Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 21:43:20

Player: Lintence

Result: Self-destructed

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (41)      205
Value Destroyed (804)      804
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1929

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             290/400
Matter                     211/300
Energy                     280/280
System Corruption          1%
Temperature                Cool (28)
Movement                   Rolling (105) Ox1
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
     Heavy Ion Engine
>          --- PROPULSION (4) ---
   Armored Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
>          --- UTILITY (2) ------
           Huge Storage Unit
           Structural Scanner
>          --- WEAPON (2) -------
           Particle Gun
           Assault Rifle
>          --- INVENTORY (25) ---
     Heavy Ion Engine
     Heavy Ion Engine
     Heavy Ion Engine
           Wheel
           Wheel
   Armored Wheel
           Flight Unit
           Flight Unit
           Heat Sink
           Weight Redist. System
           Machine Analyzer
           Visual Processing Unit
           Sensor Array
           Signal Interpreter
           Transport Network Coupler
  Hardened Light Armor Plating
  Hardened Light Armor Plating
           Shield Generator
           EM Pulse Gun
     Light Assault Rifle
     Light Assault Rifle
     Light Assault Rifle
           Shotgun

 Peak State 
------------
>          --- POWER ------------
     Heavy Ion Engine
>          --- PROPULSION -------
   Armored Wheel
   Armored Wheel
   Armored Wheel
   Armored Wheel
>          --- UTILITY ----------
           Huge Storage Unit
           Structural Scanner
>          --- WEAPON -----------
           Particle Gun
      Mini Grenade Launcher
>          --- INVENTORY --------
     Heavy Ion Engine
     Heavy Ion Engine
     Heavy Ion Engine
           Wheel
           Wheel
   Armored Wheel
           Flight Unit
           Flight Unit
           Heat Sink
           Weight Redist. System
           Machine Analyzer
           Visual Processing Unit
           Sensor Array
           Signal Interpreter
           Transport Network Coupler
  Hardened Light Armor Plating
  Hardened Light Armor Plating
           Shield Generator
           EM Pulse Gun
           Particle Gun
           Assault Rifle
     Light Assault Rifle
     Light Assault Rifle
     Light Assault Rifle
           Shotgun
[Rating: 21]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Structural Scanner
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Mini Grenade Launcher

 Build                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             41   | 6   15  20  
  Power                    5    | 1   2   2   
    Engine                 5    | 1   2   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               15   | 2   4   9   
    Treads                 .    | .   .   .   
    Leg                    .    | .   .   .   
    Wheel                  15   | 2   4   9   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | .   1   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   17   | 2   6   9   
    Energy Gun             9    | 1   2   6   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 1   2   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   .   1   
  Corrupted Parts          2    | .   1   1   
    System Corruption      2    | .   1   1   
Parts Lost                 11   | .   4   7   
  Power                    .    | .   .   .   
  Propulsion               4    | .   2   2   
  Utility                  .    | .   .   .   
  Weapon                   7    | .   2   5   
  Highest Loss Streak      4    | .   4   2   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   98  96  
  Engine                   13   | .   14  11  
  Wheel                    31   | .   27  41  
  Device                   12   | .   12  11  
  Storage                  13   | .   14  11  
  Energy Gun               16   | .   16  14  
  Ballistic Gun            7    | .   8   6   
  Launcher                 1    | .   2   .   
Peak Build Rating          21   | 6   11  21  
  Average Rating           10   | 4   9   13  
  On Entrance              5    | .   6   11  
Naked Turns                .    | .   .   .   
Heaviest Build             94   | 13  93  94  
  Greatest Support         48   | 26  26  48  
  Greatest Overweight (x)  4    | .   3   4   
  Average Overweight (x)   1    | .   1   2   
Largest Inventory Capacity 25   | 8   25  25  
  Average Capacity         18   | 6   16  25  
  Most Carried             25   | 2   20  25  
  Average Carried          14   | 1   11  21  
  Final Capacity           25   | 8   25  25  
  Final Carried            23   | 2   19  23  

 Class Distribution 
--------------------
 65% | Mutant
 34% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11 -10 -9  
-----------                Run  | Yrd Mat Mat 
Matter Collected           730  | 182 305 243 
  Remotely                 .    | .   .   .   
Salvage Created            1205 | .   782 423 
  Parts                    88   | .   59  29  
Haulers Intercepted        4    | .   2   2   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Combat Hostiles Destroyed  24   | .   14  10  
  Guns                     16   | .   8   8   
  AOE                      8    | .   6   2   
Classes Destroyed          10   | .   9   1   
  Worker                   3    | .   3   .   
  Builder                  4    | .   1   3   
  Hauler                   4    | .   2   2   
  Recycler                 1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Operator                 2    | .   1   1   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   3   6   
  Grunt                    14   | .   11  3   
  Sentry                   1    | .   .   1   
Best Kill Streak           5    | .   5   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Yrd  Mat  Mat  
Hostile Shots Fired        139  | .    43   96   
  Missed                   32   | .    7    25   
Damage Taken               1329 | .    591  738  
  Core                     287  | .    177  110  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         64   | 100  29   .    
Volleys Fired              102  | .    56   46   
  Largest                  2    | .    2    2    
  Hottest                  95   | .    95   85   
Shots Fired                175  | .    94   81   
  Gun                      167  | .    88   79   
  Cannon                   .    | .    .    .    
  Launcher                 8    | .    6    2    
  Special                  .    | .    .    .    
  Kinetic                  66   | .    36   30   
  Thermal                  29   | .    16   13   
  Explosive                8    | .    6    2    
  Electromagnetic          72   | .    36   36   
  Robot Hit Streak         10   | .    8    10   
  Robot Miss Streak        3    | .    2    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        4    | .    3    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           103  | .    54   49   
  Core Hits                59   | .    37   22   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 2    | .    1    1    
  Critical Strikes         5    | .    1    4    
    Burn                   2    | .    .    2    
    Destroy                2    | .    1    1    
    Corrupt                1    | .    .    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2209 | .    1334 875  
  Guns                     1375 | .    709  666  
  Cannons                  .    | .    .    .    
  Explosions               834  | .    625  209  
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  506  | .    198  308  
  Thermal                  604  | .    443  161  
  Explosive                580  | .    371  209  
  Electromagnetic          519  | .    322  197  
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         1    | .    1    1    
  Average Corruption       1    | .    1    1    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  5    | .    3    2    
    Message Errors         1    | .    .    1    
    Matter Fused           3    | .    2    1    
    Energy Discharges      1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            65   | .    56   9    
  Projectiles              .    | .    .    .    
  Explosions               65   | .    56   9    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      150  | .    102  48   
  Shots                    3    | .    2    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        273  | .    273  86   
  Average Temperature      50   | .    67   25   
  Received Heat Transfer   465  | .    282  183  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    .    1    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             2    | .    1    1    
  Heat Transferred         1349 | .    794  555  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Peak Influence             362  | .   184 362 
  Initial                  66   | .   .   66  
  Average                  118  | .   102 174 
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         89   | 100 100 58  
  Level 1                  10   | .   .   41  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   1   1   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Distress Signals           4    | .   2   2   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              43   | .   22  21  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Yrd Mat Mat 
Machines Disabled          4    | .   3   1   
  Max in Single Turn       2    | .   2   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Machines Accessed          .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                .    | .   .   .   
  Successful               .    | .   .   .   
  Failed                   .    | .   .   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Yrd Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Yrd Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Yrd Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Yrd Mat Mat 
Turns Passed               1331 | 37  950 344 
Spaces Moved               852  | 30  678 144 
  Core                     1    | 1   .   .   
  Treads                   .    | .   .   .   
  Legs                     .    | .   .   .   
  Wheels                   851  | 29  678 144 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  80  100 
  Average Speed            108  | 87  107 118 
  Slowest Speed            140  | 90  135 140 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       38   | 4   92  18  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          69   | .   50  19  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      69   | .   50  19  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Yrd Mat Mat 
Total                      1088 | 37  813 238 
  Wait                     34   | .   31  3   
  Move                     850  | 29  677 144 
  Hop                      .    | .   .   .   
  Pick Up                  38   | 2   22  14  
  Fast Attach              14   | 6   5   3   
  Attach                   10   | .   3   7   
  Detach                   4    | .   3   1   
  Swap                     17   | .   7   10  
  Drop                     19   | .   9   10  
  Fire                     102  | .   56  46  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-9/Materials (discovered 2 exits: [*Min] / [*Sto])

 History 
---------
 Turn | Location      | Event
   12 | -11/Scrapyard | Discovered new exit (range 16)
   38 | -11/Scrapyard | Entered Materials
  305 | -10/Materials | Build established: Mutant
  321 | -10/Materials | Discovered new exit (range 13)
  367 | -10/Materials | Discovered new exit (range 13)
  410 | -10/Materials | Core integrity fell below 50%
  444 | -10/Materials | Lost 4 parts (2n2w)
  459 | -10/Materials | Discovered new exit (range 7)
  851 | -10/Materials | Discovered new exit (range 16)
  929 | -10/Materials | Discovered new exit (range 14)
  988 | -10/Materials | Entered another Materials area
  988 | -9/Materials  | Evolved 2 slots: Propulsion x2
 1203 | -9/Materials  | Discovered new exit (range 9)
 1282 | -9/Materials  | Build established: Scavenger-Mutant
 1317 | -9/Materials  | Discovered new exit (range 7)
 1332 | -9/Materials  | Self-destructed

 Last Messages 
---------------
01294_ Dropped Wheel. <x5>
01305_ Acquired Arm. Wheel.
01305_ Dropped Med. Armor Plating.
01308_ Acquired Wheel.
01315_ Critical hit (Burn: +37).
01315_ Destroyed Flight Unit. <x2>
01315_ S-10 Pest destroyed. <x2>
01317_ Mni. Grenade Launcher destroyed.
01317_ Destroyed Mni. Grenade Launcher.
01317_ EXIT=FOUND
01318_ K-01 Serf collects debris.
01320_ U-05 Engineer lays Concrete.
01321_ S-10 Pest destroyed.
01321_ Switching to secondary target: Y-45
  Defender.
01322_ K-01 Serf collects debris.
01323_ Particle Gun destroyed.
01325_ K-01 Serf collects debris. <x2>
01331_ U-05 Engineer lays Concrete.
01332_ K-01 Serf collects debris.

 Map 
-----
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| ??????????            #=!= ############* %*        |
| ??????????##+##########=== #############+######    |
| ??????????## ################??????##        ####+ |
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| ???????????????????????????????????## ""? ???????? |
| ???????????????????????????????????##   ?????????? |
| ???????????????????????????????????###/??????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          14
Energy Capacity            280
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NetworkImprovedBlaster
  Manual?         0
Play Time         00:19:15
  Cumulative      41.2 hours
  Start           2024.10.20 @ 21:26:27
  End             2024.10.20 @ 21:43:20
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          77
  Rogue           77
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          33
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              20/X11
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e02547d9-d178-4c93-9316-d0b972dacc94