Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 01:36:25 Player: GregoriusTechneticies Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (207) 207 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1907 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 73/100 System Corruption 9% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (6) ------ Machine Analyzer Transport Network Coupler ECM Suite > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Improved Ion Engine Seismic Detector EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Weight Redist. System Machine Analyzer Improved Sensor Array Improved Terrain Scanner Transport Network Coupler ECM Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Seismic Detector EM Pulse Gun Light Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Transport Network Coupler Device Weight Redist. System Processor Transport Network Coupler Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 27 | 4 1 7 15 Power 2 | . . 1 1 Engine 2 | . . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 8 | . 1 2 5 Device 5 | . 1 1 3 Storage . | . . . . Processor 3 | . . 1 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 3 | . . 2 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 13 | . . . 13 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 74 | . 57 72 82 Engine 4 | . . 5 6 Treads 19 | . 28 22 14 Device 20 | . 4 17 28 Processor 11 | . . 6 18 Energy Gun 6 | . . 11 6 Ballistic Gun 9 | . 23 9 4 Special Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 16 | 3 3 8 16 Greatest Support 20 | 3 3 9 20 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 4 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 401 | 360 . 41 . Remotely . | . . . . Salvage Created 484 | 286 . 90 108 Parts 38 | 21 . 8 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 3 | . . 1 2 Guns 3 | . . 1 2 Classes Destroyed 6 | 3 . 2 1 Worker 2 | 2 . . . Tunneler 9 | 9 . . . Hauler 1 | . . 1 . Recycler 1 | 1 . . . Grunt 1 | . . 1 . Sentry 2 | . . . 2 Best Kill Streak 4 | 4 . 1 2 Combat Bots Only 2 | . . 1 2 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 120 | . . 11 109 Missed 29 | . . 3 26 Damage Taken 1588 | . 43 86 1459 Core 572 | . . . 572 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 100 . Volleys Fired 48 | 30 . 5 13 Largest 2 | 2 . 2 2 Hottest 100 | 40 . 60 100 Shots Fired 87 | 60 . 10 17 Gun 80 | 60 . 10 10 Cannon . | . . . . Launcher . | . . . . Special 7 | . . . 7 Kinetic 75 | 60 . 5 10 Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic 5 | . . 5 . Robot Hit Streak 13 | 7 . 6 13 Robot Miss Streak 2 | 2 . 2 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 54 | 37 . 8 9 Core Hits 24 | 15 . 4 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 561 | 380 . 97 84 Guns 561 | 380 . 97 84 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 510 | 380 . 46 84 Thermal . | . . . . Explosive . | . . . . Electromagnetic 51 | . . 51 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 13 | . . 6 13 Average Temperature 4 | . . 3 7 Received Heat Transfer 261 | . . 48 213 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 89 | 60 65 89 75 Initial 39 | . 39 27 37 Average 45 | 30 49 56 55 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . . 6 12 Peak Tracking Total 9 | . . 8 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 2 2 4 Terminals 7 | . 2 1 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 6 6 11 Successful 10 | . 3 1 6 Failed 13 | . 3 5 5 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 15 | . 4 2 9 Terminals 19 | . 6 2 11 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 1 3 Terminals 5 | . 1 1 3 Botnet 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 2 4 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 702 | 248 95 103 256 Spaces Moved 658 | 145 181 137 195 Core 655 | 145 181 137 192 Treads 2 | . . . 2 Legs . | . . . . Wheels 1 | . . . 1 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 60 | 50 50 51 84 Slowest Speed 300 | 50 50 100 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 33 13 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile 7 | . . . 7 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 861 | 266 185 158 252 Wait 110 | 79 2 4 25 Move 655 | 144 180 136 195 Hop . | . . . . Pick Up 16 | 9 1 3 3 Fast Attach 9 | . . 2 7 Attach 12 | 4 1 3 4 Detach 1 | . . 1 . Swap 6 | . . 2 4 Drop 4 | . 1 2 1 Fire 48 | 30 . 5 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 249 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x2 436 | -9/Materials | Discovered new exit (range 15) 447 | -9/Materials | Entered another Materials area 447 | -8/Materials | Evolved 2 slots: Utility x2 693 | -8/Materials | Core integrity fell below 50% 698 | -8/Materials | Core integrity fell below 20% 703 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 00695_ Penetrated by Slug. 00695_ B-36 Bruiser suffers critical hit (Destroy). 00697_ Fusion Modulator explodes. 00697_ System corrupted: Matter fused (-9). 00697_ G-47 Trooper destroyed. 00697_ Lgt. Treads destroyed. 00697_ Imp. Terrain Scanner destroyed. 00697_ Deuterium Engine destroyed. 00697_ B-36 Bruiser destroyed. 00697_ Fusion Modulator explodes. 00697_ H-55 Commando destroyed. 00697_ R-06 Scavenger destroyed. 00697_ Terminal disabled. 00697_ G-47 Trooper destroyed. 00697_ U-05 Engineer lays Concrete. 00698_ Acquired Imp. Ion Engine. 00698_ U-05 Engineer builds a Wall. 00701_ Acquired Com. Wheel. 00702_ U-05 Engineer builds a Wall. 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