Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 13:51:55 Player: MAXX-P31 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (485) 2425 Value Destroyed (22192) 22192 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (7612) 7612 TOTAL SCORE: 40169 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5912 Entered Garrisons 200 Used RIF Installer 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 99/100 System Corruption 58% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (66) Relay Coupler [Behemoth] (10) Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Huge Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Matter Filter Graphene Brace Advanced Remote Force Field > --- WEAPON ----------- Railgun Enhanced Hardcell Cannon Perforator > --- INVENTORY -------- Particle Reactor Particle Reactor Quantum Reactor Quantum Reactor Armored Heavy Treads Heavy Shield Leg Improved Cooling System Experimental Cooling System Huge Storage Unit Matter Compressor Advanced Signal Interpreter Advanced Hardlight Generator Relay Coupler [Behemoth] Mini Drone Bay Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Compact HERF Cannon KE Penetrator Rocket Array Tiamat Missile Launcher Advanced Datajack Plasma Cutter [Rating: 203] Favorites ----------- Power Cooled Antimatter Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Cooled Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Tiamat Missile Launcher Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 . . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . . . 1 . . . Propulsion 6 | . . . . 1 . . . 1 . 1 1 . . 2 Utility 8 | . . 2 . 1 . . . 1 2 . . . 2 . Weapon 2 | . . . . . . . 1 . . 1 . . . . Parts Attached 281 | 8 10 28 19 11 3 13 14 35 6 21 21 19 13 60 Power 41 | 2 1 3 2 . 1 2 2 5 1 3 3 3 . 13 Engine 18 | 2 1 3 2 . . 2 2 5 . . . . . 1 Core 4 | . . . . . 1 . . . 1 2 . . . . Reactor 19 | . . . . . . . . . . 1 3 3 . 12 Propulsion 85 | 2 1 8 7 5 . 6 2 9 3 7 4 3 6 22 Treads 61 | 2 1 8 7 5 . 6 2 5 . 6 4 2 2 11 Leg 18 | . . . . . . . . 4 2 1 . . 3 8 Wheel 5 | . . . . . . . . . 1 . . 1 . 3 Hover 1 | . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 70 | 2 2 5 3 6 2 3 4 12 2 4 6 7 4 8 Device 41 | 1 . 1 . 3 2 . 2 9 . 3 5 5 3 7 Storage 4 | 1 2 . . 1 . . . . . . . . . . Processor 8 | . . . . 1 . . 1 2 . 1 1 1 . 1 Hackware 2 | . . . . . . . . . . . . 1 1 . Protection 15 | . . 4 3 1 . 3 1 1 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 85 | 2 6 12 7 . . 2 6 9 . 7 8 6 3 17 Energy Gun 20 | . 2 1 . . . . . 1 . 3 3 2 2 6 Energy Cannon 32 | . . 3 4 . . 2 4 8 . 1 4 . 1 5 Ballistic Gun 19 | 2 3 6 1 . . . . . . 1 1 3 . 2 Ballistic Cannon 4 | . . . 1 . . . . . . . . 1 . 2 Launcher 9 | . 1 2 1 . . . 2 . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 22 | . . 3 2 . . . 1 2 . 4 . 5 1 4 Corrupted Parts 10 | . . . . . . . . 6 . . . . 2 2 System Corruption 47 | . . . . . . . . 35 . . . . 2 10 Parts Lost 104 | . 1 2 . . . . 1 12 3 5 10 10 8 52 Power 15 | . . . . . . . . 2 . . 2 . 1 10 Propulsion 35 | . 1 . . . . . . 5 2 1 3 5 2 16 Utility 27 | . . 2 . . . . 1 3 1 2 2 2 2 12 Weapon 27 | . . . . . . . . 2 . 2 3 3 3 14 Highest Loss Streak 25 | . 1 1 . . . . 1 6 2 3 8 4 4 25 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 21 | 1 11 19 20 23 25 25 24 23 22 23 23 23 22 21 Power 2 | . 1 2 2 2 2 2 1 1 1 1 1 2 4 3 Propulsion 2 | . 1 3 4 3 3 3 3 2 2 2 1 3 2 1 Utility 8 | . 3 5 5 8 10 10 10 8 8 9 9 9 8 8 Weapon 7 | . 5 9 9 9 9 9 8 10 10 8 8 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 55 | . . 16 . 9 . 1 2 2 1 6 1 1 . 16 Power 6 | . . 2 . . . . . . . . 1 1 . 2 Propulsion 20 | . . 9 . 6 . . . . . 1 . . . 4 Utility 13 | . . 1 . 2 . 1 . 1 1 1 . . . 6 Weapon 15 | . . 4 . 1 . . 2 1 . 4 . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 99 99 98 100 99 98 98 97 95 89 89 83 Engine 7 | . 14 11 11 9 8 9 15 12 9 4 . . . . Reactor 3 | . . . . . . . . . . 3 7 6 13 11 Treads 19 | . 27 22 22 27 27 27 23 22 2 15 24 17 3 10 Leg 3 | . . . . . . . . 3 16 7 . . 8 9 Device 16 | . 14 10 11 17 18 18 15 13 19 20 19 15 25 21 Storage 7 | . 14 11 11 9 9 9 7 6 5 5 4 4 4 3 Processor 7 | . . . . 4 9 1 4 7 17 15 11 13 13 12 Protection 7 | . . 21 21 12 9 16 10 9 2 . 1 . . . Energy Gun 2 | . . . . . . . . . . 6 10 12 7 3 Energy Cannon 11 | . . 6 18 17 16 18 22 19 17 13 6 2 3 4 Ballistic Gun 4 | . 26 14 3 . . . . . . . 1 2 5 1 Peak Build Rating 203 | 7 10 20 23 29 30 30 42 67 79 117 140 155 164 203 Average Rating 73 | 5 8 18 20 26 28 29 37 53 74 101 132 137 149 178 On Entrance 55 | . 7 10 19 21 29 29 29 42 64 79 116 134 119 141 Avg Prop Armor Cover (%) 10 | . . . . . . . . 5 7 8 . 12 8 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 203 | 13 50 71 63 112 113 115 130 146 148 147 184 174 182 203 Greatest Support 260 | 40 40 40 40 60 60 60 60 80 68 150 210 210 86 260 Greatest Overweight (x) 14 | . 1 1 1 1 1 1 2 3 5 5 1 10 11 14 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 . . 1 7 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 20 20 23 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 2 20 20 20 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 1 11 19 19 23 25 24 24 23 23 24 23 24 23 22 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 20 20 20 25 25 25 25 22 25 24 25 25 22 3 Class Distribution -------------------- 22% | Mutant 21% | Scavenger-Skirmisher 20% | Scavenger-Mutant 18% | Scavenger-Tank 10% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Matter Collected 10989 | 304 411 728 317 220 153 345 194 869 227 632 511 887 448 4743 Remotely . | . . . . . . . . . . . . . . . Salvage Created 24646 | 124 695 1617 1241 915 362 940 1036 1113 601 1985 2019 1541 739 9718 Parts 1106 | 13 44 101 80 53 13 51 50 53 16 79 76 60 27 390 Haulers Intercepted 28 | . 2 4 6 4 . 2 3 . . 3 . . . 4 Recyclers Shooed 22 | . 4 4 1 3 . . . 2 . 2 4 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 . . Broken 1 | . . . . . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 343 | . 11 27 24 15 10 13 12 20 9 29 21 23 5 124 Melee 1 | . . . . . . . . . . . 1 . . . Guns 86 | . 11 13 4 . . . . . . 7 15 14 1 21 Cannons 169 | . . 8 17 13 6 13 8 16 6 9 1 4 1 67 AOE 60 | . . 6 3 2 4 . 4 . . 10 . . . 31 Classes Destroyed 22 | 2 5 3 1 1 . 1 1 3 . 1 . . . 4 Worker 30 | . 1 5 1 2 . 1 . . 1 6 1 2 1 9 Builder 10 | . . . . . . . . . . 1 . . 1 8 Tunneler 6 | 3 . . . 1 . . . . . 1 . . . 1 Hauler 28 | . 2 4 6 4 . 2 3 . . 3 . . . 4 Recycler 27 | 1 2 3 . 1 . 4 5 . . 1 4 . 1 5 Mechanic 9 | . . . 1 . . 1 . . . . . . . 7 Operator 8 | . 1 2 1 . . 1 1 . 2 . . . . . Watcher 23 | . . 3 2 . . . 2 . . 1 2 1 4 8 Swarmer 61 | . 2 7 8 4 4 6 4 . . 9 5 4 . 8 Saboteur 2 | . . . . . . . . . . . . . . 2 Grunt 111 | . 9 11 6 3 6 1 2 3 5 8 6 7 . 44 Brawler 8 | . . 1 . . . . . . . . . . . 7 Duelist 10 | . . . . . . 1 . . 1 . . . . 8 Protector 2 | . . . . . . . . 1 . . . . . 1 Sentry 42 | . . 8 10 7 . 4 1 2 1 1 2 . 2 4 Specialist 5 | . . . . . . . . 3 . . . . . 2 Hunter 32 | . . . . 1 . 1 . 4 . 2 3 2 2 17 Programmer 64 | . . . . . . . 5 6 2 8 4 10 1 28 Heavy 3 | . . . . . . . . 1 . 1 1 . . . Investigator 1 | . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 36 | 4 3 5 6 6 4 5 4 3 4 6 6 7 4 36 Combat Bots Only 26 | . 3 4 5 4 4 3 4 3 3 5 5 6 2 26 Max Kills in Single Turn 6 | 1 1 2 3 1 4 1 4 1 2 6 2 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 1 4 . 4 . . 4 . . . 4 Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 2234 | . 80 71 62 48 29 41 67 233 35 110 164 223 61 1010 Missed 658 | . 27 21 17 9 7 11 20 62 8 39 42 76 16 303 Hits 1576 | . 53 50 45 39 22 30 47 171 27 71 122 147 45 707 Melee 38 | . . . . . . 1 . 1 3 . . . . 33 Projectile 1538 | . 53 50 45 39 22 29 47 170 24 71 122 147 45 674 AOE 3 | . . . . . . . . 1 . . 1 . . 1 Critical Strikes 99 | . 1 . 2 2 3 . . 7 4 5 7 12 3 53 Actively Blocked 78 | . . . . . . . . . 4 5 3 12 3 51 Part Disruptions 13 | . . . . . . . 1 4 . 1 1 1 . 5 Damage Taken 27734 | . 614 649 428 457 299 299 376 2485 530 1718 3047 2472 1025 13335 Core 2959 | . 80 35 46 35 25 23 67 176 92 150 331 165 130 1604 Absorbed by Shields 5182 | . . . 3 . 29 . 104 224 28 . 240 544 360 3650 Reduced by Siege Mode 111 | . . . . . . . . . . . 66 45 . . Ignored by Resistances 79 | . . . . 43 . 36 . . . . . . . . Regen/Repaired (Parts) 277 | . 50 34 52 141 . . . . . . . . . . Core Remaining (%) 82 | 100 68 . 79 . . 84 90 79 90 86 . 61 91 . Volleys Fired 929 | 12 59 85 57 51 32 34 33 61 21 68 60 90 37 229 Largest 4 | 2 2 2 2 2 2 2 3 3 3 4 4 4 4 4 Hottest 399 | 40 60 124 136 136 136 128 211 225 240 338 375 332 373 399 Shots Fired 2411 | 24 118 165 112 100 57 68 98 177 59 248 218 263 113 591 Gun 1055 | 24 117 118 24 . . . . . . 90 157 203 79 243 Cannon 1312 | . . 42 86 97 56 68 97 177 59 155 61 60 34 320 Launcher 44 | . 1 5 2 3 1 . 1 . . 3 . . . 28 Special . | . . . . . . . . . . . . . . . Kinetic 549 | 24 104 111 24 . . . . . . . 24 49 26 187 Thermal 1616 | . . 33 85 97 56 64 97 148 44 229 162 209 87 305 Explosive 44 | . 1 5 2 3 1 . 1 . . 3 . . . 28 Electromagnetic 202 | . 13 16 1 . . 4 . 29 15 16 32 5 . 71 Robot Hit Streak 48 | 7 9 13 12 13 19 12 16 14 22 22 48 20 11 23 Robot Miss Streak 11 | 2 3 4 2 3 2 3 2 4 2 4 3 4 5 11 Penetration Max 3 | . . . . . . . . . . . 1 1 . 3 Secondary Targets 8 | . 1 . . . . . . . . . 2 4 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 1 . 1 Shots Hit Robots 1586 | 15 71 110 65 62 32 40 60 132 44 181 153 150 60 411 Core Hits 972 | 7 36 56 39 30 17 24 21 40 18 82 60 55 22 465 Critical Kills 70 | 1 . 1 . . . . 1 1 . . 3 2 . 61 Critical Parts Destroyed 102 | . . 1 . . . . . . . 2 3 2 . 94 Critical Strikes 202 | 1 1 2 . . . . 1 1 1 8 10 13 . 164 Burn 22 | . . . . . . . . . . 6 4 9 . 3 Meltdown 5 | . . . . . . . 1 1 . . 1 . . 2 Destroy 172 | 1 . 2 . . . . . . . 2 5 4 . 158 Blast 1 | . . . . . . . . . . . . . . 1 Corrupt 2 | . 1 . . . . . . . 1 . . . . . Melee Attacks 8 | . . . . . . . . . . 6 . . . 2 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 6 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 57164 | 122 869 2396 1785 1632 872 1028 1709 3696 1534 6487 4593 4579 2067 23795 Guns 17557 | 122 769 1182 197 . . . . . . 1708 3129 3850 1287 5313 Cannons 25098 | . . 691 1236 1286 699 956 1458 3696 1385 3237 1453 661 598 7742 Explosions 13921 | . 90 475 297 298 173 . 241 . 149 1341 . . 182 10675 Melee . | . . . . . . . . . . . . . . . Ramming 588 | . 10 48 55 48 . 72 10 . . 201 11 68 . 65 Kinetic 7461 | 122 658 1078 197 . . . . . . . 512 896 293 3705 Thermal 30457 | . . 520 1208 1286 699 908 1458 2972 1137 4762 3268 3452 1592 7195 Explosive 13367 | . 90 475 297 298 173 . 241 . . 1118 . . . 10675 Electromagnetic 5291 | . 111 275 28 . . 48 . 724 397 406 802 163 182 2155 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 57 | . . . . 2 2 2 2 35 2 3 5 21 3 57 Average Corruption 9 | . . . . 2 2 2 1 6 1 1 4 11 1 28 Corruption Purged 4 | . . . . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 368 | . . . . 29 15 15 11 11 4 11 15 64 2 191 Message Errors 76 | . . . . 11 5 5 3 2 2 3 4 10 . 31 Matter Fused 81 | . . . . 7 3 . 3 5 1 4 . 23 1 34 Heat Flow Errors 35 | . . . . 3 . 2 1 . 1 2 3 5 . 18 Energy Discharges 29 | . . . . . . 3 . 2 . . 1 5 . 18 Parts Rejected 9 | . . . . . 1 . . . . . 1 2 . 5 Parts Fused 2 | . . . . . . 1 . . . . . . . 1 Data Loss (minor) 48 | . . . . 3 3 3 2 . . 2 2 8 1 24 Data Loss (major) 15 | . . . . 1 1 1 1 . . . 1 4 . 6 Misfires 11 | . . . . 2 . . 1 1 . . 1 1 . 5 Alerts 8 | . . . . 1 2 . . . . . . 1 . 4 Misdirections 9 | . . . . . . . . . . . . 1 . 8 Weapon Failures 45 | . . . . 1 . . . 1 . . 2 4 . 37 Overload Shots 1 | . . . . . . . . . . . . . . 1 Overflow Damage 821 | . 1 66 22 24 . 2 71 57 6 86 . 11 31 444 Projectiles 422 | . . 11 12 24 . 2 52 57 6 38 . 11 8 201 Explosions 378 | . 1 47 10 . . . 19 . . 35 . . 23 243 Melee 21 | . . 8 . . . . . . . 13 . . . . Knockbacks 75 | . . 1 1 . . 1 . . . 1 . 4 . 67 Impact 4 | . . 1 1 . . 1 . . . 1 . . . . Kinetic 66 | . . . . . . . . . . . . 4 . 62 Secondary 5 | . . . . . . . . . . . . . . 5 Self-Inflicted Damage 311 | . . 15 . . . . . . . 3 . . 31 262 Shots 8 | . . 1 . . . . . . . 1 . . 1 5 Rammed 43 | . 4 5 10 4 . 4 1 . . 4 1 8 . 2 Targets Rammed 57 | . 5 5 10 5 . 5 3 . . 9 2 8 . 5 Kicked 5 | . . . . . . . . . . 2 . . . 3 Crushed 9 | . 1 . . 1 . 1 2 . . 3 1 . . . Highest Temperature 464 | . 183 108 165 252 58 111 288 300 275 341 464 141 . 186 Average Temperature 79 | . 73 22 53 64 16 34 90 87 82 86 131 72 . 70 Received Heat Transfer 2639 | . 339 234 103 135 223 45 38 128 123 120 242 107 18 784 Effects 11 | . . . . . . . . 1 2 . 8 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Interference 7 | . . . . . . . . . 2 . 5 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations 6 | . . . . . . . . . . . 2 2 . 2 Total Turns 117 | . . . . . . . . . . . 70 42 . 5 Longest Duration 57 | . . . . . . . . . . . 57 21 . 3 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 14 | . . 1 . . . 1 . 3 2 2 2 . . 3 Combat Hostiles 11 | . . . . . . . . 3 2 1 2 . . 3 Parts Fried 41 | . . 2 . . . 1 . 8 4 5 12 2 2 5 Impact Corruptions 4 | . . 1 . . . 1 . . . 1 . . . 1 Robots Melted 18 | . . . . . . . 2 1 1 2 2 5 3 2 Combat Hostiles 16 | . . . . . . . . 1 1 2 2 5 3 2 Parts Melted 161 | . . 1 5 2 4 2 7 14 4 36 10 30 7 39 Heat Transferred 43458 | . . 925 2035 2220 1184 1480 2183 3592 1371 7502 5308 5643 1802 8213 Parts Sabotaged 6 | . . . . . . . . 3 . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Maximum Alert Level 5 | . . 1 2 . 2 1 . 1 . 2 2 1 . 5 Low Security (%) 66 | 100 100 61 13 100 29 95 100 86 100 83 . 52 100 22 Level 1 21 | . . 38 69 . 25 4 . 13 . 10 76 47 . 22 Level 2 7 | . . . 16 . 44 . . . . 6 23 . . 21 Level 3 1 | . . . . . . . . . . . . . . 8 Level 4 1 | . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . Peak Influence 3239 | 10 90 373 429 172 463 225 106 220 117 583 456 327 177 3239 Initial 304 | . . . 150 161 70 225 79 18 98 21 304 238 177 . Average 221 | 2 22 134 307 78 296 105 50 57 48 90 350 191 66 776 Influence Increases 11881 | 20 390 888 808 512 393 411 468 626 330 990 661 711 305 4368 Destroy 0b10 Robot/C 6840 | . 220 540 480 300 200 260 240 380 180 580 420 460 100 2480 Destroy 0b10 Robot/NC 715 | 20 30 85 55 40 . 45 55 5 15 65 35 15 35 215 Destroy Leader 1600 | . 54 154 146 108 . 84 90 110 40 116 94 72 38 494 Successful Hack 272 | . 16 31 39 29 . 13 48 12 10 14 36 24 . . Disable Machine 405 | . . 15 15 15 . . 15 . 60 60 15 60 75 75 Anti-Garrison Action 100 | . . . . . 100 . . . . . . . . . Destroy Structure 1244 | . 10 33 28 20 48 9 20 14 10 110 16 50 57 819 Partial Spotted 60 | . . . . . . . . 30 . 15 . . . 15 Lose Combat Pursuer 645 | . 60 30 45 . 45 . . 75 15 30 45 30 . 270 Influence Decreases 8642 | 20 390 530 782 787 39 700 604 464 485 455 816 821 620 1129 Entered New Map 1550 | . . . 208 223 39 238 95 20 102 24 276 187 138 . Time Decay 6011 | 20 367 520 574 564 . 462 499 324 353 380 440 534 405 569 Lost Part 1007 | . 10 10 . . . . 10 120 30 50 100 100 67 510 Lost Ally 61 | . . . . . . . . . . 1 . . 10 50 Purge Threat 13 | . 13 . . . . . . . . . . . . . Squads Dispatched 82 | . 2 2 2 4 . 1 5 10 3 7 4 7 2 33 Investigation 8 | . 1 . 1 1 . 1 . 3 . 1 . . . . Extermination 29 | . . . . . . . 4 5 2 3 1 4 2 8 Reinforcement 22 | . 1 2 1 1 . . 1 2 1 2 3 2 . 6 Assault 19 | . . . . . . . . . . 1 . . . 18 Garrison 4 | . . . . 2 . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 1 1 . 3 Haulers Reinforced 3 | . . . . . . . . 1 . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Distress Signals 30 | . 1 5 1 2 . 1 . 1 . 2 4 2 3 8 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 534 | . 24 48 34 19 8 21 13 31 10 43 33 35 11 204 Peak Tracking Total 16 | . 5 4 5 3 3 3 4 5 3 5 6 6 3 16 Tactical Retreats 27 | . 2 2 2 . 2 . . 5 1 1 2 1 . 9 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Traps Triggered 14 | . 1 . 4 1 2 . . 3 . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Machines Disabled 31 | . . 1 1 1 3 . 1 . 4 4 1 5 5 5 Max in Single Turn 2 | . . 1 1 1 2 . 1 . 1 1 1 1 2 1 Garrison Access 3 | . . . 1 . . . . . . 1 . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Machines Accessed 84 | . 10 13 13 10 . 6 7 6 2 4 5 5 . 3 Terminals 54 | . 7 10 8 7 . 4 2 3 2 3 4 3 . 1 Fabricators 3 | . . . . . . . . 1 . . . 2 . . Repair Stations 6 | . 1 1 2 1 . . . . . . 1 . . . Recycling Units 9 | . 2 . 2 . . 1 2 2 . . . . . . Scanalyzers 8 | . . 2 . 1 . 1 3 . . . . . . 1 Garrison Access 4 | . . . 1 1 . . . . . 1 . . . 1 Total Hacks 212 | . 36 31 43 29 . 16 19 7 6 6 7 9 . 3 Successful 111 | . 15 21 29 17 . 7 10 1 3 2 3 2 . 1 Failed 100 | . 21 10 14 12 . 8 9 6 3 4 4 7 . 2 Catastrophic 24 | . . 4 2 2 . 2 1 4 1 2 3 1 . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 120 | . 26 15 26 12 . 12 13 5 2 1 3 4 . 1 Terminals 140 | . 25 24 29 20 . 11 5 3 6 5 5 6 . 1 Fabricators 4 | . . . . . . . . 1 . . . 3 . . Repair Stations 16 | . 3 2 4 5 . . . . . . 2 . . . Recycling Units 32 | . 8 . 9 . . 3 9 3 . . . . . . Scanalyzers 16 | . . 5 . 3 . 2 5 . . . . . . 1 Garrison Access 4 | . . . 1 1 . . . . . 1 . . . 1 Terminal Hacks 36 | . 6 8 9 6 . . 1 . 2 1 1 2 . . Record 1 | . . . . . . . . . . 1 . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . . Robot Analysis 8 | . 3 . 4 1 . . . . . . . . . . Prototype ID Bank 7 | . 1 1 2 2 . . . . . . . 1 . . Open Door 2 | . . . 2 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Alert Level 4 | . 1 3 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Hauler Manifests 5 | . . 1 . 2 . . 1 . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 2 3 4 . . . . . . 1 . . . Scan Component 7 | . 1 1 2 2 . . . . . . 1 . . . Repair 5 | . 1 1 1 2 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 10 | . . 4 . 3 . 2 1 . . . . . . . Insert Component 2 | . . 1 . 1 . . . . . . . . . . Analyze 2 | . . 1 . 1 . . . . . . . . . . Retrieve Study 6 | . . 2 . 1 . 2 1 . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . 1 . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 3 | . . . 1 . . . . . . 1 . . . 1 Unauthorized Hacks 49 | . 7 7 16 3 . 5 8 1 1 . 1 . . . Terminals 28 | . 3 7 9 3 . 3 1 . 1 . 1 . . . Track 1 | . . . 1 . . . . . . . . . . . Botnet 16 | . 2 3 4 2 . 2 1 . 1 . 1 . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Skim 9 | . . 4 3 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 21 | . 4 . 7 . . 2 7 1 . . . . . . Monitor 2 | . . . 1 . . . 1 . . . . . . . Reject 6 | . 2 . 2 . . . 2 . . . . . . . Recyclers 8 | . 2 . 2 . . 1 2 1 . . . . . . Mask 5 | . . . 2 . . 1 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 73 | . 10 13 11 7 . 5 7 6 1 3 4 4 . 2 Full Trace Events 4 | . 1 . . 1 . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 1 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 . 1 . 2 1 . . . . . . . Parts Repaired 5 | . 1 1 1 2 . . . . . . . . . . Time 136 | . 26 32 26 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . 3 . . . 2 Non-combat 5 | . . . . . . . . . . 3 . . . 2 Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . 5 . . . 2 no_distress 4 | . . . . . . . . . . 2 . . . 2 find_chute 2 | . . . . . . . . . . 2 . . . . find_fabricator 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 8 | . . . . . 4 . . . . . . . . 4 Machine Destruction 4 | . . . . . 4 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 30 | . . . . . . . . . . 30 . . . . Highest-Rated Ally 30 | . . . . . . . . . . 30 . . . . Total Orders 9 | . . . . . . . . . . . . . 1 8 EXPLORE 9 | . . . . . . . . . . . . . 1 8 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 19791 | 38 1756 870 . 2125 440 1338 1397 1843 1010 1827 1080 1517 991 3559 Optics 10515 | . . . . . . . . 531 1010 1827 1080 1517 991 3559 Sensors 8663 | . . . . . . . 396 1408 722 1324 367 981 856 2609 Terrain 2150 | . . . . . . . . . . . . . 585 1565 Seismic 7568 | 38 1756 870 . 2125 440 1338 1001 . . . . . . . Robot Analysis Total 8 | . 3 . 4 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . 1 8 Drone Recoveries 3 | . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Turns Passed 24266 | 113 1756 2445 1753 2196 684 1338 1755 2222 1010 1827 1080 1517 991 3579 Spaces Moved 9630 | 46 773 914 706 874 254 562 654 837 353 900 472 541 314 1430 Core 168 | 4 . . . . . . . . . . . . . 164 Treads 7944 | 42 773 914 706 874 254 562 654 815 . 587 472 459 . 832 Legs 1096 | . . . . . . . . 22 247 263 . . 130 434 Wheels 422 | . . . . . . . . . 106 50 . 82 184 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 200 200 200 200 200 200 175 145 145 148 183 50 Average Speed 194 | 150 186 218 200 200 200 200 237 215 235 157 148 168 255 171 Slowest Speed 465 | 160 240 240 200 200 200 200 240 280 338 465 225 250 265 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 5 95 86 95 71 41 46 16 21 13 25 20 53 12 51 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 52 | . . . . . . 2 . . . 2 1 9 8 30 Terrain Destroyed 691 | . 8 51 19 15 75 7 18 10 4 70 5 39 19 351 Melee . | . . . . . . . . . . . . . . . Projectile 158 | . . . . . . 7 4 10 1 19 5 36 19 57 AOE 480 | . 8 51 19 15 75 . 14 . 3 51 . . . 244 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Gar Mat Fac Fac Fac Fac Res Tes Res Acc Total 13155 | 67 982 1233 936 1235 371 715 778 1109 476 1150 698 946 424 2035 Wait 1550 | 1 102 125 111 251 70 79 50 115 67 62 90 226 41 160 Move 9617 | 45 772 913 705 874 253 561 653 836 352 899 471 540 313 1430 Hop . | . . . . . . . . . . . . . . . Pick Up 193 | 1 23 25 3 20 . 4 6 18 7 19 15 7 3 42 Fast Attach 127 | 7 1 9 6 3 4 4 2 10 2 15 4 17 6 37 Attach 100 | . 1 3 . 3 . . 3 16 3 7 13 9 7 35 Detach 23 | . . 1 . . . 1 1 4 . 2 3 4 1 6 Swap 291 | 1 11 25 17 9 7 11 16 32 20 31 30 31 12 38 Drop 241 | . 8 42 21 19 4 16 11 15 4 31 10 14 4 42 Fire 929 | 12 59 85 57 51 32 34 33 61 21 68 60 90 37 229 Melee 8 | . . . . . . . . . . 6 . . . 2 Ram 2 | . . . . . . . . . . 1 . . . 1 Kick 5 | . . . . . . . . . . 2 . . . 3 Crush 51 | . 5 5 10 5 . 5 3 . . 6 2 8 . 2 Escape Stasis 17 | . . . 6 . 1 . . 2 . . . . . 8 Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Met a group of wandering Federalists 160 | -10/Materials | Discovered new exit (range 10) 175 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Repaired Lgt. Assault Rifle 778 | -10/Materials | Discovered new exit (range 8) 1056 | -10/Materials | Discovered new exit (range 16) 1870 | -10/Materials | Entered another Materials area 1870 | -9/Materials | Evolved 2 slots: Utility x2 2325 | -9/Materials | Build established: Scavenger-Mutant 2557 | -9/Materials | Discovered new exit (range 5) 2610 | -9/Materials | Repaired Med. Armor Plating 2979 | -9/Materials | Discovered new exit (range 14) 3229 | -9/Materials | Discovered new exit (range 7) 3911 | -9/Materials | Discovered new exit (range 16) 4215 | -9/Materials | Discovered new exit (range 16) 4315 | -9/Materials | Entered Storage 4437 | -9/Storage | Learned location of Armory (-4) 5327 | -9/Storage | Discovered new exit (range 16) 5616 | -9/Storage | Repaired Lgt. Armor Plating 5802 | -9/Storage | Met 01-MTF 5836 | -9/Storage | Discovered new exit (range 4) 6068 | -9/Storage | Entered Materials 6068 | -8/Materials | Accompanied by 1 ally (01-MTF) 6068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6071 | -8/Materials | 01-MTF left 6252 | -8/Materials | Repaired Lgt. Armor Plating 6279 | -8/Materials | Repaired Lgt. Armor Plating 6335 | -8/Materials | Met 7R-MNS 6483 | -8/Materials | Discovered new exit (range 15) 7132 | -8/Materials | Build established: Mutant 7225 | -8/Materials | Garrison activated, responded to threat 7849 | -8/Materials | Garrison activated, responded to threat 8264 | -8/Materials | Identified exit to Garrison 8264 | -8/Materials | Entered Garrison 8467 | -8/Garrison | Garrison Relay disabled 8548 | -8/Garrison | Triggered checkpoint 8644 | -8/Garrison | Phase Generator disabled 8666 | -8/Garrison | Discovered new exit (range 8) 8748 | -8/Garrison | Triggered checkpoint 8826 | -8/Garrison | Installed Relay Interface Framework 8948 | -8/Garrison | Entered Materials 9722 | -8/Materials | Discovered new exit (range 16) 9750 | -8/Materials | Central database locked down 10147 | -8/Materials | Build established: Scavenger-Mutant 10286 | -8/Materials | Entered Factory 10286 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 10584 | -7/Factory | Build established: Tank 10895 | -7/Factory | Discovered new exit (range 11) 11000 | -7/Factory | Identified exit to Lower Caves 11358 | -7/Factory | Found Prototype Launcher 11358 | -7/Factory | Identified Rocket Array 11800 | -7/Factory | Discovered exit to Lower Caves (range 16) 11836 | -7/Factory | Discovered new exit (range 16) 11934 | -7/Factory | Identified exit to Factory 11954 | -7/Factory | Build established: Skirmisher 12041 | -7/Factory | Entered another Factory area 12041 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12344 | -6/Factory | Build established: Scavenger-Tank 13205 | -6/Factory | Cargo convoy interrupted 14158 | -6/Factory | Discovered new exit (range 18) 14190 | -6/Factory | System corruption reached 10% 14235 | -6/Factory | Identified exit to Factory 14245 | -6/Factory | System corruption reached 30% 14247 | -6/Factory | Lost 6 parts (2p2n1u1w) 14263 | -6/Factory | Entered another Factory area 14263 | -5/Factory | Evolved 2 slots: Utility x2 15058 | -5/Factory | Discovered new exit (range 10) 15140 | -5/Factory | Identified exit to Factory 15273 | -5/Factory | Entered another Factory area 15273 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15917 | -4/Factory | Build established: Scavenger-Skirmisher 15949 | -4/Factory | Spotted B-86 Titan 16924 | -4/Factory | Lost 3 parts (1u2w) 16940 | -4/Factory | Discovered new exit (range 4) 16945 | -4/Factory | Identified exit to Research 17023 | -4/Factory | First assault squad dispatched 17100 | -4/Factory | Entered Research 17100 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17665 | -3/Research | Discovered new exit (range 22) 18003 | -3/Research | Discovered new exit (range 21) 18004 | -3/Research | Lost 8 parts (2p1n2u3w) 18180 | -3/Research | Entered Testing 18255 | -3/Testing | Build established: Scavenger-Tank 18385 | -3/Testing | Found Prototype Device 18385 | -3/Testing | Identified 2N-1CE's Frost Array 18980 | -3/Testing | Found Prototype Ballistic Cannon 18980 | -3/Testing | Identified Perforator 19023 | -3/Testing | System corruption reached 10% 19199 | -3/Testing | Identified exit to Research 19457 | -3/Testing | Lost 4 parts (2n1u1w) 19640 | -3/Testing | Garrison activated, responded to threat 19697 | -3/Testing | Entered Research 19697 | -2/Research | Evolved 2 slots: Utility x2 19997 | -2/Research | Build established: Scavenger-Skirmisher 20057 | -2/Research | Lost 4 parts (1n2u1w) 20102 | -2/Research | Found Prototype Hackware 20479 | -2/Research | Spotted B-90 Cyclops 20641 | -2/Research | Identified Exp. System Shield 20648 | -2/Research | Discovered new exit (range 6) 20678 | -2/Research | Identified exit to Access 20688 | -2/Research | Entered Access 20688 | -1/Access | Evolved 2 slots: Propulsion x2 20718 | -1/Access | Lost 4 parts (1p1n2w) 21441 | -1/Access | System corruption reached 10% 21552 | -1/Access | Destroyed 7 combat bots 21559 | -1/Access | Lost 5 parts (2n1u2w) 21832 | -1/Access | Lost 5 parts (1p3n1u) 22054 | -1/Access | Build established: Skirmisher 22403 | -1/Access | Garrison activated, responded to threat 22992 | -1/Access | Build established: Scavenger-Tank 23167 | -1/Access | System corruption reached 30% 23188 | -1/Access | First assault squad dispatched 23397 | -1/Access | Build established: Tank 23447 | -1/Access | Energy Cycler disabled 23739 | -1/Access | High security lockdown imminent 23806 | -1/Access | Lost 8 parts (2p2n2u2w) 23819 | -1/Access | High security lockdown engaged 23842 | -1/Access | Destroyed 17 combat bots 23857 | -1/Access | Found Prototype Launcher 23857 | -1/Access | Identified Mni. Smartbomb Launcher 23861 | -1/Access | Found Mni. Smartbomb Launcher 23865 | -1/Access | Found Faulty Mni. Smartbomb Launcher 23984 | -1/Access | Spotted Investigator 23984 | -1/Access | Spotted Executioner 23984 | -1/Access | Spotted Striker 23986 | -1/Access | Destroyed Striker 23987 | -1/Access | Scanned by Researcher 23998 | -1/Access | Destroyed Investigator 24014 | -1/Access | Destroyed Executioner 24086 | -1/Access | Destroyed 26 combat bots 24135 | -1/Access | Spotted Executioner 24155 | -1/Access | Destroyed Executioner 24160 | -1/Access | Core integrity fell below 50% 24184 | -1/Access | Destroyed 8 combat bots 24185 | -1/Access | Core integrity fell below 20% 24241 | -1/Access | Lost 25 parts (4p8n5u8w) 24267 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 24189_ U-05 Engineer lays Concrete. 24189_ M-36 Artificer repairs M-36 Artificer Wheel. 24189_ M-36 Artificer repairs G-73 Enforcer. 24191_ K-01 Serf collects debris. 24201_ U-05 Engineer lays Concrete. 24203_ U-05 Engineer builds a Wall. 24204_ System corrupted: Component data lost. 24210_ Adv. Datajack destroyed. 24210_ Critical hit (Burn: +37). 24212_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 24219_ System corrupted: Matter fused (-6). 24230_ Acquired Unknown Treads. 24230_ Identified Adv. Medium Treads. 24233_ Acquired Adv. Medium Treads. 24242_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 24251_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ###/################# ####### #?????????? | | T" #?????????? | | "" #?????????? | | ###+################# ####### ##########? | | # ??############## ############## #? | | #### #?# """"" # ## # #? | | ???# #?# ! """"" #g ## ! # #? | | ???# "#?# ! """"" / ## " # #? | | ???# * "#?# ! """"" #b ## """ # #? | | ???# "#?# """"" # ## """ # #? | | ???# T#?# =# w## !! " #! #? | | ???# "#?# # #? !! ! # #? | | ???# "#?# # #??? # #? | | ???# "#?# # #?????! * # #? | | ???# #?# # #???????* ?? ??? | | #### #?# # ##########+######+#+##? | | #######?# + #? | | ## #######?############## +? | | ?# # ??????????????# p#################+##+#? | | ?# # #?????????????# # #????? ??? | | ?# # ""#?????????????# # #??? ! #? | | ?# # ""#?????????????# + #?# #? | | ?# # T"#?????????????# # " #?# #? | | ?# # ""#?????????????# # """ #?# " #? | | ?# # ""#?????????????# #? """ #?# """ #? | | ?# # ! #?????????????#@ #? " #?# """ #? | | ?# # #?????????????# #?? #?# " #? | | ?# # #?????????????# #??! #?###########? | | ## " == #?????????????# #???######????????????? | | # # =! ##????????????# #?????????????????????? | | = #???????????? #?????????????????????? | | # #########?????? #?????????????????????? | | ! ! #??????####?????????????????????? | | !#!!= #???????????????????????????????? | | =/]!]=! #???????????????????????????????? | | **%]!*% #???????????????????????????????? | | ==] ! #???????????????????????????????? | | !#*]*=*! " " + #????????????????????????????? | | #!]] = """"" # +????????????????????????????? | | """" #??#????????????????????????????? | | ## ## """"" #???????????????????????????????? | | ?# ## """"" #???????????????????????????????? | | ?# ## =#???????????????????????????????? | | ?# + #???????????????????????????????? | | ?# ###############???????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 206 Energy Generation 65 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 8 Matter Filtering 30 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Storage | Hacked Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Assault Rifle | 37% | -10/Materials Med. Armor Plating | 71% | -9/Materials Lgt. Armor Plating | 42% | -9/Storage Lgt. Armor Plating | 8% | -8/Materials Lgt. Armor Plating | 34% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Precision Not Today, Chutes Challenges ------------ None Game ------ Seed ReflexRingPendant Manual? 0 Play Time 03:45:10 Cumulative 297.0 hours Start 2026.01.19 @ 09:57:12 End 2026.01.19 @ 13:51:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3100905-8caf-4622-8dae-ae03e8478fc1