Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.08 @ 00:35:47 Player: Cereal Killer Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1735) 1735 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5991 Bonus ------- Follower Combat Kills 196 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 234/310 System Corruption 2% Temperature Cool (27) Movement Walking (123) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Armored Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Trap Extractor (4/4 Dirty Bomb) > --- WEAPON (2) ------- High-powered Field Laser Proton Missile Launcher > --- INVENTORY (15) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Cooling System Improved Target Analyzer Advanced ECM Suite Heavy Laser Plasma Flamer Plasma Flamer Axe Makeshift Sword Dirty Bomb Trap Dirty Bomb Trap Fire Trap Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Advanced ECM Suite > --- WEAPON ----------- Axe Makeshift Sword > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Improved Carbon-fiber Leg Improved Titanium Leg Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Improved Cooling System Coolant Injector Weight Redist. System High-powered Field Laser Proton Missile Launcher [Rating: 52] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced ECM Suite Storage Large Storage Unit Processor Improved Targeting Computer Weapon Makeshift Sword Energy Gun High-powered Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . Utility 3 | . . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 84 | 6 7 1 9 . 1 1 9 38 7 5 Power 13 | 1 1 1 1 . . . 1 6 1 1 Engine 9 | 1 . 1 1 . . . 1 3 1 1 Core 4 | . 1 . . . . . . 3 . . Reactor . | . . . . . . . . . . . Propulsion 36 | 2 2 . 3 . . 1 4 17 5 2 Treads 2 | . . . . . . . . 2 . . Leg 18 | . . . . . . . . 12 5 1 Wheel 4 | 2 . . . . . . . 1 . 1 Hover 2 | . . . . . . . 1 1 . . Flight 10 | . 2 . 3 . . 1 3 1 . . Utility 16 | 1 3 . 2 . . . 3 6 1 . Device 6 | . 1 . . . . . 2 2 1 . Storage 2 | 1 . . . . . . . 1 . . Processor 8 | . 2 . 2 . . . 1 3 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 . 3 . 1 . 1 9 . 2 Energy Gun 6 | . . . 1 . . . 1 3 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 1 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 1 . . 5 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 4 1 . Parts Lost 26 | . . 1 2 . . 1 7 10 2 3 Power 6 | . . 1 . . . . 1 3 . 1 Propulsion 17 | . . . 2 . . 1 5 5 2 2 Utility 2 | . . . . . . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 4 | . . 1 1 . . 1 4 4 2 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 98 92 100 100 100 78 74 94 93 Engine 6 | . 8 7 11 11 11 11 6 2 7 7 Core 1 | . 5 4 . . . . . 2 . . Treads 1 | . . . . . . . . 3 . . Leg 15 | . . . . . . . . 15 33 26 Wheel 3 | . 25 . . . . . . 1 . 4 Flight 8 | . 2 28 27 33 33 33 24 2 . . Device 5 | . 6 . . . . . 3 6 7 7 Storage 3 | . 12 . . . . . . 1 7 7 Processor 24 | . 4 28 31 33 33 33 27 28 23 23 Energy Gun 1 | . . . 1 11 3 . 4 . . 6 Ballistic Gun 3 | . 27 28 10 . . . . . . . Slashing Weapon 8 | . . . 10 11 18 22 10 6 15 . Peak Build Rating 52 | 6 10 10 19 19 20 19 30 52 52 47 Average Rating 30 | 3 7 7 13 19 19 18 18 32 47 43 On Entrance 19 | . 6 9 7 19 19 19 19 15 52 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 14 7 10 10 10 7 10 39 39 44 Greatest Support 94 | 26 26 8 12 12 12 12 16 92 94 71 Greatest Overweight (x) 3 | . . . 1 . . . . 3 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 5 15 15 15 Average Capacity 9 | 5 7 5 5 5 5 5 5 6 15 15 Most Carried 15 | 5 8 5 5 5 5 5 5 12 15 15 Average Carried 7 | 2 4 4 4 5 4 5 4 5 13 13 Final Capacity 15 | 8 5 5 5 5 5 5 5 15 15 15 Final Carried 14 | 2 5 4 5 5 5 5 5 12 14 14 Class Distribution -------------------- 31% | Mutant 24% | Gladiator 15% | Trapper-Mutant 13% | Trapper-Gladiator 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Gladiator | -7/Factory Trapper-Gladiator | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1147 | 183 206 36 118 . . 10 45 379 80 90 Remotely . | . . . . . . . . . . . Salvage Created 2649 | . 269 . 370 . . . 154 1262 305 289 Parts 147 | . 20 . 21 . . . 16 67 10 13 Haulers Intercepted 8 | . 1 . 2 . . . . 5 . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 9 14 Prevented 1 | . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 49 | . 7 . 8 . . . 4 16 6 8 Melee 27 | . . . 6 . . . . 12 6 3 Guns 18 | . 7 . 2 . . . 4 2 . 3 Cannons 1 | . . . . . . . . 1 . . Classes Destroyed 10 | . 3 . 1 . . . 1 4 1 . Worker 2 | . . . . . . . . 2 . . Hauler 8 | . 1 . 2 . . . . 5 . . Recycler 3 | . . . 1 . . . . 2 . . Minesweeper 1 | . . . . . . . . . 1 . Watcher 1 | . . . . . . . . 1 . . Swarmer 23 | . 3 . 6 . . . 2 3 4 5 Grunt 16 | . 4 . 2 . . . . 6 1 3 Duelist 2 | . . . . . . . . 1 1 . Sentry 6 | . . . . . . . 2 4 . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 6 | . 5 . 6 . . . 2 4 4 4 Combat Bots Only 6 | . 5 . 6 . . . 2 3 4 4 Max Kills in Single Turn 2 | . 1 . 1 . . . 1 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 2 | . . . 1 . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 494 | . 26 13 43 . . 1 52 259 56 44 Missed 197 | . 7 6 17 . . 1 31 104 15 16 Damage Taken 3616 | . 184 126 250 . . 33 311 1502 714 496 Core 930 | . 33 14 70 . . . 98 474 117 124 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . 11 . . . Core Remaining (%) 86 | 100 . 81 . . . 82 82 . . . Volleys Fired 96 | . 28 . 6 . . . 12 19 . 31 Largest 2 | . 2 . 1 . . . 1 1 . 2 Hottest 109 | . 40 . 20 . . . 50 75 . 109 Shots Fired 127 | . 56 . 6 . . . 12 19 . 34 Gun 113 | . 56 . 6 . . . 12 15 . 24 Cannon 4 | . . . . . . . . 4 . . Launcher 10 | . . . . . . . . . . 10 Special . | . . . . . . . . . . . Kinetic 66 | . 56 . 6 . . . . 4 . . Thermal 39 | . . . . . . . . 15 . 24 Explosive . | . . . . . . . . . . . Electromagnetic 22 | . . . . . . . 12 . . 10 Robot Hit Streak 34 | . 8 . 2 . . . 10 29 . 34 Robot Miss Streak 3 | . 3 . 2 . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 173 | . 34 . 18 . . . 12 60 23 26 Core Hits 78 | . 15 . 10 . . . 6 30 9 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . . . 10 3 . Burn 3 | . . . . . . . . 3 . . Sever 11 | . . . 1 . . . . 7 3 . Melee Attacks 129 | . . . 22 . . . 1 61 39 6 Impact . | . . . . . . . . . . . Slashing 129 | . . . 22 . . . 1 61 39 6 Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . 4 . . . . 10 1 2 Combat Hostiles 2 | . . . . . . . . . . 2 Follow-up Attacks 3 | . . . . . . . . . 2 1 Damage Inflicted 5949 | . 360 . 757 . . . 249 2869 886 828 Guns 1311 | . 360 . 25 . . . 195 309 . 422 Cannons 110 | . . . . . . . . 110 . . Explosions 286 | . . . . . . . 54 . . 232 Melee 4242 | . . . 732 . . . . 2450 886 174 Ramming . | . . . . . . . . . . . Kinetic 495 | . 360 . 25 . . . . 110 . . Thermal 785 | . . . . . . . 54 309 . 422 Explosive . | . . . . . . . . . . . Electromagnetic 427 | . . . . . . . 195 . . 232 Impact . | . . . . . . . . . . . Slashing 4242 | . . . 732 . . . . 2450 886 174 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 2 2 2 Average Corruption 1 | . . . . . . . 1 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . . 1 12 5 4 Message Errors 6 | . . . . . . . . 3 2 1 Matter Fused 5 | . . . . . . . . 1 2 2 Heat Flow Errors 4 | . . . . . . . 1 2 . 1 Energy Discharges 4 | . . . . . . . . 3 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 314 | . . . 16 . . . 24 160 64 50 Projectiles . | . . . . . . . . . . . Explosions 35 | . . . . . . . 24 . . 11 Melee 279 | . . . 16 . . . . 160 64 39 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 55 | . . . . . . . 34 . . 21 Shots 3 | . . . . . . . 1 . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 186 | . 12 48 . . . . 81 186 . 170 Average Temperature 43 | . 7 27 . . . . 35 35 . 58 Received Heat Transfer 951 | . 57 60 60 . . 12 99 399 81 183 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . 1 . 1 Parts Melted 3 | . . . . . . . . 2 . 1 Heat Transferred 1530 | . . . . . . . 50 777 . 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 430 | . 281 109 430 167 . 103 322 402 . . Initial 167 | . . 109 38 167 . . 29 146 . . Average 191 | . 172 102 230 167 . 82 198 208 . . Maximum Alert Level 2 | . 1 . 2 . . . 1 2 . . Low Security (%) 45 | 100 45 100 35 100 . 100 35 39 . . Level 1 52 | . 54 . 54 . . . 64 58 . . Level 2 1 | . . . 9 . . . . 1 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . 3 . . . 3 7 . . Investigation 6 | . 1 . 3 . . . 2 . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 7 | . 1 . . . . . 1 5 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 2 | . 1 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 9 14 17 . . 6 14 36 13 8 Peak Tracking Total 17 | . 5 17 7 . . 3 7 4 5 3 Tactical Retreats 20 | . 2 2 . . . 1 1 9 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . . . . . . . . 4 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . 7 7 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 15 | . 3 . 2 . 2 . 5 2 1 . Terminals 9 | . 3 . 1 . . . 3 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 39 | . 6 . 9 . 2 . 17 4 1 . Successful 23 | . 2 . 6 . 2 . 10 2 1 . Failed 16 | . 4 . 3 . . . 7 2 . . Catastrophic 1 | . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . 2 . 4 . 1 . 4 . . . Terminals 21 | . 6 . 3 . . . 8 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . 6 . . . 6 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . 2 . . . 2 . 3 2 1 . Record 2 | . . . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . 4 . . . Insert Component 4 | . . . 2 . . . 2 . . . Analyze 4 | . . . 2 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . 2 . . . 1 . . . Terminals 1 | . . . 1 . . . . . . . Botnet 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Extract 2 | . . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 3 . 2 . . . 5 2 . . Full Trace Events 4 | . 1 . 1 . . . 2 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 20 | . . . 17 . . . 3 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 54 | . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 6 | . . 2 . . 4 . . . . . Largest Group 4 | . . 2 2 . 4 3 . . . . Highest-Rated Group 45 | . . 45 45 . 45 37 . . . . Highest-Rated Ally 31 | . . 31 31 . 21 21 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . . 10 . . 9 . . . . Total Damage 611 | . . . 188 . . 423 . . . . Kills 12 | . . . 7 . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 3647 | 44 325 97 170 23 311 45 208 1234 652 538 Spaces Moved 3755 | 34 251 251 264 63 514 127 425 1007 452 367 Core 237 | 1 . . . . . . . 236 . . Treads . | . . . . . . . . . . . Legs 1278 | . . . . . . . . 459 452 367 Wheels 455 | 33 201 . . . . . . 221 . . Hover . | . . . . . . . . . . . Flight 1785 | . 50 251 264 63 514 127 425 91 . . Fastest Speed 31 | 50 37 37 34 34 34 34 31 34 122 122 Average Speed 73 | 89 79 37 35 34 34 34 35 92 123 122 Slowest Speed 200 | 100 90 37 120 34 34 37 40 200 124 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 12 | . . 1 2 . 2 . 6 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 3 45 63 24 19 89 34 40 31 52 39 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 2 | . . 1 . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . 3 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 3 | . . . . . . . 3 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 4352 | 47 327 253 310 64 648 127 464 1190 510 412 Wait 159 | . 25 1 2 . 77 . 14 37 2 1 Move 3721 | 33 250 248 259 62 509 126 412 1004 451 367 Hop 12 | . . 1 2 . 2 . 6 1 . . Pick Up 62 | 8 10 1 5 1 2 . 5 17 10 3 Fast Attach 35 | . 1 . 3 . . 1 4 26 . . Attach 35 | 6 2 1 3 . . . 5 10 5 3 Detach 3 | . . . . . . . 1 2 . . Swap 14 | . 4 . 3 . 1 . . 2 2 2 Drop 37 | . 7 1 5 1 2 . 4 14 3 . Fire 96 | . 28 . 6 . . . 12 19 . 31 Melee 123 | . . . 22 . . . 1 58 37 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 55 | . . . . . 55 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 8) 370 | -10/Materials | Entered Mines 379 | -10/Mines | Assembled infested the area 384 | -10/Mines | Assisted by a Guerilla fighting off Assembled 384 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 452 | -10/Mines | Learned location of Zion (-7) 452 | -10/Mines | Discovered new exit (range 5) 467 | -10/Mines | Entered Materials 467 | -9/Materials | Accompanied by 2 allies 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 472 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 620 | -9/Materials | Discovered new exit (range 16) 630 | -9/Materials | Discovered new exit (range 12) 637 | -9/Materials | Entered Mines 648 | -9/Mines | Learned 2 Materials zone layouts 654 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 655 | -9/Mines | Found Prototype Device 659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 659 | -9/Mines | Discovered new exit (range 5) 660 | -9/Mines | Entered Exiles 660 | -9/Exiles | Found Exiles lab destroyed 665 | -9/Exiles | Discovered new exit (range 15) 841 | -9/Exiles | Build established: Scavenger-Mutant 891 | -9/Exiles | Discovered new exit (range 11) 971 | -9/Exiles | Entered Mines 971 | -8/Mines | Accompanied by 4 allies 1013 | -8/Mines | Discovered new exit (range 11) 1016 | -8/Mines | Entered Materials 1016 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1028 | -8/Materials | Identified Exp. Sensor Array 1134 | -8/Materials | Repaired Faulty Exp. Sensor Array? 1182 | -8/Materials | Lost 4 parts (3n1u) 1212 | -8/Materials | Identified exit to Factory 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1401 | -7/Factory | Build established: Mutant 1509 | -7/Factory | Lost 3 parts (1p2n) 1612 | -7/Factory | Lost 4 parts (1p1n1u1w) 1939 | -7/Factory | Core integrity fell below 50% 2010 | -7/Factory | Build established: Gladiator 2439 | -7/Factory | Discovered new exit (range 11) 2458 | -7/Factory | Entered Lower Caves 2667 | -7/Lower Caves | Core integrity fell below 20% 2900 | -7/Lower Caves | Build established: Trapper-Gladiator 2921 | -7/Lower Caves | Learned Factory stockpile data 3056 | -7/Lower Caves | Discovered new exit (range 16) 3110 | -7/Lower Caves | Entered another Lower Caves area 3192 | -7/Lower Caves | Learned 8 Factory zone layouts 3392 | -7/Lower Caves | Build established: Trapper-Mutant 3555 | -7/Lower Caves | Spotted B-75 Beast 3648 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03269_ Searching scrap... 03269_ Found Arm. Wheel. 03269_ Found Hvy. Laser. 03269_ Found ECM Suite. 03269_ Found Imp. Signal Interpreter. 03269_ Found 40 Matter. 03271_ Acquired Hvy. Laser. 03275_ Acquired Arm. Wheel. 03344_ System corrupted: Heat flow error (+197). 03367_ Imp. Carbon-fiber Leg destroyed. 03367_ Destroyed Imp. Carbon-fiber Leg. 03376_ Destroyed VTOL Module. 03377_ S-27 Virus system terminally corrupted. 03389_ Acquired 30 matter. 03390_ Corrupted Lgt. Nuclear Core self-destruct mechanism malfunctions. 03419_ System corrupted: Matter fused (-10). 03544_ Acquired derelict log, extracted data. World map updated: -5/Factory. 03556_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????????????????????????????????????# | | ?????????????????????????????????????????#### | | ????????????????????????????????????????## | | ?????????????????????????????????????#### | | ????????????????????????????????????## | | ????????????????????????????????##### | | ???????????????????????????###?## ## | | ??????????????????????????## ## ##### ## | | ??????????????????????????# ##???# ## | | ??????????????????????????# ###????# ### | | ??????????????????????????## ##?????## ### | | ???????????????????????????##### #??????# ### | | ???????????????????????????????# ##??????# ### | | ???????????????????????????????# #####???## #?## | | ???????????????????????????????# ###??# ##??# | | ???????????????????????????##### #### #???? | | ??????????????????????????## #### #???? | | ??????????????????????????# #?# #######???? | | ??????????? #####???????# #??# ##?????????? | | ??????????# #????## ##??# ##??????????? | | ???????????# ;### ##??# #???????????? | | ????????????????# @ #### #???????????? | | ????????????????# % #???????????? | | ??????????? #???????????? | | ??????????? BB ##### ### #???????????? | | ??????????? BB ##???# #?# #?? #?????? | | ???????????? ####### ### #??????? | | ???????????? ## ### ##??????????? | | ???????????? #??#### ### # ########???????????? | | ????????????????????##### # #??????????????????? | | ??????????????# ######## # ##??????????????????? | | ??????????????# ## #???????????????????? | | ??????????????######## ### ##??????????????????? | | ?????????????????????# ### ##?????????????????? | | ?????????????????????# #####?????????????? | | ?????????????????????# # #?????????????? | | ?????????????????????##### #?????????????? | | ?????????????????????????#### # # ##?????????????? | | ????????????????????????????#######??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 71 Targeting Accuracy 17 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Trap Extractor Capacity 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Grenade Launcher | -9/Materials | Extracted EM Pulse Gun | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed ChromaticSwarmMatter Manual? 0 Play Time 00:46:00 Cumulative 228.8 hours Start 2024.10.07 @ 23:30:28 End 2024.10.08 @ 00:35:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 177 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd257bcb-72b9-4ab4-8b76-8102594789df