Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 18:44:43 Player: 5H-4SQ Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (219) 219 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3999 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 1000/1000 Matter 190/300 Energy 2/100 System Corruption 0% Temperature Cool (-150) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (8) ------ Improved Cryofiber Web High-capacity Storage Unit Seismic Detector Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Battle Rifle Power Sword > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Improved Coolant Injector Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Long-range Tractor Beam Long-range Tractor Beam Phase Cannon Improved Datajack CPS Tube (2) Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Seismic Detector Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON ----------- Medium Laser Battle Rifle Power Sword > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Coolant Injector Improved Sensor Array Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Layered Medium Armor Plating Long-range Tractor Beam Long-range Tractor Beam Phase Cannon Improved Datajack CPS Tube Vortex Trap Vortex Trap [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Melee Analysis Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Slashing Weapon Power Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 19 | 7 . 3 6 3 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 2 . Treads 2 | . . . 2 . Leg 2 | 2 . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . . 1 3 Device 2 | 1 . . . 1 Storage 2 | 1 . . 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 . 1 2 . Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . . To Critical Strikes . | . . . . . Average Backups 9 | 2 6 7 8 16 Power . | . 1 . . 2 Propulsion . | 1 2 1 . . Utility 6 | . 2 3 6 11 Weapon . | . 1 1 . . Tool/Special . | . . . . . Unused Backups 30 | 1 . 2 7 20 Power 1 | . . . . 1 Propulsion 4 | 1 . 2 1 . Utility 19 | . . . 3 16 Weapon 4 | . . . 3 1 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 88 | . 100 100 89 58 Engine 13 | . 14 14 14 4 Treads 9 | . . . 11 10 Leg 10 | . 28 22 8 . Wheel 1 | . . 5 1 . Device 13 | . 14 14 14 7 Storage 13 | . 14 14 14 5 Processor 1 | . . . . 10 Energy Gun 12 | . 14 19 13 4 Ballistic Gun 9 | . 14 8 9 5 Slashing Weapon 2 | . . . 2 5 Peak Build Rating 38 | 7 7 10 23 38 Average Rating 13 | 5 7 8 12 33 On Entrance 9 | . 7 7 10 23 Naked Turns . | . . . . . Heaviest Build 56 | 14 14 17 53 56 Greatest Support 56 | 20 20 20 56 56 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 12 | 7 8 8 12 20 Most Carried 20 | 7 7 8 19 20 Average Carried 9 | 2 6 7 9 18 Final Capacity 20 | 8 8 8 20 20 Final Carried 20 | 6 7 8 19 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 381 | 235 51 45 50 . Remotely . | . . . . . Salvage Created 400 | 102 113 185 . . Parts 30 | 11 12 7 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 7 | . 3 4 . . Guns 7 | . 3 4 . . Classes Destroyed 5 | 2 2 1 . . Tunneler 3 | 2 1 . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 3 | . 3 . . . Subdweller 4 | . . 4 . . Best Kill Streak 4 | 3 4 1 . . Combat Bots Only 3 | . 3 1 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 42 | . 10 32 . . Missed 17 | . 3 14 . . Hits 25 | . 7 18 . . Projectile 25 | . 7 18 . . Critical Strikes 1 | . . 1 . . Damage Taken 435 | . 57 378 . . Core 64 | . . 64 . . Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . . 74 . Volleys Fired 48 | 7 14 27 . . Largest 2 | 2 2 2 . . Hottest 110 | 70 70 110 . . Shots Fired 94 | 14 28 52 . . Gun 94 | 14 28 52 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 46 | 7 14 25 . . Thermal 48 | 7 14 27 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | 5 3 9 . . Robot Miss Streak 3 | 1 3 3 . . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 66 | 10 14 40 . 2 Core Hits 24 | 4 10 10 . . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 5 . . Burn 5 | . 1 4 . . Destroy 1 | . . 1 . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 843 | 120 142 413 . 168 Guns 672 | 120 139 413 . . Cannons . | . . . . . Explosions . | . . . . . Melee 168 | . . . . 168 Ramming 3 | . 3 . . . Kinetic 260 | 45 66 149 . . Thermal 412 | 75 73 264 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 168 | . . . . 168 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 20 | . . . . 20 Projectiles . | . . . . . Explosions . | . . . . . Melee 20 | . . . . 20 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 170 | 100 170 2 . . Average Temperature 57 | 43 74 1 . . Received Heat Transfer 90 | . . 90 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 2 1 . . Heat Transferred 1591 | 222 296 1073 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 65 | 10 65 . . 14 Initial . | . . . . . Average 13 | 1 32 . . 1 Influence Increases 145 | 15 112 . . 18 Destroy 0b10 Robot/C 60 | . 60 . . . Destroy 0b10 Robot/NC 25 | 15 10 . . . Destroy Leader 12 | . 12 . . . Successful Hack 14 | . . . . 14 Select Force Hacks 30 | . 30 . . . Destroy Structure 4 | . . . . 4 Influence Decreases 145 | 15 112 . . 18 Time Decay 145 | 15 112 . . 18 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 9 | . 5 4 . . Peak Tracking Total 5 | . 5 1 . . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . . 2 2 Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 6 | . 1 . 2 3 Terminals 1 | . . . . 1 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 1 . 4 6 Successful 6 | . 1 . 4 1 Failed 5 | . . . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 2 | . . . . 2 Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Record 3 | . . . 3 . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3487 | 13 287 281 2575 331 Seismic 3487 | 13 287 281 2575 331 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . . 4 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 3560 | 86 287 281 2575 331 Spaces Moved 2061 | 45 170 151 1513 182 Core 7 | 7 . . . . Treads 821 | . . . 639 182 Legs 977 | 38 170 69 700 . Wheels 256 | . . 82 174 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 110 110 160 Average Speed 158 | 109 120 114 168 162 Slowest Speed 240 | 120 120 120 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 4 16 15 89 8 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 2267 | 66 227 214 1548 212 Wait 74 | . 42 25 2 5 Move 2057 | 44 169 150 1512 182 Hop . | . . . . . Pick Up 39 | 7 1 6 17 8 Fast Attach 16 | 7 . . 3 6 Attach 6 | . . 2 . 4 Detach . | . . . . . Swap 4 | . . 1 3 . Drop 18 | 1 . 3 11 3 Fire 48 | 7 14 27 . . Melee 4 | . . . . 4 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 6) 374 | -10/Materials | Entered Subcaves 375 | -10/Subcaves | Approached by a straggling Scientist 532 | -10/Subcaves | Learned location of Zion (-6) 532 | -10/Subcaves | Met a Zionite searching for "candidates" 567 | -10/Subcaves | Discovered new exit (range 6) 650 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 655 | -10/Subcaves | Entered Scraptown 757 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 849 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 853 | -7/Scraptown | Learned Factory security intel 854 | -7/Scraptown | Learned 8 Factory zone layouts 856 | -7/Scraptown | Learned 12 Factory zone layouts 858 | -7/Scraptown | Learned Factory non-interactive machine intel 926 | -7/Scraptown | Visited CPS Storage 952 | -7/Scraptown | Visited Red Mages 971 | -7/Scraptown | Visited Spacefarers 1103 | -7/Scraptown | Visited SPCMW 1146 | -7/Scraptown | Visited IN-MT5's Study 1766 | -7/Scraptown | Visited Assassins FH 1845 | -7/Scraptown | Visited UFD Registry 1845 | -7/Scraptown | Registered with UFD as "Steelglider" 1870 | -7/Scraptown | Visited TADAMA 2026 | -7/Scraptown | Visited Chapter 10 2094 | -7/Scraptown | Visited Junk Cannon Lab 2140 | -7/Scraptown | Visited Derelict Rescue Squad 2176 | -7/Scraptown | Visited Junk Repository 2275 | -7/Scraptown | Visited Junk Repository 2313 | -7/Scraptown | Visited Scrap Suit Storage 2336 | -7/Scraptown | Visited Supply Room 2395 | -7/Scraptown | Visited Abandonware Association 2412 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2449 | -7/Scraptown | Visited Science Guys 2518 | -7/Scraptown | Visited Curators Association 3033 | -7/Scraptown | Discovered new exit (range 5) 3230 | -7/Scraptown | Entered Factory 3230 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3231 | -5/Factory | Identified exit to Upper Caves 3233 | -5/Factory | Loaded intel: 195 non-interactive machine locations 3561 | -5/Factory | Self-destructed Last Messages --------------- within the floor. 03525_ Battle Rifle severed. 03525_ Imp. Ion Engine severed. 03525_ Med. Treads severed. 03527_ Acquired Battle Rifle. 03531_ Acquired Imp. Ion Engine. 03535_ Triggered Blade Trap. 03535_ Massive razor-sharp blades shoot up from within the floor. 03535_ Med. Treads severed. 03535_ Med. Laser severed. 03535_ Imp. Ion Engine severed. 03537_ Acquired Med. Treads. 03538_ R-10 Processor collects Med. Laser. 03541_ Acquired Med. Treads. 03543_ R-10 Processor collects Imp. Ion Engine. 03544_ Sneak attack on R-10 Processor. 03544_ Destroyed Imp. Ion Engine. 03553_ K-01 Serf cleans the Subcomponent Replicator. 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