Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 23:49:30 Player: Roboardo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (3426) 3426 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1580) 1580 TOTAL SCORE: 11201 Bonus ------- High Alert Combat Kills 119 Follower Combat Kills 1494 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Reflective Plating Peak State ------------ > --- POWER ------------ Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Improved Heavy Armor Plating Advanced Shield Generator Point Defense System Point Defense System > --- WEAPON ----------- Heavy Beamcaster Heavy Battle Rifle KE Penetrator Mass Driver Heavy Mace > --- INVENTORY -------- Backup Power III Fusion Compressor Neutrino Core Backup Laser III Heavy Beamcaster Battle Cannon Rocket Launcher [Rating: 84] Favorites ----------- Power Antimatter Reactor Engine Backup Power III Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion III Flight Unit Q-thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Backup Plating III Weapon Heavy Battle Rifle Energy Gun Heavy Beamcaster Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 . . . . 2 2 . . Power 2 | . . . . 1 . . . . . . 1 . . Propulsion 2 | . . 1 1 . . . . . . . . . . Utility 5 | . . 1 . 1 1 . . . . 1 1 . . Weapon 3 | . . . 1 . 1 . . . . 1 . . . Parts Attached 148 | 6 6 36 29 8 20 10 1 2 . 7 12 8 3 Power 17 | 1 1 4 1 1 4 1 1 . . . 2 . 1 Engine 9 | 1 1 3 1 . 2 . . . . . 1 . . Core 6 | . . 1 . 1 2 . 1 . . . 1 . . Reactor 2 | . . . . . . 1 . . . . . . 1 Propulsion 46 | 2 . 16 12 4 3 2 . . . 2 . 3 2 Treads 20 | 2 . 5 5 3 1 2 . . . 2 . . . Leg 25 | . . 11 7 1 2 . . . . . . 2 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 41 | 1 3 7 7 2 7 3 . 1 . 3 5 2 . Device 12 | . . 1 1 1 5 . . . . 2 2 . . Storage 6 | 1 1 . 3 . . 1 . . . . . . . Processor 3 | . . . . . . . . . . . 3 . . Hackware 1 | . . . 1 . . . . . . . . . . Protection 19 | . 2 6 2 1 2 2 . 1 . 1 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 2 9 9 1 6 4 . 1 . 2 5 3 . Energy Gun 13 | 2 2 1 2 . 1 1 . . . . 2 2 . Energy Cannon 6 | . . 3 2 . . 1 . . . . . . . Ballistic Gun 8 | . . 2 1 . 1 1 . 1 . . 2 . . Ballistic Cannon 5 | . . . . 1 1 . . . . 1 1 1 . Launcher 8 | . . 3 3 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . 1 . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . 2 . . . . . . . Parts Lost 65 | . 4 16 1 5 15 . . . . 3 9 . 12 Power 13 | . 1 3 . 1 3 . . . . . 3 . 2 Propulsion 22 | . . 8 . 3 3 . . . . 1 3 . 4 Utility 18 | . 1 4 1 1 4 . . . . 2 2 . 3 Weapon 12 | . 2 1 . . 5 . . . . . 1 . 3 Highest Loss Streak 12 | . 2 4 1 4 7 . . . . 2 4 . 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 81 | . 91 91 95 87 84 64 86 82 80 74 73 39 36 Engine 5 | . 13 6 9 4 4 6 2 . . . 2 8 5 Core 2 | . . 2 . 5 5 . 4 6 6 5 3 . . Reactor 1 | . . . . . . 5 6 6 6 5 3 . 1 Treads 10 | . 28 11 6 3 6 12 13 13 13 13 11 . . Leg 11 | . . 20 29 25 17 . . . . . . 3 8 Device 3 | . . 4 3 7 8 . . . . 2 14 . . Storage 7 | . 14 11 9 7 5 2 6 6 6 5 4 . . Hackware 1 | . . . 1 7 5 . . . . . . . . Protection 12 | . 12 12 11 6 8 17 26 22 20 13 1 8 9 Energy Gun 7 | . 21 8 5 . . 8 13 6 6 5 7 8 6 Energy Cannon 1 | . . 5 6 . . . . . . . . . . Ballistic Gun 4 | . . 5 8 2 . 2 6 12 13 10 6 . . Ballistic Cannon 1 | . . . . 4 5 . . . . 2 3 . 3 Launcher 1 | . . 1 2 . 5 . . . . . . . . Slashing Weapon 2 | . . . 1 7 5 6 6 6 6 2 . . . Peak Build Rating 84 | 6 7 19 32 40 53 63 66 75 75 82 84 56 61 Average Rating 38 | 4 6 13 27 36 45 51 65 70 75 75 69 35 33 On Entrance 35 | . 6 7 17 32 38 4 63 66 75 75 67 2 47 Naked Turns 135 | . . . . . 31 . . . . . 11 6 87 Heaviest Build 107 | 12 32 36 39 44 64 66 74 86 86 107 96 36 46 Greatest Support 140 | 40 40 60 80 53 50 140 140 140 140 140 116 38 78 Greatest Overweight (x) 2 | . . 1 . 1 2 . . . 1 1 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 14 15 9 15 14 9 15 15 15 15 14 5 5 Most Carried 15 | 4 8 15 15 11 12 7 8 9 8 9 9 5 2 Average Carried 7 | 1 6 10 8 9 9 5 7 8 8 8 6 4 2 Final Capacity 15 | 8 15 15 15 15 5 15 15 15 15 15 5 5 5 Final Carried 15 | 4 8 15 9 11 5 7 8 8 8 8 5 2 2 Class Distribution -------------------- 35% | Mutant 24% | Tank 24% | Scavenger-Mutant 8% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Waste Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Waste Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Matter Collected 2748 | 234 76 534 504 74 257 370 30 41 137 58 335 50 48 Remotely . | . . . . . . . . . . . . . . Salvage Created 3963 | . 528 1320 943 186 458 . . 38 77 166 247 . . Parts 225 | . 32 82 51 9 32 . . 2 4 7 6 . . Haulers Intercepted 7 | . 1 4 1 . 1 . . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 11 29 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 73 | . 11 26 14 3 8 . . 1 2 4 4 . . Melee 17 | . . . 5 3 5 . . . 2 1 1 . . Guns 35 | . 8 17 3 . 1 . . 1 . 3 2 . . Cannons 13 | . . 7 4 . 1 . . . . . 1 . . AOE 5 | . 3 . 1 . 1 . . . . . . . . Classes Destroyed 13 | . 5 2 2 . 3 . . . . 1 . . . Worker 2 | . . . . . 2 . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . Hauler 7 | . 1 4 1 . 1 . . . . . . . . Recycler 3 | . 2 . 1 . . . . . . . . . . Operator 4 | . . 1 2 . . . . . . . 1 . . Watcher 10 | . 2 4 4 . . . . . . . . . . Swarmer 15 | . 6 6 . . . . . . 1 2 . . . Grunt 30 | . 5 13 6 . 1 . . . 1 1 3 . . Brawler 1 | . . . . . . . . . . 1 . . . Sentry 16 | . . 7 5 2 1 . . . . . 1 . . Hunter 6 | . . . 3 1 2 . . . . . . . . Programmer 5 | . . . . . 4 . . 1 . . . . . Best Kill Streak 5 | . 5 4 5 1 4 . . 1 1 3 2 . . Combat Bots Only 5 | . 3 4 5 1 1 . . 1 1 3 2 . . Max Kills in Single Turn 3 | . 1 2 3 1 2 . . 1 1 2 1 . . Gunslinging 1 | . . . . . . . . . . 1 . . . Exploded 1 | . 1 . 1 . 1 . . . . . . . . Melee 1 | . . . 1 1 1 . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Hostile Shots Fired 1092 | . 85 185 54 82 245 . 2 5 14 127 101 . 192 Missed 356 | . 28 40 18 30 89 . 1 4 4 36 18 . 88 Damage Taken 11220 | . 732 1930 549 539 1957 . 57 18 297 1516 1572 16 2037 Core 2024 | . 123 310 17 56 277 . . . 18 55 375 12 781 Absorbed by Shields 840 | . . . . . 456 . . . . . 384 . . Redirected to Shielding 527 | . . 172 119 90 146 . . . . . . . . Ignored by Resistances 133 | . . . . . . . . . . . . . 133 Regen/Repaired (Parts) 394 | . . . 86 . . 3 . . 133 79 . 93 . Core Remaining (%) 74 | 100 50 22 96 92 . . . . 65 94 . . . Volleys Fired 253 | . 62 109 30 2 11 . . 4 6 5 20 3 1 Largest 4 | . 2 2 3 1 4 . . 3 3 3 4 2 3 Hottest 259 | . 90 110 139 48 165 . . 154 147 147 259 150 189 Shots Fired 508 | . 88 194 90 2 31 . . 12 18 12 52 6 3 Gun 379 | . 88 144 52 1 10 . . 12 18 12 34 6 2 Cannon 103 | . . 46 26 1 11 . . . . . 18 . 1 Launcher 26 | . . 4 12 . 10 . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 145 | . . 39 26 2 16 . . 7 12 6 36 . 1 Thermal 267 | . 41 128 52 . 5 . . 5 6 6 16 6 2 Explosive 26 | . . 4 12 . 10 . . . . . . . . Electromagnetic 70 | . 47 23 . . . . . . . . . . . Robot Hit Streak 15 | . 10 15 14 1 7 . . 4 3 8 9 2 . Robot Miss Streak 6 | . 5 4 3 1 4 . . 3 6 2 6 2 4 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . Shots Hit Robots 369 | . 51 131 69 9 36 . . 5 11 20 34 3 . Core Hits 159 | . 24 49 33 3 28 . . 1 4 6 11 . . Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . Critical Strikes 18 | . 3 8 1 . 2 . . . . 1 3 . . Burn 9 | . 2 5 . . 1 . . . . . 1 . . Meltdown 1 | . . 1 . . . . . . . . . . . Corrupt 3 | . 1 2 . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 2 . . Sever 3 | . . . 1 . 1 . . . . 1 . . . Melee Attacks 83 | . . . 15 10 24 . . . 5 16 13 . . Impact 13 | . . . . . . . . . . . 13 . . Slashing 70 | . . . 15 10 24 . . . 5 16 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 2 . 3 . . . 1 . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9893 | . 850 2042 2181 438 2160 . . 131 308 599 1100 84 . Guns 3702 | . 682 1333 493 . 94 . . 131 167 207 511 84 . Cannons 1598 | . . 605 441 28 253 . . . . . 271 . . Explosions 1551 | . 168 104 575 . 704 . . . . . . . . Melee 3025 | . . . 672 410 1109 . . . 141 375 318 . . Ramming 17 | . . . . . . . . . . 17 . . . Kinetic 1853 | . . 399 208 28 331 . . 65 122 113 587 . . Thermal 3245 | . 517 1341 726 . 177 . . 66 45 94 195 84 . Explosive 1222 | . . 104 575 . 543 . . . . . . . . Electromagnetic 531 | . 333 198 . . . . . . . . . . . Impact 318 | . . . . . . . . . . . 318 . . Slashing 2707 | . . . 672 410 1109 . . . 141 375 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 . 5 . . . . 4 . . 2 Average Corruption 2 | . . . 1 . 3 . . . . 3 . . 1 Corruption Purged 5 | . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 15 | . . . 3 . 7 . . . . 5 . . . Message Errors 3 | . . . 1 . 1 . . . . 1 . . . Matter Fused 2 | . . . 1 . 1 . . . . . . . . Heat Flow Errors 4 | . . . 1 . 2 . . . . 1 . . . Energy Discharges 3 | . . . . . 2 . . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 402 | . 6 14 70 15 127 . . . 27 15 128 . . Projectiles 20 | . . . 20 . . . . . . . . . . Explosions 89 | . 6 14 49 . 20 . . . . . . . . Melee 293 | . . . 1 15 107 . . . 27 15 128 . . Knockbacks 6 | . . . . . 2 . . . . . 4 . . Impact 2 | . . . . . . . . . . . 2 . . Kinetic 4 | . . . . . 2 . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 479 | . 146 10 72 . 251 . . . . . . . . Shots 12 | . 4 1 3 . 4 . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 733 | . 350 541 263 6 260 . 1 298 574 168 733 102 105 Average Temperature 139 | . 113 136 86 4 81 . 1 119 246 72 322 47 47 Received Heat Transfer 2464 | . 225 744 144 102 431 . 9 9 54 279 341 . 126 Effects 72 | . 1 20 . . 3 . . . 21 . 27 . . Shutdowns 16 | . . 3 . . . . . . 5 . 8 . . Energy Bleed 7 | . 1 1 . . . . . . 4 . 1 . . Interference 17 | . . 5 . . 3 . . . 3 . 6 . . Matter Decay 4 | . . 1 . . . . . . 2 . 1 . . Short Circuit 6 | . . 3 . . . . . . 3 . . . . Damage (minor) 7 | . . 3 . . . . . . 2 . 2 . . Damage (major) 13 | . . 3 . . . . . . 2 . 8 . . Damage (core) 2 | . . 1 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 6 | . 3 1 . . . . . . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . Robots Melted 3 | . . 2 1 . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . Parts Melted 13 | . 3 7 1 . . . . 1 . . 1 . . Heat Transferred 7221 | . 1334 3459 1334 . 261 . . 111 56 148 370 148 . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 4 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Peak Influence 721 | . 268 414 511 299 200 80 414 . . 721 335 117 314 Initial 580 | . . 14 142 232 68 70 . . . 580 257 47 81 Average 204 | . 95 215 362 199 66 49 197 . . 635 247 79 134 Maximum Alert Level 3 | . 1 2 2 1 1 . 2 . . 3 1 . 1 Low Security (%) 56 | 100 89 39 7 46 99 100 60 . . . 38 100 90 Level 1 30 | . 10 54 53 53 . . 29 . . . 61 . 9 Level 2 10 | . . 5 39 . . . 10 . . 57 . . . Level 3 2 | . . . . . . . . . . 42 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 2 3 2 7 . 2 . 1 3 2 . 1 Investigation 4 | . . 1 1 . 1 . . . . 1 . . . Extermination 3 | . . . . . 2 . . . . . 1 . . Reinforcement 15 | . 1 1 2 2 4 . 2 . . 1 1 . 1 Assault 2 | . . . . . . . . . 1 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Distress Signals 5 | . . 2 . . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 206 | . 20 38 22 6 21 2 8 4 17 27 12 5 24 Peak Tracking Total 12 | . 4 4 5 2 12 1 5 3 9 12 5 2 11 Tactical Retreats 21 | . 3 4 2 . 1 . . . . 4 1 . 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Traps Triggered 11 | . . 1 1 . 3 . 1 . . 1 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Machines Disabled 11 | . . 2 2 . 5 . . . . . 1 . 1 Max in Single Turn 2 | . . 1 1 . 2 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Machines Accessed 26 | . 7 4 5 5 1 . 2 . . 1 1 . . Terminals 20 | . 6 4 4 4 . . 2 . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . Repair Stations 3 | . . . 1 1 . . . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 59 | . 10 10 18 9 4 . 4 . . 2 2 . . Successful 25 | . 4 3 9 4 2 . 2 . . . 1 . . Failed 34 | . 6 7 9 5 2 . 2 . . 2 1 . . Catastrophic 10 | . 3 3 4 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 3 5 3 1 . . . . . . 1 . . Terminals 42 | . 9 10 12 7 . . 4 . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations 10 | . . . 6 2 . . . . . 2 . . . Recycling Units 5 | . 1 . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 16 | . 3 3 5 3 . . 2 . . . . . . Record 3 | . . . 2 . . . 1 . . . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Zone Layout 6 | . 2 . 1 3 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 5 | . . . 4 1 . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 24 | . 6 4 5 4 1 . 2 . . 1 1 . . Full Trace Events 2 | . . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 131 | . . . . . 131 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Total Allies 40 | . . . . . . 21 . . . . . 19 . Largest Group 21 | . . . . . . 21 21 17 14 5 . 19 14 Highest-Rated Group 701 | . . . . . . 701 700 545 449 151 . 684 535 Highest-Rated Ally 50 | . . . . . . 50 50 50 50 46 . 50 50 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 385 | . . . . . . 11 63 53 87 10 . 140 21 Total Damage 13327 | . . . . . . 506 1246 1363 2881 274 . 5966 1091 Kills 57 | . . . . . . 2 11 5 22 1 . 10 6 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 1 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Turns Passed 9430 | 82 983 1751 1146 745 977 621 362 584 320 478 647 366 368 Spaces Moved 4852 | 46 474 645 628 427 403 393 185 337 150 234 234 281 415 Core 351 | 4 . . . . 78 27 . . . . 21 11 210 Treads 2484 | 42 474 240 78 128 37 366 185 337 150 234 213 . . Legs 1838 | . . 405 550 299 288 . . . . . . 91 205 Wheels . | . . . . . . . . . . . . . . Hover 19 | . . . . . . . . . . . . 19 . Flight 160 | . . . . . . . . . . . . 160 . Fastest Speed 40 | 50 160 120 120 120 50 50 160 160 160 160 50 40 50 Average Speed 146 | 150 160 172 124 130 154 152 160 160 160 162 196 114 81 Slowest Speed 305 | 160 160 240 160 240 305 160 160 160 240 240 240 240 185 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 74 59 55 10 15 95 8 45 21 6 5 83 12 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 . . 1 1 1 . . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 212 | . 17 28 105 . 50 . . 1 . . 10 1 . Melee . | . . . . . . . . . . . . . . Projectile 17 | . . 3 2 . . . . 1 . . 10 1 . AOE 195 | . 17 25 103 . 50 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Low Fac Fac Was Fac Total 6563 | 56 609 1081 893 590 681 413 251 373 207 293 356 319 441 Wait 1114 | 1 61 262 162 137 214 5 66 27 47 25 72 25 10 Move 4841 | 45 473 644 627 426 403 392 184 336 149 233 234 280 415 Hop . | . . . . . . . . . . . . . . Pick Up 66 | 4 7 22 12 6 4 3 . 1 . 3 4 . . Fast Attach 46 | 6 2 7 1 2 2 8 . 1 . 4 5 5 3 Attach 53 | . 3 14 8 4 13 1 . . . 2 5 3 . Detach 5 | . . 1 . . 2 . . . . . 1 1 . Swap 49 | . 1 15 20 2 5 1 1 1 . 1 2 . . Drop 39 | . . 7 18 1 1 3 . 3 . 2 . 2 2 Fire 253 | . 62 109 30 2 11 . . 4 6 5 20 3 1 Melee 83 | . . . 15 10 24 . . . 5 16 13 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . . Escape Stasis 12 | . . . . . 2 . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Discovered new exit (range 15) 1002 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Entered another Materials area 1066 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1345 | -9/Materials | Discovered new exit (range 3) 1503 | -9/Materials | Lost 4 parts (1p1n1u1w) 1711 | -9/Materials | Discovered new exit (range 13) 1718 | -9/Materials | Build established: Scavenger-Mutant 1718 | -9/Materials | Identified exit to Mines 1718 | -9/Materials | Identified exit to Storage 1849 | -9/Materials | Core integrity fell below 50% 1884 | -9/Materials | Lost 3 parts (1p1n1u) 1983 | -9/Materials | Identified exit to Materials 2159 | -9/Materials | Build established: Mutant 2595 | -9/Materials | Lost 4 parts (3n1u) 2817 | -9/Materials | Entered another Materials area 2817 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3366 | -8/Materials | Build established: Tank 3541 | -8/Materials | Repaired Rocket Launcher 3580 | -8/Materials | Repaired Carbon-fiber Leg 3940 | -8/Materials | Discovered new exit (range 11) 3963 | -8/Materials | Entered Factory 3963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4273 | -7/Factory | Build established: Scavenger-Mutant 4531 | -7/Factory | Lost 4 parts (1p3n) 4543 | -7/Factory | Discovered new exit (range 12) 4708 | -7/Factory | Entered another Factory area 4708 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5617 | -6/Factory | Lost 4 parts (1n1u2w) 5642 | -6/Factory | Released all parts (7) 5671 | -6/Factory | Lost 7 parts (2p1n1u3w) 5685 | -6/Factory | Sucked down chute 5685 | -6/Factory | Entered Waste 5686 | -6/Waste | Met a frightened Derelict 5686 | -6/Waste | Joined by Warlord forces that had cleared the area 5775 | -6/Waste | A Compactor rumbled back to life 5775 | -6/Waste | Spotted C-40 Crusher 5776 | -6/Waste | Allies destroyed C-40 Crusher 5801 | -6/Waste | Discovered new exit (range 16) 5929 | -6/Waste | Build established: Mutant 5935 | -6/Waste | A Compactor rumbled back to life 5935 | -6/Waste | Allies destroyed C-40 Crusher 6306 | -6/Waste | Entered Factory 6306 | -6/Factory | Accompanied by 21 allies 6329 | -6/Factory | Build established: Tank 6625 | -6/Factory | Discovered new exit (range 11) 6668 | -6/Factory | Entered Lower Caves 6668 | -6/Lower Caves | Accompanied by 17 allies 7022 | -6/Lower Caves | Spotted B-75 Beast 7033 | -6/Lower Caves | Allies destroyed B-75 Beast 7131 | -6/Lower Caves | Learned location of 1 exit from Factory 7211 | -6/Lower Caves | Discovered new exit (range 15) 7252 | -6/Lower Caves | Entered another Lower Caves area 7252 | -6/Lower Caves | Accompanied by 15 allies 7293 | -6/Lower Caves | Lost 3 allies 7376 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7454 | -6/Lower Caves | Learned Factory garrison access intel 7460 | -6/Lower Caves | Lost 6 allies 7524 | -6/Lower Caves | Discovered new exit (range 13) 7572 | -6/Lower Caves | Entered Factory 7572 | -5/Factory | Accompanied by 5 allies 7572 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7573 | -5/Factory | Identified exit to Factory 7574 | -5/Factory | Loaded intel: 4 garrison access locations 7740 | -5/Factory | Lost 5 allies 7872 | -5/Factory | First assault squad dispatched 8050 | -5/Factory | Entered another Factory area 8050 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8333 | -4/Factory | Lost 3 parts (1n1u1w) 8417 | -4/Factory | Build established: Scavenger-Tank 8637 | -4/Factory | Found Hvy. Reflective Plating 8640 | -4/Factory | Found Hvy. Reflective Plating 8686 | -4/Factory | Released all parts (12) 8697 | -4/Factory | Sucked down chute 8697 | -4/Factory | Entered Waste 8706 | -4/Waste | Spotted C-40 Crusher 8717 | -4/Waste | Lost 4 parts (1p2n1u) 8718 | -4/Waste | Spotted C-40 Crusher 8729 | -4/Waste | Warlord forces began an assault 8806 | -4/Waste | Spotted C-40 Crusher 8815 | -4/Waste | Allies destroyed C-40 Crusher 8845 | -4/Waste | Lost 3 allies 8858 | -4/Waste | Spotted C-40 Crusher 8862 | -4/Waste | Allies destroyed C-40 Crusher 8908 | -4/Waste | Allies destroyed C-40 Crusher 8928 | -4/Waste | Allies destroyed C-40 Crusher 8949 | -4/Waste | Spotted C-40 Crusher 8951 | -4/Waste | Spotted C-40 Crusher 8959 | -4/Waste | Allies destroyed C-40 Crusher 8964 | -4/Waste | Allies destroyed C-40 Crusher 8994 | -4/Waste | Build established: Mutant 9019 | -4/Waste | Discovered new exit (range 11) 9063 | -4/Waste | Entered Factory 9063 | -4/Factory | Accompanied by 14 allies 9268 | -4/Factory | Lost 14 allies 9352 | -4/Factory | Core integrity fell below 50% 9375 | -4/Factory | Lost 12 parts (2p4n3u3w) 9409 | -4/Factory | Core integrity fell below 20% 9411 | -4/Factory | Spotted B-86 Titan 9431 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. Adv. VSS Leg destroyed. Backup Plating III destroyed. S-27 Virus destroyed. Slug penetrates Wall. Slug penetrates S-27 Virus. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Door malfunctions. U-05 Engineer builds a Wall. ALERT: Security rotation in progress. K-01 Serf destroyed. Fabricator disabled. U-05 Engineer knocked back. 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""??????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ???????????????????????????????????????###???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 41 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 1200 Resistance: TH 25 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 62 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Below Dramatic Entrance The More The Merrier Watch This! We Are Legion Challenges ------------ None Game ------ Seed GaussProjectionDeflector Manual? 0 Play Time 01:56:12 Cumulative 7.8 hours Start 2024.12.30 @ 21:50:47 End 2024.12.30 @ 23:49:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5bf023e9-b5bb-4fe4-8ab6-c513e271c996