Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.24 @ 20:33:59 Player: NeoBioHazard Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (107) 535 Value Destroyed (2577) 2577 Prototype IDs (50) 1000 Alien Tech Used (4) 800 Bonus (21433) 21433 TOTAL SCORE: 36645 Bonus ------- Follower Combat Kills 33 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Recovered Sigix Corpse 4000 Escaped with Sigix 5000 Win 3000 Cogmind --------- Core Integrity 1530/1600 Matter 290/300 Energy 594/600 System Corruption 1% Temperature Cool (15) Movement Flying (23) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (14) ----- Power Amplifier Advanced Weight Redist. System Structural Scanner Advanced Trap Scanner Machine Analyzer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced ECM Suite Improved Cloaking Device Advanced Hacking Suite > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (5) ---- Sigix Containment Pod Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Power Amplifier Advanced Weight Redist. System Advanced Trap Scanner Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite Improved Cloaking Device Remote Shield Advanced Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Shield Generator Sigix Containment Pod Sigix Corpse Sigix Corpse [Rating: 193] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Improved Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 19 | . 1 . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . Utility 12 | . 1 . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 3 2 8 3 17 8 . . . . 17 2 . . . 8 1 . 4 . 1 2 . . . 5 20 21 8 Power 16 | 1 . . 1 1 2 2 . . . . 1 . . . . . . . . . . 1 . . . 1 1 5 . Engine 8 | 1 . . 1 1 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 5 . Propulsion 36 | 2 1 . 2 2 7 1 . . . . 5 . . . . 4 1 . 2 . . . . . . 3 1 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 1 . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . 4 1 . . . . 5 . . . . 4 1 . 2 . . . . . . 3 1 5 . Utility 66 | 2 2 . . . 5 5 . . . . 9 2 . . . 3 . . 2 . 1 . . . . 1 15 11 8 Device 36 | . 2 . . . . 2 . . . . 5 2 . . . 1 . . 1 . . . . . . 1 12 5 5 Storage 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Processor 21 | 1 . . . . 5 2 . . . . 2 . . . . 1 . . . . 1 . . . . . 2 4 3 Hackware 5 | . . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 . 2 5 . 3 . . . . . 2 . . . . 1 . . . . . 1 . . . . 3 . . Energy Gun 5 | 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . 2 . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . 1 . . . . . . . . . 2 . . 3 . . . . . . . 3 3 . Parts Lost 12 | . . 2 . . 1 . . . . . 2 . . . . . 1 . . . . . . 1 . . 4 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Utility 8 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 4 . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . . 1 . . . . . 2 . . . . . 1 . . . . . . 1 . . 2 . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 4 | . 2 3 6 10 8 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 4 4 5 4 4 4 2 . . Power . | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . Propulsion 1 | . 1 2 1 2 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . Utility . | . . . . 1 . . 2 2 2 2 2 3 4 4 4 3 3 3 2 2 1 1 1 1 1 1 . . . Weapon 1 | . . . 4 6 5 3 2 2 2 2 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . . . . 5 2 . . . . 1 . . 1 . 1 . 1 2 . . . . . . 1 5 7 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 13 | . . . . . . . . . . . . . . 1 . 1 . 1 2 . . . . . . . 1 6 1 Weapon 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Average Slot Usage (%) 91 | . 99 90 99 100 94 95 100 100 100 100 91 93 93 93 93 89 87 88 88 88 85 85 90 90 90 85 78 80 82 Engine 6 | . 12 12 10 10 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 6 9 8 7 Leg 13 | . 25 25 39 40 21 . . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . 11 34 35 35 35 35 28 25 25 25 25 25 21 22 22 22 20 20 20 20 20 21 22 20 19 Device 21 | . 13 25 20 20 12 15 21 21 21 21 23 26 31 31 31 27 27 27 25 22 25 25 25 25 25 22 20 21 32 Storage 4 | . 12 12 10 10 5 . . . . . . . . . . . . . . . . . . . . . . 2 . Processor 10 | . 9 . . . 18 18 14 14 14 14 12 12 12 12 12 14 16 16 16 16 15 15 15 15 15 13 13 17 15 Hackware 3 | . . . . . . 3 7 7 7 7 7 10 6 6 6 5 5 5 6 11 10 10 10 10 10 9 5 4 3 Energy Gun 3 | . 25 15 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . 16 20 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 12 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 . . . Slashing Weapon 2 | . . . . . 2 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 4 3 Peak Build Rating 193 | 7 8 9 13 13 27 40 38 38 38 38 59 61 61 62 62 85 85 83 94 92 102 109 109 109 107 128 153 188 193 Average Rating 60 | 3 7 7 12 13 23 36 38 38 38 38 49 59 61 61 62 78 84 83 86 92 99 103 109 108 107 124 138 171 185 On Entrance 66 | . 7 8 9 13 13 27 38 38 38 38 38 59 61 61 62 62 85 83 83 92 92 102 109 109 107 107 128 149 188 Avg Prop Armor Cover (%) 4 | . . . . . . 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 57 | 19 21 21 23 23 27 17 17 17 17 17 20 21 21 21 21 23 23 23 23 22 23 35 35 35 35 44 54 57 56 Greatest Support 72 | 20 20 20 40 40 45 18 18 18 18 18 28 24 24 24 24 39 39 37 39 38 38 38 38 38 38 54 60 72 69 Greatest Overweight (x) 3 | 1 1 1 . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 10 10 10 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 1 3 3 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 5 | . 2 3 6 10 8 4 5 5 5 5 4 4 5 4 5 4 5 5 4 5 4 4 4 4 4 4 4 4 4 Final Capacity 10 | 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 3 3 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 4 5 5 5 5 4 Class Distribution -------------------- 38% | Hacker-Mutant 37% | Hacker-Scout 15% | Hacker-Ninja 3% | Hacker-Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Assassin | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Data Miner Hacker-Scout | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 2159 | 244 68 20 396 125 187 123 5 . . . 67 39 . 78 6 20 70 . . 31 65 . 20 10 10 30 109 340 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4058 | . 487 193 816 139 895 75 . . . 47 295 . . . . 25 91 . . . 44 306 . . 6 . 136 195 308 Parts 178 | . 25 19 43 14 29 3 . . . 4 12 . . . . 3 2 . . . . 4 . . . . 5 5 10 Haulers Intercepted 11 | . 1 . 1 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . 2 2 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 58 | . 6 6 14 4 16 . . . . 2 5 . . . . . 4 . . . . . . . 1 . . . . Melee 14 | . . 1 . . 5 . . . . 2 3 . . . . . 2 . . . . . . . 1 . . . . Guns 28 | . 5 5 13 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . AOE 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . 6 2 2 1 . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . Worker 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 . 1 . 3 1 . . . . 1 . . . . . . . . . . . . . . . . 2 2 Recycler 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 9 | . . . 1 . 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 13 | . 3 . 4 . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 Swarmer 30 | . 2 4 7 2 4 . . . . 2 5 . . . . . 4 . . . . . . . . . . . . Grunt 17 | . 4 2 2 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 9 | . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 3 4 2 7 1 . . . 2 5 . . . . 1 4 . . . 1 1 . . 1 . 1 1 3 Combat Bots Only 4 | . 2 2 3 2 4 . . . . 2 3 . . . . . 4 . . . . . . . 1 . . . . Max Kills in Single Turn 2 | . 1 2 2 1 1 1 . . . 1 1 . . . . 1 1 . . . 1 1 . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . . 1 . . . . 1 1 . . . . . 1 . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 433 | . 24 32 45 17 50 2 . . . 9 32 . . . 26 12 19 1 . 7 10 2 14 . . . 34 . 97 Missed 192 | . 8 9 24 9 13 1 . . . 1 15 . . . 15 8 11 . . 3 6 1 4 . . . 17 . 47 Hits 241 | . 16 23 21 8 37 1 . . . 8 17 . . . 11 4 8 1 . 4 4 1 10 . . . 17 . 50 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 240 | . 16 23 21 7 37 1 . . . 8 17 . . . 11 4 8 1 . 4 4 1 10 . . . 17 . 50 Critical Strikes 18 | . . . 2 . 2 . . . . . 2 . . . 1 1 1 . . . 1 . 2 . . . 1 . 5 Part Disruptions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 2563 | . 142 137 210 58 303 11 . . . 79 163 . . . 136 49 71 9 . 53 59 14 134 34 . . 209 . 692 Core 456 | . 43 17 32 7 60 . . . . 9 19 . . . 24 10 16 9 . 9 16 14 87 . . . 14 . 70 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1546 | . 88 96 130 38 190 7 . . . 48 99 . . . 84 29 46 6 . 32 34 8 80 . . . 122 . 409 Regen/Repaired (Parts) 343 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . 286 Core Remaining (%) 93 | 100 . 76 . 90 89 . . . . 98 . . . . 94 . . . . 95 . . . . 89 . 98 100 95 Volleys Fired 110 | . 22 24 44 12 8 . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hottest 110 | . 80 105 110 46 46 . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 203 | . 44 31 88 24 16 . . . . . . . . . . . . . . . . . . . . . . . . Gun 203 | . 44 31 88 24 16 . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 118 | . . . 78 24 16 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 74 | . 44 25 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 19 13 34 9 15 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 2 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 267 | . 34 25 65 19 51 3 . . . 4 19 . . . . 1 6 . . . 1 9 6 . 1 . 7 3 13 Core Hits 102 | . 16 13 32 6 9 2 . . . 2 5 . . . . 1 2 . . . . 4 . . . . 2 2 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . 9 . . . . . 1 . . . . . 2 . . . 1 1 2 . 1 . . . . Critical Strikes 24 | . 3 . . . 10 . . . . 1 2 . . . . . 2 . . . 1 1 2 . 1 . . . 1 Corrupt 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 18 | . . . . . 10 . . . . . 1 . . . . . 2 . . . 1 1 2 . 1 . . . . Sever 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 Melee Attacks 210 | . . . . . 45 7 . . . 9 27 . . 3 1 3 7 . . . 9 11 8 2 7 4 39 6 22 Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact 94 | . . . . . 45 1 . . . 2 13 . . 2 1 . 5 . . . 7 4 7 1 5 . 1 . . Slashing 99 | . . . . . . 6 . . . 7 14 . . 1 . 3 2 . . . 2 7 1 1 2 4 21 6 22 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Sneak Attacks 23 | . . . . . 5 2 . . . . 3 . . . . . . . . . 1 4 . . . . 2 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 6 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Damage Inflicted 9658 | . 474 339 1113 301 2390 161 . . . 134 965 . . . . 41 228 . . . 129 705 274 68 70 . 556 338 1372 Guns 2316 | . 474 316 1031 301 194 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 82 | . . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7169 | . . . . . 2196 161 . . . 134 965 . . . . 41 228 . . . 129 705 274 . 70 . 556 338 1372 Ramming 91 | . . 23 . . . . . . . . . . . . . . . . . . . . . 68 . . . . . Kinetic 1351 | . . . 856 301 194 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 178 | . . 60 118 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 869 | . 474 256 139 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3709 | . . . . . 2196 . . . . . 567 . . . . . 195 . . . 129 278 274 . 70 . . . . Slashing 3254 | . . . . . . 161 . . . 134 398 . . . . 41 33 . . . . 427 . . . . 350 338 1372 Piercing 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . Highest Corruption 5 | . 1 1 . . . . . . . . . . . . . 5 5 5 5 5 . . 2 2 . . 2 . 1 Average Corruption 1 | . 1 1 . . . . . . . . . . . . . 5 5 5 5 5 . . 1 2 . . 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 34 | . 6 12 . . . . . . . . . . . . . 3 4 2 1 1 . . 1 1 . . 3 . . Message Errors 10 | . 1 4 . . . . . . . . . . . . . 2 2 1 . . . . . . . . . . . Matter Fused 7 | . 2 . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . 2 . . Heat Flow Errors 5 | . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Discharges 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Data Loss (minor) 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2207 | . . . . . 984 46 . . . 8 219 . . . . . 104 . . . 129 228 105 . 70 . 163 . 151 Projectiles 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2184 | . . . . . 984 46 . . . 8 196 . . . . . 104 . . . 129 228 105 . 70 . 163 . 151 Knockbacks 18 | . . . . . 9 . . . . . 5 . . . . . 2 . . . . 1 1 . . . . . . Impact 15 | . . . . . 8 . . . . . 4 . . . . . 1 . . . . 1 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 77 | . . . 43 . . . . . . . . . . . . . . . . . . . . 34 . . . . . Shots 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 10 | . . 9 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kicked 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 261 140 126 12 6 . . . . . . . . . 26 . . . . . . . 76 . . . . . . Average Temperature 46 | . 55 36 48 8 4 . . . . . . . . . 12 . . . . . . . 46 . . . . . . Received Heat Transfer 723 | . 102 63 63 18 207 . . . . . . . . . 63 9 . . . 21 45 . 9 . . . 42 . 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . 2 . . . 12 . . . . . 2 . . . . . 1 . . . . . . . . . . . . Combat Hostiles 13 | . 1 . . . 10 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Parts Fried 32 | . 3 . . . 19 . . . . . 6 . . . . . 3 . . . 1 . . . . . . . . Impact Corruptions 58 | . . . . . 38 . . . . . 6 . . . . . 4 . . . 1 3 4 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 334 | . . 149 185 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Low Security (%) 95 | 100 100 100 100 100 100 100 . . . . 100 . . . . 100 . . . . 100 . . . . . 69 100 100 Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 30 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 300 | . 78 50 89 55 113 76 . . . . 134 . . . . 45 . . . . 23 . . . . 300 270 71 30 Initial 300 | . . . . . . . . . . . 38 . . . . . . . . . 14 . . . . 300 105 71 . Average 28 | . 15 4 22 3 31 14 . . . . 45 . . . . 11 . . . . 1 . . . . 270 119 11 3 Influence Increases 3286 | . 236 160 474 108 542 89 . . . 125 253 . . . . 77 120 . . 30 19 15 30 . 5 325 543 23 112 Destroy 0b10 Robot/C 1200 | . 120 120 280 80 340 . . . . 40 100 . . . . . 80 . . . . . . . . . 40 . . Destroy 0b10 Robot/NC 250 | . 30 10 50 5 45 10 . . . . 25 . . . . 5 . . . . 5 15 . . 5 . 5 10 30 Destroy Leader 348 | . 38 30 100 20 100 2 . . . 10 24 . . . . . 10 . . . 2 . . . . . 2 4 6 Successful Hack 175 | . 3 . 20 3 8 26 . . . . 20 . . . . 8 . . . . . . . . . . 54 . 33 Disable Machine 48 | . . . 8 . 4 4 . . . . 4 . . . . . . . . . . . . . . 4 20 . 4 Destroy Structure 95 | . . . 1 . . 2 . . . . 5 . . . . 4 . . . . 12 . . . . 6 32 9 24 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 135 | . 15 . . . 15 . . . . . . . . . . 15 . . . . . . . . . 15 60 . 15 Lose Combat Pursuer 735 | . 30 . 15 . 30 45 . . . 75 75 . . . . 45 30 . . 30 . . 30 . . . 330 . . Influence Decreases 3271 | . 236 160 474 108 542 37 52 . . 45 301 32 . . . 77 10 100 10 . 47 17 30 . 5 75 623 193 97 Entered New Map 399 | . . . . . . . 28 . . . 42 17 . . . . . 40 10 . 16 2 . . . . 145 99 . Time Decay 2530 | . 236 150 474 50 441 37 24 . . 45 239 15 . . . 77 . 60 . . 31 15 30 . 5 75 335 94 97 Lost Part 80 | . . 10 . . 10 . . . . . 20 . . . . . 10 . . . . . . . . . 30 . . Lost Ally 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . Purge Threat 237 | . . . . 58 66 . . . . . . . . . . . . . . . . . . . . . 113 . . Squads Dispatched 20 | . . . . . 3 . . . . . 2 . . . . . . . . 1 1 . . . . . 7 1 5 Investigation 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 1 Extermination 7 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 . 2 Reinforcement 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 14 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . 3 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 228 | . 12 8 21 4 26 2 . . . 8 13 . . . 13 7 8 4 . 13 3 2 3 . 1 . 40 . 40 Peak Tracking Total 15 | . 2 2 3 2 5 3 . . . 3 7 . . . 15 3 8 4 . 12 3 2 2 . 1 . 13 . 11 Tactical Retreats 31 | . 1 . 1 . 1 1 . . . 3 2 . . . . 1 1 . . 1 . . 2 . . . 8 . 9 ECM-based Alert Blocks 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 29 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 4 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 14 | . . . 2 . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . 1 5 . 1 Max in Single Turn 1 | . . . 1 . 1 1 . . . . 1 . . . 1 . . . . . . . 1 . . 1 1 . 1 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 60 | . 1 . 6 1 8 4 . . 2 . 5 3 . . 1 1 . . 4 . 2 . 1 1 . . 13 1 6 Terminals 38 | . 1 . 5 1 8 2 . . . . 2 . . . 1 . . . . . 1 . . . . . 11 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Total Hacks 189 | . 2 . 31 5 19 17 . . 15 . 11 6 . . 1 3 . . 17 . 17 . 1 1 . . 32 2 9 Successful 144 | . 1 . 27 3 15 9 . . 15 . 8 6 . . 1 2 . . 17 . 17 . 1 1 . . 18 . 3 Failed 45 | . 1 . 4 2 4 8 . . . . 3 . . . . 1 . . . . . . . . . . 14 2 6 Catastrophic 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . . . 19 3 12 5 . . . . 4 . . . . . . . . . 9 . . . . . 11 . 6 Terminals 114 | . 2 . 24 5 19 10 . . . . 5 . . . 1 . . . . . 15 . . . . . 23 2 8 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 7 . . 3 . . . . 3 . . . . 3 . . . . . . . . . . 9 . . Garrison Access 6 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 Terminal Hacks 102 | . 1 . 12 3 8 7 . . 15 . 5 6 . . 1 . . . 17 . 13 . 1 1 . . 10 . 2 Record 21 | . . . . . . . . . . . . 4 . . . . . . 5 . 10 . . . . . 2 . . Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 5 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 13 | . . . . . 3 1 . . 3 . . . . . . . . . 4 . . . . . . . 2 . . Open Door 7 | . . . . . . . . . . . . 2 . . 1 . . . . . . . 1 1 . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 2 . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 13 | . . . 4 1 2 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . 1 1 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 7 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 8 . . Retrieve Study 19 | . . . 7 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 8 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 18 | . . . 8 . 7 . . . . . 1 . . . . . . . . . 2 . . . . . . . . Terminals 17 | . . . 8 . 7 . . . . . . . . . . . . . . . 2 . . . . . . . . Botnet 6 | . . . 3 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Skim 11 | . . . 5 . 5 . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . 2 Used 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hacking Detections 42 | . 1 . 5 1 7 4 . . . . 4 . . . 1 1 . . . . 1 . . . . . 11 1 5 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . . 8 . . . . 15 . . . . 4 . . . . . . . 8 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Part Studies Acquired 19 | . . . 7 . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group 43 | . . . . 43 43 . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 167 | . . . . . 167 . . . . . . . . . . . . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 8731 | . 652 1027 876 617 895 149 98 6 22 97 413 179 176 227 74 139 159 91 56 51 409 200 121 168 402 109 579 374 365 Optics 5559 | . . . . . 895 149 98 6 22 97 413 179 176 227 74 139 159 91 56 51 409 200 121 168 402 109 579 374 365 Sensors 4580 | . . . . . . 70 98 6 22 97 413 179 176 227 74 139 159 91 56 51 409 200 121 163 402 109 579 374 365 Terrain 7160 | . 124 1027 876 617 473 135 98 6 22 97 413 179 176 227 74 139 159 91 56 51 409 200 121 168 402 109 377 . 334 Structural 8117 | . 652 1027 876 617 895 149 98 6 22 97 404 179 176 227 74 139 159 91 56 51 409 200 121 168 402 109 377 . 336 Traps 3398 | . . . . . . . . . . . 18 179 176 227 74 139 159 91 56 51 409 200 121 168 402 109 327 127 365 Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 T.N.C. 89 | . . . . . 87 . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Analysis 633 | . . . . . 293 79 . . . . . . . . . . . . . . . . . . . . . . 261 Cloaking 678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 184 374 120 ECM 960 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 218 374 365 Robot Analysis Total 10 | . 1 . 5 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 1 . . 1 . 2 1 1 1 . 1 . . 2 . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 8829 | 74 676 1027 876 617 895 149 98 6 22 97 413 179 176 227 74 139 159 91 56 51 409 200 121 168 402 109 579 374 365 Spaces Moved 13748 | 65 462 674 506 513 688 432 363 21 82 292 722 560 563 706 206 386 451 311 146 180 323 619 349 462 498 299 1034 705 1130 Core 26 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2616 | 39 462 674 506 513 422 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11106 | . . . . . 266 432 363 21 82 292 722 560 563 706 206 386 451 311 146 180 323 619 349 462 498 299 1034 705 1130 Fastest Speed 23 | 50 120 120 105 105 26 26 27 27 27 27 27 31 31 31 31 28 29 29 28 28 28 28 28 28 28 25 27 23 23 Average Speed 45 | 97 129 140 116 105 76 26 27 27 27 27 30 31 31 31 31 29 31 29 28 28 28 28 28 28 28 26 27 28 23 Slowest Speed 305 | 190 190 190 120 105 305 27 27 27 27 27 114 31 31 31 31 31 34 29 29 28 28 28 28 28 28 27 28 31 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 4 . . 6 1 2 Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 88 98 46 97 71 17 54 6 73 58 21 78 79 81 42 18 67 52 61 49 12 74 67 72 70 8 97 34 39 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 10 | . . . 2 . 2 . 1 . . . . . . 1 . . . . 3 . . 1 . . . . . . . Known Exits Taken 29 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . . . . . . 2 . . 3 . 2 1 2 . . 3 3 . 2 . 1 2 . 2 . . . . Spaces Dug 56 | . . . . . . 2 . . . 1 5 . . . . 2 . . . . 6 . . 1 4 3 21 3 8 Terrain Destroyed 56 | . . . . . . 2 . . . 1 5 . . . . 2 . . . . 6 . . 1 4 3 21 3 8 Melee 56 | . . . . . . 2 . . . 1 5 . . . . 2 . . . . 6 . . 1 4 3 21 3 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 15712 | 72 494 723 717 573 994 453 362 20 81 298 874 566 563 709 213 408 457 312 159 179 625 628 357 493 746 322 1258 867 1189 Wait 1369 | . 6 15 152 43 224 . . . . . 96 . 1 . 7 2 2 . . . 289 . . 33 241 7 136 99 16 Move 13690 | 64 461 673 505 512 687 431 362 20 81 291 719 559 562 705 205 385 448 310 145 179 322 618 348 455 497 298 1021 702 1125 Hop 13 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . 2 . . 6 1 2 Pick Up 55 | 1 1 . 6 . 6 3 . . . . 2 2 . 1 . 2 . 1 3 . . . 1 . 1 2 9 12 2 Fast Attach 69 | 7 2 2 . . 3 5 . . . . 4 . . . . 5 1 . 2 . . 1 . . . 2 18 11 6 Attach 18 | . . . 2 . 1 1 . . . . 1 1 . . . 1 . . . . 1 . . 1 . 1 3 3 2 Detach 21 | . 1 . . . 1 2 . . . . 1 1 . . . 1 . . . . . . . . . 2 4 4 4 Swap 60 | . 1 . 7 3 13 2 . . . . 13 1 . . . 2 . . 4 . 1 1 . . . 2 2 8 . Drop 104 | . . . 1 3 16 3 . . . . 11 2 . 1 . 7 . 1 5 . . . 1 . . 4 24 21 4 Fire 110 | . 22 24 44 12 8 . . . . . . . . . . . . . . . . . . . . . . . . Melee 182 | . . . . . 35 6 . . . 7 26 . . 2 1 3 5 . . . 7 8 7 1 7 4 35 6 22 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 14) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 241 | -10/Materials | Identified exit to Materials 241 | -10/Materials | Discovered exit to Materials (range 8) 310 | -10/Materials | Build established: Hacker-Mutant 346 | -10/Materials | Discovered exit to Materials (range 4) 378 | -10/Materials | Identified exit to Mines 378 | -10/Materials | Discovered exit to Mines (range 8) 579 | -10/Materials | Discovered exit to Materials (range 16) 619 | -10/Materials | Identified exit to Subcaves 619 | -10/Materials | Discovered exit to Subcaves (range 8) 751 | -10/Materials | Entered Mines 785 | -10/Mines | Met a Derelict bent on vengeance 837 | -10/Mines | Discovered exit to Materials (range 7) 987 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 987 | -10/Mines | Identified exit to Exiles 987 | -10/Mines | Discovered exit to Exiles (range 5) 1027 | -10/Mines | Discovered exit to Subcaves (range 5) 1248 | -10/Mines | Discovered exit to Materials (range 7) 1778 | -10/Mines | Entered Materials 1778 | -9/Materials | Evolved 2 slots: Propulsion x2 1806 | -9/Materials | Identified exit to Mines 1806 | -9/Materials | Identified exit to Storage 2361 | -9/Materials | Learned 4 Recycling zone layouts 2437 | -9/Materials | Identified exit to Materials 2437 | -9/Materials | Discovered exit to Materials (range 8) 2496 | -9/Materials | Learned Storage emergency access door positions 2536 | -9/Materials | Learned Storage trap positions 2542 | -9/Materials | Loaded intel: 2 recycling unit locations 2624 | -9/Materials | Learned location of Mines (-9) 2654 | -9/Materials | Entered Mines 2713 | -9/Mines | Discovered exit to Materials (range 4) 3271 | -9/Mines | Entered Materials 3271 | -8/Materials | Accompanied by 2 allies 3271 | -8/Materials | Evolved 2 slots: Utility x2 3276 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3632 | -8/Materials | Identified exit to Factory 3632 | -8/Materials | Discovered exit to Factory (range 17) 3728 | -8/Materials | Build established: Hacker-Assassin 3887 | -8/Materials | Discovered exit to Factory (range 6) 3928 | -8/Materials | Discovered exit to Factory (range 7) 4014 | -8/Materials | Learned Factory scanalyzer intel 4046 | -8/Materials | Learned Factory fabricator intel 4080 | -8/Materials | Learned location of Extension (-6) 4136 | -8/Materials | Learned Storage stockpile data 4156 | -8/Materials | Build established: Hacker-Sprinter 4166 | -8/Materials | Entered Factory 4166 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4167 | -7/Factory | Identified exit to Lower Caves 4168 | -7/Factory | Loaded intel: 6 fabricator locations 4169 | -7/Factory | Loaded intel: 4 scanalyzer locations 4315 | -7/Factory | Entered Lower Caves 4401 | -7/Lower Caves | Identified exit to Lower Caves 4401 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 4413 | -7/Lower Caves | Entered another Lower Caves area 4416 | -7/Lower Caves | Identified exit to Data Miner 4416 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 4419 | -7/Lower Caves | Entered Data Miner 4419 | -7/Data Miner | Identified exit to Proximity Caves 4419 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 4424 | -7/Data Miner | Met Data Miner 4436 | -7/Data Miner | Received God Mode back door access code from Data Miner 4441 | -7/Data Miner | Entered Proximity Caves 4470 | -6/Proximity Caves | Build established: Hacker-Scout 4496 | -6/Proximity Caves | Identified exit to Factory 4538 | -6/Proximity Caves | Entered Factory 4538 | -6/Factory | Evolved 2 slots: Utility x2 4569 | -6/Factory | Identified exit to Lower Caves 4569 | -6/Factory | Identified exit to Extension 4884 | -6/Factory | Build established: Hacker-Ninja 4951 | -6/Factory | Entered Lower Caves 4974 | -6/Lower Caves | Encountered a Warlord checkpoint 5071 | -6/Lower Caves | Learned Factory emergency access door positions 5082 | -6/Lower Caves | Entered an active Warlord outpost 5091 | -6/Lower Caves | Learned Factory security intel 5091 | -6/Lower Caves | Learned Armory security intel 5091 | -6/Lower Caves | Learned Extension terminal intel 5098 | -6/Lower Caves | Identified exit to Lower Caves 5098 | -6/Lower Caves | Discovered exit to Lower Caves (range 12) 5110 | -6/Lower Caves | Learned 4 Factory zone layouts 5130 | -6/Lower Caves | Entered another Lower Caves area 5133 | -6/Lower Caves | Learned 12 Factory zone layouts 5227 | -6/Lower Caves | Build established: Hacker-Scout 5296 | -6/Lower Caves | Identified exit to Zion 5296 | -6/Lower Caves | Discovered exit to Zion (range 13) 5306 | -6/Lower Caves | Entered Zion 5315 | -6/Zion | Identified exit to Proximity Caves 5315 | -6/Zion | Discovered exit to Proximity Caves (range 20) 5373 | -6/Zion | Learned location of Warlord (-4) 5376 | -6/Zion | Given A8's code to call for help 5386 | -6/Zion | Received a visual enhancement algorithm 5395 | -6/Zion | Found Prototype Device 5446 | -6/Zion | Met Imprinter 5487 | -6/Zion | Identified exit to Deep Caves 5533 | -6/Zion | Entered Proximity Caves 5539 | -5/Proximity Caves | Learned Factory non-interactive machine intel 5583 | -5/Proximity Caves | Spotted B-75 Beast 5584 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 5606 | -5/Proximity Caves | Identified exit to Factory 5606 | -5/Proximity Caves | Discovered exit to Factory (range 3) 5607 | -5/Proximity Caves | Entered Factory 5607 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5607 | -5/Factory | Identified Phasing AFG 5608 | -5/Factory | Identified exit to Upper Caves 5611 | -5/Factory | Loaded intel: 259 non-interactive machine locations 5746 | -5/Factory | Identified exit to Factory 5746 | -5/Factory | Discovered exit to Factory (range 13) 5746 | -5/Factory | Entered Upper Caves 5771 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 5878 | -5/Upper Caves | Spotted B-75 Beast 5884 | -5/Upper Caves | Identified exit to Upper Caves 5884 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 5905 | -5/Upper Caves | Entered another Upper Caves area 5994 | -5/Upper Caves | Identified exit to Zhirov 5994 | -5/Upper Caves | Discovered exit to Zhirov (range 8) 5996 | -5/Upper Caves | Entered Zhirov 5996 | -5/Zhirov | Identified exit to Proximity Caves 5996 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 6002 | -5/Zhirov | Met Zhirov 6007 | -5/Zhirov | Learned location of Quarantine (-3) 6007 | -5/Zhirov | Learned location of Testing (-2) 6007 | -5/Zhirov | Learned location of Command (-1) 6010 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6015 | -5/Zhirov | Found Alien Artifact 6015 | -5/Zhirov | Identified Integrated Dissipator 6015 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6023 | -5/Zhirov | Found Alien Artifact 6052 | -5/Zhirov | Entered Proximity Caves 6063 | -4/Proximity Caves | Learned Research terminal intel 6092 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 6103 | -4/Proximity Caves | Entered Factory 6103 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6327 | -4/Factory | Fabricated Exp. Optical Array (x1) 6336 | -4/Factory | Identified exit to Upper Caves 6512 | -4/Factory | Entered Upper Caves 6549 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 6705 | -4/Upper Caves | Identified exit to Upper Caves 6705 | -4/Upper Caves | Discovered exit to Upper Caves (range 12) 6712 | -4/Upper Caves | Entered another Upper Caves area 6712 | -4/Upper Caves | Identified exit to Research 6712 | -4/Upper Caves | Discovered exit to Research (range 4) 6816 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6830 | -4/Upper Caves | Identified exit to Warlord 6830 | -4/Upper Caves | Discovered exit to Warlord (range 13) 6833 | -4/Upper Caves | Entered Warlord 6842 | -4/Warlord | Identified exit to Proximity Caves 6842 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 6858 | -4/Warlord | System corruption cleaned by Quarantine Array 6887 | -4/Warlord | Met Warlord 6912 | -4/Warlord | Warlord's base attacked by MAIN.C 6922 | -4/Warlord | Spotted B-90 Cyclops 6948 | -4/Warlord | Opened side exit 6982 | -4/Warlord | Spotted B-86 Titan 7001 | -4/Warlord | Entered Proximity Caves 7157 | -3/Proximity Caves | Spotter reported a threat 7186 | -3/Proximity Caves | Spotter reported a threat 7403 | -3/Proximity Caves | Entered Research 7403 | -3/Research | Evolved 2 slots: Propulsion x2 7404 | -3/Research | Identified exit to Quarantine 7405 | -3/Research | Loaded intel: 22 terminal locations 7444 | -3/Research | Identified exit to Research 7444 | -3/Research | Discovered exit to Research (range 22) 7470 | -3/Research | Discovered exit to Quarantine (range 20) 7512 | -3/Research | Entered Quarantine 7545 | -3/Quarantine | Found Alien Impact Weapon 7545 | -3/Quarantine | Identified Core Stripper 7619 | -3/Quarantine | Found Alien Reactor 7691 | -3/Quarantine | Adv. System Shield fried by hacking feedback 7697 | -3/Quarantine | Found Alien Artifact 7697 | -3/Quarantine | Identified Core Reset Matrix 7697 | -3/Quarantine | Identified Matter Drive 7697 | -3/Quarantine | Used Core Reset Matrix 7701 | -3/Quarantine | Detected hypermatrix surge 7701 | -3/Quarantine | Sensed 15 artifacts in vicinity 7708 | -3/Quarantine | Scanned by Researcher 7719 | -3/Quarantine | Found Sigix Corpse 7724 | -3/Quarantine | Found Sigix Corpse 7790 | -3/Quarantine | Met incapacitated Sigix Warrior 7790 | -3/Quarantine | Lockdown squad dispatched 7791 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7792 | -3/Quarantine | Unlocked Sigix quarantine chamber 7794 | -3/Quarantine | Found Sigix Containment Pod 7805 | -3/Quarantine | Found Prototype Processor 7805 | -3/Quarantine | Identified Exp. Targeting Computer 7849 | -3/Quarantine | Discovered exit to Research (range 13) 7861 | -3/Quarantine | Found Sigix Broadsword 7960 | -3/Quarantine | Spotted Alpha 7 7964 | -3/Quarantine | Spotted Lightning 7965 | -3/Quarantine | Spotted Lightning 7965 | -3/Quarantine | Spotted Lightning 8091 | -3/Quarantine | Entered Research 8091 | -2/Research | Warlord forces began assault on 0b10 8091 | -2/Research | Evolved 2 slots: Utility x2 8128 | -2/Research | Build established: Hacker-Ninja 8201 | -2/Research | Research machine network offline 8360 | -2/Research | Met up with Warlord 8377 | -2/Research | Spotted Striker 8461 | -2/Research | Identified exit to Access 8461 | -2/Research | Discovered exit to Access (range 8) 8465 | -2/Research | Entered Access 8465 | -1/Access | Evolved 2 slots: Utility x2 8681 | -1/Access | Identified exit to Surface 8718 | -1/Access | Spotted B-99 Colossus 8812 | -1/Access | Spotted B-99 Colossus 8830 | *** | Destroyed 0b10! Last Messages --------------- Access Zone 2F. 08794_ >> Machine Analyzer network decryption results: 08794_ Terminal x1 08799_ Sneak attack on W-44 Eye. 08799_ Destroyed Unknown Reactor. 08802_ >> Machine Analyzer network decryption results: 08802_ Terminal x2 08804_ Q615-c: IFF CHECK FAIL. 08812_ Slug penetrates Wall. 08812_ Penetrated by Slug. 08812_ Slug penetrates Wall. 08812_ Penetrated by Slug. 08815_ U-05 Engineer builds a Wall. 08828_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 08828_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 08829_ The Access Shell folds into the floor. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ???????????????############### # ?? ????? | | ?????????????################# %# ? 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" | | ?? | | ?????##+############################### ####### | | ????? " ########################+######### | | ????????????"???????????????????????? ???#? | | ??????????????????#????????????????? ? ?????????? | | ??????????????????#???#??????#?#?##?? ???? ????#?? | | ???????????????????????????????????????????? ????? | | ????????????????????#??????#?????????"""""???""??? | | ??????????????????????#?????#?????#??"""""???""??? | | ????????????????????????????#?????#? """""???S"??? | | ?????????????????????????????#???????"""""??"""??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 62 Energy Capacity 1000 Matter Stores 300 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 14 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Hvy. Dispersion Rifle | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Prc. Matter Filter | -3/Quarantine | Archive Com. Particle Reactor | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -3/Quarantine | Archive Fabricated ------------ Exp. Optical Array | x1 | -4/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Stripper Core Reset Matrix Sigix Broadsword Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed MobileSniperNeutralizer Manual? 0 Play Time 01:59:23 Cumulative 235.5 hours Start 2026.06.24 @ 18:35:20 End 2026.06.24 @ 20:33:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 375 Rogue 216 Adventurer 15 Explorer 144 Win Type 3 Total 24 Types 23/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 970dfeb6-5cdf-4639-9a22-8b2a63647598