/Upper Caves | Discovered new exit (range 7) 19840 | -4/Upper Caves | Identified exit to Upper Caves 19846 | -4/Upper Caves | Learned Research non-interactive machine intel 19852 | -4/Upper Caves | Entered another Upper Caves area 19962 | -4/Upper Caves | Discovered new exit (range 10) 19965 | -4/Upper Caves | Identified exit to Zhirov 19966 | -4/Upper Caves | Entered Zhirov 19966 | -4/Zhirov | Discovered new exit (range 3) 19975 | -4/Zhirov | Met Zhirov 19998 | -4/Zhirov | Found Alien Artifact 19998 | -4/Zhirov | Identified Integrated Dissipator 19998 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20045 | -4/Zhirov | Found Alien Artifact 20058 | -4/Zhirov | Learned location of Testing (-2) 20058 | -4/Zhirov | Learned location of Quarantine (-3) 20058 | -4/Zhirov | Learned location of Command (-1) 20067 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20080 | -4/Zhirov | Identified exit to Proximity Caves 20080 | -4/Zhirov | Entered Proximity Caves 20082 | -3/Proximity Caves | Spotter reported a threat 20083 | -3/Proximity Caves | Spotter reported a threat 20236 | -3/Proximity Caves | Spotter reported a threat 20343 | -3/Proximity Caves | Spotted B-86 Titan 20346 | -3/Proximity Caves | Destroyed B-86 Titan 20444 | -3/Proximity Caves | Discovered exit to Research (range 7) 20457 | -3/Proximity Caves | Entered Research 20457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20458 | -3/Research | Loaded intel: 79 non-interactive machine locations 20478 | -3/Research | Zion Experimental squad teleported in 20696 | -3/Research | Discovered new exit (range 23) 20707 | -3/Research | Search patrols dispatched 20736 | -3/Research | Identified exit to Quarantine 20756 | -3/Research | Zion Heavy squad teleported in 20855 | -3/Research | Lost 3 allies 20863 | -3/Research | Found Prototype Protection 20863 | -3/Research | Identified Zio. Shade Armor 20896 | -3/Research | Found Zio. Shade Armor 20943 | -3/Research | Retrieved Zion intel report: Component Stockpiles 21016 | -3/Research | Retrieved Zion intel report: Active Terminals 21017 | -3/Research | Zion Offense Resupply teleported in 21106 | -3/Research | Discovered exit to Quarantine (range 20) 21114 | -3/Research | Entered Quarantine 21128 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 21146 | -3/Quarantine | Found Alien Artifact 21158 | -3/Quarantine | Cryocooling Duct disabled 21173 | -3/Quarantine | Ambient heat levels rising (+20) 21173 | -3/Quarantine | Non-combat units ordered to evacuate 21230 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 21236 | -3/Quarantine | Found Alien Artifact 21283 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 21317 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 21403 | -3/Quarantine | Cryocooling Duct disabled 21418 | -3/Quarantine | Ambient heat levels rising (+20) 21418 | -3/Quarantine | Combat units ordered to evacuate 21422 | -3/Quarantine | Found Alien Slashing Weapon 21422 | -3/Quarantine | Identified Sigix Broadsword 21430 | -3/Quarantine | Discovered new exit (range 4) 21431 | -3/Quarantine | Identified exit to Research 21518 | -3/Quarantine | Quarantine Guard activated 21532 | -3/Quarantine | Spotted Quarantine Guard 21532 | -3/Quarantine | Spotted Quarantine Guard 21532 | -3/Quarantine | Spotted Quarantine Guard 21532 | -3/Quarantine | Spotted Quarantine Guard 21532 | -3/Quarantine | Spotted Quarantine Guard 21533 | -3/Quarantine | Spotted Quarantine Guard 21538 | -3/Quarantine | Spotted Quarantine Guard 21538 | -3/Quarantine | Identified Transdimensional Reconstructor 21538 | -3/Quarantine | Warped through subspace 21588 | -3/Quarantine | Spotted Quarantine Guard 21672 | -3/Quarantine | Found Alien Artifact 22167 | -3/Quarantine | Spotted Quarantine Guard 22218 | -3/Quarantine | Found Alien Artifact 22227 | -3/Quarantine | Found Alien Artifact 22229 | -3/Quarantine | Found Alien Artifact 22358 | -3/Quarantine | Found Prototype Protection 22497 | -3/Quarantine | Build established: Scavenger-Assassin 22545 | -3/Quarantine | Identified Centrium Heavy Armor Plating 22556 | -3/Quarantine | Terminal network hard line cut 22704 | -3/Quarantine | Destroyed Quarantine Guard 22784 | -3/Quarantine | Destroyed Quarantine Guard 22867 | -3/Quarantine | Destroyed Quarantine Guard 22986 | -3/Quarantine | Build established: Scavenger-Scout 23027 | -3/Quarantine | Destroyed Quarantine Guard 23055 | -3/Quarantine | Destroyed Quarantine Guard 23477 | -3/Quarantine | Found Alien Impact Weapon 23477 | -3/Quarantine | Identified Core Stripper 23536 | -3/Quarantine | Build established: Scavenger-Mutant 23697 | -3/Quarantine | Spotted Fortress 23714 | -3/Quarantine | Destroyed Fortress 23745 | -3/Quarantine | Found Prototype Device 23745 | -3/Quarantine | Identified Exp. Force Field 24177 | -3/Quarantine | Build established: Mutant 24236 | -3/Quarantine | Found Prototype Device 24236 | -3/Quarantine | Identified Thermal Barrier 24248 | -3/Quarantine | Found Prototype Device 24248 | -3/Quarantine | Identified Exp. EM Shield 24253 | -3/Quarantine | Found Prototype Reactor 24253 | -3/Quarantine | Identified Vortex Chain Reactor 24256 | -3/Quarantine | Found Vortex Chain Reactor 24626 | -3/Quarantine | Destroyed Quarantine Guard 24728 | -3/Quarantine | Found Quantum Capacitor 25075 | -3/Quarantine | Identified Core Reset Matrix 25075 | -3/Quarantine | Identified Terrabomb 25075 | -3/Quarantine | Identified Subatomic Replicator 25075 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 25075 | -3/Quarantine | Identified Dimensional Node Initializer 25075 | -3/Quarantine | Used Core Reset Matrix 25079 | -3/Quarantine | Detected hypermatrix surge 25079 | -3/Quarantine | Sensed 8 artifacts in vicinity 25353 | -3/Quarantine | Discovered new exit (range 6) 25353 | -3/Quarantine | Discovered new exit (range 5) 25358 | -3/Quarantine | Identified exit to Protoforge 25359 | -3/Quarantine | Entered Protoforge 25360 | -3/Protoforge | Sensed 2 artifacts in vicinity 25390 | -3/Protoforge | Build established: Alien-Mutant 25606 | -3/Protoforge | Discovered exit to Research (range 15) 25615 | -3/Protoforge | Initialized slip node 25693 | -3/Protoforge | Spotted B-86 Titan 25705 | -3/Protoforge | Destroyed B-86 Titan 25727 | -3/Protoforge | Superfortress began startup sequence 25737 | -3/Protoforge | Spotted Hotshot 25737 | -3/Protoforge | Spotted Hotshot 25737 | -3/Protoforge | Spotted Hotshot 25737 | -3/Protoforge | Spotted Hotshot 25746 | -3/Protoforge | Spotted Hotshot 25751 | -3/Protoforge | Destroyed Hotshot 25752 | -3/Protoforge | Destroyed Hotshot 25752 | -3/Protoforge | Destroyed Hotshot 25753 | -3/Protoforge | Destroyed Hotshot 25794 | -3/Protoforge | Destroyed Hotshot 25828 | -3/Protoforge | Spotted Hotshot 25828 | -3/Protoforge | Spotted Hotshot 25847 | -3/Protoforge | Destroyed Hotshot 26025 | -3/Protoforge | Destroyed 7 combat bots 26109 | -3/Protoforge | Spotted Hotshot 26234 | -3/Protoforge | Used Terrabomb 26234 | -3/Protoforge | Additional patrols dispatched to research labs 26254 | -3/Protoforge | Spotted Hotshot 26257 | -3/Protoforge | Spotted Hotshot 26262 | -3/Protoforge | Crushed by falling debris 26276 | -3/Protoforge | Found Prototype Device 26320 | -3/Protoforge | Spotted Hotshot 26352 | -3/Protoforge | Spotted Hotshot 26354 | -3/Protoforge | Garrison activated, responded to threat 26356 | -3/Protoforge | Destroyed Hotshot 26357 | -3/Protoforge | Destroyed Hotshot 26358 | -3/Protoforge | Destroyed Hotshot 26359 | -3/Protoforge | Destroyed Hotshot 26468 | -3/Protoforge | Spotted Immortal 26474 | -3/Protoforge | Spotted Immortal 26487 | -3/Protoforge | Destroyed Immortal 26490 | -3/Protoforge | Spotted Decapitator 26490 | -3/Protoforge | Spotted Decapitator 26490 | -3/Protoforge | Spotted Decapitator 26490 | -3/Protoforge | Spotted Decapitator 26503 | -3/Protoforge | Destroyed Immortal 26505 | -3/Protoforge | Destroyed Decapitator 26507 | -3/Protoforge | Destroyed Decapitator 26507 | -3/Protoforge | Destroyed Decapitator 26511 | -3/Protoforge | Destroyed Decapitator 26577 | -3/Protoforge | Found Prototype Leg 26577 | -3/Protoforge | Identified Cep. Biometal Exoskeleton 26609 | -3/Protoforge | First assault squad dispatched 26670 | -3/Protoforge | Found Corrupted Prototype Device 26670 | -3/Protoforge | Identified Cep. Antimissile System 26671 | -3/Protoforge | System corruption reached 10% 26779 | -3/Protoforge | Found Cep. Plasma Driver 26792 | -3/Protoforge | Found Faulty Cep. Plasma Driver 26913 | -3/Protoforge | Terminal network hard line cut 27084 | -3/Protoforge | Forge Plexus network access discovered 27090 | -3/Protoforge | Identified Crosscalibrator 27116 | -3/Protoforge | Found Cep. Lightning Penetrator 27231 | -3/Protoforge | Destroyed 11 combat bots 27294 | -3/Protoforge | Spotted V172-l 27295 | -3/Protoforge | Spotted V452-k 27332 | -3/Protoforge | Found Cep. RG22 Armor 27343 | -3/Protoforge | Found Faulty Cep. Energy Mantle 27361 | -3/Protoforge | Found Faulty Cep. Energy Mantle 27364 | -3/Protoforge | Found Cep. Hardlight Director 27369 | -3/Protoforge | Found Cep. Projectile Intercept Suite 27376 | -3/Protoforge | Found Cep. Phase Shift Module 27454 | -3/Protoforge | Spotted Hotshot 27493 | -3/Protoforge | Spotted Decapitator 27515 | -3/Protoforge | Spotted Hotshot 27515 | -3/Protoforge | Spotted Hotshot 27547 | -3/Protoforge | Destroyed Hotshot 27564 | -3/Protoforge | Destroyed Hotshot 27572 | -3/Protoforge | Destroyed Hotshot 27572 | -3/Protoforge | Spotted Hotshot 27598 | -3/Protoforge | Destroyed Hotshot 27788 | -3/Protoforge | Spotted V889-o 27792 | -3/Protoforge | Spotted V762-v 27798 | -3/Protoforge | Found Faulty Cep. Matter Streamer 27807 | -3/Protoforge | Found Faulty Cep. Matter Streamer 27811 | -3/Protoforge | Found Cep. Chromion Battery 27817 | -3/Protoforge | Found Cep. NT7 Matterbank 27859 | -3/Protoforge | Spotted V563-k 27861 | -3/Protoforge | Spotted V299-e 27869 | -3/Protoforge | Destroyed V299-e 27880 | -3/Protoforge | Found Cep. Antigrav Storage Unit 27900 | -3/Protoforge | Warped through subspace to slip node 27918 | -3/Protoforge | Destroyed V889-o 27943 | -3/Protoforge | Spotted Immortal 27943 | -3/Protoforge | Spotted Immortal 27944 | -3/Protoforge | Core integrity fell below 50% 27944 | -3/Protoforge | Spotted Immortal 27982 | -3/Protoforge | Destroyed Immortal 27990 | -3/Protoforge | Destroyed Immortal 28000 | -3/Protoforge | Destroyed Immortal 28011 | -3/Protoforge | Entered Research 28011 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28032 | -2/Research | Zion Melee Resupply teleported in 28166 | -2/Research | Zion Resource Resupply teleported in 28511 | -2/Research | First assault squad dispatched 28574 | -2/Research | Found Prototype Device 28574 | -2/Research | Identified Exp. Thermal Defense Suite 28740 | -2/Research | Spotted B-90 Cyclops 28751 | -2/Research | Destroyed B-90 Cyclops 28768 | -2/Research | Incoming assault squad redirected 28796 | -2/Research | Destroyed 10 combat bots 28875 | -2/Research | Spotted B-90 Cyclops 28888 | -2/Research | Destroyed B-90 Cyclops 28905 | -2/Research | Zion Experimental squad teleported in 28926 | -2/Research | Found Quantum Capacitor 28947 | -2/Research | Discovered new exit (range 7) 28977 | -2/Research | Found Prototype Launcher 28977 | -2/Research | Identified Hellfire Missile Launcher 28982 | -2/Research | Found Hellfire Missile Launcher 29018 | -2/Research | Entered Testing 29018 | -2/Testing | Accompanied by 1 ally 29069 | -2/Testing | Incoming investigation squad redirected 29086 | -2/Testing | Build established: Scavenger-Mutant 29169 | -2/Testing | Unchained authorized (DW-4LL) 29189 | -2/Testing | Found Prototype Ballistic Gun 29230 | -2/Testing | Discovered new exit (range 6) 29236 | -2/Testing | Entered Access 29236 | -1/Access | Accompanied by 1 ally 29236 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29449 | -1/Access | Unchained authorized (DW-4LL) 29459 | -1/Access | System corruption reached 10% 29461 | -1/Access | Found Corrupted Prototype Energy Cannon 29461 | -1/Access | Identified Zio. Alpha Cannon Mk. II 29467 | -1/Access | Found Prototype Protection 29467 | -1/Access | Identified Zio. Weapon Casing 29486 | -1/Access | First assault squad dispatched 29583 | -1/Access | Spotted B-99 Colossus 29749 | -1/Access | Destroyed 8 combat bots 29819 | -1/Access | DW-4LL burst out of a wall 29829 | -1/Access | Destroyed DW-4LL 29842 | -1/Access | Found Prototype Ballistic Gun 29842 | -1/Access | Identified DW-4LL's Megashotty 29848 | -1/Access | Found Prototype Processor 29848 | -1/Access | Identified Exp. Armor Integrity Analyzer 29853 | -1/Access | Found Prototype Processor 29853 | -1/Access | Identified Zeronet Interface 29856 | -1/Access | Lost 5 parts (2n3u) 29861 | -1/Access | Destroyed 8 combat bots 29968 | -1/Access | Crushed by falling debris 30138 | -1/Access | Discovered new exit (range 7) 30147 | -1/Access | Entered Command 30647 | -1/Command | First assault squad dispatched 30666 | -1/Command | Lost 5 parts (3n2u) 30922 | -1/Command | System corruption reached 30% 31054 | -1/Command | Identified Hyp. Multirail 31100 | -1/Command | Used Subatomic Replicator to replicate Hyp. Multirail 31313 | -1/Command | Spotted B-99 Colossus 31371 | -1/Command | Destroyed B-99 Colossus 31401 | -1/Command | Lost 9 parts (3p4n1u1w) 31415 | -1/Command | Incoming assault squad redirected 31425 | -1/Command | Incoming assault squad redirected 31527 | -1/Command | Lost 5 parts (1p1n3u) 31542 | -1/Command | Terminal network hard line cut 31624 | -1/Command | Spotted Executioner 31625 | -1/Command | Spotted Striker 31625 | -1/Command | Spotted Alpha 7 31626 | -1/Command | Spotted Executioner 31626 | -1/Command | Spotted Executioner 31627 | -1/Command | Spotted Alpha 7 31627 | -1/Command | Spotted Striker 31627 | -1/Command | Spotted Executioner 31627 | -1/Command | Spotted B-99 Colossus 31631 | -1/Command | Spotted B-99 Colossus 31636 | -1/Command | Discovered new exit (range 8) 31637 | -1/Command | Core integrity fell below 50% 31639 | -1/Command | Identified exit to Surface 31639 | *** | Heading to fleet! Last Messages --------------- 31635_ Adv. Heavy Siege Treads destroyed. 31635_ Slug penetrates Reinforced Barrier. 31635_ Penetrated by Slug. 31635_ Slug penetrates B-99 Colossus. 31635_ Access Shell breached. 31635_ Acquired 58 matter. 31636_ Wall collapses. 31636_ Penetrated by Slug. 31636_ Slug penetrates Reinforced Barrier. 31636_ The Access Shell folds into the floor. 31636_ EXIT=FOUND 31637_ Acquired 5 matter. 31638_ Field strength at 31. 31638_ Adv. Targeting Computer destroyed. 31638_ Knocked back. 31638_ Slug penetrates Wall. 31638_ Penetrated by Slug. 31638_ Slug penetrates Wall. 31639_ Field strength at 23. 31639_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????# #??????# # # + | | ?????????# #?###+## # "######"## | | ?????????# #?# % # ##????###? | | ?????????# #?# # #????????? | | ?????????# ### ##########"###????????? | | ?????????# % #????????###??????????? | | ?????????# ######## ##????????????????????? | | ?????????# #?????## "#????????????????????? | | ####???### #?????#"%"++##????????????????????? | | # ??+ #?????# % #????????????????????? | | ??# #????## ^ ##???????????????????? | | " ?# #????# % 7 #???????????????????? | | " ?+ #????## 7 K^;##??????????????????? | | " #* #+##+#????# ^ ;#??????????????????? | | " # =# #????##^ #??????????????????? | | T + # #????# K %% #??????????????????? | | " # # ##???##^E ! * #??????????????????? | | " # # "#???# E ! #??????????????????? | | " ?# # ##?###; BB ##?????????????????? | | " ?# ######??# BB BB #?????????????????? | | ??# #???????# BB #?????????????????? | | # ??# #???????# % #?????????????????? | | # ???# #???????# #?????????????????? | | ####???# #???????# % #?????????????????? | | ??###### #???????# "" #?????????????????? | | ??# #???????# "@ #?????????????????? | | ??# +???????# #?????????????????? | | ??# ######???????# #?????????????????? | | ??# #????????????# #?????????????????? | | ??# #????????????# #?????????????????? | | ??# #????????????# #?????????????????? | | ??# #????????????##############?????????????????? | | ??# +???????????????????????????????????????????? | | ??# #???????????##??????????????????????????????? | | ??# ############"##?????????????????????????????? | | ??# # #?????????????????????????????? | | ??# # ###???????????????????????????? | | ??# # " ????????????????????????????? | | ??# # [! #?????????????????????????????? | | ??# # [! #????????????????????????????## | | ??# # !%% +???????????? ?????????????? + | | ??# / % #??????????#? ???########### # | | ??# #%% #??????????# ? ??# ! # # | | ??# " #??######### ? ??# # # | | ??# " % #?##= ## ? ?# # # | | ??# " #? # ## ?# / + # | | ?## """"###########?# ## ?######+##+# # | | ##! ############ ## ?????# # | | " ""# # ## ?????# # | | #] ""# ## ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 231 Coolant Potential 100 Energy Generation 65 Energy Capacity 840 Matter Stores 300 Matter Capacity 600 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 25 Evasion (%) 70 Targeting Accuracy 24 Melee Accuracy 8 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 8 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hvy. Gatling Laser | -3/Protoforge | Archive Hvy. Dispersion Rifle | -3/Protoforge | Archive Coolant Network | -3/Protoforge | Archive Cld. Nuclear Pulse Thruster | -3/Protoforge | Archive Robot Schematics ------------------ W-44 Eye | -3/Protoforge | Archive B-74 Champion | -3/Protoforge | Archive Fabricated ------------ Gravmag Array | x1 | -7/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Tiamat Missile Launcher | x1 | -4/Factory | Authchip Repaired ---------- Cmb. Antigrav System | 8% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Core Stripper Core Reset Matrix Dimensional Node Initializer Terrabomb High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Bigger And Badder Not Immortal After All Challenges ------------ None Game ------ Seed DecoderIntegrityForcegen Manual? 0 Play Time 06:20:53 Cumulative 477.2 hours Start 2026.04.17 @ 11:30:16 End 2026.04.18 @ 00:12:13 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 374 Adventurer 36 Explorer 0 Win Type 2 Total 20 Types 9/0/11/0/0/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 537c6aff-ac67-4ac8-9d13-cd91513ae710