Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 10:15:28 Player: Uranium-235 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (307) 1535 Value Destroyed (15069) 15069 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (4508) 4508 TOTAL SCORE: 28972 Bonus ------- High Alert Combat Kills 1511 Follower Combat Kills 897 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 0/1300 Matter 44/300 Energy 71/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Relay Coupler [NC] (32) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Relay Coupler [Hunter] (19) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Improved Launcher Guidance Computer Layered Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer Nova Cannon Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Improved Heat Sink Terrain Scanner Improved Target Analyzer Particle Charger Advanced Point Defense System Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] Gamma Rifle Compact HERF Cannon Nova Cannon Smartbomb Launcher Micro-nuke Launcher Advanced Datajack Advanced Remote Datajack [Rating: 125] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Launcher Guidance Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . . 2 2 . . . . 2 . . . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Utility 8 | . . 2 . . . 2 . . . . 1 . . . . . . 1 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 210 | 8 7 12 6 13 10 4 12 16 6 1 11 3 7 26 3 8 . 1 29 27 Power 26 | 1 . 2 1 1 1 . 1 3 . . . 1 . 1 . 2 . 1 5 6 Engine 10 | 1 . 2 1 1 1 . . 2 . . . . . 1 . . . . 1 . Core 4 | . . . . . . . 1 1 . . . . . . . . . . 2 . Reactor 12 | . . . . . . . . . . . . 1 . . . 2 . 1 2 6 Propulsion 40 | 2 2 3 . 3 1 . 3 2 1 . 5 1 1 2 . 3 . . 5 6 Treads 19 | 2 1 1 . 2 1 . 3 2 . . . 1 1 2 . 2 . . . 1 Leg 7 | . 1 . . . . . . . 1 . 4 . . . . . . . 1 . Wheel 14 | . . 2 . 1 . . . . . . 1 . . . . 1 . . 4 5 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 70 | 2 3 4 2 5 3 4 3 4 3 . 3 . 3 12 . 3 . . 10 6 Device 40 | 1 1 1 1 3 1 3 2 3 2 . 3 . 3 7 . 1 . . 5 3 Storage 6 | 1 1 1 . . 1 . . . . . . . . 1 . . . . . 1 Processor 3 | . 1 . . . . . . . . . . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 Protection 20 | . . 2 1 2 1 1 1 1 1 . . . . 4 . 1 . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 2 3 3 4 5 . 5 7 2 1 3 1 3 11 3 . . . 9 9 Energy Gun 37 | 1 . 1 . 1 3 . 4 6 2 1 1 1 2 8 1 . . . 3 2 Energy Cannon 16 | . . . 1 1 2 . 1 . . . 2 . 1 . 2 . . . 3 3 Ballistic Gun 10 | 2 1 2 2 1 . . . . . . . . . . . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . 1 . . . 1 . . . . . 2 . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 11 | . . . 3 . 1 . . 6 . . 1 . . . . . . . . . Parts Lost 104 | . 3 . 1 6 3 1 12 5 3 . 3 3 . 7 . 6 . 2 18 31 Power 12 | . . . . . . . 1 . . . . . . . . 2 . . 4 5 Propulsion 28 | . 1 . . 2 . . 4 2 1 . 1 1 . 1 . 1 . 1 3 10 Utility 39 | . 1 . 1 3 1 1 4 . 1 . 2 1 . 4 . 3 . . 9 8 Weapon 25 | . 1 . . 1 2 . 3 3 1 . . 1 . 2 . . . 1 2 8 Highest Loss Streak 14 | . 2 . 1 3 2 1 3 3 3 . 2 3 . 1 . 3 . 1 6 14 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 14 | 5 12 14 14 12 12 12 12 12 12 13 12 13 14 16 18 18 19 17 15 17 Power 2 | . 2 2 2 2 2 2 1 2 2 2 2 2 2 3 4 2 2 1 . 2 Propulsion 1 | 3 5 4 4 3 . 1 . . . . . 1 3 2 1 1 1 1 . . Utility 5 | . 3 4 2 3 5 4 6 5 4 4 3 2 3 4 7 7 9 8 8 7 Weapon 4 | . 1 3 5 3 3 3 3 2 5 6 6 6 4 4 5 6 6 6 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 6 6 6 6 2 1 2 4 1 . 2 2 4 6 . . . . . 6 Power 10 | . . 1 1 1 1 . . 2 1 . . . 1 2 . . . . . . Propulsion 15 | . 4 4 3 . . . . . . . . . 1 3 . . . . . . Utility 18 | . 2 . 2 3 . . 2 1 . . . 1 1 1 . . . . . 5 Weapon 8 | . . 1 . 2 1 . . . . . 2 1 1 . . . . . . . Tool/Special 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 98 99 100 95 98 98 93 97 89 92 89 87 83 82 86 84 93 89 75 75 Engine 3 | . 14 11 11 11 9 7 1 4 . . . . . . . . . . 1 . Core 1 | . . . . . . . 5 2 7 7 6 1 . . . . . . 4 . Reactor 3 | . . . . . . . . . . . . 4 6 5 6 6 6 11 4 12 Treads 12 | . 25 16 . 4 26 23 18 21 7 7 4 1 12 12 13 11 20 16 1 1 Leg 1 | . 1 . . . . . . . 4 7 8 22 . . . . . . . . Wheel 3 | . . 5 22 16 . . . . . . 3 . . . . . . . 10 11 Device 23 | . 10 6 11 9 16 34 23 29 30 30 32 33 37 31 26 21 20 22 16 13 Storage 7 | . 14 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 3 Processor 2 | . 3 11 11 11 1 . . . . . . . . . . 4 6 5 7 7 Protection 8 | . . 15 11 9 8 2 13 7 7 7 5 . . 7 13 12 13 11 8 6 Energy Gun 11 | . 8 2 4 2 23 15 14 16 22 23 16 13 12 14 7 1 . . 4 6 Energy Cannon 4 | . . . 4 9 3 7 6 5 . . 2 2 5 . 11 7 6 1 5 7 Ballistic Gun 2 | . 18 19 12 10 . . . . . . . . . . . . . . 1 1 Launcher 1 | . . . . . . . . . . . . . . 1 . 10 13 11 1 . Peak Build Rating 125 | 8 9 16 20 23 33 42 42 46 49 49 70 70 79 91 85 86 77 89 104 125 Average Rating 57 | 5 7 12 17 19 30 39 38 41 47 48 58 63 75 81 84 79 77 85 89 101 On Entrance 48 | . 8 9 16 20 22 31 42 36 45 49 49 67 52 79 83 85 77 77 83 98 Avg Prop Armor Cover (%) 5 | . 8 . . . . . . 5 4 4 7 7 11 11 . . . . 2 2 Naked Turns 12 | . . . . . . . . . . . . . . . . . . . . 12 Heaviest Build 157 | 14 30 37 39 56 48 56 57 69 65 65 69 61 67 87 95 95 88 105 131 157 Greatest Support 150 | 40 40 40 24 46 69 69 69 60 20 20 80 80 140 150 150 150 125 125 105 52 Greatest Overweight (x) 33 | 3 1 2 1 4 . . 2 1 3 3 3 1 . 1 . 1 . . 4 33 Average Overweight (x) . | . . . 1 . . . . . 2 3 1 . . . . . . . 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 20 20 20 19 Most Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 19 20 20 Average Carried 16 | 5 12 14 14 14 14 14 14 14 14 15 14 14 14 18 19 19 20 18 17 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 8 15 15 15 15 15 15 15 15 15 15 15 14 15 19 20 20 20 19 20 3 Class Distribution -------------------- 60% | Scavenger-Tank 15% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Matter Collected 4678 | 279 239 150 321 500 120 85 110 197 130 33 132 25 80 697 44 307 50 119 845 215 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 14666 | 76 505 232 586 818 1083 456 788 889 625 64 197 263 558 2331 149 1088 97 880 1690 1291 Parts 621 | 4 43 14 34 56 48 18 25 48 21 7 7 2 20 73 3 30 6 38 70 54 Haulers Intercepted 8 | . 2 1 1 . 1 . . 3 . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . . 1 . . . . . . . . . . . 1 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 17 7 . . . . . 16 3 . . . Prevented 7 | . . . . . . . . . . . . . . . . 6 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Combat Hostiles Destroyed 257 | . 13 5 11 24 20 8 17 12 11 3 5 1 9 27 3 19 3 18 29 19 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Guns 138 | . 8 5 8 11 19 8 11 10 11 3 4 1 5 11 2 3 . . 13 5 Cannons 31 | . . . 3 7 . . 4 1 . . . . 4 1 1 2 . . 4 4 AOE 66 | . 5 . . 5 . . . 1 . . . . . 14 . 12 3 17 6 3 Classes Destroyed 22 | 2 5 1 . 2 2 . 2 . 3 . . 1 . 1 . 1 . 1 1 . Worker 4 | . . . . . . . . . . . . . . . . . . 1 . 3 Builder 17 | . 2 . . . . 1 . 1 . . . . . . . . . 3 5 5 Tunneler 3 | 1 . . . . 1 . . . . . . . . . . . . 1 . . Hauler 8 | . 2 1 1 . 1 . . 3 . . . . . . . . . . . . Recycler 8 | 1 . . . . 1 1 . 2 . . . . . . . . . . 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . 1 1 . . 2 . . 1 . . . . . . . . . . . 1 Swarmer 48 | . 3 3 . 9 . . 2 2 . 3 3 . . 7 1 1 2 4 8 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . Grunt 114 | . 10 . 6 5 17 8 3 7 6 . . . 5 11 . 11 . 13 7 5 Brawler 4 | . . . . 1 . . . . . . . . 1 1 . 1 . . . . Duelist 4 | . . . . . . . . . 1 . . . . . . 3 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 36 | . . 2 5 6 2 . 7 1 . . 1 . 1 4 . 2 1 . 2 2 Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . 4 . . . . . . Hunter 17 | . . . . . 1 . . . . . . . . 1 2 . . 1 8 4 Programmer 23 | . . . . 3 . . 3 2 . . 1 . 2 . . 1 . . 3 8 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 18 | 1 8 3 5 6 7 5 4 4 7 3 3 1 3 5 2 7 3 14 9 18 Combat Bots Only 11 | . 5 3 5 6 5 4 4 3 7 3 3 1 3 5 2 7 3 10 7 11 Max Kills in Single Turn 5 | 1 4 1 1 2 2 1 1 1 1 1 1 1 1 4 1 5 3 4 3 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . 1 . Exploded 5 | . 3 . . 2 . . . 1 . . . . . 4 . 5 3 3 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Hostile Shots Fired 2069 | . 76 16 49 129 57 34 227 111 60 6 125 2 43 217 36 107 . 44 315 415 Missed 721 | . 18 2 14 43 16 11 92 42 19 . 51 . 20 85 13 40 . 15 88 152 Hits 1348 | . 58 14 35 86 41 23 135 69 41 6 74 2 23 132 23 67 . 29 227 263 Melee 12 | . . . . 2 . . . . 2 . . 2 . 3 . . . . 3 . Projectile 1336 | . 58 14 35 84 41 23 135 69 39 6 74 . 23 129 23 67 . 29 224 263 AOE 6 | . . . . . . . 5 . . . . . 1 . . . . . . . Critical Strikes 42 | . 1 . . 2 2 . 2 2 1 . 4 1 1 2 . 1 . 1 8 14 Part Disruptions 7 | . . . . . . . . 1 . . . . . 5 . . 1 . . . Damage Taken 21228 | . 822 191 448 1007 668 334 1517 931 698 62 924 83 516 1841 165 1134 16 471 3966 5434 Core 3216 | . 210 24 48 145 77 35 174 229 91 11 123 . 26 224 17 83 . 16 378 1305 Absorbed by Shields 734 | . . . . . . 28 60 . . . . . . 76 72 121 . 173 204 . Ignored by Resistances 198 | . . . . . . . . 26 23 30 119 . . . . . . . . . Regen/Repaired (Parts) 279 | . . . . . 136 . . . . . 143 . . . . . . . . . Core Remaining (%) 59 | 100 16 . . 45 86 . . . . 22 . . . . . . 44 98 67 . Volleys Fired 824 | 16 44 14 42 84 46 18 62 46 26 3 17 18 35 153 8 32 1 17 78 64 Largest 4 | 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 2 2 3 4 Hottest 362 | 70 70 79 91 118 235 235 235 229 200 180 180 185 205 218 260 260 86 86 223 362 Shots Fired 1746 | 32 88 28 80 145 122 49 123 105 59 9 33 53 94 267 21 74 2 33 173 156 Gun 1249 | 32 84 28 65 76 113 34 73 86 59 9 30 45 62 238 5 20 . . 119 71 Cannon 400 | . . . 15 66 8 15 50 19 . . 3 8 32 5 16 37 . . 46 80 Launcher 94 | . 4 . . 3 1 . . . . . . . . 21 . 17 2 33 8 5 Special 3 | . . . . . . . . . . . . . . 3 . . . . . . Kinetic 310 | 16 69 24 52 72 . . . . . . . . . . . . . . 50 27 Thermal 1132 | 16 15 4 28 66 115 49 102 51 59 9 30 45 65 194 21 57 . . 111 95 Explosive 46 | . 4 . . 3 1 . . . . . . . . 6 . 8 1 17 1 5 Electromagnetic 255 | . . . . 4 6 . 21 54 . . 3 8 29 64 . 9 1 16 11 29 Robot Hit Streak 41 | 4 10 13 12 11 14 17 27 17 28 16 9 18 10 41 7 12 12 17 14 10 Robot Miss Streak 10 | 3 2 1 3 4 4 4 4 5 2 2 3 2 2 10 2 4 . 1 6 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets 21 | . 2 . 2 2 1 . 2 1 5 2 . . . 1 . . . . 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 1 1 . . . 1 . . . . 1 . Autonomous 32 | . . . . . . . . . . . . . . 32 . . . . . . Shots Hit Robots 1164 | 20 66 22 48 84 90 36 76 67 50 4 26 45 52 199 14 53 2 26 106 78 Core Hits 711 | 4 38 11 20 34 72 25 58 39 25 3 6 8 31 97 7 51 6 50 69 57 Critical Kills 11 | . . . . 1 . . . . . . . . . . . 1 . . 4 5 Critical Parts Destroyed 5 | . 1 . . . . . . . . . . . . . . . . . 2 2 Critical Strikes 44 | 1 1 . . 1 5 . . 5 4 . 1 4 3 4 . 1 . . 7 7 Burn 26 | 1 . . . . 5 . . 3 4 . 1 4 3 4 . . . . 1 . Meltdown 8 | . . . . 1 . . . . . . . . . . . 1 . . 1 5 Destroy 7 | . 1 . . . . . . . . . . . . . . . . . 4 2 Corrupt 2 | . . . . . . . . 2 . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 9 | . . . . . . . . . . . . . . . . . . . 7 2 Impact 7 | . . . . . . . . . . . . . . . . . . . 7 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35732 | 202 922 278 762 1779 2159 859 1881 1481 1258 188 674 853 1038 5345 432 2546 128 2900 4843 5204 Guns 18981 | 202 555 278 619 775 1911 691 1368 1261 1258 188 609 839 667 4083 108 416 . . 2003 1150 Cannons 5784 | . . . 143 713 67 168 445 182 . . 26 14 371 84 324 624 . . 1045 1578 Explosions 10880 | . 367 . . 291 181 . 68 38 . . 39 . . 1178 . 1506 128 2900 1708 2476 Melee 87 | . . . . . . . . . . . . . . . . . . . 87 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3501 | 90 420 220 534 746 . . . . . . . . . . . . . . 895 596 Thermal 19639 | 112 135 58 228 713 1906 859 1672 973 1258 188 648 839 835 3576 432 1187 . 137 2228 1655 Explosive 7275 | . 367 . . 291 181 . . . . . . . . 448 . 717 78 1656 1061 2476 Electromagnetic 5230 | . . . . 29 72 . 209 508 . . 26 14 203 1321 . 642 50 1107 572 477 Impact 87 | . . . . . . . . . . . . . . . . . . . 87 . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 6 . . 1 3 3 3 2 2 2 9 4 4 4 . 6 23 Average Corruption 3 | . . . 1 4 . . 1 2 3 3 1 2 1 4 4 4 4 . 3 9 Corruption Purged 7 | . . . . . . . . . . . . . 2 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . 2 23 . . 5 8 26 5 1 2 . 65 7 36 2 . 17 15 Message Errors 43 | . . . . 4 . . 1 1 3 . . . . 18 1 6 . . 6 3 Matter Fused 53 | . . . . 4 . . . 4 8 3 . . . 18 3 4 1 . 5 3 Heat Flow Errors 26 | . . . . 1 . . 1 2 5 2 . . . 7 1 3 1 . 2 1 Energy Discharges 20 | . . . . 1 . . 1 . 1 . . . . 8 1 7 . . . 1 Parts Rejected 4 | . . . . . . . . 1 1 . . 1 . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 32 | . . . 1 5 . . 1 . 4 . 1 . . 6 1 9 . . 1 3 Data Loss (major) 4 | . . . . 2 . . . . . . . . . 2 . . . . . . Misfires 14 | . . . 1 1 . . 1 . 1 . . . . 4 . 1 . . 2 3 Alerts 6 | . . . . . . . . . 1 . . . . 2 . 3 . . . . Weapon Failures 11 | . . . . 4 . . . . 2 . . 1 . . . 3 . . 1 . Overload Shots 32 | . . . . . . . . . 17 9 6 . . . . . . . . . Effects 3 | . . . . . . . . . 2 . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 426 | . . . . 14 . . 3 27 . . . . . 71 6 32 . 74 28 171 Projectiles 108 | . . . . 11 . . . 27 . . . . . . 6 . . . 18 46 Explosions 311 | . . . . 3 . . 3 . . . . . . 71 . 32 . 74 3 125 Melee 7 | . . . . . . . . . . . . . . . . . . . 7 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 842 | . 181 . . 26 . . 46 . . . 44 . . 86 . 51 16 177 149 66 Shots 30 | . 5 . . 2 . . 1 . . . 1 . . 6 . 3 2 5 2 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 402 | 110 175 99 268 234 222 280 132 231 236 152 13 . 9 180 185 157 171 . 393 402 Average Temperature 78 | 44 77 29 83 36 70 65 30 51 78 48 2 . 5 52 100 44 129 . 109 139 Received Heat Transfer 4156 | . 294 45 198 174 405 187 360 411 344 . 54 . 216 388 6 347 . 24 417 286 Effects 5 | . . . 4 . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . . . 2 . . . 1 3 2 Combat Hostiles 7 | . . . . . . . . . . . . . . 1 . . . 1 3 2 Parts Fried 18 | . . . . . . . 2 3 . . . . . 6 . . . . 5 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 15 | . . . . 1 1 . 2 . . . 1 . . 1 . 2 . . 2 5 Combat Hostiles 14 | . . . . 1 1 . 2 . . . 1 . . . . 2 . . 2 5 Parts Melted 96 | . 1 . . 3 14 5 13 2 11 . 5 . 4 4 5 5 . . 12 12 Heat Transferred 36713 | 407 407 148 481 1184 4485 1672 2945 2127 2406 250 1257 2242 1906 6329 750 2075 . 250 3599 1793 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 1 1 . . 1 . . 1 . 2 . 2 1 . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Maximum Alert Level 5 | . 1 . 1 3 2 1 2 1 . . . . . 5 3 . . 2 3 1 Low Security (%) 39 | 100 88 100 79 3 . . 11 93 . . 100 100 100 19 . . . 57 . . Level 1 27 | . 11 . 20 18 9 99 73 6 . . . . . 23 . . . 30 22 100 Level 2 19 | . . . . 50 90 . 14 . . . . . . 17 . . . 12 51 . Level 3 9 | . . . . 28 . . . . . . . . . 15 100 . . . 26 . Level 4 4 | . . . . . . . . . . . . . . 20 . . . . . . Level 5 . | . . . . . . . . . . . . . . 2 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1639 | 5 235 133 278 879 647 302 455 238 . . 53 12 64 1639 951 . . 573 775 373 Initial 860 | . . 88 9 172 428 280 144 238 . . . 12 . . 860 . . 118 272 373 Average 343 | . 67 47 95 556 529 249 320 89 . . 4 1 12 672 878 . . 226 498 300 Influence Increases 8575 | 10 418 166 416 807 642 242 451 278 121 53 115 12 198 1819 193 344 45 681 1036 528 Destroy 0b10 Robot/C 4580 | . 260 100 220 480 400 180 240 180 105 45 75 . 135 720 105 300 45 270 435 285 Destroy 0b10 Robot/NC 251 | 10 25 10 5 5 30 10 4 28 . . . . . 32 . . . 24 24 44 Destroy Leader 696 | . 46 34 72 20 76 30 . 48 16 8 24 . 40 32 32 32 . 40 80 66 Allied During Kill 214 | . . . . . . 1 . . . . . . . 165 36 12 . . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . . . . . . . . . . Successful Hack 163 | . 9 22 28 14 23 . . 22 . . 11 . 4 . 2 . . 9 . 19 Disable Machine 438 | . 30 . 60 60 45 15 . . . . . . . 12 12 . . 96 108 . Anti-Garrison Action 1130 | . . . . 150 . . 114 . . . . . . 753 . . . . 113 . Destroy Structure 754 | . 33 . 1 23 23 6 69 . . . 5 . 7 81 6 . . 242 156 102 Partial Spotted 12 | . . . . . . . . . . . . 12 . . . . . . . . Lose Combat Pursuer 327 | . 15 . 30 45 45 . 24 . . . . . 12 24 . . . . 120 12 Influence Decreases 8346 | 10 208 354 172 194 903 654 202 733 121 53 78 49 198 180 919 1067 47 312 881 1011 Entered New Map 3170 | . . 122 13 94 451 338 62 217 . . . 25 . . 779 338 37 70 285 339 Time Decay 3942 | 10 195 232 149 . 422 286 . 467 101 53 66 24 198 . 140 589 10 222 416 362 Lost Part 954 | . 13 . 10 60 30 10 120 49 20 . 12 . . 60 . 60 . 20 180 310 Lost Ally 280 | . . . . 40 . 20 20 . . . . . . 120 . 80 . . . . Squads Dispatched 46 | . 1 . 1 . 3 2 . 8 . . 2 . 3 . 2 . . 4 11 9 Investigation 10 | . 1 . . . . 2 . 1 . . . . 1 . 1 . . 1 1 2 Extermination 10 | . . . . . . . . 3 . . 1 . 2 . . . . 1 1 2 Reinforcement 19 | . . . 1 . 2 . . 3 . . 1 . . . 1 . . 2 4 5 Assault 3 | . . . . . . . . . . . . . . . . . . . 3 . Garrison 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . . . 2 3 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Distress Signals 14 | . 1 . 3 . 2 1 . . . . . . . . . . . . 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 16 7 18 25 29 11 18 20 12 2 7 4 12 47 6 20 . 22 48 40 Peak Tracking Total 15 | . 6 3 6 6 4 4 5 3 8 2 5 2 4 6 2 7 . 6 10 15 Tactical Retreats 16 | . 1 . 2 1 3 . 1 . . . . . 1 1 . . . . 5 1 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Traps Triggered 26 | . . . 1 9 . 1 6 1 . . 2 . 1 2 1 . . . 1 1 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 2 2 2 2 2 2 2 2 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Machines Disabled 47 | . 2 . 4 7 3 1 2 . . . . . . 8 1 1 . 8 10 . Max in Single Turn 5 | . 2 . 1 1 3 1 1 . . . . . . 2 . 1 . 4 5 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Garrison Relay 10 | . . . . 3 . . 2 . . . . . . 5 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Machines Accessed 57 | . 4 6 5 2 5 3 2 5 . . 4 . 4 2 2 1 . 1 4 7 Terminals 36 | . 4 6 3 2 3 . 2 4 . . 1 . 1 2 1 . . . 4 3 Fabricators 5 | . . . . . . 2 . . . . . . 1 . . . . . . 2 Repair Stations 5 | . . . 1 . 1 . . . . . 2 . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . 1 . . . . 1 Garrison Access 5 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 Total Hacks 128 | . 9 15 16 4 17 6 3 10 . . 7 . 6 3 6 1 . 3 9 13 Successful 69 | . 4 10 9 1 10 4 1 3 . . 6 . 3 . 5 1 . 1 4 7 Failed 58 | . 5 5 7 3 6 2 2 7 . . 1 . 3 3 1 . . 2 5 6 Catastrophic 17 | . 1 2 . 1 2 . 1 2 . . . . . 2 . . . 1 2 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . Manual 60 | . 7 8 12 . 11 . . 7 . . 1 . 3 . . . . . 6 5 Terminals 90 | . 9 15 14 4 11 . 3 9 . . 1 . 3 3 1 . . . 9 8 Fabricators 9 | . . . . . . 5 . . . . . . 1 . . . . . . 3 Repair Stations 12 | . . . 1 . 4 . . . . . 4 . . . . . . 3 . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 10 | . . . . . 2 . . . . . 2 . . . 5 . . . . 1 Garrison Access 5 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 Terminal Hacks 21 | . 1 4 5 1 3 . 1 . . . . . . . 1 1 . . 3 1 Record 2 | . . . . . . . . . . . . . . . . . . . 2 . Part Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . 1 1 . . . . . . . . . . . . . . . 1 1 Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . . . . . . . . . . . . . 2 Load Schematic 3 | . . . . . . 2 . . . . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Repair Station Hacks 8 | . . . . . 3 . . . . . 4 . . . . . . 1 . . Scan Component 5 | . . . . . 2 . . . . . 2 . . . . . . 1 . . Repair 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 8 | . . . . . 1 . . . . . 2 . . . 4 . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . Retrieve Study 6 | . . . . . 1 . . . . . 2 . . . 2 . . . . 1 Garrison Access Hacks 5 | . . . 1 . . 1 . 1 . . . . 1 . . . . . . 1 Unlock Access 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 21 | . 3 6 3 . 3 . . 2 . . . . 1 . . . . . 1 2 Terminals 21 | . 3 6 3 . 3 . . 2 . . . . 1 . . . . . 1 2 Botnet 21 | . 3 6 3 . 3 . . 2 . . . . 1 . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 6 5 2 4 2 1 4 . . 2 . 2 2 2 . . 1 4 5 Full Trace Events 16 | . 1 1 1 . 2 2 1 1 . . . . 1 1 1 . . 1 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . 117 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 Part Studies Acquired 5 | . . . . . . . . . . . 2 . . . 2 . . . . 1 Parts Repaired 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Time 158 | . . . . . 44 . . . . . 114 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Used RIF Installer 3 | . . . . 1 . . 1 . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . 2 overload_power 2 | . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 42 | . . . . 13 . . 7 . . . . . . 20 . . . . 2 . Machine Destruction 42 | . . . . 13 . . 7 . . . . . . 20 . . . . 2 . Attached 1 | . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 1 . . . . . . . . . 8 . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Total Allies 18 | . . . . 2 . 2 1 . . . . 1 . 10 . 2 . . . . Largest Group 6 | . . . . 1 . 2 1 . . . . 1 . 6 3 2 . . . . Highest-Rated Group 269 | . . . . 31 . 30 31 . . . . 31 . 269 87 58 . . . . Highest-Rated Ally 62 | . . . . 31 . 15 31 . . . . 31 . 62 29 29 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 155 | . . . . 3 . 4 3 . . . . 8 . 87 31 19 . . . . Total Damage 3935 | . . . . 24 . 98 41 . . . . 126 . 2955 422 269 . . . . Kills 28 | . . . . . . 2 . . . . . . . 21 4 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Active Infowar (turns) 4312 | 21 643 579 490 1070 130 . . . . . . . . 1 . . . . 813 565 Optics 2408 | . 174 579 455 1070 130 . . . . . . . . . . . . . . . Sensors 645 | . . 338 307 . . . . . . . . . . . . . . . . . Terrain 1379 | . . . . . . . . . . . . . . 1 . . . . 813 565 Seismic 490 | 21 469 . . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Turns Passed 17600 | 162 729 579 490 1070 1021 623 1148 1193 1310 220 661 286 870 2767 296 1840 31 472 1012 820 Spaces Moved 8257 | 63 332 349 319 616 487 327 461 461 308 53 337 164 454 1308 164 934 18 250 456 396 Core 51 | 9 . . . . . . . . . . . . . . . . . . . 42 Treads 6068 | 54 332 234 . 113 487 327 461 461 308 53 24 42 454 1308 164 934 18 250 44 . Legs 231 | . . . . . . . . . . . 86 122 . . . . . . 23 . Wheels 1907 | . . 115 319 503 . . . . . . 227 . . . . . . . 389 354 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 105 105 105 160 160 160 160 320 400 120 120 160 160 160 160 160 160 109 50 Average Speed 169 | 155 167 141 105 116 160 160 202 223 398 400 143 133 160 160 160 179 160 160 143 143 Slowest Speed 1700 | 200 240 160 105 160 160 160 320 240 400 400 400 190 160 240 160 240 160 160 400 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 5 40 39 50 65 33 8 52 16 53 12 11 68 15 80 6 96 4 7 14 15 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 . . 1 . . . . . . 1 . . . 1 . . . Unknown Exits Taken 10 | 1 1 . . . 1 . . 1 1 1 . . . . 1 1 . 1 1 . Scrap Searched 9 | . . . . . . . . . 3 2 . . . . . 3 1 . . . Spaces Dug 32 | . . . . . . 1 . . . . . . 2 17 2 . . 6 4 . Terrain Destroyed 606 | . 29 . . 14 24 6 5 . 1 4 4 . 5 71 6 108 20 138 90 81 Melee 4 | . . . . . . . . . . . . . . . . . . . 4 . Projectile 84 | . . . . . 1 6 . . 1 4 . . 5 . 6 18 . . 16 27 AOE 518 | . 29 . . 14 23 . 5 . . . 4 . . 71 . 90 20 138 70 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Gar Fac Low Low Fac Was Fac Gar Fac Low Low Fac Fac Res Total 10332 | 94 433 411 402 819 616 380 563 547 353 57 491 193 524 1768 177 1025 18 283 644 534 Wait 458 | . 24 16 13 6 56 22 9 . 1 . 115 . 10 114 1 5 . 14 47 5 Move 8237 | 62 331 348 318 614 486 326 460 460 307 52 337 163 453 1307 163 933 17 249 455 396 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 167 | 8 16 10 11 12 9 2 11 9 6 . 4 2 10 22 1 7 . 1 14 12 Fast Attach 70 | 7 1 . . 3 2 6 3 5 3 . 8 1 3 7 1 2 . . 13 5 Attach 84 | . 2 2 1 4 4 2 7 3 1 . 1 . 3 13 . 7 . 2 14 18 Detach 11 | . . . . . . 1 . 1 . . . . 1 3 . 1 . . 3 1 Swap 116 | 1 6 10 6 10 6 1 2 13 3 2 4 2 1 19 3 4 . . 10 13 Drop 129 | . 9 11 11 9 7 2 5 10 6 . 5 5 8 26 . 2 . . 3 10 Fire 824 | 16 44 14 42 84 46 18 62 46 26 3 17 18 35 153 8 32 1 17 78 64 Melee 9 | . . . . . . . . . . . . . . . . . . . 7 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . 56 . . 4 . . . . . . 1 . . . . . 8 Rewire 155 | . . . . 20 . . . . . . . . . 103 . 32 . . . . Trap 3 | . . . . 1 . . . . . . . 2 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac x2) -6/Waste -6/Factory -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 7) 306 | -10/Materials | Build established: Mutant 700 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Discovered new exit (range 11) 806 | -10/Materials | Core integrity fell below 20% 892 | -10/Materials | Entered another Materials area 892 | -9/Materials | Evolved 2 slots: Utility x2 894 | -9/Materials | Discovered new exit (range 11) 1174 | -9/Materials | Identified exit to Mines 1174 | -9/Materials | Identified exit to Storage 1471 | -9/Materials | Entered Storage 1956 | -9/Storage | Identified exit to Garrison 1961 | -9/Storage | Entered Garrison 2143 | -9/Garrison | Garrison Relay disabled 2347 | -9/Garrison | Triggered checkpoint 2521 | -9/Garrison | Discovered new exit (range 12) 2547 | -9/Garrison | Triggered checkpoint 2574 | -9/Garrison | Garrison Relay disabled 2726 | -9/Garrison | Rescued a captive Derelict 2759 | -9/Garrison | Core integrity fell below 50% 2775 | -9/Garrison | Lost 3 parts (1n1u1w) 2847 | -9/Garrison | Discovered new exit (range 8) 2905 | -9/Garrison | Garrison Relay disabled 2948 | -9/Garrison | Installed Relay Interface Framework 3031 | -9/Garrison | Entered Materials 3031 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3537 | -8/Materials | Build established: Scavenger-Tank 3672 | -8/Materials | Central database locked down 3719 | -8/Materials | Discovered new exit (range 12) 3887 | -8/Materials | Repaired Broken Imp. Treads 4013 | -8/Materials | Garrison activated, responded to threat 4028 | -8/Materials | Build established: Tank 4052 | -8/Materials | Entered Factory 4052 | -7/Factory | Evolved 2 slots: Utility x2 4365 | -7/Factory | Fabricated Y-45 Defender? 4437 | -7/Factory | Build established: Gunner 4674 | -7/Factory | Identified exit to Garrison 4675 | -7/Factory | Entered Garrison 4698 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 4775 | -7/Garrison | Triggered checkpoint 4843 | -7/Garrison | Lost 3 parts (1n2u) 5012 | -7/Garrison | Discovered new exit (range 12) 5076 | -7/Garrison | Build established: Scavenger-Tank 5101 | -7/Garrison | Triggered checkpoint 5133 | -7/Garrison | Garrison Relay disabled 5367 | -7/Garrison | Rescued a captive Derelict 5513 | -7/Garrison | Lost 3 parts (3w) 5571 | -7/Garrison | Discovered new exit (range 8) 5653 | -7/Garrison | Triggered checkpoint 5707 | -7/Garrison | Lost 3 parts (1n2u) 5740 | -7/Garrison | Garrison Relay disabled 5823 | -7/Garrison | Entered Factory 6754 | -7/Factory | Core integrity fell below 50% 6802 | -7/Factory | Lost 3 parts (1n2w) 6920 | -7/Factory | Discovered new exit (range 13) 7016 | -7/Factory | Entered Lower Caves 7067 | -7/Lower Caves | Lost 3 parts (2n1u) 7073 | -7/Lower Caves | Destroyed 7 combat bots 7177 | -7/Lower Caves | Learned 4 Factory zone layouts 7446 | -7/Lower Caves | Attacked by a faux Warlord 8255 | -7/Lower Caves | Encountered a Warlord checkpoint 8266 | -7/Lower Caves | Discovered new exit (range 16) 8326 | -7/Lower Caves | Entered another Lower Caves area 8467 | -7/Lower Caves | Discovered new exit (range 15) 8484 | -7/Lower Caves | Encountered a Warlord checkpoint 8546 | -7/Lower Caves | Entered Factory 8546 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8547 | -6/Factory | Identified exit to Factory 8792 | -6/Factory | Repaired Cld. Pulse Rifle 9005 | -6/Factory | Repaired Imp. Cooling System 9207 | -6/Factory | Sucked down chute 9207 | -6/Factory | Entered Waste 9208 | -6/Waste | Met a frightened Derelict 9230 | -6/Waste | Spotted C-40 Crusher 9279 | -6/Waste | Spotted C-40 Crusher 9357 | -6/Waste | Spotted C-40 Crusher 9358 | -6/Waste | Spotted C-40 Crusher 9361 | -6/Waste | Destroyed C-40 Crusher 9364 | -6/Waste | Spotted C-40 Crusher 9403 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9412 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9420 | -6/Waste | Spotted C-40 Crusher 9443 | -6/Waste | Lost 3 parts (1n1u1w) 9478 | -6/Waste | Discovered new exit (range 10) 9493 | -6/Waste | Entered Factory 9861 | -6/Factory | Build established: Scavenger-Gunner 10315 | -6/Factory | Identified exit to Garrison 10363 | -6/Factory | Entered Garrison 10381 | -6/Garrison | Triggered checkpoint 10409 | -6/Garrison | Triggered checkpoint 10498 | -6/Garrison | Garrison Relay disabled 10728 | -6/Garrison | Build established: Scavenger-Tank 10889 | -6/Garrison | Triggered checkpoint 10891 | -6/Garrison | Found embedded Infiltrators 11366 | -6/Garrison | Garrison Relay disabled 11523 | -6/Garrison | Triggered checkpoint 11551 | -6/Garrison | Triggered checkpoint 11589 | -6/Garrison | Triggered checkpoint 11755 | -6/Garrison | Triggered checkpoint 11799 | -6/Garrison | Discovered new exit (range 5) 11805 | -6/Garrison | Lost 3 allies 11867 | -6/Garrison | Triggered checkpoint 11948 | -6/Garrison | Discovered new exit (range 12) 12053 | -6/Garrison | Triggered checkpoint 12253 | -6/Garrison | Triggered checkpoint 12257 | -6/Garrison | Garrison Relay disabled 12304 | -6/Garrison | Discovered new exit (range 10) 12467 | -6/Garrison | Discovered new exit (range 10) 12517 | -6/Garrison | Triggered checkpoint 12545 | -6/Garrison | Triggered checkpoint 12705 | -6/Garrison | Triggered checkpoint 12973 | -6/Garrison | Expanded RIF knowledge: Structural Interface 13130 | -6/Garrison | Entered Factory 13130 | -6/Factory | Accompanied by 3 allies 13134 | -6/Factory | Identified exit to DSF 13319 | -6/Factory | Discovered new exit (range 15) 13426 | -6/Factory | Entered Lower Caves 13426 | -6/Lower Caves | Accompanied by 3 allies 13566 | -6/Lower Caves | Core integrity fell below 50% 13666 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14516 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14555 | -6/Lower Caves | Destroyed 7 combat bots 14563 | -6/Lower Caves | Lost 3 parts (1p1n1u) 14769 | -6/Lower Caves | Encountered a Warlord checkpoint 15111 | -6/Lower Caves | Spotted B-75 Beast 15121 | -6/Lower Caves | Destroyed B-75 Beast 15246 | -6/Lower Caves | Discovered new exit (range 13) 15266 | -6/Lower Caves | Entered another Lower Caves area 15278 | -6/Lower Caves | Discovered exit to Factory (range 12) 15297 | -6/Lower Caves | Entered Factory 15297 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15744 | -5/Factory | Destroyed 10 combat bots 15744 | -5/Factory | Discovered new exit (range 11) 15756 | -5/Factory | Build established: Scavenger-Mutant 15769 | -5/Factory | Entered another Factory area 15769 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15849 | -4/Factory | Garrison activated, responded to threat 15915 | -4/Factory | Lost 4 parts (1n2u1w) 16013 | -4/Factory | Destroyed 7 combat bots 16019 | -4/Factory | First assault squad dispatched 16020 | -4/Factory | Lost 5 parts (2p1n2u) 16217 | -4/Factory | Crushed by falling debris 16646 | -4/Factory | Lost 6 parts (1p1n3u1w) 16693 | -4/Factory | Discovered new exit (range 4) 16741 | -4/Factory | Build established: Scavenger-Tank 16781 | -4/Factory | Entered Research 16781 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16976 | -3/Research | Lost 3 parts (2n1u) 17374 | -3/Research | Fabricated Micro-nuke Launcher? 17430 | -3/Research | System corruption reached 10% 17474 | -3/Research | Destroyed 11 combat bots 17479 | -3/Research | Lost 13 parts (2p3n4u4w) 17565 | -3/Research | Core integrity fell below 50% 17579 | -3/Research | Released all parts (5) 17592 | -3/Research | Core integrity fell below 20% 17601 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17592_ Identified Adv. Datajack. 17593_ Sneak attack on A-15 Conveyor. 17593_ Jacked A-15 Conveyor... >>overload_power Initiated overload sequence, T-6 to critical power. [Achievement: Mindtrick] 17595_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 17595_ K-01 Serf cleans the DSF Access. 17595_ Sneak attack on K-01 Serf. 17595_ Jacked K-01 Serf... >>overload_power Initiated overload sequence, T-4 to critical power. 17597_ System corrupted: Adv. Datajack rejected. 17598_ K-01 Serf cleans the DSF Access. 17599_ K-01 Serf Lgt. Ion Engine critical detonation. 17599_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????? ??????????? #????????????????????????????? | | ??????? ##???????? #????????????????????????????? | | ???????? ######## #????????????????????????????? | | ???????? ! #????????????????????????????? | | ????????? #????????????????????????????? | | ??????????? #????????????????????????????? | | ???????????? #????????????????????????????? | | ????????????? ###########??????????????????? | | ??????????????# # #??????????????????? | | ??????????????# # s #??????????????????? | | ??????????????# # s #??????????????????? | | ??????????????# / #s @ #??????????????????? | | ??????????????# s #??????????????????? | | ?????????????#; =#s "" "" #??????????????????? | | ?????????????#;% !=; ""S"" #??????????????????? | | ?????????????#" !=%; """" #??????????????????? | | ?????????????## =;##########??????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ?????????????## k #????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????#T #????????????????????????????? | | ?????????????## #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# ####+#####???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ?????????????########### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Coolant Potential 65 Energy Generation 59 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Launcher Accuracy 30 Recoil Reduction 4 Particle Charging 20 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Imp. Light Cannon | -9/Storage | Hacked Micro-nuke Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -9/Storage | Hacked Fabricated ------------ Y-45 Defender | x2 | -7/Factory Micro-nuke Launcher | x1 | -3/Research Repaired ---------- Imp. Treads | 12% | -8/Materials | Broken Cld. Pulse Rifle | 30% | -6/Factory Imp. Cooling System | 15% | -6/Factory Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Arc Projector | -6/Factory | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Lgt. Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Mindtrick Omniscient Cartographer Overkill Challenges ------------ None Game ------ Seed SmartbombTrapMatrix Manual? 0 Play Time 02:35:52 Cumulative 62.3 hours Start 2025.10.28 @ 07:24:50 End 2025.10.28 @ 10:15:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e91e28fd-d94a-4cb1-b7fa-9ff729e77c7b