Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 10:08:19 Player: Uranium-235 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (469) 469 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1769 Bonus ------- None Cogmind --------- Core Integrity 197/400 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Hover Unit Large Storage Unit Improved Terrain Scanner Hacking Suite Bomb Drone Bay Beam Cannon Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Hover Unit Hover Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Hover Unit Hover Unit Large Storage Unit Improved Terrain Scanner Hacking Suite Bomb Drone Bay Medium Laser Beam Cannon Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 4 2 5 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover 3 | . . 1 2 Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 2 10 Power 2 | . . . 2 Propulsion 6 | . . 2 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Backups 11 | 4 10 14 10 Power 1 | . 1 2 1 Propulsion 3 | 2 2 4 1 Utility 2 | . 2 3 4 Weapon 4 | . 4 5 4 Tool/Special . | . . . . Unused Backups 16 | . 7 2 7 Power 2 | . 1 . 1 Propulsion 5 | . 4 . 1 Utility 3 | . . . 3 Weapon 6 | . 2 2 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 99 82 Engine 13 | . 14 14 8 Treads 24 | . 28 24 8 Hover 3 | . . 2 24 Device 13 | . 14 14 9 Storage 13 | . 14 14 11 Energy Cannon 13 | . 13 14 6 Ballistic Gun 13 | . 14 14 10 Peak Build Rating 11 | 8 8 10 11 Average Rating 8 | 5 7 8 9 On Entrance 6 | . 8 8 10 Avg Prop Armor Cover (%) 6 | . . 5 9 Naked Turns . | . . . . Heaviest Build 31 | 14 31 31 31 Greatest Support 40 | 40 40 40 18 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 8 15 15 14 Average Carried 12 | 4 10 14 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 576 | 318 101 114 43 Remotely . | . . . . Salvage Created 768 | 152 267 215 134 Parts 60 | 6 19 20 15 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 6 11 7 Guns 11 | . 2 3 6 Cannons 12 | . 3 8 1 AOE 1 | . 1 . . Classes Destroyed 7 | 2 5 . . Worker 1 | . 1 . . Tunneler 3 | 3 . . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 19 | . 4 9 6 Grunt 5 | . 2 2 1 Best Kill Streak 7 | 3 7 3 3 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 223 | . 36 48 139 Missed 63 | . 13 10 40 Hits 160 | . 23 38 99 Projectile 160 | . 23 38 99 Critical Strikes 1 | . . 1 . Damage Taken 1496 | . 380 302 814 Core 314 | . 66 45 203 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 55 . Volleys Fired 96 | 12 33 22 29 Largest 2 | 2 2 2 2 Hottest 80 | 40 80 80 80 Shots Fired 180 | 24 66 44 46 Gun 118 | 24 33 22 39 Cannon 62 | . 33 22 7 Launcher . | . . . . Special . | . . . . Kinetic 104 | 24 33 22 25 Thermal 76 | . 33 22 21 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 8 5 4 4 Robot Miss Streak 6 | 2 4 6 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | 16 32 20 17 Core Hits 39 | 6 15 11 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 3 | 1 . . 2 Burn 2 | . . . 2 Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1362 | 151 603 372 236 Guns 665 | 151 202 110 202 Cannons 576 | . 280 262 34 Explosions 121 | . 121 . . Melee . | . . . . Ramming . | . . . . Kinetic 566 | 151 202 110 103 Thermal 675 | . 280 262 133 Explosive 121 | . 121 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 3 7 . Projectiles 10 | . 3 7 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 184 | . 184 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 162 | . 128 162 121 Average Temperature 44 | . 39 55 40 Received Heat Transfer 102 | . 24 12 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 1 . Heat Transferred 1665 | . 592 555 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 99 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 200 | 5 200 104 150 Initial 22 | . . 22 15 Average 52 | . 69 43 74 Influence Increases 831 | 20 286 290 235 Destroy 0b10 Robot/C 480 | . 120 220 140 Destroy 0b10 Robot/NC 40 | 20 20 . . Destroy Leader 92 | . 32 40 20 Successful Hack 23 | . 23 . . Disable Machine 45 | . 30 . 15 Destroy Structure 31 | . 31 . . Lose Combat Pursuer 120 | . 30 30 60 Influence Decreases 751 | 20 228 308 195 Entered New Map 61 | . . 36 25 Time Decay 570 | 20 228 252 70 Lost Part 120 | . . 20 100 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 14 13 14 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 2 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 7 1 1 Terminals 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 1 4 Successful 11 | . 9 1 1 Failed 12 | . 9 . 3 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 18 | . 15 . 3 Terminals 22 | . 18 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 7 . 1 Terminals 8 | . 7 . 1 Botnet 8 | . 7 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1492 | 16 674 676 126 Seismic 1492 | 16 674 676 126 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1639 | 148 674 676 141 Spaces Moved 787 | 61 344 342 40 Core 15 | 15 . . . Treads 732 | 46 344 342 . Legs . | . . . . Wheels . | . . . . Hover 40 | . . . 40 Flight . | . . . . Fastest Speed 50 | 50 160 160 132 Average Speed 165 | 158 160 175 132 Slowest Speed 240 | 200 160 240 132 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 76 56 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . 29 . . Melee . | . . . . Projectile . | . . . . AOE 29 | . 29 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 957 | 87 407 379 84 Wait 23 | . 4 9 10 Move 784 | 60 343 341 40 Hop . | . . . . Pick Up 25 | 8 14 3 . Fast Attach 7 | 7 . . . Attach 7 | . . 2 5 Detach . | . . . . Swap 4 | . 4 . . Drop 11 | . 9 2 . Fire 96 | 12 33 22 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 646 | -10/Materials | Discovered new exit (range 11) 804 | -10/Materials | Discovered new exit (range 7) 823 | -10/Materials | Entered Mines 824 | -10/Mines | Assembled infested the area 872 | -10/Mines | Learned Materials terminal intel 1044 | -10/Mines | Discovered new exit (range 6) 1328 | -10/Mines | Discovered new exit (range 9) 1329 | -10/Mines | Found the Drone Emporium 1357 | -10/Mines | Found Prototype Device 1444 | -10/Mines | Discovered new exit (range 7) 1499 | -10/Mines | Entered Materials 1499 | -9/Materials | Evolved 2 slots: Propulsion x2 1500 | -9/Materials | Loaded intel: 12 terminal locations 1640 | -9/Materials | Core integrity fell below 50% 1640 | -9/Materials | Self-destructed Last Messages --------------- Awaiting botnet instructions. 01528_ Purification Channel disabled. 01535_ Ion Engine destroyed. 01541_ S-10 Pest destroyed. 01566_ G-34 Mercenary destroyed. 01575_ Acquired 43 matter. 01582_ Beam Cannon destroyed. 01590_ S-10 Pest destroyed. 01595_ Hover Unit destroyed. 01602_ Assault Rifle destroyed. 01602_ S-10 Pest suffers critical hit (Burn). 01602_ S-10 Pest destroyed. 01611_ K-01 Serf suffers critical hit (Burn). 01615_ Lgt. Treads destroyed. 01623_ Med. Laser destroyed. 01625_ Seismic Detector destroyed. 01626_ Hover Unit destroyed. 01627_ S-10 Pest destroyed. 01628_ Ion Engine destroyed. 01629_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????""?????????????? | | ??????????????????????????????????T"?????????????? | | ??????????????? ??????????????????""?????????????? | | ????????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ???????????? ????????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ########???????#???##???????????? | | ?????######## ??? ? ?? ???????????? | | ?????# ?? ??????????? | | ?????# """ """ "T" ??????????? | | ?????# """"""""" ???????????? | | ?????####+### """"" " #????????????? | | ?????# ## [[ #????????????? | | ?????# "T" ## [[ #????????????? | | ?????# ## "" """ ^ [[ #????????????? | | ?????# ! ## """"""""" #????????????? | | ?????# ## """""*" s #????????????? | | ?????# + = g% @%= = k #????????????? | | ?????#########%=[ [*% *s[ a#????????????? | | ??????????#####+############### #????????????? | | ??????????# =%* #???????????? #????????????? | | ??????????# [ #??????????????? ??????????? | | ??????????# #?????????????????? ?????????? | | ??????????# #????????????????????????????? | | ??????????+ #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????# #????????????????????????????? | | ??????????###########????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????T????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BracePlexusChainsaw Manual? 0 Play Time 00:13:04 Cumulative 81.4 hours Start 2025.11.16 @ 09:41:26 End 2025.11.16 @ 10:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67faf539-019c-4375-a1db-0269f534440a