Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.11 @ 21:46:16 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (4908) 4908 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 11583 Bonus ------- Pacifist 200 Follower Combat Kills 50 Cogmind --------- Core Integrity 965/1300 Matter 257/300 Energy 60/340 System Corruption 28% Temperature Cool (0) Movement Hovering (123) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (7) --- Biometal Medium Treads Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Advanced Actuator Array Advanced Force Field Improved Hacking Suite Advanced System Restoration Module > --- WEAPON (3) ------- Scythe Scythe Axe > --- INVENTORY (20) --- Particle Reactor Micro Antimatter Reactor Wheel Wheel High-capacity Matter Pod (200) Advanced Weight Redist. System Seismic Detector Advanced Transmission Jammer Advanced Transmission Jammer Mass Driver Linear Accelerator Linear Accelerator Maul Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Advanced Actuator Array Improved Hacking Suite Improved Hacking Suite Advanced System Restoration Module Advanced System Restoration Module > --- WEAPON ----------- Scythe Scythe Axe > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Medium Treads Biometal Medium Treads Wheel Wheel Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet High-capacity Matter Pod Advanced Weight Redist. System Seismic Detector Advanced Transmission Jammer Advanced Transmission Jammer Advanced Force Field Mass Driver Linear Accelerator Linear Accelerator Maul [Rating: 124] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Compact Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Utility Improved Hacking Suite Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . . 1 . . . 2 . . 2 Utility 8 | . . 1 . 1 2 2 2 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 194 | . 4 13 1 17 9 42 38 21 . 5 44 Power 16 | . . 1 1 2 1 3 3 2 . 1 2 Engine 6 | . . . 1 1 . 3 1 . . . . Core 6 | . . 1 . 1 1 . 2 1 . . . Reactor 4 | . . . . . . . . 1 . 1 2 Propulsion 66 | . 2 2 . 3 2 10 15 11 . . 21 Treads 7 | . . . . 1 1 1 2 . . . 2 Leg 11 | . . . . . . 7 4 . . . . Wheel 17 | . 2 2 . 2 1 2 8 . . . . Hover 31 | . . . . . . . 1 11 . . 19 Flight . | . . . . . . . . . . . . Utility 69 | . 2 4 . 3 4 14 13 7 . 3 19 Device 40 | . . 2 . 1 . 9 8 5 . 2 13 Storage 4 | . 1 . . 1 1 . . . . 1 . Processor 8 | . 1 . . . 1 2 2 . . . 2 Hackware 4 | . . . . 1 1 . 1 1 . . . Protection 13 | . . 2 . . 1 3 2 1 . . 4 Artifact . | . . . . . . . . . . . . Weapon 43 | . . 6 . 9 2 15 7 1 . 1 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 23 | . . 6 . 9 1 6 1 . . . . Ballistic Cannon 2 | . . . . . . 2 . . . . . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . . . . . 1 . 3 . . . 1 Slashing Weapon 12 | . . . . . . 7 2 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 1 1 . . . Parts Lost 63 | . . 1 1 4 . 11 17 . . 2 27 Power 4 | . . . 1 . . 1 1 . . 1 . Propulsion 27 | . . . . 2 . 3 6 . . . 16 Utility 23 | . . 1 . 1 . 4 7 . . . 10 Weapon 9 | . . . . 1 . 3 3 . . 1 1 Highest Loss Streak 11 | . . 1 1 4 . 7 9 . . 1 11 To Critical Strikes 2 | . . . . . . 1 1 . . . . Average Slot Usage (%) 95 | . 95 98 99 99 100 98 89 94 94 94 93 Engine 2 | . 14 4 1 8 . 5 1 . . . . Core 2 | . . 6 9 . 6 . 3 3 . . . Reactor 1 | . . . . . . . . 1 5 5 4 Leg 3 | . 20 . . . . 11 3 . . . . Wheel 9 | . 7 22 22 24 17 6 11 . . . . Hover 9 | . . . . . . . . 25 26 26 32 Device 12 | . . 6 . 2 7 19 18 14 15 15 12 Storage 6 | . 14 11 11 9 7 6 5 5 5 5 4 Processor 11 | . 10 11 11 9 13 14 13 11 10 10 10 Hackware 5 | . . . . 8 8 2 2 9 10 10 8 Protection 5 | . . 2 11 6 7 7 5 5 5 5 3 Ballistic Gun 10 | . 14 32 33 26 22 9 . . . . . Impact Weapon 2 | . . . . . . . 7 5 5 5 1 Slashing Weapon 7 | . . . . . . 10 8 10 10 10 11 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 11 26 37 39 46 65 80 83 88 87 88 93 Greatest Support 79 | 20 26 32 32 48 48 55 48 57 48 48 79 Greatest Overweight (x) 6 | . . 1 1 1 2 6 6 2 1 1 1 Average Overweight (x) 1 | . . . 1 . 1 1 2 1 1 1 . Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | . 9 15 15 15 17 20 20 20 20 20 20 Most Carried 20 | . 8 15 15 15 19 20 20 20 20 20 20 Average Carried 17 | . 6 13 14 14 15 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 8 15 14 15 19 20 20 20 20 18 13 Class Distribution -------------------- 27% | Scavenger-Gladiator 27% | Hacker-Gladiator 13% | Gunner 11% | Scavenger-Gunner 11% | Tank 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Matter Collected 3622 | 200 . 401 252 472 318 890 406 39 . 93 551 Remotely . | . . . . . . . . . . . . Salvage Created 5415 | . . 417 187 642 318 941 1643 39 . 166 1062 Parts 279 | . . 29 7 46 16 47 61 1 . 7 65 Haulers Intercepted 2 | . . . . 2 . . . . . . . Recyclers Shooed 5 | . . . . 2 . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed 96 | . . 10 5 16 6 15 26 . . 4 14 Melee 38 | . . . . . . 5 15 . . 4 14 Guns 47 | . . 10 5 16 6 10 . . . . . AOE 7 | . . . . . . . 7 . . . . Classes Destroyed 15 | . . 4 2 4 1 . 3 . . . 1 Worker 5 | . . . . 2 . 1 2 . . . . Builder 2 | . . . . . . . . . . . 2 Hauler 2 | . . . . 2 . . . . . . . Recycler 3 | . . . . . . . 3 . . . . Operator 3 | . . 2 . . . . . 1 . . . Watcher 3 | . . . . . . . 2 . . . 1 Swarmer 23 | . . 3 . 9 . . 9 . . 2 . Grunt 26 | . . 4 3 2 2 5 8 . . 1 1 Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 13 | . . 3 . . 1 3 3 . . . 3 Specialist 3 | . . . . 3 . . . . . . . Hunter 6 | . . . . 2 1 2 1 . . . . Programmer 22 | . . . . . 2 5 4 . . 1 10 Assembled 1 | . . . 1 . . . . . . . . Best Kill Streak 13 | . . 3 2 8 1 4 13 1 . 2 3 Combat Bots Only 11 | . . 3 2 6 1 4 11 . . 2 3 Max Kills in Single Turn 4 | . . 1 1 2 1 1 4 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 3 | . . . . . . . 3 . . . . Melee 1 | . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Hostile Shots Fired 918 | . . 51 16 125 35 215 178 7 1 86 204 Missed 251 | . . 15 3 39 11 57 49 3 1 23 50 Damage Taken 11204 | . . 457 179 902 203 2042 2346 140 . 1234 3701 Core 1310 | . . 100 33 170 17 194 297 27 . 137 335 Absorbed by Shields 528 | . . . . 180 84 148 68 . . . 48 Regen/Repaired (Parts) 203 | . . . . . . . . . . . 203 Core Remaining (%) 83 | 100 100 . 66 69 97 77 70 . . 85 . Volleys Fired 137 | . . 26 14 35 19 40 3 . . . . Largest 3 | . . 3 3 3 3 3 1 . . . . Hottest 94 | . . 69 69 79 75 94 36 . . . . Shots Fired 401 | . . 78 42 105 57 116 3 . . . . Gun 396 | . . 78 42 105 57 114 . . . . . Cannon 2 | . . . . . . 2 . . . . . Launcher 3 | . . . . . . . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 398 | . . 78 42 105 57 116 . . . . . Thermal . | . . . . . . . . . . . . Explosive 3 | . . . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | . . 21 8 10 14 15 17 . . . . Robot Miss Streak 6 | . . 2 6 5 2 5 . . . . . Penetration Max 1 | . . . . 1 . . . . . . . Secondary Targets 5 | . . . 2 2 . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . Shots Hit Robots 497 | . . 56 21 59 43 112 84 4 . 15 103 Core Hits 207 | . . 25 10 32 14 42 49 . . 5 30 Critical Kills 2 | . . . . 1 . 1 . . . . . Critical Parts Destroyed 12 | . . 1 . 1 . 7 3 . . . . Critical Strikes 53 | . . 1 . 2 . 16 16 . . 3 15 Destroy 11 | . . 1 . 2 . 8 . . . . . Smash 3 | . . . . . . . 3 . . . . Sever 39 | . . . . . . 8 13 . . 3 15 Melee Attacks 356 | . . . . . 1 49 104 8 . 48 146 Impact 45 | . . . . . 1 . 29 . . 7 8 Slashing 311 | . . . . . . 49 75 8 . 41 138 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 1 8 2 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 88 | . . . . . . 10 34 2 . 4 38 Damage Inflicted 13658 | . . 616 320 1218 686 1952 4194 289 . 618 3765 Guns 4117 | . . 616 320 1218 686 1277 . . . . . Cannons . | . . . . . . . . . . . . Explosions 864 | . . . . . . . 864 . . . . Melee 8677 | . . . . . . 675 3330 289 . 618 3765 Ramming . | . . . . . . . . . . . . Kinetic 4117 | . . 616 320 1218 686 1277 . . . . . Thermal 167 | . . . . . . . 167 . . . . Explosive 532 | . . . . . . . 532 . . . . Electromagnetic 165 | . . . . . . . 165 . . . . Impact 1018 | . . . . . . . 815 . . 99 104 Slashing 7659 | . . . . . . 675 2515 289 . 519 3661 Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 3 4 . . 1 28 Average Corruption 7 | . . . . . . 2 3 . . 1 11 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . . 8 9 . . . 45 Message Errors 9 | . . . . . . . 4 . . . 5 Matter Fused 23 | . . . . . . 2 1 . . . 20 Heat Flow Errors 4 | . . . . . . 1 1 . . . 2 Energy Discharges 8 | . . . . . . 2 2 . . . 4 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 1 . . . . 8 Data Loss (major) 2 | . . . . . . 1 1 . . . . Alerts 3 | . . . . . . 1 . . . . 2 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 817 | . . . . . . . 506 115 . 7 189 Projectiles . | . . . . . . . . . . . . Explosions 1 | . . . . . . . 1 . . . . Melee 816 | . . . . . . . 505 115 . 7 189 Knockbacks 6 | . . . . . . . 5 . . 1 . Impact 6 | . . . . . . . 5 . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . 93 . . . . Shots 3 | . . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 335 | . . 90 100 63 158 335 158 . . . 131 Average Temperature 60 | . . 26 46 23 62 136 84 . . . 19 Received Heat Transfer 1583 | . . 207 81 132 42 483 350 9 . 90 189 Effects 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 8 | . . . . . . . 5 . . . 3 Impact Corruptions 12 | . . . . . . . 11 . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 . . . 1 Heat Transferred 200 | . . . . . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Peak Influence 412 | . . 281 146 285 251 176 412 217 46 145 207 Initial 142 | . . . 96 19 60 25 23 142 16 32 62 Average 111 | . . 132 120 94 131 58 243 123 31 66 71 Maximum Alert Level 2 | . . 1 . 1 1 . 2 1 . . 1 Low Security (%) 82 | . 100 73 100 82 90 100 28 69 100 100 98 Level 1 17 | . . 26 . 17 9 . 68 30 . . 1 Level 2 . | . . . . . . . 2 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . . . . 3 3 5 5 1 . 2 3 Investigation . | . . . . . . . . . . . . Extermination 14 | . . . . . 2 5 2 1 . 1 3 Reinforcement 7 | . . . . 2 1 . 3 . . 1 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Distress Signals 11 | . . 1 . 1 1 2 . . . 3 3 Communications Jammed 77 | . . . . . . 25 6 . . 28 18 Distress Signals 74 | . . . . . . 22 6 . . 28 18 Times Spotted 196 | . 1 26 5 21 7 25 43 8 6 22 32 Peak Tracking Total 9 | . 1 7 2 9 3 6 9 5 6 7 9 Tactical Retreats 19 | . . 4 . . 1 3 . 2 2 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 8 | . . . . . . 1 1 3 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Machines Disabled 5 | . . . . 1 . . 3 . . 1 . Max in Single Turn 3 | . . . . 1 . . 3 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 22 | . . . . 3 1 4 4 5 . 3 2 Terminals 14 | . . . . 2 1 2 4 4 . . 1 Fabricators 5 | . . . . . . 1 . 1 . 3 . Repair Stations 2 | . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 57 | . . . . 6 5 7 11 15 . 6 7 Successful 37 | . . . . 5 2 4 3 12 . 5 6 Failed 20 | . . . . 1 3 3 8 3 . 1 1 Catastrophic 2 | . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 28 | . . . . 4 1 3 6 9 . 3 2 Terminals 39 | . . . . 5 5 3 11 13 . . 2 Fabricators 10 | . . . . . . 2 . 2 . 6 . Repair Stations 7 | . . . . . . 2 . . . . 5 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 16 | . . . . 3 1 . 2 9 . . 1 Prototype ID Bank 2 | . . . . 1 . . . 1 . . . Level Access Points 2 | . . . . 1 . . . 1 . . . Alert Level 5 | . . . . 1 1 . 2 1 . . . Locate Traps 4 | . . . . . . . . 4 . . . Recall Extermination 1 | . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . 2 . . . Fabricator Hacks 5 | . . . . . . 1 . 1 . 3 . Network Status 3 | . . . . . . 1 . 1 . 1 . Build 2 | . . . . . . . . . . 2 . Repair Station Hacks 5 | . . . . . . 1 . . . . 4 Scan Component 3 | . . . . . . 1 . . . . 2 Repair 2 | . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 10 | . . . . 1 1 2 1 2 . 2 1 Terminals 6 | . . . . 1 1 1 1 1 . . 1 Botnet 6 | . . . . 1 1 1 1 1 . . 1 Fabricators 4 | . . . . . . 1 . 1 . 2 . Report 2 | . . . . . . 1 . 1 . . . Prioritize 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . . . 2 1 4 4 5 . 2 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . Time 356 | . . . . . . . . . . 356 . Total Robot Build Rating 26 | . . . . . . . . . . 26 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 Time 35 | . . . . . . . . . . . 35 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Total Allies 4 | . . . . . . . . . . 4 . Largest Group 2 | . . . . . . . . . . 2 . Highest-Rated Group 98 | . . . . . . . . . . 98 . Highest-Rated Ally 49 | . . . . . . . . . . 49 . Total Orders 1 | . . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . . 1 . Ally Attacks 12 | . . . . . . . . . . 12 . Total Damage 426 | . . . . . . . . . . 426 . Kills 1 | . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Turns Passed 8587 | . 109 579 497 824 514 1835 1371 666 111 658 1423 Spaces Moved 5243 | 1 92 359 338 480 346 807 752 556 120 592 800 Core . | . . . . . . . . . . . . Treads 17 | . . . . 3 . 14 . . . . . Legs 446 | 1 64 . . . . 381 . . . . . Wheels 2716 | . 28 359 338 477 346 412 752 4 . . . Hover 2064 | . . . . . . . . 552 120 592 800 Flight . | . . . . . . . . . . . . Fastest Speed 33 | 120 90 100 115 100 115 108 111 84 88 88 33 Average Speed 110 | 120 110 107 115 103 116 163 130 85 88 88 78 Slowest Speed 320 | 120 120 115 115 225 130 320 180 120 88 88 103 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 2 26 39 79 28 11 23 22 18 67 24 24 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . Spaces Dug 41 | . . . . . 1 5 1 2 . 17 15 Terrain Destroyed 70 | . . . . . 1 7 28 2 . 17 15 Melee 39 | . . . . . 1 3 1 2 . 17 15 Projectile 2 | . . . . . . 2 . . . . . AOE 27 | . . . . . . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Was Fac Res Total 7393 | . 96 511 417 742 440 1201 1027 760 125 665 1409 Wait 1303 | . . 80 65 180 46 231 109 119 4 23 446 Move 5233 | . 91 358 337 479 345 806 751 556 119 591 800 Hop . | . . . . . . . . . . . . Pick Up 141 | . 1 16 . 13 10 21 30 26 1 4 19 Fast Attach 48 | . 1 4 . 2 2 12 11 5 . 2 9 Attach 61 | . . 1 1 5 2 8 16 4 . 2 22 Detach 12 | . . 1 . . 2 3 4 2 . . . Swap 85 | . 3 8 . 10 5 22 11 12 . 1 13 Drop 146 | . . 17 . 18 8 28 29 31 1 7 7 Fire 137 | . . 26 14 35 19 40 3 . . . . Melee 227 | . . . . . 1 30 63 5 . 35 93 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 4) 110 | -10/Materials | Entered another Materials area 110 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 421 | -9/Materials | Build established: Gunner 452 | -9/Materials | Discovered new exit (range 14) 652 | -9/Materials | Discovered new exit (range 16) 689 | -9/Materials | Discovered new exit (range 15) 689 | -9/Materials | Entered Mines 766 | -9/Mines | Assembled infested the area 916 | -9/Mines | Learned location of Storage (-9) 1150 | -9/Mines | Discovered new exit (range 7) 1186 | -9/Mines | Entered Materials 1186 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1198 | -8/Materials | Identified exit to Factory 1478 | -8/Materials | Build established: Scavenger-Gunner 1812 | -8/Materials | Garrison activated, responded to threat 1875 | -8/Materials | Lost 4 parts (2n1u1w) 2010 | -8/Materials | Entered Factory 2010 | -7/Factory | Evolved 2 slots: Utility x2 2081 | -7/Factory | Discovered new exit (range 5) 2137 | -7/Factory | Identified exit to Lower Caves 2400 | -7/Factory | Build established: Tank 2457 | -7/Factory | Discovered new exit (range 13) 2523 | -7/Factory | Identified exit to Factory 2524 | -7/Factory | Entered another Factory area 2524 | -6/Factory | Evolved 2 slots: Utility x2 2565 | -6/Factory | Spotted B-75 Beast 2685 | -6/Factory | Discovered new exit (range 14) 2713 | -6/Factory | Identified exit to Lower Caves 3129 | -6/Factory | Lost 7 parts (3n2u2w) 3496 | -6/Factory | Discovered new exit (range 6) 3507 | -6/Factory | Identified exit to Extension 3726 | -6/Factory | Build established: Scavenger-Gladiator 4307 | -6/Factory | Discovered new exit (range 4) 4311 | -6/Factory | Identified exit to Factory 4359 | -6/Factory | Entered another Factory area 4359 | -5/Factory | Evolved 2 slots: Utility x2 4509 | -5/Factory | Build established: Gladiator 4662 | -5/Factory | Lost 9 parts (1p2n5u1w) 4688 | -5/Factory | Destroyed 11 combat bots 4802 | -5/Factory | Spotted B-75 Beast 4959 | -5/Factory | Build established: Scavenger-Gladiator 5681 | -5/Factory | Discovered new exit (range 15) 5698 | -5/Factory | Identified exit to Factory 5730 | -5/Factory | Entered another Factory area 5730 | -4/Factory | Evolved 2 slots: Propulsion x2 5930 | -4/Factory | Identified exit to Research 6097 | -4/Factory | Build established: Hacker-Gladiator 6396 | -4/Factory | Sucked down chute 6396 | -4/Factory | Entered Waste 6404 | -4/Waste | Spotted C-40 Crusher 6411 | -4/Waste | Spotted C-40 Crusher 6428 | -4/Waste | Spotted C-40 Crusher 6431 | -4/Waste | Spotted C-40 Crusher 6435 | -4/Waste | Spotted C-40 Crusher 6472 | -4/Waste | Spotted C-40 Crusher 6499 | -4/Waste | Discovered new exit (range 10) 6507 | -4/Waste | Entered Factory 6604 | -4/Factory | Fabricated Y-64 Sentinel? 6683 | -4/Factory | Spotted B-86 Titan 6938 | -4/Factory | Spotted B-86 Titan 6963 | -4/Factory | Fabricated W-44 Eye? 7121 | -4/Factory | Discovered exit to Research (range 15) 7165 | -4/Factory | Entered Research 7165 | -3/Research | Evolved 2 slots: Propulsion x2 7364 | -3/Research | Repaired Seismic Detector 7387 | -3/Research | Repaired Hrd. Heavy Armor Plating 7507 | -3/Research | System corruption reached 10% 7597 | -3/Research | Spotted B-86 Titan 7680 | -3/Research | Spotted B-86 Titan 8199 | -3/Research | Lost 3 parts (2n1u) 8454 | -3/Research | Lost 7 parts (3n4u) 8588 | -3/Research | Self-destructed Last Messages --------------- 08567_ Adv. Heat Sink destroyed. 08568_ Scythe follow-up attack on P-80 Master. 08568_ Destroyed Imp. Antigrav System. 08568_ W-44 Eye sends out distress signal. 08568_ R-10 Processor collects Gamma Rifle. 08568_ U-05 Engineer lays Concrete. 08569_ Slug penetrates Wall. 08570_ U-05 Engineer lays Concrete. 08571_ Destroyed Imp. Antigrav System. 08571_ U-05 Engineer lays Concrete. 08573_ Destroyed Adv. Heat Sink. 08573_ P-80 Master destroyed. 08574_ U-05 Engineer lays Concrete. 08576_ Drone sends a signal. 08577_ U-05 Engineer lays Concrete. 08579_ P-80 Master Gamma Rifle severed. 08583_ System corrupted: Energy discharge (-9). 08585_ Scythe follow-up attack on P-80 Master. 08587_ Med. Treads destroyed. 08587_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????# ???# #???????????????????????????? | | ????????# ???# #???????????????????????????? | | ????????#????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????####+####???????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# #??????????????????????????????? | | ????????????????# ##### #???????????????? | | ????????????????#*= +???????????????? | | ????????????????#%#########??????????????????????? | | ??????????####### # [ #???????????????????????? | | ??????"" / + #???????????????????????? | | ??????????####### # #???????????????????????? | | ????????????????# # #???????????????????????? | | ????????????????# #? +???????????????????????? | | ????????????????# #? = #???????????????????????? | | ????????????????# #??########????? ??????????????? | | ????????????????# #??# ! #???? #??????????????? | | ????????????????# #??# #??? #??????????????? | | ????????????????# #??# #??? #??????????????? | | ????????????????# #??# k#?? #??????????????? | | ????????????????# #??# ### ###????????????? | | ????????????????# #??# @u # #????????????? | | ????????????????# #??#####p## #????????????? | | ????????????????# #????# gl #????????????? | | ????????????????# #????# g +????????????? | | ????????????????# #????# u #????????????? | | ????????????????# #????# #????????????? | | ????????????????# ###### * #????????????? | | #???????????????# #????????????? | | # ??????????????# k #????????????? | | # #########?????# ### ???????? | | #?????# #######+##?? ???????? | | ?????# #???? ?? ????????? | | ?????# #???# +?? ?????????? | | ####### #???# #?? ?????????? | | #???# #???######+??????????? | | #???# #????????????????????? | | #???# #????????????????????? | | #######+##### #????????????????????? | | #?# # ! #????????????????????? | | ####+##### # #????????????????????? | | ????# ## = # #????????????????????? | | ????# ## # #????????????????????? | | ???## ]! ####"####### #????????????????????? | | ? # ] ### #?#######????????????????????? | | # #?# [ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 100 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 5 Melee Accuracy 18 Recoil Reduction 1 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -4/Factory | Preloaded W-44 Eye | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageMiniStorm Manual? 0 Play Time 01:27:28 Cumulative 233.1 hours Start 2024.03.11 @ 20:07:49 End 2024.03.11 @ 21:46:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 69 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b6450b-846d-4657-a64e-f96ef8733d95