Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 00:35:25 Player: gamerman Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (217) 217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 1707 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (1) Movement Hovering (120) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (2) ------ Scrap Suit > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Light Fission Core Graviton Reactor Scrapoid Pod Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Scrap Suit > --- WEAPON ----------- Improved Proton Missile Launcher Companion Sword > --- INVENTORY -------- Light Fission Core Improved Hover Unit Improved Hover Unit Scrapoid Pod [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Graviton Reactor Propulsion Gravmag System Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Scrap Suit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Barrage Gun Launcher Improved Proton Missile Launcher Slashing Weapon Companion Sword Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 4 1 12 Power 5 | 1 . . 4 Engine 2 | 1 . . 1 Core 2 | . . . 2 Reactor 1 | . . . 1 Propulsion 7 | 2 2 . 3 Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 5 | 1 2 . 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Backups 4 | . 2 4 4 Power . | . . . . Propulsion 1 | . 1 2 2 Utility 1 | . 1 2 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 10 | . . . 10 Power 1 | . . . 1 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon . | . . . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 94 100 94 Engine 9 | . 14 14 8 Core 4 | . . . 5 Leg 10 | . 22 28 5 Hover 16 | . . . 22 Device 2 | . . . 2 Processor 22 | . 21 28 22 Energy Gun 7 | . 28 26 1 Ballistic Gun 7 | . . 1 9 Launcher 7 | . . . 10 Slashing Weapon 3 | . . . 4 Peak Build Rating 34 | 6 11 14 34 Average Rating 20 | 5 10 11 23 On Entrance 7 | . 6 11 14 Avg Prop Armor Cover (%) 10 | . 10 . . Naked Turns . | . . . . Heaviest Build 23 | 14 14 10 23 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 5 | 1 2 . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 5 | . 4 5 5 Average Carried 4 | . 3 4 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | . 4 5 4 Scrap Suit Usage (%) 14 | . . . 20 Class Distribution -------------------- 84% | Mutant 15% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Scr Matter Collected 478 | 238 53 41 146 Remotely . | . . . . Salvage Created 471 | . 161 135 175 Parts 30 | . 11 10 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . 8 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 7 | . 2 5 . Guns 7 | . 2 5 . Classes Destroyed 6 | . 3 3 . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 3 | . . 3 . Grunt 2 | . 2 . . Sentry 1 | . . 1 . Subdweller 1 | . . 1 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 1 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 27 | . 5 18 4 Missed 10 | . 1 7 2 Hits 17 | . 4 11 2 Projectile 17 | . 4 11 2 Damage Taken 751 | . 56 149 546 Core 258 | . . 82 176 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 21 | . 9 12 . Largest 2 | . 2 2 . Hottest 100 | . 100 100 . Shots Fired 42 | . 18 24 . Gun 42 | . 18 24 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 7 | . . 7 . Thermal 35 | . 18 17 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 10 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 32 | . 11 13 8 Core Hits 20 | . 8 8 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 75 | . . . 75 Impact . | . . . . Slashing 75 | . . . 75 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1005 | . 176 175 654 Guns 351 | . 176 175 . Cannons . | . . . . Explosions . | . . . . Melee 654 | . . . 654 Ramming . | . . . . Kinetic 63 | . . 63 . Thermal 288 | . 176 112 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 654 | . . . 654 Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 54 | . . . 54 Projectiles . | . . . . Explosions . | . . . . Melee 54 | . . . 54 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 207 | . 207 . 1 Average Temperature 70 | . 73 . 1 Received Heat Transfer 69 | . 24 21 24 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 851 | . 518 333 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 47 | . 47 . . Initial . | . . . . Average 8 | . 12 . . Influence Increases 181 | . 71 90 20 Destroy 0b10 Robot/C 120 | . 40 80 . Destroy 0b10 Robot/NC 35 | . 15 . 20 Destroy Leader 26 | . 16 10 . Influence Decreases 181 | . 64 37 80 Entered New Map 64 | . . 4 60 Time Decay 110 | . 64 33 13 Lost Part 7 | . . . 7 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 14 | . 4 5 5 Peak Tracking Total 5 | . 1 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Machines Accessed 8 | . 1 . 7 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 64 | . 3 . 61 Successful 62 | . 1 . 61 Failed 2 | . 2 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 61 | . . . 61 Record 60 | . . . 60 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . . 1 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Scr Turns Passed 2172 | 95 219 279 1579 Spaces Moved 2217 | 56 87 199 1875 Core 5 | 3 1 . 1 Treads 71 | 53 18 . . Legs 530 | . 68 199 263 Wheels . | . . . . Hover 1611 | . . . 1611 Flight . | . . . . Fastest Speed 50 | 50 120 120 56 Average Speed 80 | 155 128 120 71 Slowest Speed 300 | 160 160 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 17 | . . . 17 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 31 | 3 20 14 88 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 6 | . . 1 5 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . . 8 Spaces Dug 15 | . . . 15 Terrain Destroyed 15 | . . . 15 Melee 15 | . . . 15 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Scr Total 2453 | 61 175 216 2001 Wait 79 | . 69 3 7 Move 2213 | 55 86 198 1874 Hop . | . . . . Pick Up 13 | . 4 1 8 Fast Attach 19 | 6 4 1 8 Attach 1 | . . . 1 Detach 2 | . . . 2 Swap 5 | . . . 5 Drop 25 | . 3 1 21 Fire 21 | . 9 12 . Melee 75 | . . . 75 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Subcaves 316 | -10/Subcaves | Approached by a straggling Scientist 532 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 548 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 563 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 587 | -10/Subcaves | Learned location of Zion (-7) 594 | -10/Subcaves | Entered Scraptown 820 | -9/Scraptown | Visited UFD Registry 820 | -9/Scraptown | Registered with UFD as "Fibersys" 852 | -9/Scraptown | Visited Awakened 888 | -9/Scraptown | Visited Bundlers 954 | -9/Scraptown | Visited Assassins FH 964 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 976 | -9/Scraptown | Visited Junk Repository 996 | -9/Scraptown | Visited Cave Peace 1252 | -9/Scraptown | Discovered new exit (range 7) 1344 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1345 | -9/Scraptown | Learned Factory interactive machine intel 1420 | -9/Scraptown | Visited Fellowship of the Rings 1482 | -9/Scraptown | Visited Botcube Research 1500 | -9/Scraptown | Visited Supply Room 1619 | -9/Scraptown | Visited Sword Containment 1625 | -9/Scraptown | Found Prototype Slashing Weapon 1625 | -9/Scraptown | Identified Companion Sword 1650 | -9/Scraptown | Visited Scrapoid Pod Storage 1657 | -9/Scraptown | Found Scrapoid Pod 1697 | -9/Scraptown | Met Optimus 1697 | -9/Scraptown | Accepted into 0bPrime 1789 | -9/Scraptown | Civil war broke out across Scraptown 1795 | -9/Scraptown | Visited Junk Repository 1821 | -9/Scraptown | Visited Cartography Club 1829 | -9/Scraptown | Learned location of Storage (-9) 1829 | -9/Scraptown | Learned location of Hub_04(d) (-6) 1829 | -9/Scraptown | Learned location of Quarantine (-3) 1829 | -9/Scraptown | Learned 20 Factory zone layouts 1829 | -9/Scraptown | Learned 12 Research zone layouts 1829 | -9/Scraptown | Learned 8 Research zone layouts 1829 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 1829 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 1829 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 1829 | -9/Scraptown | Learned location of 3 exits from Proximity Caves 1829 | -9/Scraptown | Learned location of 3 exits from Factory 1836 | -9/Scraptown | Lost 3 allies 1852 | -9/Scraptown | Found Scrap Suit 1863 | -9/Scraptown | Found Scrap Suit 1875 | -9/Scraptown | Visited Scrapoid Research Area 1970 | -9/Scraptown | Lost 10 allies 2052 | -9/Scraptown | Optimus destroyed in the chaos of civil war 2138 | -9/Scraptown | Build established: Scrapper 2163 | -9/Scraptown | Crushed by falling debris 2163 | -9/Scraptown | Core integrity fell below 50% 2163 | -9/Scraptown | System corruption reached 10% 2173 | -9/Scraptown | Crushed by falling debris 2173 | -9/Scraptown | Smashed by cave-in Last Messages --------------- 02134_ G-34 Mercenary destroyed. 02140_ Heat Sink fries itself beyond repair. 02143_ Sneak attack on G-34 Mercenary. 02143_ G-34 Mercenary destroyed. 02147_ Aluminum Leg fries itself beyond repair. 02151_ Heat Sink fries itself beyond repair. 02152_ Ion Engine fries itself beyond repair. 02163_ The unstable cave ceiling collapses. 02163_ Crushed by falling debris. 02163_ Ovr. Pulse Rifle destroyed. 02163_ System corrupted by crushing effect (+3). 02163_ Gravmag System destroyed. 02163_ System corrupted by crushing effect (+2). 02163_ Gravmag System destroyed. 02163_ System corrupted by crushing effect (+5). 02166_ Acquired 10 matter. 02173_ The unstable cave ceiling collapses. 02173_ Crushed by falling debris. 02173_ Lgt. Fission Core destroyed. 02173_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | !%!%## ! "#???????????????????????? | | !*%!!! 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""""#??????????????????????????? | | ## ######??????????????????????????? | | "####???????????????????????????????? | | ##??????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Plot Armor Challenges ------------ None Game ------ Seed CargoAssembledCasing Manual? 0 Play Time 00:40:44 Cumulative 36.2 hours Start 2026.04.06 @ 14:03:22 End 2026.04.07 @ 00:35:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9e12e1b-0208-4842-891f-43867f474e06