Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.28 @ 18:56:13 Player: Brobrt Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2985) 2985 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6135 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Salvage Targeting Computer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Compact Matter Pod (150) Improved Sensor Array Improved Propulsion Shielding Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet > --- UTILITY ---------- Cryofiber Web Advanced Cooling System High-capacity Storage Unit Improved Salvage Targeting Computer Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Heavy Ion Cannon Light Assault Rifle > --- INVENTORY -------- Compact Matter Pod Improved Sensor Array Improved Propulsion Shielding Hardened Light Armor Plating Improved Medium Armor Plating Particle Gun Particle Gun Beam Cannon [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 1 . . 2 . Weapon 1 | . . 1 . . . . Parts Attached 76 | 6 4 11 . 40 12 3 Power 13 | 1 1 2 . 6 3 . Engine 9 | 1 1 2 . 4 1 . Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 21 | 2 . 3 . 15 1 . Treads 4 | 2 . 1 . 1 . . Leg 8 | . . . . 8 . . Wheel . | . . . . . . . Hover 5 | . . 2 . 2 1 . Flight 4 | . . . . 4 . . Utility 21 | 1 2 3 . 8 7 . Device 8 | . . 2 . 4 2 . Storage 4 | 1 1 1 . 1 . . Processor 5 | . 1 . . 2 2 . Hackware . | . . . . . . . Protection 4 | . . . . 1 3 . Artifact . | . . . . . . . Weapon 21 | 2 1 3 . 11 1 3 Energy Gun 9 | 1 . 1 . 4 . 3 Energy Cannon 6 | . . 1 . 4 1 . Ballistic Gun 3 | 1 . 1 . 1 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 40 | . . . 2 19 6 13 Power 8 | . . . . 5 1 2 Propulsion 10 | . . . 1 6 . 3 Utility 6 | . . . . 3 1 2 Weapon 16 | . . . 1 5 4 6 Highest Loss Streak 13 | . . . 2 8 2 13 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 4 5 6 5 6 Power . | 1 1 . 1 . . . Propulsion 1 | . . 2 1 1 . . Utility 2 | . . 1 2 3 3 4 Weapon 1 | . 1 1 . 1 2 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . 2 . 5 . 1 Power . | . . . . . . . Propulsion 6 | . . 1 . 5 . . Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 93 98 100 91 92 89 Engine 10 | . 14 10 11 13 7 5 Core 2 | . . . . 2 5 6 Treads 7 | . 28 14 12 5 . . Leg 5 | . . . . 16 . . Hover 8 | . . 7 9 . 17 18 Device 15 | . . 12 22 11 23 13 Storage 10 | . 14 11 11 11 7 7 Processor 4 | . 7 9 . 2 2 15 Protection 1 | . . . . . 3 . Energy Gun 3 | . 5 . 6 4 5 1 Energy Cannon 10 | . . 10 11 8 14 12 Ballistic Gun 6 | . 14 11 11 5 1 6 Ballistic Cannon 2 | . . . . 6 . . Launcher 2 | . 8 10 4 . . . Peak Build Rating 43 | 6 7 14 13 29 42 43 Average Rating 22 | 4 6 11 12 21 36 37 On Entrance 15 | . 6 7 13 13 27 42 Avg Prop Armor Cover (%) 7 | . . 9 . 2 . . Naked Turns . | . . . . . . . Heaviest Build 91 | 11 89 91 59 79 82 74 Greatest Support 66 | 40 40 46 46 66 22 22 Greatest Overweight (x) 19 | 3 2 3 3 5 5 19 Average Overweight (x) 2 | . . 1 1 1 3 3 Largest Inventory Capacity 25 | 8 25 25 20 20 20 20 Average Capacity 19 | 7 11 20 20 20 20 20 Most Carried 12 | 5 4 8 7 12 8 9 Average Carried 5 | 2 2 4 5 6 5 6 Final Capacity 25 | 8 25 20 20 20 20 20 Final Carried 8 | 2 4 7 4 8 6 4 Class Distribution -------------------- 37% | Gunner 14% | Scavenger-Gunner 13% | Mutant 9% | Scavenger-Skirmisher 8% | Tank 8% | Skirmisher 3% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1788 | 243 62 106 222 741 381 33 Remotely . | . . . . . . . Salvage Created 3413 | . 202 246 32 1820 1043 70 Parts 172 | . 16 24 . 94 36 2 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 72 | . 7 5 . 40 19 1 Guns 22 | . 4 . . 15 2 1 Cannons 39 | . . 2 . 20 17 . AOE 9 | . 3 3 . 3 . . Classes Destroyed 11 | . 4 2 . 3 1 1 Worker 1 | . . . . 1 . . Builder 4 | . . 2 . 2 . . Hauler 1 | . . . . 1 . . Recycler 4 | . 1 . 1 2 . . Watcher 8 | . 1 3 . 2 2 . Swarmer 20 | . 3 3 . 12 2 . Grunt 29 | . 4 . . 18 7 . Duelist 1 | . . . . . . 1 Sentry 15 | . . 2 . 9 4 . Hunter 5 | . . . . 1 4 . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | . 4 5 1 8 3 1 Combat Bots Only 6 | . 3 4 . 6 3 1 Max Kills in Single Turn 4 | . 2 4 1 2 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 640 | . 19 15 11 278 216 101 Missed 211 | . 5 5 1 80 96 24 Hits 429 | . 14 10 10 198 120 77 Melee 13 | . . . . . . 13 Projectile 416 | . 14 10 10 198 120 64 AOE 11 | . . . 11 . . . Critical Strikes 14 | . . 2 . 6 1 5 Part Disruptions 1 | . . 1 . . . . Damage Taken 5345 | . 198 160 393 2437 789 1368 Core 1244 | . 31 11 82 407 149 564 Absorbed by Shields 93 | . . . . . 93 . Redirected to Shielding 25 | . . . . . 25 . Ignored by Resistances 1507 | . 60 47 105 635 279 381 Regen/Repaired (Parts) 87 | . . 87 . . . . Core Remaining (%) 72 | 100 87 . 76 26 . . Volleys Fired 198 | . 11 11 4 112 50 10 Largest 3 | . 2 3 3 3 3 3 Hottest 205 | . 70 106 129 150 205 195 Shots Fired 463 | . 22 27 12 257 129 16 Gun 205 | . 14 11 6 127 34 13 Cannon 243 | . . 11 4 130 95 3 Launcher 15 | . 8 5 2 . . . Special . | . . . . . . . Kinetic 125 | . 11 11 4 87 9 3 Thermal 270 | . 3 . 2 132 120 13 Explosive 15 | . 8 5 2 . . . Electromagnetic 53 | . . 11 4 38 . . Robot Hit Streak 29 | . 19 20 12 17 29 6 Robot Miss Streak 3 | . . 2 . 3 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 328 | . 19 12 12 175 100 10 Core Hits 169 | . 13 14 7 92 39 4 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . 5 2 . Burn 2 | . . . . 1 1 . Meltdown 2 | . . . . 1 1 . Blast 2 | . . . . 2 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7447 | . 638 573 290 3375 2413 158 Guns 1908 | . 128 17 77 1151 405 130 Cannons 4175 | . . 209 81 1868 1989 28 Explosions 1305 | . 510 347 132 316 . . Melee . | . . . . . . . Ramming 59 | . . . . 40 19 . Kinetic 1028 | . 92 17 52 802 45 20 Thermal 4824 | . 251 94 25 1967 2349 138 Explosive 571 | . 295 144 132 . . . Electromagnetic 965 | . . 318 81 566 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . 2 2 9 3 3 Average Corruption 4 | . . 1 2 9 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 74 | . . 8 4 47 10 5 Message Errors 20 | . . 2 2 12 4 . Matter Fused 11 | . . 1 . 9 1 . Heat Flow Errors 8 | . . 1 1 5 . 1 Energy Discharges 8 | . . 1 . 5 . 2 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 12 | . . 2 . 4 4 2 Data Loss (major) 3 | . . 1 1 . 1 . Misfires 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Weapon Failures 8 | . . . . 8 . . Overload Shots . | . . . . . . . Overflow Damage 89 | . 10 17 . 44 18 . Projectiles 56 | . . 6 . 32 18 . Explosions 33 | . 10 11 . 12 . . Melee . | . . . . . . . Knockbacks 7 | . . . . 7 . . Impact . | . . . . . . . Kinetic 6 | . . . . 6 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 195 | . 85 48 6 47 9 . Shots 10 | . 4 3 1 2 . . Rammed 3 | . . . . 1 2 . Targets Rammed 12 | . . . . 10 2 . Kicked 9 | . . . . 9 . . Crushed . | . . . . . . . Highest Temperature 448 | . 52 123 240 343 448 135 Average Temperature 86 | . 27 31 89 90 142 27 Received Heat Transfer 1700 | . 78 45 . 1161 227 189 Effects 7 | . . . . 5 2 . Energy Bleed 1 | . . . . . 1 . Interference 5 | . . . . 5 . . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 1 . 2 . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 2 1 . Combat Hostiles 2 | . . . . 2 . . Parts Melted 22 | . . 1 . 10 11 . Heat Transferred 8631 | . 261 150 74 4113 3737 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 3 . 3 . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 94 | 100 100 100 100 84 100 . Level 1 5 | . . . . 15 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 253 | . 198 149 8 253 118 . Initial 78 | . . 63 . . 78 . Average 54 | . 64 34 . 103 27 . Influence Increases 2319 | . 285 223 14 1271 506 20 Destroy 0b10 Robot/C 1440 | . 140 100 . 800 380 20 Destroy 0b10 Robot/NC 90 | . 10 25 5 40 10 . Destroy Leader 348 | . 22 36 . 176 114 . Successful Hack 20 | . . 7 . 13 . . Disable Machine 63 | . 27 18 . 18 . . Destroy Structure 163 | . 86 37 9 29 2 . Lose Combat Pursuer 195 | . . . . 195 . . Influence Decreases 2319 | . 107 401 14 1069 708 20 Entered New Map 239 | . . 115 . . 124 . Time Decay 1819 | . 107 286 . 889 527 10 Lost Part 261 | . . . 14 180 57 10 Squads Dispatched 20 | . 1 . . 9 10 . Investigation 7 | . 1 . . 3 3 . Extermination 2 | . . . . . 2 . Reinforcement 5 | . . . . 3 2 . Assault . | . . . . . . . Garrison 6 | . . . . 3 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 7 | . 1 2 . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 119 | . 8 19 3 61 23 5 Peak Tracking Total 8 | . 2 7 2 8 3 5 Tactical Retreats 11 | . . . . 11 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 4 | . . 1 . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 7 | . 3 2 . 2 . . Max in Single Turn 2 | . 2 2 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 18 | . 3 5 . 4 5 1 Terminals 10 | . 3 1 . 3 3 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . 2 . . 1 . Recycling Units 2 | . . 1 . 1 . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 50 | . 8 13 . 15 13 1 Successful 31 | . 6 13 . 6 5 1 Failed 19 | . 2 . . 9 8 . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 28 | . 8 1 . 12 7 . Fabricators 3 | . . . . . 3 . Repair Stations 7 | . . 4 . . 3 . Recycling Units 5 | . . 2 . 3 . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 6 1 . 4 1 1 Record 1 | . 1 . . . . . Open Door 1 | . . . . . . 1 Open DSF 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Dispatch Records 2 | . 1 . . 1 . . Patrol Status 1 | . . . . 1 . . Transport Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 3 | . . . . . 3 . Load Schematic 1 | . . . . . 1 . Build 2 | . . . . . 2 . Repair Station Hacks 5 | . . 4 . . 1 . Scan Component 3 | . . 2 . . 1 . Repair 2 | . . 2 . . . . Recycling Unit Hacks 4 | . . 2 . 2 . . Recycle Component 1 | . . 1 . . . . Report Inventory 1 | . . . . 1 . . Retrieve Components 2 | . . 1 . 1 . . Scanalyzer 6 | . . 6 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 2 4 . 4 4 . Full Trace Events 7 | . 1 . . 3 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 168 | . . . . . 168 . Total Part Build Rating 12 | . . . . . 12 . Part Studies Acquired 4 | . . 4 . . . . Parts Repaired 2 | . . 2 . . . . Time 52 | . . 52 . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . 10 . 10 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 2854 | . . 139 617 638 1460 . Sensors 1858 | . . . . 398 1460 . ECM 996 | . . 139 617 240 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 6267 | 116 315 1136 617 2126 1598 359 Spaces Moved 2163 | 79 158 445 253 669 436 123 Core 35 | 32 . . . . . 3 Treads 801 | 47 158 292 147 157 . . Legs 481 | . . . . 481 . . Wheels . | . . . . . . . Hover 832 | . . 153 106 17 436 120 Flight 14 | . . . . 14 . . Fastest Speed 50 | 50 160 176 236 190 232 232 Average Speed 241 | 130 175 238 238 242 289 248 Slowest Speed 1000 | 200 320 320 240 470 356 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 28 | 4 47 29 51 49 9 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 163 | . 89 31 11 29 2 1 Melee . | . . . . . . . Projectile 14 | . . . . 11 2 1 AOE 149 | . 89 31 11 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 2806 | 92 177 500 260 951 665 161 Wait 214 | . . 12 . 41 145 16 Move 2157 | 78 157 444 252 668 435 123 Hop . | . . . . . . . Pick Up 86 | 8 4 15 . 45 11 3 Fast Attach . | . . . . . . . Attach 58 | 6 1 4 2 30 10 5 Detach 5 | . . . . 4 1 . Swap 46 | . 3 8 1 22 8 4 Drop 30 | . 1 6 1 19 3 . Fire 198 | . 11 11 4 112 50 10 Melee . | . . . . . . . Ram 2 | . . . . . 2 . Kick 9 | . . . . 9 . . Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Identified exit to Materials 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 638 | -9/Materials | Repaired Ion Engine 756 | -9/Materials | Build established: Gunner 1305 | -9/Materials | Discovered new exit (range 16) 1389 | -9/Materials | Repaired Grenade Launcher+ 1450 | -9/Materials | Identified exit to Mines 1568 | -9/Materials | Entered Mines 1570 | -9/Mines | Met a Derelict bent on vengeance 1801 | -9/Mines | Assembled infested the area 1821 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2140 | -9/Mines | Discovered new exit (range 9) 2185 | -9/Mines | Entered Materials 2185 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2527 | -8/Materials | Lost 4 parts (2p2n) 2665 | -8/Materials | Identified exit to Factory 3045 | -8/Materials | Crushed by falling debris 3104 | -8/Materials | Lost 8 parts (1p2n2u3w) 3228 | -8/Materials | Core integrity fell below 50% 3616 | -8/Materials | Build established: Scavenger-Gunner 3958 | -8/Materials | Garrison activated, responded to threat 4311 | -8/Materials | Entered Factory 4311 | -7/Factory | Evolved 2 slots: Utility x2 4452 | -7/Factory | Garrison activated, responded to threat 4803 | -7/Factory | Fabricated Adv. Cooling System (x2) 4872 | -7/Factory | Build established: Skirmisher 5163 | -7/Factory | Discovered new exit (range 11) 5253 | -7/Factory | Build established: Tank 5375 | -7/Factory | Discovered new exit (range 5) 5909 | -7/Factory | Entered Lower Caves 5935 | -7/Lower Caves | Learned Factory security intel 6095 | -7/Lower Caves | Build established: Scavenger-Gunner 6192 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6220 | -7/Lower Caves | Core integrity fell below 50% 6239 | -7/Lower Caves | Core integrity fell below 20% 6268 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Penetrated by Slug. Imp. Medium Armor Plating severed. Cryofiber Web destroyed. L-41 Fighter destroyed. Penetrated by Slug. Carbon-fiber Leg fries itself beyond repair. Penetrated by Slug. Particle Gun destroyed. Slug penetrates Wall. Carbon-fiber Leg fries itself beyond repair. Particle Gun destroyed. Slug penetrates Wall. System corrupted: Heat flow error (+162). [Achievement: Hydra] Acquired 33 matter. Penetrated by Slug. Broken Beam Cannon destroyed. Critical hit (Burn: +37). Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????#!! | | ?????????????????????????????????????????????#!! | | ?????????????????????????????????????????????#!! / | | ????????????????????????##???????????????????##! / | | ????????????????????????# #?????????###???##### | | ????????????????????????# #??????### ????# ## | | ????????????????????????# #?????## ?????# #X | | ????????????????????????# ###???# ##????# ### | | ????????????????????????# # #???? #????# # | | ????????????????????????#;#;###### #????# ## | | ????????????????????????# s # ##???# ##? | | ????????????????????????# # #??## ### | | ????????????????????????#@%#### #### ## | | ????????????????????????#! #??## | | ????????????????????????# #???## # | | ???????????????????????? 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"?? #??? ??# #? | | ?????????????????????# ??Y"? ##?? ??#% #? | | ?????????????????????#""??""# ???? ### ##[ ## | | ??????????????????????##??##?????????## | | ??????????????????????????????????????## ## | | ???????????????????????????????????????###?## ## | | ????????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????###### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 26 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -7/Factory | Preloaded Repaired ---------- Ion Engine | 25% | -9/Materials Grenade Launcher | 30% | -9/Materials Studied --------- Lgt. EM Pulse Cannon | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Hydra I Have A Map? I Spy Just What I Needed Made in Tau Ceti IV Novice Programmer Part-time Mechanic Troublemaker Challenges ------------ None Game ------ Seed CentriumVariableJetlance Manual? 0 Play Time 01:01:54 Cumulative 2.1 hours Start 2026.09.28 @ 17:43:43 End 2026.09.28 @ 18:56:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f2a2ca2-204d-41c2-927f-0f252ce0ea0f