Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.04 @ 22:25:18 Player: BRAD-ly Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (146) 730 Value Destroyed (4913) 4913 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 12644 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 175/300 Energy 98/100 System Corruption 8% Temperature Cool (16) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Cryofiber Web Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Triangulator Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (39) Relay Coupler [Specialist] (24) Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Energy Well Advanced Signal Interpreter Hacking Suite System Shield Advanced Drone Bay > --- WEAPON ----------- Gatling Laser Matter Neutralizer Coil Gun Railgun Advanced Remote Datajack > --- INVENTORY -------- Fission Core Armored Huge Wheel Advanced Cooling System Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Triangulator Improved Kinecellerator Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Specialist] Gauss Cannon Gauss Cannon Advanced Remote Datajack [Rating: 117] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Advanced VSS Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Heavy Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Slots Evolved 12 | . . 2 . . . 2 2 . 2 2 2 . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . 1 1 . . . Utility 6 | . . 2 . . . 2 . . . 1 1 . . Weapon 3 | . . . . . . . 2 . . . 1 . . Parts Attached 162 | 6 6 23 1 . 1 21 9 1 26 29 13 25 1 Power 23 | 1 . 1 . . . 3 . . 8 7 . 3 . Engine 4 | 1 . . . . . 1 . . 2 . . . . Core 16 | . . 1 . . . 2 . . 6 6 . 1 . Reactor 3 | . . . . . . . . . . 1 . 2 . Propulsion 27 | 2 1 4 1 . . 4 . . 4 2 3 5 1 Treads . | . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . 4 . Wheel 22 | 2 1 4 1 . . 4 . . 4 2 3 1 . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 59 | 1 4 9 . . 1 9 2 1 9 11 6 6 . Device 22 | . . 2 . . . 1 1 1 3 4 5 5 . Storage 4 | 1 1 . . . . 1 . . . 1 . . . Processor 8 | . 2 1 . . 1 1 . . 1 . 1 1 . Hackware 6 | . . . . . . . . . 4 2 . . . Protection 19 | . 1 6 . . . 6 1 . 1 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 1 9 . . . 5 7 . 5 9 4 11 . Energy Gun 18 | 1 1 8 . . . . 5 . . . 1 2 . Energy Cannon 16 | . . . . . . 4 2 . . 6 2 2 . Ballistic Gun 3 | 1 . . . . . . . . . . 1 1 . Ballistic Cannon 11 | . . 1 . . . 1 . . 4 3 . 2 . Launcher . | . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . 4 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . . . . Parts Lost 58 | . 1 5 . . . 6 . 2 1 11 7 25 . Power 8 | . . 1 . . . 1 . . . 3 . 3 . Propulsion 15 | . 1 1 . . . 2 . 1 . 2 2 6 . Utility 14 | . . 2 . . . . . 1 1 4 1 5 . Weapon 21 | . . 1 . . . 3 . . . 2 4 11 . Highest Loss Streak 17 | . 1 3 . . . 2 . 2 1 9 4 17 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . Average Slot Usage (%) 93 | . 97 96 100 98 88 99 100 90 96 84 82 84 22 Engine 2 | . 14 3 . . . 1 7 7 4 2 . . . Core 7 | . . 7 11 11 11 7 . . 7 6 10 4 . Wheel 15 | . 26 21 22 22 22 17 15 7 16 10 6 3 . Device 6 | . . 1 . . . 7 7 12 6 8 13 9 5 Storage 8 | . 14 11 11 11 11 9 7 7 6 5 10 9 . Processor 11 | . 8 8 11 11 11 26 23 15 10 4 . 5 5 Hackware 7 | . . . . . . . . . 12 17 15 11 10 Protection 7 | . 4 20 22 20 11 11 7 7 2 . . . . Energy Gun 8 | . 14 17 22 22 22 1 14 15 4 . . 4 . Energy Cannon 9 | . . . . . . 12 15 15 13 10 22 7 . Ballistic Gun 1 | . 14 2 . . . . . . . . 1 5 . Ballistic Cannon 3 | . . 1 . . . 4 . . 5 10 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 94 | 13 30 36 35 35 32 54 58 64 76 84 85 94 1 Greatest Support 79 | 26 26 26 26 26 26 26 20 20 38 56 48 79 12 Greatest Overweight (x) 24 | . 2 3 1 1 1 4 2 6 6 2 24 6 . Average Overweight (x) 1 | . . 1 1 1 1 2 2 5 1 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | . 8 15 15 14 14 15 15 14 15 15 15 15 5 Average Carried 12 | . 3 12 14 13 14 13 14 11 14 13 9 13 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | . 8 15 13 14 14 15 14 12 15 6 14 5 5 Class Distribution -------------------- 36% | Hacker-Skirmisher 31% | Scavenger-Mutant 13% | Mutant 11% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Matter Collected 2809 | 224 108 334 10 . 20 385 122 . 653 378 188 387 . Remotely 60 | . . 60 . . . . . . . . . . . Salvage Created 5919 | . 308 1304 178 . 51 1393 185 161 713 535 608 483 . Parts 363 | . 23 75 11 . 7 93 9 9 61 26 27 22 . Haulers Intercepted 17 | . 1 4 . . . 5 2 . 2 1 2 . . Recyclers Shooed 6 | . 1 . . . . 2 . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Combat Hostiles Destroyed 83 | . 4 21 . . 3 21 1 5 8 6 6 8 . Guns 33 | . 4 19 . . 3 1 . 3 . . . 3 . Cannons 44 | . . 2 . . . 18 1 1 8 6 4 4 . AOE 2 | . . . . . . 2 . . . . . . . Classes Destroyed 16 | . 5 5 . . . 2 . 1 1 1 . 1 . Worker 13 | . 1 1 2 . . 5 . . 3 . 1 . . Builder 11 | . . 1 . . . 5 . . 5 . . . . Tunneler 4 | . 1 . 2 . . . . . 1 . . . . Hauler 17 | . 1 4 . . . 5 2 . 2 1 2 . . Recycler 4 | . . 2 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 5 | . . 1 . . . 1 . . 2 . 1 . . Watcher 8 | . 2 2 . . . 2 . . 1 1 . . . Swarmer 17 | . . 3 . . 3 4 . 4 2 1 . . . Grunt 24 | . 4 12 . . . 8 . . . . . . . Duelist 3 | . . . . . . 1 . . . 2 . . . Sentry 18 | . . 6 . . . 7 1 . 2 1 1 . . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 3 | . . . . . . 1 . . . . . 2 . Programmer 15 | . . . . . . . . . 4 2 5 4 . Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 6 6 2 . 3 5 2 4 4 3 3 2 . Combat Bots Only 5 | . 2 5 . . 3 4 1 4 2 3 2 2 . Max Kills in Single Turn 2 | . 1 2 1 . 1 2 1 2 2 2 2 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Hostile Shots Fired 975 | . 27 85 . . 4 102 18 18 72 173 102 358 16 Missed 307 | . 7 21 . . . 30 11 4 28 54 32 110 10 Damage Taken 9659 | . 197 864 . . 34 967 46 345 331 2315 1059 3413 88 Core 2199 | . 40 318 . . 20 151 9 57 67 385 194 870 88 Absorbed by Shields 71 | . . . . . . . . . . . . 71 . Redirected to Shielding 49 | . 2 24 . . . 23 . . . . . . . Ignored by Resistances 2613 | . 59 192 . . 9 277 15 92 104 592 296 951 26 Regen/Repaired (Parts) 332 | . . 28 . . . . . . 108 . 196 . . Core Remaining (%) 73 | 100 84 . . . 15 72 . 90 92 61 . . . Volleys Fired 331 | . 27 81 5 . 3 81 4 7 47 20 27 29 . Largest 5 | . 2 2 2 . 2 2 4 4 4 4 5 4 . Hottest 439 | . 85 130 101 . 101 130 254 254 254 283 439 308 . Shots Fired 786 | . 52 143 10 . 6 155 16 28 151 66 82 77 . Gun 285 | . 52 122 10 . 6 13 8 14 7 . 8 45 . Cannon 500 | . . 21 . . . 142 8 14 144 66 74 31 . Launcher . | . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . 1 . Kinetic 238 | . 27 38 . . . 51 . . 50 36 8 28 . Thermal 443 | . 25 86 5 . 3 68 16 28 101 14 60 37 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 104 | . . 19 5 . 3 36 . . . 16 14 11 . Robot Hit Streak 31 | . 15 21 31 . 4 17 9 25 22 15 14 19 . Robot Miss Streak 4 | . 2 3 1 . 3 4 . 3 3 1 4 3 . Penetration Max 1 | . . . . . . . . . 1 . 1 . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 533 | . 44 101 6 . 4 118 8 22 79 42 50 59 . Core Hits 226 | . 20 51 6 . 3 54 4 7 27 17 17 20 . Critical Kills 3 | . . . . . . . . . . . 1 2 . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . 2 . Critical Strikes 18 | . 3 . . . . 1 . . 2 7 1 4 . Burn 2 | . 2 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . 1 1 . Destroy 4 | . 1 . . . . . . . . . . 3 . Blast 9 | . . . . . . 1 . . 2 6 . . . Corrupt 1 | . . . . . . . . . . 1 . . . Melee Attacks 6 | . . . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13233 | . 505 1661 104 . 47 3073 205 542 2169 1399 1614 1914 . Guns 3718 | . 505 1409 104 . 47 212 41 219 18 . 199 964 . Cannons 9034 | . . 209 . . . 2632 164 323 2145 1386 1394 781 . Explosions 441 | . . 43 . . . 229 . . . . . 169 . Melee . | . . . . . . . . . . . . . . Ramming 40 | . . . . . . . . . 6 13 21 . . Kinetic 3664 | . 202 331 . . . 806 . . 788 751 199 587 . Thermal 7729 | . 303 958 14 . 29 1557 205 542 1375 301 1259 1186 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1800 | . . 372 90 . 18 710 . . . 334 135 141 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 5 6 5 8 8 Average Corruption 4 | . . . . . . . . . 4 2 3 5 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . 35 6 10 24 1 Message Errors 25 | . . . . . . . . . 12 2 5 6 . Matter Fused 18 | . . . . . . . . . 8 1 1 7 1 Heat Flow Errors 6 | . . . . . . . . . 1 1 1 3 . Energy Discharges 6 | . . . . . . . . . 4 1 1 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . . 3 . . 5 . Data Loss (major) 3 | . . . . . . . . . 3 . . . . Misfires 4 | . . . . . . . . . 2 . 2 . . Alerts 2 | . . . . . . . . . 1 . . 1 . Weapon Failures 3 | . . . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 276 | . . . . . . 51 . . 135 . 42 48 . Projectiles 259 | . . . . . . 51 . . 135 . 42 31 . Explosions 17 | . . . . . . . . . . . . 17 . Melee . | . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . 9 . . 1 8 . . . Impact . | . . . . . . . . . . . . . . Kinetic 17 | . . . . . . 9 . . 1 7 . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 248 | . . 29 . . . 96 . . 3 93 27 . . Shots 7 | . . 1 . . . 3 . . . 2 1 . . Rammed 5 | . . . . . . 1 . . 1 1 2 . . Targets Rammed 5 | . . . . . . 1 . . 1 1 2 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 661 | . 237 661 42 . 108 448 435 443 582 552 624 636 . Average Temperature 177 | . 108 206 22 . 54 130 176 203 155 191 268 261 . Received Heat Transfer 2276 | . 165 300 . . 9 468 24 27 54 612 136 451 30 Effects 104 | . . 31 . . . 9 1 3 17 22 10 11 . Shutdowns 27 | . . 7 . . . 2 . 1 7 6 2 2 . Energy Bleed 12 | . . 5 . . . 2 . . 1 1 1 2 . Interference 29 | . . 4 . . . 5 . 2 4 7 4 3 . Matter Decay 4 | . . . . . . . 1 . . 2 . 1 . Short Circuit 4 | . . 2 . . . . . . . 1 1 . . Damage (minor) 7 | . . 3 . . . . . . 1 . 2 1 . Damage (major) 15 | . . 6 . . . . . . 4 4 . 1 . Damage (core) 6 | . . 4 . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 4 | . . 1 . . . 2 . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 . . 2 1 . Combat Hostiles 4 | . . . . . . . . 1 . . 2 1 . Parts Melted 31 | . 4 8 . . . 5 3 3 1 . 5 2 . Heat Transferred 11730 | . 925 2257 37 . 74 2224 296 888 1813 450 1614 1152 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 1 1 . . 3 . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Peak Influence 525 | . 148 525 128 . 70 306 194 209 256 288 179 254 51 Initial 119 | . . . 107 . . 22 113 119 94 . 18 . 51 Average 121 | . 68 313 82 . 13 182 166 161 76 82 68 125 51 Maximum Alert Level 2 | . . 2 . . . 1 . 1 1 1 . 1 . Low Security (%) 79 | 100 100 16 100 . 100 47 100 53 98 84 100 87 100 Level 1 18 | . . 61 . . . 52 . 46 1 15 . 12 . Level 2 1 | . . 21 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 3 . . . 5 . . 8 6 6 . . Investigation 12 | . 1 3 . . . 3 . . 2 1 2 . . Extermination 9 | . . . . . . . . . 4 2 3 . . Reinforcement 4 | . . . . . . 2 . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 1 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Distress Signals 6 | . 1 2 . . . 1 . . 2 . . . . Communications Jammed 12 | . . . . . . 9 . 3 . . . . . Distress Signals 9 | . . . . . . 9 . . . . . . . Times Spotted 170 | . 8 32 . . 6 31 1 8 16 26 16 22 4 Peak Tracking Total 15 | . 3 6 . . 3 6 1 4 2 6 5 15 4 Tactical Retreats 15 | . . 2 . . . 2 . . 2 5 3 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Traps Triggered 19 | . . 1 . . . . . 1 6 4 3 4 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Machines Disabled 32 | . . 2 . . . 4 . . 5 14 5 2 . Max in Single Turn 6 | . . 2 . . . 1 . . 1 6 2 1 . Garrison Relay 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Machines Accessed 46 | . 4 4 . 4 . 7 3 . 8 5 10 1 . Terminals 26 | . 3 2 . . . 5 2 . 5 4 4 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . 1 . . . . 1 . 2 . 1 . . Recycling Units 8 | . 1 1 . . . 1 . . 1 1 3 . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 159 | . 10 13 . 49 . 23 5 . 23 13 22 1 . Successful 104 | . 4 6 . 49 . 13 3 . 9 6 13 1 . Failed 55 | . 6 7 . . . 10 2 . 14 7 9 . . Catastrophic 8 | . 1 2 . . . 1 . . 2 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . . . 2 . 5 . . . . 4 . . Terminals 75 | . 9 8 . . . 19 2 . 15 12 9 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 17 | . . 3 . . . . 3 . 7 . 4 . . Recycling Units 12 | . 1 2 . . . 2 . . 1 1 5 . . Scanalyzers 3 | . . . . . . 2 . . . . 1 . . Garrison Access 3 | . . . . . . . . . . . 3 . . Terminal Hacks 82 | . 3 3 . 49 . 10 2 . 4 5 5 1 . Record 55 | . . . . 49 . 5 . . . 1 . . . Part Schematic 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . . . . 2 1 . 1 . 1 . . Open DSF 4 | . . . . . . . 1 . 1 1 1 . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . Machine Index 2 | . . . . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Registered Components 2 | . . 1 . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 10 | . . 2 . . . . 1 . 4 . 3 . . Scan Component 5 | . . 1 . . . . 1 . 2 . 1 . . Repair 4 | . . 1 . . . . . . 2 . 1 . . Refit 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 9 | . 1 1 . . . 1 . . 1 1 4 . . Retrieve Components 9 | . 1 1 . . . 1 . . 1 1 4 . . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . . . . . . 2 . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 3 4 . . . 4 2 . 8 4 6 1 . Full Trace Events 12 | . 3 2 . . . 3 . . 2 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . . 2 . 1 . . Time 85 | . . 16 . . . . . . 47 . 22 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 36 | . 3 9 . . . 9 . . 3 3 9 . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . . . . Non-combat 3 | . . . . . . . . . 3 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . 4 . . . . parse_system 1 | . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . 1 . . . . find_chute 2 | . . . . . . . . . 2 . . . . Relay Couplers Released 11 | . . . . . . . . . . . 3 8 . Machine Destruction 8 | . . . . . . . . . . . . 8 . Programmers 3 | . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . Drone Recoveries 3 | . . . . . . . . . . . . 3 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Turns Passed 10038 | 71 406 816 571 859 256 1495 240 277 2003 1225 1075 713 31 Spaces Moved 7355 | 69 315 538 526 818 234 997 180 147 1469 889 710 412 51 Core 47 | 1 . . . . . . . . . . 1 16 29 Treads . | . . . . . . . . . . . . . . Legs 221 | . . . . . . . . . . . . 221 . Wheels 7064 | 68 315 538 526 818 234 997 180 147 1469 889 708 175 . Hover 23 | . . . . . . . . . . . 1 . 22 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 105 105 105 95 110 110 95 100 101 50 50 Average Speed 112 | 90 100 101 105 105 105 111 110 158 107 117 130 132 58 Slowest Speed 1250 | 100 110 125 105 105 105 140 110 170 170 130 1250 350 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 41 | 4 48 46 80 94 47 56 5 89 33 17 22 42 2 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 1 . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . Spaces Dug 34 | . . . . . . . . . 18 16 . . . Terrain Destroyed 225 | . . 3 6 . . 27 . . 41 92 43 13 . Melee . | . . . . . . . . . . . . . . Projectile 81 | . . 1 . . . 12 . . 41 11 8 8 . AOE 144 | . . 2 6 . . 15 . . . 81 35 5 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Fac Fac Gar Fac Total 8512 | 74 356 667 536 818 237 1237 210 175 1800 1023 807 520 52 Wait 376 | . . 2 . . . 82 13 6 174 59 29 11 . Move 7343 | 68 314 537 525 817 233 996 179 146 1468 889 709 411 51 Hop . | . . . . . . . . . . . . . . Pick Up 105 | . 6 11 1 . . 27 3 3 20 9 18 7 . Fast Attach 57 | 6 4 8 . . 1 4 . 1 11 6 6 9 1 Attach 60 | . . 7 . . . 8 3 . 6 16 7 13 . Detach 27 | . 2 5 . 1 . 3 . . 6 5 2 3 . Swap 45 | . 2 8 1 . . 9 6 . 9 7 . 3 . Drop 103 | . 1 8 4 . . 26 2 4 28 12 7 11 . Fire 331 | . 27 81 5 . 3 81 4 7 47 20 27 29 . Melee 6 | . . . . . . . . . 6 . . . . Ram 4 | . . . . . . 1 . . 1 . 2 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . . . 8 24 . . 23 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 26 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 460 | -10/Materials | Identified exit to Materials 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x2 527 | -9/Materials | Repaired Particle Gun 756 | -9/Materials | Core integrity fell below 50% 828 | -9/Materials | Discovered new exit (range 4) 864 | -9/Materials | Discovered new exit (range 15) 937 | -9/Materials | Lost 3 parts (1n1u1w) 1113 | -9/Materials | Identified exit to Mines 1113 | -9/Materials | Identified exit to Storage 1248 | -9/Materials | Build established: Scavenger-Mutant 1294 | -9/Materials | Entered Mines 1501 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1577 | -9/Mines | Identified exit to Zion 1697 | -9/Mines | Learned location of Storage (-9) 1733 | -9/Mines | Discovered new exit (range 8) 1743 | -9/Mines | Identified exit to Materials 1762 | -9/Mines | Found a hidden stash of uninstalled traps 1857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1858 | -9/Mines | Discovered new exit (range 5) 1863 | -9/Mines | Identified exit to Exiles 1865 | -9/Mines | Entered Exiles 1894 | -9/Exiles | Discovered new exit (range 15) 1911 | -9/Exiles | Identified exit to Mines 1943 | -9/Exiles | Met 8R-AWN 1962 | -9/Exiles | Met EX-HEX 2004 | -9/Exiles | Met EX-DEC 2030 | -9/Exiles | Learned location of Zion (-7) 2114 | -9/Exiles | Discovered exit to Mines (range 15) 2208 | -9/Exiles | Visited The Gauntlet 2418 | -9/Exiles | Met EX-BIN 2544 | -9/Exiles | Aligned with FarCom system 2545 | -9/Exiles | Given EX-Vault access code 2581 | -9/Exiles | Opened EX-Vault 2589 | -9/Exiles | Found Prototype Device 2589 | -9/Exiles | Identified Chronowheel 2589 | -9/Exiles | Activated Chronowheel 2589 | -9/Exiles | Spacetime reconverged on an earlier point 2614 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2724 | -9/Exiles | Entered Mines 2932 | -8/Mines | Core integrity fell below 20% 2947 | -8/Mines | Discovered exit to Materials (range 5) 2980 | -8/Mines | Entered Materials 2980 | -8/Materials | Evolved 2 slots: Utility x2 3633 | -8/Materials | Discovered new exit (range 14) 3689 | -8/Materials | Identified exit to Factory 4454 | -8/Materials | Build established: Mutant 4469 | -8/Materials | Discovered exit to Factory (range 5) 4475 | -8/Materials | Entered Factory 4475 | -7/Factory | Evolved 2 slots: Weapon x2 4712 | -7/Factory | Identified exit to DSF 4715 | -7/Factory | Entered DSF 4754 | -7/DSF | Additional patrols routed to DSF 4776 | -7/DSF | Build established: Skirmisher 4913 | -7/DSF | Discovered new exit (range 16) 4992 | -7/DSF | Entered Factory 4992 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5239 | -6/Factory | Repaired Enh. Gauss Cannon 5355 | -6/Factory | Discovered new exit (range 8) 5361 | -6/Factory | Build established: Scavenger-Skirmisher 5393 | -6/Factory | Identified exit to Factory 5636 | -6/Factory | Repaired Lgt. Nuclear Core 5912 | -6/Factory | Garrison activated, responded to threat 6070 | -6/Factory | Discovered new exit (range 8) 6077 | -6/Factory | Identified exit to Lower Caves 6335 | -6/Factory | Build established: Hacker-Skirmisher 6979 | -6/Factory | Discovered exit to Factory (range 11) 6995 | -6/Factory | Entered another Factory area 6995 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7501 | -5/Factory | Garrison activated, responded to threat 7884 | -5/Factory | Discovered new exit (range 13) 7899 | -5/Factory | Identified exit to Factory 8217 | -5/Factory | Lost 9 parts (2p2n3u2w) 8220 | -5/Factory | Entered another Factory area 8220 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8232 | -4/Factory | Identified exit to DSF 8915 | -4/Factory | Repaired Arm. Huge Wheel 9182 | -4/Factory | Discovered new exit (range 13) 9294 | -4/Factory | Identified exit to Garrison 9295 | -4/Factory | Entered Garrison 9315 | -4/Garrison | Lost 4 parts (1n1u2w) 9425 | -4/Garrison | Spotted B-86 Titan 9486 | -4/Garrison | Triggered checkpoint 9531 | -4/Garrison | Lost 6 parts (1p1n2u2w) 9537 | -4/Garrison | Garrison Relay disabled 9559 | -4/Garrison | Garrison Relay disabled 9728 | -4/Garrison | Triggered checkpoint 9912 | -4/Garrison | Triggered checkpoint 9925 | -4/Garrison | Triggered checkpoint 9931 | -4/Garrison | Core integrity fell below 50% 9972 | -4/Garrison | Core integrity fell below 20% 9997 | -4/Garrison | Discovered new exit (range 10) 10008 | -4/Garrison | Entered Factory 10038 | -4/Factory | Lost 17 parts (2p5n3u7w) 10039 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- in Cogmind's advanced.cfg file, the functionality of which is described in the manual under Advanced UI: Advanced Options. 10001_ Slug penetrates Wall. 10004_ Penetrated by Slug. 10004_ Adv. Cooling System destroyed. 10007_ Adv. Remote Datajack destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 10008_ Receiving FarCom transmissions... You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 10021_ System corrupted: Matter fused (-7). 10023_ Acquired Imp. Gyrokinetic Inverter. 10034_ ALERT: All DSF locations entering lockdown mode. 10037_ Matter Pump disabled. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ???????????????????? #???????????????????????? | | ?????????????????? k #???????????????????????? | | ?????????????????? #???????????????????????? | | ?????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ????????????????? #???????????????????????? | | ???????????????? p #??Y????????????????????? | | ?????????????? ?"" """ #???????????????????????? | | ????????????? """ ""% #???????????????????????? | | ????????????# """ """ #???????????????????????? | | ????????????# ##########+####?????????? | | ????????????# """ """ ????????? | | ????????????# """ """ g ????????? | | ????????????# """ """ @ g g ????????? | | ????????????# u ????????? | | ????????????# ????????? | | ????????????## T# ##########+####?????????? | | ?????????????#??# #???????????????????????? | | ??????###########;## #???????????????????????? | | ??????# # T#?????????????????????? | | ??????# # ""#?????????????????????? | | ??????# """ """ # ###?????????????????????? | | ??????# """ """ # #???????????????????????? | | ??????# """ """ # #???????????????????????? | | ??????# # #???????????????????????? | | ??????# """ """ # #???????????????????????? | | ??????# """ """ # #???????????????????????? | | ??????# """ """ # #???????????????????????? | | ??????# # +???????????????????????? | | ??????# # #???????????????????????? | | ??????# # #???????????????????????? | | ??????########+##### #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????# #???????????????????????? | | ??????????####+####### ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 37 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 24 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Knowing Is Half The Battle Respectable Loadout Challenges ------------ None Game ------ Seed GhostTransportGuard Manual? 0 Play Time 02:39:05 Cumulative 14.2 hours Start 2024.04.04 @ 19:03:50 End 2024.04.04 @ 22:25:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 21 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e38a9f7-9e7a-45df-879e-68300b150eb6